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authorJustin Clarke Casey2007-12-30 19:05:11 +0000
committerJustin Clarke Casey2007-12-30 19:05:11 +0000
commit7d04cf8d4ecf995fc1f7da277aae8b3d5c4f7948 (patch)
tree41814bbd66947eb98b7c18ea9abfa848aef1ac88
parentIn this commit I am using an editor feature called "Save All" before I commit. (diff)
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Shift default OpenSim library into its own directory
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs2
-rw-r--r--bin/inventory/OpenSimLibrary/OpenSimLibrary.xml (renamed from bin/inventory/OpenSimLibrary.xml)0
-rw-r--r--bin/inventory/README.txt6
3 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index 7ff2c97..20ec58a 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -64,7 +64,7 @@ namespace OpenSim.Framework.Communications.Cache
64 64
65 CreateLibraryItems(); 65 CreateLibraryItems();
66 66
67 string filePath = Path.Combine(Util.configDir(), "inventory/OpenSimLibrary.xml"); 67 string filePath = Path.Combine(Util.configDir(), "inventory/OpenSimLibrary/OpenSimLibrary.xml");
68 if (File.Exists(filePath)) 68 if (File.Exists(filePath))
69 { 69 {
70 try 70 try
diff --git a/bin/inventory/OpenSimLibrary.xml b/bin/inventory/OpenSimLibrary/OpenSimLibrary.xml
index b46c6ec..b46c6ec 100644
--- a/bin/inventory/OpenSimLibrary.xml
+++ b/bin/inventory/OpenSimLibrary/OpenSimLibrary.xml
diff --git a/bin/inventory/README.txt b/bin/inventory/README.txt
new file mode 100644
index 0000000..003a18a
--- /dev/null
+++ b/bin/inventory/README.txt
@@ -0,0 +1,6 @@
1README
2
3Inventory configuration is carried out here. Currently, you can add new items to OpenSimLibrary/OpenSimLibrary.xml,
4as long as they have a corresponding asset entry in bin/OpenSimAssetSet.xml.
5
6Inventory_Default.xml and Inventory_Library.xml are unused at the moment.