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authorJustin Clarke Casey2008-10-29 20:58:11 +0000
committerJustin Clarke Casey2008-10-29 20:58:11 +0000
commit742514b0d7971d2ebd668a09276da20b8af2043e (patch)
tree48dec020bc743037b31eaba3b8b4505f8e801f7c
parent* Apply patch in http://opensimulator.org/mantis/view.php?id=2494 (diff)
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* Apply http://opensimulator.org/mantis/view.php?id=2492
* object_rez event should now be sent to all scripts in the prim * Thanks idb!
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 847004d..a8b04c3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2410,7 +2410,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2410 // objects rezzed with this method are die_at_edge by default. 2410 // objects rezzed with this method are die_at_edge by default.
2411 new_group.RootPart.SetDieAtEdge(true); 2411 new_group.RootPart.SetDieAtEdge(true);
2412 2412
2413 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( 2413 m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams(
2414 "object_rez", new Object[] { 2414 "object_rez", new Object[] {
2415 new LSL_String( 2415 new LSL_String(
2416 new_group.RootPart.UUID.ToString()) }, 2416 new_group.RootPart.UUID.ToString()) },