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authorTedd Hansen2007-08-14 19:36:43 +0000
committerTedd Hansen2007-08-14 19:36:43 +0000
commit6b72ed01e3ca15227ef8fd5fa1fbe3fe2c4ccb06 (patch)
tree2423a459334ba74588726424a93d36ed708b47eb
parentAdded public RegionInfo RegionsInfo property to SceneBase (so scripts can acc... (diff)
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Minor change to LSL_BaseClass adding pseudocode to World.SimChat
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs15
1 files changed, 13 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index b3df390..b95321f 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -9,6 +9,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
9 { 9 {
10 public string State = "default"; 10 public string State = "default";
11 internal OpenSim.Region.Environment.Scenes.Scene World; 11 internal OpenSim.Region.Environment.Scenes.Scene World;
12 private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
13
12 14
13 public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID) 15 public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID)
14 { 16 {
@@ -51,6 +53,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
51 { 53 {
52 //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); 54 //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");");
53 Console.WriteLine("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); 55 Console.WriteLine("llWhisper Channel " + channelID + ", Text: \"" + text + "\"");
56 //type for whisper is 0
57 //World.SimChat(enc.GetBytes(text), 0, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)], MY_OBJECT_NAME, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)]);
58
54 } 59 }
55 //public void llSay(UInt32 channelID, string text) 60 //public void llSay(UInt32 channelID, string text)
56 public void llSay(int channelID, string text) 61 public void llSay(int channelID, string text)
@@ -58,9 +63,15 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
58 //TODO: DO SOMETHING USEFUL HERE 63 //TODO: DO SOMETHING USEFUL HERE
59 //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); 64 //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");");
60 Console.WriteLine("llSay Channel " + channelID + ", Text: \"" + text + "\""); 65 Console.WriteLine("llSay Channel " + channelID + ", Text: \"" + text + "\"");
61 //World.SimChat( 66 //type for say is 1
67 //World.SimChat(enc.GetBytes(text), 1, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)], MY_OBJECT_NAME, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)]);
68 }
69 public void llShout(UInt16 channelID, string text) {
70 Console.WriteLine("llShout Channel " + channelID + ", Text: \"" + text + "\"");
71 //type for shout is 2
72 //World.SimChat(enc.GetBytes(text), 2, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)], MY_OBJECT_NAME, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)]);
73
62 } 74 }
63 public void llShout(UInt16 channelID, string text) { return; }
64 public UInt32 llListen(UInt16 channelID, string name, string ID, string msg) { return 0; } 75 public UInt32 llListen(UInt16 channelID, string name, string ID, string msg) { return 0; }
65 public void llListenControl(UInt32 number, UInt32 active) { return; } 76 public void llListenControl(UInt32 number, UInt32 active) { return; }
66 public void llListenRemove(UInt32 number) { return; } 77 public void llListenRemove(UInt32 number) { return; }