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author | root | 2010-09-16 23:26:53 +0200 |
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committer | Melanie | 2010-09-16 23:32:18 +0100 |
commit | 670357367e825f194b7993871f1e42af41172a09 (patch) | |
tree | 3d99e1f923d62aad6d4dd436484d3c524bb42f62 | |
parent | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. (diff) | |
download | opensim-SC-670357367e825f194b7993871f1e42af41172a09.zip opensim-SC-670357367e825f194b7993871f1e42af41172a09.tar.gz opensim-SC-670357367e825f194b7993871f1e42af41172a09.tar.bz2 opensim-SC-670357367e825f194b7993871f1e42af41172a09.tar.xz |
Removing debug
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 833c9d3..f9a8d41 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -511,7 +511,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
511 | if (node.Attributes["UUID"] != null) | 511 | if (node.Attributes["UUID"] != null) |
512 | { | 512 | { |
513 | UUID itemid = new UUID(node.Attributes["UUID"].Value); | 513 | UUID itemid = new UUID(node.Attributes["UUID"].Value); |
514 | m_log.DebugFormat("[SCRIPT STATE]: Adding state for oldID {0}", itemid); | ||
515 | m_savedScriptState.Add(itemid, node.InnerXml); | 514 | m_savedScriptState.Add(itemid, node.InnerXml); |
516 | } | 515 | } |
517 | } | 516 | } |