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authorMelanie2012-09-20 15:41:16 +0200
committerMelanie2012-09-20 15:41:16 +0200
commit5d63c20122351296298d9ec841a569e1c008ba4b (patch)
tree1842c3b39deb57ca89fa7caa1977be8a2459d022
parentMake uploads free for now - we will have to announce this (diff)
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refix prior commit
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
index 8099069..da701ba 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Region.ClientStack.Linden
40 //public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures) 40 //public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures)
41 //public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures 41 //public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures
42 42
43 //public float ModelTextureCostFactor = 1.00f; // keep full price because texture price 43 public float ModelTextureCostFactor = 1.00f; // keep full price because texture price
44 // is based on it's storage needs not on usability 44 // is based on it's storage needs not on usability
45 45
46 // itens costs in normalized values 46 // itens costs in normalized values