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author | Oren Hurvitz | 2015-08-03 15:31:48 +0300 |
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committer | Oren Hurvitz | 2015-08-03 15:31:48 +0300 |
commit | 5a59a6d445046e42f4c2ffc0c5fbf7be3ebe9b3d (patch) | |
tree | a3c112cce1c1ac91b40aafa4ddc4bccb6d939c9d | |
parent | Add an option to processes physics collisions using FireAndForget. (diff) | |
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Removed unused variable
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index f52c9c8..f6e8c7f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -126,8 +126,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
126 | 126 | ||
127 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 127 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
128 | 128 | ||
129 | private bool shouldUseFireAndForgetForCollisions = true; | ||
130 | |||
131 | /// <summary> | 129 | /// <summary> |
132 | /// Dynamic attributes can be created and deleted as required. | 130 | /// Dynamic attributes can be created and deleted as required. |
133 | /// </summary> | 131 | /// </summary> |