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authorMW2007-07-01 18:33:44 +0000
committerMW2007-07-01 18:33:44 +0000
commit54ef77f0fda5fabc6f4677e145fafb74d225a77e (patch)
treec07cbfbe487e2578514de7f1030b0be475ed1c9f
parentStarted change to having SceneObject and then that having child Primitives wh... (diff)
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Can change the name and description of a prim.
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs3
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs2
-rw-r--r--OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs29
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs1
-rw-r--r--OpenSim/Region/Environment/Scenes/Entity.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/EntityBase.cs1
-rw-r--r--OpenSim/Region/Environment/Scenes/Primitive.cs13
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs45
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObject.cs20
10 files changed, 112 insertions, 10 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index 9c112ae..2110b74 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Framework.Interfaces
51 public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); 51 public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
52 public delegate void GenericCall5(IClientAPI remoteClient, bool status); 52 public delegate void GenericCall5(IClientAPI remoteClient, bool status);
53 public delegate void GenericCall6(LLUUID uid); 53 public delegate void GenericCall6(LLUUID uid);
54 public delegate void GenericCall7(uint localID, string message);
54 55
55 public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); 56 public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
56 public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); 57 public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
@@ -96,6 +97,8 @@ namespace OpenSim.Framework.Interfaces
96 97
97 event UpdateShape OnUpdatePrimShape; 98 event UpdateShape OnUpdatePrimShape;
98 event ObjectSelect OnObjectSelect; 99 event ObjectSelect OnObjectSelect;
100 event GenericCall7 OnObjectDescription;
101 event GenericCall7 OnObjectName;
99 event UpdatePrimFlags OnUpdatePrimFlags; 102 event UpdatePrimFlags OnUpdatePrimFlags;
100 event UpdatePrimTexture OnUpdatePrimTexture; 103 event UpdatePrimTexture OnUpdatePrimTexture;
101 event UpdateVector OnUpdatePrimPosition; 104 event UpdateVector OnUpdatePrimPosition;
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 5056f41..7a9c6cf 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -58,6 +58,8 @@ namespace OpenSim.Region.ClientStack
58 public event GenericCall4 OnAddPrim; 58 public event GenericCall4 OnAddPrim;
59 public event UpdateShape OnUpdatePrimShape; 59 public event UpdateShape OnUpdatePrimShape;
60 public event ObjectSelect OnObjectSelect; 60 public event ObjectSelect OnObjectSelect;
61 public event GenericCall7 OnObjectDescription;
62 public event GenericCall7 OnObjectName;
61 public event UpdatePrimFlags OnUpdatePrimFlags; 63 public event UpdatePrimFlags OnUpdatePrimFlags;
62 public event UpdatePrimTexture OnUpdatePrimTexture; 64 public event UpdatePrimTexture OnUpdatePrimTexture;
63 public event UpdateVector OnUpdatePrimPosition; 65 public event UpdateVector OnUpdatePrimPosition;
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
index 0d90968..75d3f65 100644
--- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
+++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
@@ -130,7 +130,7 @@ namespace OpenSim.Region.ClientStack
130 { 130 {
131 if (OnModifyTerrain != null) 131 if (OnModifyTerrain != null)
132 { 132 {
133 OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize, 133 OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize,
134 modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); 134 modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
135 } 135 }
136 } 136 }
@@ -167,8 +167,8 @@ namespace OpenSim.Region.ClientStack
167 case PacketType.AgentUpdate: 167 case PacketType.AgentUpdate:
168 if (OnAgentUpdate != null) 168 if (OnAgentUpdate != null)
169 { 169 {
170 AgentUpdatePacket agenUpdate = (AgentUpdatePacket) Pack; 170 AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack;
171 OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation ); 171 OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation);
172 } 172 }
173 break; 173 break;
174 case PacketType.AgentAnimation: 174 case PacketType.AgentAnimation:
@@ -274,6 +274,29 @@ namespace OpenSim.Region.ClientStack
274 OnDeGrapObject(deGrap.ObjectData.LocalID, this); 274 OnDeGrapObject(deGrap.ObjectData.LocalID, this);
275 } 275 }
276 break; 276 break;
277 case PacketType.ObjectDescription:
278 ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack;
279 for (int i = 0; i < objDes.ObjectData.Length; i++)
280 {
281 if (OnObjectDescription != null)
282 {
283 OnObjectDescription(objDes.ObjectData[i].LocalID, enc.GetString(objDes.ObjectData[i].Description));
284 }
285 }
286 break;
287 case PacketType.ObjectName:
288 ObjectNamePacket objName = (ObjectNamePacket)Pack;
289 for (int i = 0; i < objName.ObjectData.Length; i++)
290 {
291 if (OnObjectName != null)
292 {
293 OnObjectName(objName.ObjectData[i].LocalID, enc.GetString(objName.ObjectData[i].Name));
294 }
295 }
296 break;
297 case PacketType.ObjectPermissions:
298 //Console.WriteLine("permissions set " + Pack.ToString());
299 break;
277 #endregion 300 #endregion
278 301
279 #region Inventory/Asset/Other related packets 302 #region Inventory/Asset/Other related packets
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 402a3ca..a36eeb0 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -79,6 +79,7 @@ namespace OpenSim.Region.ClientStack
79 private int cachedtextureserial = 0; 79 private int cachedtextureserial = 0;
80 private RegionInfo m_regionData; 80 private RegionInfo m_regionData;
81 protected AuthenticateSessionsBase m_authenticateSessionsHandler; 81 protected AuthenticateSessionsBase m_authenticateSessionsHandler;
82 private System.Text.Encoding enc = System.Text.Encoding.ASCII;
82 83
83 public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) 84 public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions )
84 { 85 {
diff --git a/OpenSim/Region/Environment/Scenes/Entity.cs b/OpenSim/Region/Environment/Scenes/Entity.cs
index 9603f7f..6db57a4 100644
--- a/OpenSim/Region/Environment/Scenes/Entity.cs
+++ b/OpenSim/Region/Environment/Scenes/Entity.cs
@@ -34,7 +34,7 @@ using libsecondlife;
34 34
35namespace OpenSim.Region.Environment.Scenes 35namespace OpenSim.Region.Environment.Scenes
36{ 36{
37 public abstract class Entity :EntityBase //will be phased out 37 public abstract class Entity :EntityBase //this class (Entity) will be phased out
38 { 38 {
39 protected PhysicsActor _physActor; 39 protected PhysicsActor _physActor;
40 40
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs
index edd72c5..63f3f5d 100644
--- a/OpenSim/Region/Environment/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs
@@ -21,6 +21,7 @@ namespace OpenSim.Region.Environment.Scenes
21 public virtual string Name 21 public virtual string Name
22 { 22 {
23 get { return m_name; } 23 get { return m_name; }
24 set { m_name = value; }
24 } 25 }
25 26
26 protected LLVector3 m_pos; 27 protected LLVector3 m_pos;
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs
index 497196d..97e7974 100644
--- a/OpenSim/Region/Environment/Scenes/Primitive.cs
+++ b/OpenSim/Region/Environment/Scenes/Primitive.cs
@@ -21,6 +21,7 @@ namespace OpenSim.Region.Environment.Scenes
21 21
22 private Dictionary<LLUUID, InventoryItem> inventoryItems; 22 private Dictionary<LLUUID, InventoryItem> inventoryItems;
23 23
24 private string description = "";
24 public LLUUID OwnerID; 25 public LLUUID OwnerID;
25 public Int32 CreationDate; 26 public Int32 CreationDate;
26 public uint OwnerMask = FULL_MASK_PERMISSIONS; 27 public uint OwnerMask = FULL_MASK_PERMISSIONS;
@@ -55,6 +56,18 @@ namespace OpenSim.Region.Environment.Scenes
55 56
56 } 57 }
57 58
59 public string Description
60 {
61 get
62 {
63 return this.description;
64 }
65 set
66 {
67 this.description = value;
68 }
69 }
70
58 public Primitive(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID, bool isRoot, EntityBase parent , SceneObject rootObject) 71 public Primitive(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID, bool isRoot, EntityBase parent , SceneObject rootObject)
59 { 72 {
60 m_regionHandle = regionHandle; 73 m_regionHandle = regionHandle;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index f3d461a..f55c118 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -214,7 +214,6 @@ namespace OpenSim.Region.Environment.Scenes
214 /// <param name="remoteClient"></param> 214 /// <param name="remoteClient"></param>
215 public void SelectPrim(uint primLocalID, IClientAPI remoteClient) 215 public void SelectPrim(uint primLocalID, IClientAPI remoteClient)
216 { 216 {
217 Console.WriteLine("prim selected :" + primLocalID);
218 foreach (EntityBase ent in Entities.Values) 217 foreach (EntityBase ent in Entities.Values)
219 { 218 {
220 if (ent is SceneObject) 219 if (ent is SceneObject)
@@ -228,6 +227,50 @@ namespace OpenSim.Region.Environment.Scenes
228 } 227 }
229 } 228 }
230 229
230 /// <summary>
231 ///
232 /// </summary>
233 /// <param name="primLocalID"></param>
234 /// <param name="description"></param>
235 public void PrimDescription(uint primLocalID, string description)
236 {
237 Primitive prim = null;
238 foreach (EntityBase ent in Entities.Values)
239 {
240 if (ent is SceneObject)
241 {
242 prim = ((SceneObject)ent).HasChildPrim(primLocalID);
243 if (prim != null)
244 {
245 prim.Description = description;
246 break;
247 }
248 }
249 }
250 }
251
252 /// <summary>
253 ///
254 /// </summary>
255 /// <param name="primLocalID"></param>
256 /// <param name="description"></param>
257 public void PrimName(uint primLocalID, string name)
258 {
259 Primitive prim = null;
260 foreach (EntityBase ent in Entities.Values)
261 {
262 if (ent is SceneObject)
263 {
264 prim = ((SceneObject)ent).HasChildPrim(primLocalID);
265 if (prim != null)
266 {
267 prim.Name = name;
268 break;
269 }
270 }
271 }
272 }
273
231 public void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) 274 public void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient)
232 { 275 {
233 if (this.Entities.ContainsKey(objectID)) 276 if (this.Entities.ContainsKey(objectID))
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 2ff3976..08adc84 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Region.Environment.Scenes
56 { 56 {
57 protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); 57 protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
58 protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars; 58 protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars;
59 protected Dictionary<libsecondlife.LLUUID, Primitive> Prims; 59 protected Dictionary<libsecondlife.LLUUID, SceneObject> Prims;
60 private PhysicsScene phyScene; 60 private PhysicsScene phyScene;
61 private float timeStep = 0.1f; 61 private float timeStep = 0.1f;
62 private Random Rand = new Random(); 62 private Random Rand = new Random();
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Environment.Scenes
124 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance"); 124 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance");
125 Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>(); 125 Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>();
126 Avatars = new Dictionary<LLUUID, ScenePresence>(); 126 Avatars = new Dictionary<LLUUID, ScenePresence>();
127 Prims = new Dictionary<LLUUID, Primitive>(); 127 Prims = new Dictionary<LLUUID, SceneObject>();
128 128
129 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap"); 129 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap");
130 Terrain = new TerrainEngine(); 130 Terrain = new TerrainEngine();
@@ -463,6 +463,8 @@ namespace OpenSim.Region.Environment.Scenes
463 client.OnObjectSelect += this.SelectPrim; 463 client.OnObjectSelect += this.SelectPrim;
464 // client.OnGrapUpdate += this.MoveObject; 464 // client.OnGrapUpdate += this.MoveObject;
465 client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; 465 client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest;
466 client.OnObjectDescription += this.PrimDescription;
467 client.OnObjectName += this.PrimName;
466 468
467 /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); 469 /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest);
468 remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); 470 remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest);
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs
index a228638..00df447 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObject.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
39{ 39{
40 public class SceneObject : EntityBase 40 public class SceneObject : EntityBase
41 { 41 {
42 42 private System.Text.Encoding enc = System.Text.Encoding.ASCII;
43 private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group 43 private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group
44 protected Primitive rootPrimitive; 44 protected Primitive rootPrimitive;
45 private Scene m_world; 45 private Scene m_world;
@@ -114,6 +114,19 @@ namespace OpenSim.Region.Environment.Scenes
114 return null; 114 return null;
115 } 115 }
116 116
117 public Primitive HasChildPrim(uint localID)
118 {
119 Primitive returnPrim = null;
120 foreach (Primitive prim in this.children)
121 {
122 if (prim.LocalId == localID)
123 {
124 returnPrim = prim;
125 break;
126 }
127 }
128 return returnPrim;
129 }
117 130
118 /// <summary> 131 /// <summary>
119 /// 132 ///
@@ -141,6 +154,7 @@ namespace OpenSim.Region.Environment.Scenes
141 /// <param name="client"></param> 154 /// <param name="client"></param>
142 public void GetProperites(IClientAPI client) 155 public void GetProperites(IClientAPI client)
143 { 156 {
157
144 //needs changing 158 //needs changing
145 ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); 159 ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
146 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; 160 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
@@ -158,8 +172,8 @@ namespace OpenSim.Region.Environment.Scenes
158 proper.ObjectData[0].TouchName = new byte[0]; 172 proper.ObjectData[0].TouchName = new byte[0];
159 proper.ObjectData[0].TextureID = new byte[0]; 173 proper.ObjectData[0].TextureID = new byte[0];
160 proper.ObjectData[0].SitName = new byte[0]; 174 proper.ObjectData[0].SitName = new byte[0];
161 proper.ObjectData[0].Name = new byte[0]; 175 proper.ObjectData[0].Name = enc.GetBytes(this.rootPrimitive.Name +"\0");
162 proper.ObjectData[0].Description = new byte[0]; 176 proper.ObjectData[0].Description = enc.GetBytes(this.rootPrimitive.Description +"\0");
163 proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask; 177 proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask;
164 proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask; 178 proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask;
165 proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask; 179 proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask;