diff options
author | MW | 2007-03-07 20:18:20 +0000 |
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committer | MW | 2007-03-07 20:18:20 +0000 |
commit | 48b05c6784e8e3c647b4efc8ffdee7c51b59251f (patch) | |
tree | 74b45ca30273152b2ee5b1cfc3a73cc3c8f4b4e8 | |
parent | fixed genvers.sh (diff) | |
download | opensim-SC-48b05c6784e8e3c647b4efc8ffdee7c51b59251f.zip opensim-SC-48b05c6784e8e3c647b4efc8ffdee7c51b59251f.tar.gz opensim-SC-48b05c6784e8e3c647b4efc8ffdee7c51b59251f.tar.bz2 opensim-SC-48b05c6784e8e3c647b4efc8ffdee7c51b59251f.tar.xz |
Hopefully fixed the Session logout bug.
Should now see avatars for other users connected to the same sim.
-rw-r--r-- | src/OpenSimClient.cs | 11 | ||||
-rw-r--r-- | src/world/Avatar.cs | 69 | ||||
-rw-r--r-- | src/world/Primitive.cs | 5 | ||||
-rw-r--r-- | src/world/World.cs | 7 |
4 files changed, 80 insertions, 12 deletions
diff --git a/src/OpenSimClient.cs b/src/OpenSimClient.cs index 8021d59..5f68806 100644 --- a/src/OpenSimClient.cs +++ b/src/OpenSimClient.cs | |||
@@ -90,6 +90,14 @@ namespace OpenSim | |||
90 | break; | 90 | break; |
91 | case PacketType.AgentWearablesRequest: | 91 | case PacketType.AgentWearablesRequest: |
92 | ClientAvatar.SendInitialAppearance(); | 92 | ClientAvatar.SendInitialAppearance(); |
93 | foreach(OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) { | ||
94 | if(client.AgentID != this.AgentID) | ||
95 | { | ||
96 | ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
97 | this.OutPacket(objupdate); | ||
98 | client.ClientAvatar.SendAppearanceToOtherAgent(this); | ||
99 | } | ||
100 | } | ||
93 | break; | 101 | break; |
94 | case PacketType.ObjectAdd: | 102 | case PacketType.ObjectAdd: |
95 | OpenSim_Main.local_world.AddNewPrim((ObjectAddPacket)Pack, this); | 103 | OpenSim_Main.local_world.AddNewPrim((ObjectAddPacket)Pack, this); |
@@ -104,11 +112,11 @@ namespace OpenSim | |||
104 | break; | 112 | break; |
105 | case PacketType.LogoutRequest: | 113 | case PacketType.LogoutRequest: |
106 | ServerConsole.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 114 | ServerConsole.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); |
115 | OpenSim_Main.gridServers.GridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | ||
107 | lock(OpenSim_Main.local_world.Entities) { | 116 | lock(OpenSim_Main.local_world.Entities) { |
108 | OpenSim_Main.local_world.Entities.Remove(this.AgentID); | 117 | OpenSim_Main.local_world.Entities.Remove(this.AgentID); |
109 | } | 118 | } |
110 | //need to do other cleaning up here too | 119 | //need to do other cleaning up here too |
111 | OpenSim_Main.gridServers.GridServer.LogoutSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
112 | this.ClientThread.Abort(); | 120 | this.ClientThread.Abort(); |
113 | break; | 121 | break; |
114 | case PacketType.ChatFromViewer: | 122 | case PacketType.ChatFromViewer: |
@@ -254,6 +262,7 @@ namespace OpenSim | |||
254 | } | 262 | } |
255 | } | 263 | } |
256 | 264 | ||
265 | //ServerConsole.MainConsole.Instance.WriteLine("OUT: \n" + Pack.ToString()); | ||
257 | 266 | ||
258 | byte[] ZeroOutBuffer = new byte[4096]; | 267 | byte[] ZeroOutBuffer = new byte[4096]; |
259 | byte[] sendbuffer; | 268 | byte[] sendbuffer; |
diff --git a/src/world/Avatar.cs b/src/world/Avatar.cs index c8469f8..1a53acc 100644 --- a/src/world/Avatar.cs +++ b/src/world/Avatar.cs | |||
@@ -15,7 +15,7 @@ namespace OpenSim.world | |||
15 | public string lastname; | 15 | public string lastname; |
16 | public OpenSimClient ControllingClient; | 16 | public OpenSimClient ControllingClient; |
17 | private PhysicsActor _physActor; | 17 | private PhysicsActor _physActor; |
18 | private libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; | 18 | private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; |
19 | private bool updateflag; | 19 | private bool updateflag; |
20 | private bool walking; | 20 | private bool walking; |
21 | private List<NewForce> forcesList = new List<NewForce>(); | 21 | private List<NewForce> forcesList = new List<NewForce>(); |
@@ -24,7 +24,6 @@ namespace OpenSim.world | |||
24 | public Avatar(OpenSimClient TheClient) { | 24 | public Avatar(OpenSimClient TheClient) { |
25 | ServerConsole.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); | 25 | ServerConsole.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); |
26 | ControllingClient=TheClient; | 26 | ControllingClient=TheClient; |
27 | SetupTemplate("avatar-template.dat"); | ||
28 | position = new LLVector3(100.0f,100.0f,30.0f); | 27 | position = new LLVector3(100.0f,100.0f,30.0f); |
29 | position.Z = OpenSim_Main.local_world.LandMap[(int)position.Y * 256 + (int)position.X]+1; | 28 | position.Z = OpenSim_Main.local_world.LandMap[(int)position.Y * 256 + (int)position.X]+1; |
30 | } | 29 | } |
@@ -103,7 +102,7 @@ namespace OpenSim.world | |||
103 | } | 102 | } |
104 | } | 103 | } |
105 | 104 | ||
106 | private void SetupTemplate(string name) | 105 | public static void SetupTemplate(string name) |
107 | { | 106 | { |
108 | 107 | ||
109 | int i = 0; | 108 | int i = 0; |
@@ -127,7 +126,7 @@ namespace OpenSim.world | |||
127 | byte[] pb = pos.GetBytes(); | 126 | byte[] pb = pos.GetBytes(); |
128 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | 127 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); |
129 | 128 | ||
130 | AvatarTemplate = objdata; | 129 | Avatar.AvatarTemplate = objdata; |
131 | 130 | ||
132 | } | 131 | } |
133 | 132 | ||
@@ -166,7 +165,16 @@ namespace OpenSim.world | |||
166 | 165 | ||
167 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | 166 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); |
168 | OpenSim_Main.local_world._localNumber++; | 167 | OpenSim_Main.local_world._localNumber++; |
169 | this.ControllingClient.OutPacket(objupdate); | 168 | |
169 | foreach(OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) | ||
170 | { | ||
171 | client.OutPacket(objupdate); | ||
172 | if(client.AgentID != ControllingClient.AgentID) | ||
173 | { | ||
174 | SendAppearanceToOtherAgent(client); | ||
175 | } | ||
176 | } | ||
177 | //this.ControllingClient.OutPacket(objupdate); | ||
170 | } | 178 | } |
171 | 179 | ||
172 | public void SendInitialAppearance() { | 180 | public void SendInitialAppearance() { |
@@ -182,7 +190,8 @@ namespace OpenSim.world | |||
182 | awb.ItemID = LLUUID.Random(); | 190 | awb.ItemID = LLUUID.Random(); |
183 | aw.WearableData[0] = awb; | 191 | aw.WearableData[0] = awb; |
184 | 192 | ||
185 | for(int i=1; i<13; i++) { | 193 | for(int i=1; i<13; i++) |
194 | { | ||
186 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | 195 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); |
187 | awb.WearableType = (byte)i; | 196 | awb.WearableType = (byte)i; |
188 | awb.AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 197 | awb.AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
@@ -193,6 +202,54 @@ namespace OpenSim.world | |||
193 | ControllingClient.OutPacket(aw); | 202 | ControllingClient.OutPacket(aw); |
194 | } | 203 | } |
195 | 204 | ||
205 | public ObjectUpdatePacket CreateUpdatePacket() | ||
206 | { | ||
207 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
208 | //send a objectupdate packet with information about the clients avatar | ||
209 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
210 | objupdate.RegionData.RegionHandle = OpenSim_Main.cfg.RegionHandle; | ||
211 | objupdate.RegionData.TimeDilation = 64096; | ||
212 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
213 | |||
214 | objupdate.ObjectData[0] = AvatarTemplate; | ||
215 | //give this avatar object a local id and assign the user a name | ||
216 | objupdate.ObjectData[0].ID = this.localid; | ||
217 | objupdate.ObjectData[0].FullID = ControllingClient.AgentID; | ||
218 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0"); | ||
219 | |||
220 | libsecondlife.LLVector3 pos2 = new LLVector3((float)this._physActor.Position.X, (float)this._physActor.Position.Y, (float)this._physActor.Position.Z); | ||
221 | |||
222 | byte[] pb = pos2.GetBytes(); | ||
223 | |||
224 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
225 | return objupdate; | ||
226 | } | ||
227 | |||
228 | public void SendAppearanceToOtherAgent(OpenSimClient userInfo) | ||
229 | { | ||
230 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
231 | |||
232 | |||
233 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
234 | //avp.ObjectData.TextureEntry=this.avatar_template.TextureEntry;// br.ReadBytes((int)numBytes); | ||
235 | |||
236 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-0000-000000000005")); | ||
237 | avp.ObjectData.TextureEntry = ntex.ToBytes(); | ||
238 | |||
239 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
240 | for(int i = 0; i < 218; i++) | ||
241 | { | ||
242 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
243 | avblock.ParamValue = (byte)100; | ||
244 | avp.VisualParam[i] = avblock; | ||
245 | } | ||
246 | |||
247 | avp.Sender.IsTrial = false; | ||
248 | avp.Sender.ID = ControllingClient.AgentID; | ||
249 | userInfo.OutPacket(avp); | ||
250 | |||
251 | } | ||
252 | |||
196 | public void HandleUpdate(AgentUpdatePacket pack) { | 253 | public void HandleUpdate(AgentUpdatePacket pack) { |
197 | if(((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_AT_POS) !=0) { | 254 | if(((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_AT_POS) !=0) { |
198 | if(!walking) | 255 | if(!walking) |
diff --git a/src/world/Primitive.cs b/src/world/Primitive.cs index 31ef533..7b1f69a 100644 --- a/src/world/Primitive.cs +++ b/src/world/Primitive.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.world | |||
55 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | 55 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; |
56 | PrimData PData = new PrimData(); | 56 | PrimData PData = new PrimData(); |
57 | this.primData = PData; | 57 | this.primData = PData; |
58 | objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock();//OpenSim_Main.local_world.PrimTemplate; | 58 | objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); |
59 | objupdate.ObjectData[0].PSBlock = new byte[0]; | 59 | objupdate.ObjectData[0].PSBlock = new byte[0]; |
60 | objupdate.ObjectData[0].ExtraParams = new byte[1]; | 60 | objupdate.ObjectData[0].ExtraParams = new byte[1]; |
61 | objupdate.ObjectData[0].MediaURL = new byte[0]; | 61 | objupdate.ObjectData[0].MediaURL = new byte[0]; |
@@ -67,7 +67,7 @@ namespace OpenSim.world | |||
67 | objupdate.ObjectData[0].JointPivot = new LLVector3(0,0,0); | 67 | objupdate.ObjectData[0].JointPivot = new LLVector3(0,0,0); |
68 | objupdate.ObjectData[0].Material = 3; | 68 | objupdate.ObjectData[0].Material = 3; |
69 | objupdate.ObjectData[0].UpdateFlags=32+65536+131072+256+4+8+2048+524288+268435456; | 69 | objupdate.ObjectData[0].UpdateFlags=32+65536+131072+256+4+8+2048+524288+268435456; |
70 | objupdate.ObjectData[0].TextureAnim = new byte[0]; | 70 | objupdate.ObjectData[0].TextureAnim = new byte[0]; |
71 | objupdate.ObjectData[0].Sound = LLUUID.Zero; | 71 | objupdate.ObjectData[0].Sound = LLUUID.Zero; |
72 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 72 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); |
73 | objupdate.ObjectData[0].TextureEntry = ntex.ToBytes(); | 73 | objupdate.ObjectData[0].TextureEntry = ntex.ToBytes(); |
@@ -89,6 +89,7 @@ namespace OpenSim.world | |||
89 | PData.ProfileCurve = objupdate.ObjectData[0].ProfileCurve = addPacket.ObjectData.ProfileCurve; | 89 | PData.ProfileCurve = objupdate.ObjectData[0].ProfileCurve = addPacket.ObjectData.ProfileCurve; |
90 | PData.ParentID = objupdate.ObjectData[0].ParentID = 0; | 90 | PData.ParentID = objupdate.ObjectData[0].ParentID = 0; |
91 | PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow; | 91 | PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow; |
92 | |||
92 | //finish off copying rest of shape data | 93 | //finish off copying rest of shape data |
93 | 94 | ||
94 | objupdate.ObjectData[0].ID = (uint)(localID); | 95 | objupdate.ObjectData[0].ID = (uint)(localID); |
diff --git a/src/world/World.cs b/src/world/World.cs index 8427a38..41a7a34 100644 --- a/src/world/World.cs +++ b/src/world/World.cs | |||
@@ -3,6 +3,7 @@ using libsecondlife; | |||
3 | using libsecondlife.Packets; | 3 | using libsecondlife.Packets; |
4 | using System.Collections.Generic; | 4 | using System.Collections.Generic; |
5 | using System.Text; | 5 | using System.Text; |
6 | using System.IO; | ||
6 | using PhysicsSystem; | 7 | using PhysicsSystem; |
7 | 8 | ||
8 | namespace OpenSim.world | 9 | namespace OpenSim.world |
@@ -27,7 +28,8 @@ namespace OpenSim.world | |||
27 | 28 | ||
28 | ServerConsole.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); | 29 | ServerConsole.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); |
29 | TerrainManager = new TerrainManager(new SecondLife()); | 30 | TerrainManager = new TerrainManager(new SecondLife()); |
30 | 31 | Avatar.SetupTemplate("avatar-template.dat"); | |
32 | |||
31 | // ServerConsole.MainConsole.Instance.WriteLine("World.cs - Creating script engine instance"); | 33 | // ServerConsole.MainConsole.Instance.WriteLine("World.cs - Creating script engine instance"); |
32 | // Initialise this only after the world has loaded | 34 | // Initialise this only after the world has loaded |
33 | // Scripts = new ScriptEngine(this); | 35 | // Scripts = new ScriptEngine(this); |
@@ -111,7 +113,6 @@ namespace OpenSim.world | |||
111 | 113 | ||
112 | return false; | 114 | return false; |
113 | } | 115 | } |
114 | 116 | ||
115 | |||
116 | } | 117 | } |
117 | } | 118 | } |