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authorJustin Clarke Casey2008-04-03 15:30:52 +0000
committerJustin Clarke Casey2008-04-03 15:30:52 +0000
commit4394c747f5576727eb56c98fa0dfd30e81e9fc8d (patch)
tree1b648d3b80ea369e67937ab770454f995e01c112
parent* Adding request time limiting strategy for texture requests, though this isn... (diff)
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* Minor: fix doc glitch
-rw-r--r--OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs
index f0a2517..59ec981 100644
--- a/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs
+++ b/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Environment.Modules
50 = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 50 = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
51 51
52 /// <summary> 52 /// <summary>
53 /// We will allow the client to request the same missing texture n times before dropping further requests 53 /// We will allow the client to request the same texture n times before dropping further requests
54 /// 54 ///
55 /// This number includes repeated requests for the same texture at different resolutions (which we don't 55 /// This number includes repeated requests for the same texture at different resolutions (which we don't
56 /// currently handle properly as far as I know). However, this situation should be handled in a more 56 /// currently handle properly as far as I know). However, this situation should be handled in a more