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authorJustin Clark-Casey (justincc)2014-11-29 15:04:16 +0000
committerJustin Clark-Casey (justincc)2014-11-29 15:04:16 +0000
commit432f0e878303016e95ad7c69086bf83cc4f72871 (patch)
tree12e45581b27be13dd34ce18ba2129dff6c45a5cd
parentIf there are any exceptions in XEngine.DoOnRezScriptQueue() then log the erro... (diff)
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Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue()(and now the scene name).
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index fde1e46..a4113d6 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1081,7 +1081,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1081 } 1081 }
1082 catch (Exception e) 1082 catch (Exception e)
1083 { 1083 {
1084 m_log.Error(string.Format("[XEngine]: Failure in DoOnRezScriptQueue(). Exception ", e)); 1084 m_log.Error(
1085 string.Format("[XEngine]: Failure in DoOnRezScriptQueue() in {0}. Exception ", m_Scene.Name), e);
1085 } 1086 }
1086 finally 1087 finally
1087 { 1088 {