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author | Justin Clark-Casey (justincc) | 2011-09-01 23:49:38 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-01 23:49:38 +0100 |
commit | 3e86064d6bdf46eb3dcbb9e9058cd7226f9e5367 (patch) | |
tree | 82cb9953573914f448d99ec7138dee0b5014738a | |
parent | remove the pointless m_Scene.GetNewRezLocation() call at the top of IAM.RezOb... (diff) | |
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refactor: factor out DoPostRezWhenFromItem() from IAM.RezObject()
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 9cad003..41f0e8c 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -946,6 +946,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
946 | // group.Name, group.LocalId, group.UUID, remoteClient.Name); | 946 | // group.Name, group.LocalId, group.UUID, remoteClient.Name); |
947 | } | 947 | } |
948 | 948 | ||
949 | DoPostRezWhenFromItem(item, attachment); | ||
950 | |||
951 | return group; | ||
952 | } | ||
953 | |||
954 | private void DoPostRezWhenFromItem(InventoryItemBase item, bool isAttachment) | ||
955 | { | ||
949 | if (!m_Scene.Permissions.BypassPermissions()) | 956 | if (!m_Scene.Permissions.BypassPermissions()) |
950 | { | 957 | { |
951 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 958 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
@@ -953,7 +960,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
953 | // If this is done on attachments, no | 960 | // If this is done on attachments, no |
954 | // copy ones will be lost, so avoid it | 961 | // copy ones will be lost, so avoid it |
955 | // | 962 | // |
956 | if (!attachment) | 963 | if (!isAttachment) |
957 | { | 964 | { |
958 | List<UUID> uuids = new List<UUID>(); | 965 | List<UUID> uuids = new List<UUID>(); |
959 | uuids.Add(item.ID); | 966 | uuids.Add(item.ID); |
@@ -961,8 +968,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
961 | } | 968 | } |
962 | } | 969 | } |
963 | } | 970 | } |
964 | |||
965 | return group; | ||
966 | } | 971 | } |
967 | 972 | ||
968 | protected void AddUserData(SceneObjectGroup sog) | 973 | protected void AddUserData(SceneObjectGroup sog) |