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authorUbitUmarov2015-09-07 07:50:51 +0100
committerUbitUmarov2015-09-07 07:50:51 +0100
commit3a8e76cdd1075fa5d7c22050484f00ed4c63bddf (patch)
tree3f8cf8928ee1660f9cc7258e85ccc00ca9448810
parentadd lost admin_reset_land method (diff)
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restore terrain modifiers, left out earlier bc of merge errors, (untested)
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModifier.cs3
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs21
2 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModifier.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModifier.cs
index 7ebd08e..c6e992f 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModifier.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModifier.cs
@@ -370,9 +370,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
370 } 370 }
371 return mask; 371 return mask;
372 } 372 }
373
374
375 } 373 }
376
377} 374}
378 375
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 22723fc..e3a0825 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -29,6 +29,7 @@ using System.Collections.Generic;
29using System.IO; 29using System.IO;
30using System.Reflection; 30using System.Reflection;
31using System.Net; 31using System.Net;
32using System.Threading;
32 33
33using log4net; 34using log4net;
34using Nini.Config; 35using Nini.Config;
@@ -36,7 +37,6 @@ using Nini.Config;
36using OpenMetaverse; 37using OpenMetaverse;
37using Mono.Addins; 38using Mono.Addins;
38 39
39using OpenSim.Data;
40using OpenSim.Framework; 40using OpenSim.Framework;
41using OpenSim.Framework.Console; 41using OpenSim.Framework.Console;
42using OpenSim.Region.CoreModules.Framework.InterfaceCommander; 42using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
@@ -86,7 +86,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain
86 private readonly Dictionary<string, ITerrainLoader> m_loaders = new Dictionary<string, ITerrainLoader>(); 86 private readonly Dictionary<string, ITerrainLoader> m_loaders = new Dictionary<string, ITerrainLoader>();
87 private readonly Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects = 87 private readonly Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects =
88 new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>(); 88 new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>();
89 89 private Dictionary<string, ITerrainModifier> m_modifyOperations =
90 new Dictionary<string, ITerrainModifier>();
90 private Dictionary<string, ITerrainEffect> m_plugineffects; 91 private Dictionary<string, ITerrainEffect> m_plugineffects;
91 private ITerrainChannel m_channel; 92 private ITerrainChannel m_channel;
92 private ITerrainChannel m_baked; 93 private ITerrainChannel m_baked;
@@ -643,7 +644,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
643 m_floodeffects[StandardTerrainEffects.Revert] = new RevertArea(m_baked); 644 m_floodeffects[StandardTerrainEffects.Revert] = new RevertArea(m_baked);
644 645
645 // Terrain Modifier operations 646 // Terrain Modifier operations
646/* 647
647 m_modifyOperations["min"] = new MinModifier(this); 648 m_modifyOperations["min"] = new MinModifier(this);
648 m_modifyOperations["max"] = new MaxModifier(this); 649 m_modifyOperations["max"] = new MaxModifier(this);
649 m_modifyOperations["raise"] = new RaiseModifier(this); 650 m_modifyOperations["raise"] = new RaiseModifier(this);
@@ -651,7 +652,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
651 m_modifyOperations["fill"] = new FillModifier(this); 652 m_modifyOperations["fill"] = new FillModifier(this);
652 m_modifyOperations["smooth"] = new SmoothModifier(this); 653 m_modifyOperations["smooth"] = new SmoothModifier(this);
653 m_modifyOperations["noise"] = new NoiseModifier(this); 654 m_modifyOperations["noise"] = new NoiseModifier(this);
654*/ 655
655 // Filesystem load/save loaders 656 // Filesystem load/save loaders
656 m_loaders[".r32"] = new RAW32(); 657 m_loaders[".r32"] = new RAW32();
657 m_loaders[".f32"] = m_loaders[".r32"]; 658 m_loaders[".f32"] = m_loaders[".r32"];
@@ -992,12 +993,16 @@ namespace OpenSim.Region.CoreModules.World.Terrain
992 { 993 {
993 foreach (PatchUpdates pups in m_perClientPatchUpdates.Values) 994 foreach (PatchUpdates pups in m_perClientPatchUpdates.Values)
994 { 995 {
996 if (!Monitor.TryEnter(pups))
997 continue;
998
995 // throught acording to land queue free to send bytes 999 // throught acording to land queue free to send bytes
996 if (!pups.Presence.ControllingClient.CanSendLayerData()) 1000 if (!pups.Presence.ControllingClient.CanSendLayerData())
997 continue; 1001 continue;
998 1002
999 if (pups.HasUpdates()) 1003 if (pups.HasUpdates())
1000 { 1004 {
1005
1001 // There is something that could be sent to this client. 1006 // There is something that could be sent to this client.
1002 List<PatchesToSend> toSend = GetModifiedPatchesInViewDistance(pups); 1007 List<PatchesToSend> toSend = GetModifiedPatchesInViewDistance(pups);
1003 if (toSend.Count > 0) 1008 if (toSend.Count > 0)
@@ -1026,6 +1031,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1026 pups.Presence.ControllingClient.SendLayerData(-toSend.Count, 0, patchPieces); 1031 pups.Presence.ControllingClient.SendLayerData(-toSend.Count, 0, patchPieces);
1027 } 1032 }
1028 } 1033 }
1034 Monitor.Exit(pups);
1029 } 1035 }
1030 } 1036 }
1031 } 1037 }
@@ -1099,7 +1105,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1099 int distsq; 1105 int distsq;
1100 1106
1101 DrawDistance *= DrawDistance; 1107 DrawDistance *= DrawDistance;
1102 1108
1103 for (int x = startX; x < endX; x++) 1109 for (int x = startX; x < endX; x++)
1104 { 1110 {
1105 for (int y = startY; y < endY; y++) 1111 for (int y = startY; y < endY; y++)
@@ -1123,7 +1129,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1123 } 1129 }
1124 } 1130 }
1125 return ret; 1131 return ret;
1126 } 1132 }
1127 1133
1128 private void client_OnModifyTerrain(UUID user, float height, float seconds, byte size, byte action, 1134 private void client_OnModifyTerrain(UUID user, float height, float seconds, byte size, byte action,
1129 float north, float west, float south, float east, UUID agentId) 1135 float north, float west, float south, float east, UUID agentId)
@@ -1414,7 +1420,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1414 } 1420 }
1415 1421
1416 } 1422 }
1417
1418 } 1423 }
1419 1424
1420 private void InterfaceElevateTerrain(Object[] args) 1425 private void InterfaceElevateTerrain(Object[] args)
@@ -1707,7 +1712,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1707 1712
1708 public void ModifyCommand(string module, string[] cmd) 1713 public void ModifyCommand(string module, string[] cmd)
1709 { 1714 {
1710 /*
1711 string result; 1715 string result;
1712 Scene scene = SceneManager.Instance.CurrentScene; 1716 Scene scene = SceneManager.Instance.CurrentScene;
1713 if ((scene != null) && (scene != m_scene)) 1717 if ((scene != null) && (scene != m_scene))
@@ -1747,7 +1751,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1747 { 1751 {
1748 MainConsole.Instance.Output(result); 1752 MainConsole.Instance.Output(result);
1749 } 1753 }
1750 */
1751 } 1754 }
1752 1755
1753#endregion 1756#endregion