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author | Tom Grimshaw | 2010-05-10 05:43:16 -0700 |
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committer | Tom Grimshaw | 2010-05-10 05:43:16 -0700 |
commit | 2fe669448f8cfefe2ef6e046faec3c0e709a41e4 (patch) | |
tree | 01f8989d6bbb7c487528f818fe1e87d6684342a7 | |
parent | Merge branch 'careminster' into careminster-presence-refactor (diff) | |
download | opensim-SC-2fe669448f8cfefe2ef6e046faec3c0e709a41e4.zip opensim-SC-2fe669448f8cfefe2ef6e046faec3c0e709a41e4.tar.gz opensim-SC-2fe669448f8cfefe2ef6e046faec3c0e709a41e4.tar.bz2 opensim-SC-2fe669448f8cfefe2ef6e046faec3c0e709a41e4.tar.xz |
Greatly improve login time for users with large friends lists by requesting all unknown UUID's in one go rather than individually
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | 45 |
1 files changed, 39 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index febd4ca..57dde76 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
67 | return false; | 67 | return false; |
68 | } | 68 | } |
69 | } | 69 | } |
70 | 70 | ||
71 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 71 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
72 | 72 | ||
73 | protected List<Scene> m_Scenes = new List<Scene>(); | 73 | protected List<Scene> m_Scenes = new List<Scene>(); |
@@ -234,7 +234,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
234 | newFriends.RegionID = UUID.Zero; | 234 | newFriends.RegionID = UUID.Zero; |
235 | 235 | ||
236 | m_Friends.Add(client.AgentId, newFriends); | 236 | m_Friends.Add(client.AgentId, newFriends); |
237 | 237 | ||
238 | //StatusChange(client.AgentId, true); | 238 | //StatusChange(client.AgentId, true); |
239 | } | 239 | } |
240 | 240 | ||
@@ -289,7 +289,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
289 | 289 | ||
290 | // Inform the friends that this user is online | 290 | // Inform the friends that this user is online |
291 | StatusChange(agentID, true); | 291 | StatusChange(agentID, true); |
292 | 292 | ||
293 | // Register that we need to send the list of online friends to this user | 293 | // Register that we need to send the list of online friends to this user |
294 | lock (m_NeedsListOfFriends) | 294 | lock (m_NeedsListOfFriends) |
295 | if (!m_NeedsListOfFriends.Contains(agentID)) | 295 | if (!m_NeedsListOfFriends.Contains(agentID)) |
@@ -442,11 +442,44 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
442 | if (((fi.MyFlags & 1) != 0) && (fi.TheirFlags != -1)) | 442 | if (((fi.MyFlags & 1) != 0) && (fi.TheirFlags != -1)) |
443 | friendList.Add(fi); | 443 | friendList.Add(fi); |
444 | } | 444 | } |
445 | /* | ||
445 | foreach (FriendInfo fi in friendList) | 446 | foreach (FriendInfo fi in friendList) |
446 | { | 447 | { |
447 | // Notify about this user status | 448 | // Notify about this user status |
448 | StatusNotify(fi, agentID, online); | 449 | StatusNotify(fi, agentID, online); |
449 | } | 450 | } |
451 | */ | ||
452 | |||
453 | StatusNotifyMass(friendList, agentID, online); | ||
454 | } | ||
455 | } | ||
456 | |||
457 | private void StatusNotifyMass(List<FriendInfo> friendList, UUID userID, bool online) | ||
458 | { | ||
459 | string[] friendIDs = new string[friendList.Count]; | ||
460 | int notlocal = 0; | ||
461 | for (int x = 0; x < friendList.Count; x++) | ||
462 | { | ||
463 | UUID friendID = UUID.Zero; | ||
464 | if (UUID.TryParse(friendList[x].Friend, out friendID)) | ||
465 | { | ||
466 | if (!LocalStatusNotification(userID, friendID, online)) | ||
467 | { | ||
468 | friendIDs[notlocal++] = friendID.ToString(); | ||
469 | } | ||
470 | } | ||
471 | } | ||
472 | |||
473 | PresenceInfo[] friendSessions = PresenceService.GetAgents(friendIDs); | ||
474 | |||
475 | for (int x = 0; x < friendSessions.GetLength(0); x++) | ||
476 | { | ||
477 | PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions); | ||
478 | if (friendSession != null) | ||
479 | { | ||
480 | GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); | ||
481 | m_FriendsSimConnector.StatusNotify(region, userID, new UUID(friendIDs[x]), online); | ||
482 | } | ||
450 | } | 483 | } |
451 | } | 484 | } |
452 | 485 | ||
@@ -459,7 +492,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
459 | // Try local | 492 | // Try local |
460 | if (LocalStatusNotification(userID, friendID, online)) | 493 | if (LocalStatusNotification(userID, friendID, online)) |
461 | return; | 494 | return; |
462 | 495 | ||
463 | // The friend is not here [as root]. Let's forward. | 496 | // The friend is not here [as root]. Let's forward. |
464 | PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() }); | 497 | PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() }); |
465 | PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions); | 498 | PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions); |
@@ -476,7 +509,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
476 | private void OnInstantMessage(IClientAPI client, GridInstantMessage im) | 509 | private void OnInstantMessage(IClientAPI client, GridInstantMessage im) |
477 | { | 510 | { |
478 | if (im.dialog == (byte)OpenMetaverse.InstantMessageDialog.FriendshipOffered) | 511 | if (im.dialog == (byte)OpenMetaverse.InstantMessageDialog.FriendshipOffered) |
479 | { | 512 | { |
480 | // we got a friendship offer | 513 | // we got a friendship offer |
481 | UUID principalID = new UUID(im.fromAgentID); | 514 | UUID principalID = new UUID(im.fromAgentID); |
482 | UUID friendID = new UUID(im.toAgentID); | 515 | UUID friendID = new UUID(im.toAgentID); |
@@ -688,7 +721,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
688 | // we're done | 721 | // we're done |
689 | return true; | 722 | return true; |
690 | } | 723 | } |
691 | 724 | ||
692 | return false; | 725 | return false; |
693 | } | 726 | } |
694 | 727 | ||