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author | UbitUmarov | 2015-11-10 23:56:08 +0000 |
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committer | UbitUmarov | 2015-11-10 23:56:08 +0000 |
commit | 2b937fdf4064d17bb6d0656269a7b447d01f03fa (patch) | |
tree | 25b4c943837e03d06213870b651830973c1d8673 | |
parent | increase the number of packets in Land queue that force terrain to delay pat... (diff) | |
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reduce the small MTU violation sending terrain compressed patchs
-rw-r--r-- | OpenSim/Region/Framework/Scenes/TerrainCompressor.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs index e744202..fd65735 100644 --- a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs +++ b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs | |||
@@ -191,7 +191,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
191 | for (int i = 0; i < x.Length; i++) | 191 | for (int i = 0; i < x.Length; i++) |
192 | { | 192 | { |
193 | CreatePatchFromTerrainData(bitpack, terrData, x[i], y[i]); | 193 | CreatePatchFromTerrainData(bitpack, terrData, x[i], y[i]); |
194 | if (bitpack.BytePos > 1000 && i != x.Length - 1) | 194 | if (bitpack.BytePos > 980 && i != x.Length - 1) |
195 | { | 195 | { |
196 | //finish this packet | 196 | //finish this packet |
197 | bitpack.PackBits(END_OF_PATCHES, 8); | 197 | bitpack.PackBits(END_OF_PATCHES, 8); |