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authorRobert Adams2013-05-24 16:32:19 -0700
committerRobert Adams2013-05-24 16:32:19 -0700
commit182137263412fb23f9bdb250afbe1b1509280aac (patch)
tree62533e44e173405ec72e2da0933f66eabd16982e
parentBulletSim: add VehicleInertiaFactor to allow modifying inertia. (diff)
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Meshmerizer: remember to add the copied hull verts to the list of hulls.
-rw-r--r--OpenSim/Region/Physics/Meshing/Meshmerizer.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index 1b499d0..fc679e7 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -893,6 +893,7 @@ namespace OpenSim.Region.Physics.Meshing
893 List<Vector3> verts = new List<Vector3>(); 893 List<Vector3> verts = new List<Vector3>();
894 foreach (var vert in hull) 894 foreach (var vert in hull)
895 verts.Add(vert * size); 895 verts.Add(vert * size);
896 hulls.Add(verts);
896 } 897 }
897 898
898 return hulls; 899 return hulls;