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author | BlueWall | 2011-02-13 00:29:06 -0500 |
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committer | BlueWall | 2011-02-13 00:29:06 -0500 |
commit | 0d495ced4c4077ab456119650693c979eeb9d1ea (patch) | |
tree | 39d717dd9ce4c453898eca2237f9fc2d2879c1d4 | |
parent | Fix unsitting of avatar on linked sets (diff) | |
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Revert "Fix unsitting of avatar on linked sets"
This reverts commit b492f1ce99d27bcf29eb5805564c8778aa4df748.
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index cb2543f..cd70de8 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -472,7 +472,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
472 | SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID); | 472 | SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID); |
473 | if (part != null) | 473 | if (part != null) |
474 | { | 474 | { |
475 | return m_parentPosition + (m_pos * part.RotationOffset); | 475 | return m_parentPosition + (m_pos * part.GetWorldRotation()); |
476 | } | 476 | } |
477 | else | 477 | else |
478 | { | 478 | { |