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authorJustin Clarke Casey2009-04-07 19:30:10 +0000
committerJustin Clarke Casey2009-04-07 19:30:10 +0000
commit0752dd65cc7899a2d94ceb2de3ff154aaa2989bf (patch)
treeaf372990ebb5ab647c06e7b9219a71a1577b7a37
parent* Put AgentTextureCached? response packet on the task queue rather than the w... (diff)
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* Ooops, really put this on the task queue and not texture
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index d1ca435..5593e16 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -4049,7 +4049,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4049 } 4049 }
4050 4050
4051 cachedresp.Header.Zerocoded = true; 4051 cachedresp.Header.Zerocoded = true;
4052 OutPacket(cachedresp, ThrottleOutPacketType.Texture); 4052 OutPacket(cachedresp, ThrottleOutPacketType.Task);
4053 4053
4054 return true; 4054 return true;
4055 } 4055 }