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authorJustin Clark-Casey (justincc)2012-06-05 00:34:18 +0100
committerJustin Clark-Casey (justincc)2012-06-05 00:34:18 +0100
commit01280e9b9447f41347f7e22302c9d94503398882 (patch)
tree569a93da7bddf3ccbe40ff9be9adf8beb0357fe5
parentScale down per frame MS stats to match scaled simulator FPS stat. (diff)
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Remove unused ScenePresence list structure in llGetAgentList()
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index deb68b8..fb0fdc9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -5583,7 +5583,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5583 } 5583 }
5584 } 5584 }
5585 } 5585 }
5586 List<UUID> presenceIds = new List<UUID>();
5587 5586
5588 World.ForEachRootScenePresence( 5587 World.ForEachRootScenePresence(
5589 delegate (ScenePresence ssp) 5588 delegate (ScenePresence ssp)