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authorSignpostMarv2012-09-11 20:01:00 +0100
committerMelanie2012-09-11 20:12:44 +0100
commitfd8a7e64b90aa02897ff145d527e96e98936d3ca (patch)
treed5897fbec4c000c40eee2f95db943f7b9f2c2b53
parentdocumentation (OnTerrainTainted) (diff)
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documentation (OnTerrainTick)
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index b2960e7..6dc8865 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -81,6 +81,13 @@ namespace OpenSim.Region.Framework.Scenes
81 81
82 public delegate void OnTerrainTickDelegate(); 82 public delegate void OnTerrainTickDelegate();
83 83
84 /// <summary>
85 /// Triggered if the terrain has been edited
86 /// </summary>
87 /// <remarks>
88 /// This gets triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.UpdateTerrain"/>
89 /// but is used by core solely to update the physics engine.
90 /// </remarks>
84 public event OnTerrainTickDelegate OnTerrainTick; 91 public event OnTerrainTickDelegate OnTerrainTick;
85 92
86 public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup); 93 public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup);