diff options
author | Charles Krinke | 2008-10-06 00:58:43 +0000 |
---|---|---|
committer | Charles Krinke | 2008-10-06 00:58:43 +0000 |
commit | e575ef7ad2245aad17f57273f6bd7b774f99f057 (patch) | |
tree | a85fd727bac7f3d39259df3aaea6c93f3f32ba05 | |
parent | Mantis#2336. Thank you kindly, Ralphos for a patch that: (diff) | |
download | opensim-SC-e575ef7ad2245aad17f57273f6bd7b774f99f057.zip opensim-SC-e575ef7ad2245aad17f57273f6bd7b774f99f057.tar.gz opensim-SC-e575ef7ad2245aad17f57273f6bd7b774f99f057.tar.bz2 opensim-SC-e575ef7ad2245aad17f57273f6bd7b774f99f057.tar.xz |
Revert r6697 patch as the build fails.
19 files changed, 118 insertions, 178 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 560c308..dbaa0a8 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Framework | |||
61 | 61 | ||
62 | public delegate void ModifyTerrain( | 62 | public delegate void ModifyTerrain( |
63 | float height, float seconds, byte size, byte action, float north, float west, float south, float east, | 63 | float height, float seconds, byte size, byte action, float north, float west, float south, float east, |
64 | UUID agentId); | 64 | IClientAPI remoteClient); |
65 | 65 | ||
66 | public delegate void SetAppearance(byte[] texture, List<byte> visualParamList); | 66 | public delegate void SetAppearance(byte[] texture, List<byte> visualParamList); |
67 | 67 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 6402974..102b9c4 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4171,7 +4171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4171 | modify.ModifyBlock.BrushSize, | 4171 | modify.ModifyBlock.BrushSize, |
4172 | modify.ModifyBlock.Action, modify.ParcelData[i].North, | 4172 | modify.ModifyBlock.Action, modify.ParcelData[i].North, |
4173 | modify.ParcelData[i].West, modify.ParcelData[i].South, | 4173 | modify.ParcelData[i].West, modify.ParcelData[i].South, |
4174 | modify.ParcelData[i].East, this.AgentId); | 4174 | modify.ParcelData[i].East, this); |
4175 | } | 4175 | } |
4176 | } | 4176 | } |
4177 | } | 4177 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index abbf40e..16743ea 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -984,9 +984,11 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
984 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 984 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
985 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 985 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
986 | 986 | ||
987 | bool permission = false; | ||
988 | |||
987 | // Estate override | 989 | // Estate override |
988 | if (GenericEstatePermission(user)) | 990 | if (GenericEstatePermission(user)) |
989 | return true; | 991 | permission = true; |
990 | 992 | ||
991 | float X = position.X; | 993 | float X = position.X; |
992 | float Y = position.Y; | 994 | float Y = position.Y; |
@@ -1000,19 +1002,13 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1000 | if (Y < 0) | 1002 | if (Y < 0) |
1001 | Y = 0; | 1003 | Y = 0; |
1002 | 1004 | ||
1003 | ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y); | ||
1004 | if (parcel == null) | ||
1005 | return false; | ||
1006 | |||
1007 | // Others allowed to terraform? | ||
1008 | if ((parcel.landData.Flags & ((int)Parcel.ParcelFlags.AllowTerraform)) != 0) | ||
1009 | return true; | ||
1010 | |||
1011 | // Land owner can terraform too | 1005 | // Land owner can terraform too |
1006 | ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y); | ||
1012 | if (parcel != null && GenericParcelPermission(user, parcel)) | 1007 | if (parcel != null && GenericParcelPermission(user, parcel)) |
1013 | return true; | 1008 | permission = true; |
1014 | 1009 | ||
1015 | return false; | 1010 | |
1011 | return permission; | ||
1016 | } | 1012 | } |
1017 | 1013 | ||
1018 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) | 1014 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs index c5e99b5..399287d 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs | |||
@@ -41,7 +41,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects | |||
41 | bool[,] cliffMask = new bool[map.Width,map.Height]; | 41 | bool[,] cliffMask = new bool[map.Width,map.Height]; |
42 | bool[,] channelMask = new bool[map.Width,map.Height]; | 42 | bool[,] channelMask = new bool[map.Width,map.Height]; |
43 | bool[,] smoothMask = new bool[map.Width,map.Height]; | 43 | bool[,] smoothMask = new bool[map.Width,map.Height]; |
44 | bool[,] allowMask = new bool[map.Width,map.Height]; | ||
45 | 44 | ||
46 | Console.WriteLine("S1"); | 45 | Console.WriteLine("S1"); |
47 | 46 | ||
@@ -53,7 +52,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects | |||
53 | { | 52 | { |
54 | Console.Write("."); | 53 | Console.Write("."); |
55 | smoothMask[x, y] = true; | 54 | smoothMask[x, y] = true; |
56 | allowMask[x,y] = true; | ||
57 | 55 | ||
58 | // Start underwater | 56 | // Start underwater |
59 | map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5; | 57 | map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5; |
@@ -79,7 +77,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects | |||
79 | for (y = 0; y < map.Height; y++) | 77 | for (y = 0; y < map.Height; y++) |
80 | { | 78 | { |
81 | if (cliffMask[x, y]) | 79 | if (cliffMask[x, y]) |
82 | eroder.PaintEffect(map, allowMask, x, y, -1, 4, 0.1); | 80 | eroder.PaintEffect(map, x, y, 4, 0.1); |
83 | } | 81 | } |
84 | } | 82 | } |
85 | 83 | ||
@@ -121,4 +119,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects | |||
121 | } | 119 | } |
122 | } | 120 | } |
123 | } | 121 | } |
124 | } | 122 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs index bc5dc72..beeff03 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs | |||
@@ -25,9 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | |||
29 | using System.IO; | 28 | using System.IO; |
30 | using OpenMetaverse; | ||
31 | 29 | ||
32 | namespace OpenSim.Region.Environment.Modules.World.Terrain | 30 | namespace OpenSim.Region.Environment.Modules.World.Terrain |
33 | { | 31 | { |
@@ -35,8 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
35 | { | 33 | { |
36 | void LoadFromFile(string filename); | 34 | void LoadFromFile(string filename); |
37 | void SaveToFile(string filename); | 35 | void SaveToFile(string filename); |
38 | void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId); | 36 | |
39 | |||
40 | /// <summary> | 37 | /// <summary> |
41 | /// Load a terrain from a stream. | 38 | /// Load a terrain from a stream. |
42 | /// </summary> | 39 | /// </summary> |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs index e2a9cde..cf2e58a 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs | |||
@@ -31,6 +31,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
31 | { | 31 | { |
32 | public interface ITerrainPaintableEffect | 32 | public interface ITerrainPaintableEffect |
33 | { | 33 | { |
34 | void PaintEffect(ITerrainChannel map, bool[,] allowMask, double x, double y, double z, double strength, double duration); | 34 | void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration); |
35 | } | 35 | } |
36 | } | 36 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs index 3fa3f8a..dae4cf8 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs | |||
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
150 | 150 | ||
151 | #region ITerrainPaintableEffect Members | 151 | #region ITerrainPaintableEffect Members |
152 | 152 | ||
153 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 153 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
154 | { | 154 | { |
155 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 155 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
156 | 156 | ||
@@ -173,13 +173,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
173 | { | 173 | { |
174 | for (y = 0; y < water.Height; y++) | 174 | for (y = 0; y < water.Height; y++) |
175 | { | 175 | { |
176 | if (mask[x,y]) | 176 | const double solConst = (1.0 / rounds); |
177 | { | 177 | double sedDelta = water[x, y] * solConst; |
178 | const double solConst = (1.0 / rounds); | 178 | map[x, y] -= sedDelta; |
179 | double sedDelta = water[x, y] * solConst; | 179 | sediment[x, y] += sedDelta; |
180 | map[x, y] -= sedDelta; | ||
181 | sediment[x, y] += sedDelta; | ||
182 | } | ||
183 | } | 180 | } |
184 | } | 181 | } |
185 | 182 | ||
@@ -295,11 +292,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
295 | double sedimentDeposit = sediment[x, y] - waterCapacity; | 292 | double sedimentDeposit = sediment[x, y] - waterCapacity; |
296 | if (sedimentDeposit > 0) | 293 | if (sedimentDeposit > 0) |
297 | { | 294 | { |
298 | if (mask[x,y]) | 295 | sediment[x, y] -= sedimentDeposit; |
299 | { | 296 | map[x, y] += sedimentDeposit; |
300 | sediment[x, y] -= sedimentDeposit; | ||
301 | map[x, y] += sedimentDeposit; | ||
302 | } | ||
303 | } | 297 | } |
304 | } | 298 | } |
305 | } | 299 | } |
@@ -308,10 +302,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
308 | // Deposit any remainder (should be minimal) | 302 | // Deposit any remainder (should be minimal) |
309 | for (x = 0; x < water.Width; x++) | 303 | for (x = 0; x < water.Width; x++) |
310 | for (y = 0; y < water.Height; y++) | 304 | for (y = 0; y < water.Height; y++) |
311 | if (mask[x,y] && sediment[x, y] > 0) | 305 | if (sediment[x, y] > 0) |
312 | map[x, y] += sediment[x, y]; | 306 | map[x, y] += sediment[x, y]; |
313 | } | 307 | } |
314 | 308 | ||
315 | #endregion | 309 | #endregion |
316 | } | 310 | } |
317 | } | 311 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs index e507481..1e2d611 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs | |||
@@ -25,29 +25,48 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using OpenSim.Region.Environment.Interfaces; | 28 | using OpenSim.Region.Environment.Interfaces; |
30 | 29 | ||
31 | namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | 30 | namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes |
32 | { | 31 | { |
33 | public class FlattenSphere : ITerrainPaintableEffect | 32 | public class FlattenSphere : ITerrainPaintableEffect |
34 | { | 33 | { |
34 | |||
35 | #region ITerrainPaintableEffect Members | 35 | #region ITerrainPaintableEffect Members |
36 | 36 | ||
37 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 37 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
38 | { | 38 | { |
39 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 39 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
40 | 40 | ||
41 | int x, y; | 41 | int x, y; |
42 | 42 | ||
43 | // blend in map | 43 | double sum = 0.0; |
44 | double step2 = 0.0; | ||
45 | duration = 0.009; //MCP Should be read from ini file | ||
46 | |||
47 | |||
48 | // compute delta map | ||
44 | for (x = 0; x < map.Width; x++) | 49 | for (x = 0; x < map.Width; x++) |
45 | { | 50 | { |
46 | for (y = 0; y < map.Height; y++) | 51 | for (y = 0; y < map.Height; y++) |
47 | { | 52 | { |
48 | if (!mask[x,y]) | 53 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
49 | continue; | 54 | |
55 | if (z > 0) // add in non-zero amount | ||
56 | { | ||
57 | sum += map[x, y] * z; | ||
58 | step2 += z; | ||
59 | } | ||
60 | } | ||
61 | } | ||
62 | |||
63 | double avg = sum / step2; | ||
50 | 64 | ||
65 | // blend in map | ||
66 | for (x = 0; x < map.Width; x++) | ||
67 | { | ||
68 | for (y = 0; y < map.Height; y++) | ||
69 | { | ||
51 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration; | 70 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration; |
52 | 71 | ||
53 | if (z > 0) // add in non-zero amount | 72 | if (z > 0) // add in non-zero amount |
@@ -55,18 +74,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
55 | if (z > 1.0) | 74 | if (z > 1.0) |
56 | z = 1.0; | 75 | z = 1.0; |
57 | 76 | ||
58 | map[x, y] = (map[x, y] * (1.0 - z)) + (rz * z); | 77 | map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z); |
59 | } | 78 | } |
60 | |||
61 | double delta = rz - map[x, y]; | ||
62 | if (Math.Abs(delta) > 0.1) | ||
63 | delta *= 0.25; | ||
64 | |||
65 | if (delta != 0) // add in non-zero amount | ||
66 | { | ||
67 | map[x, y] += delta; | ||
68 | } | ||
69 | |||
70 | } | 79 | } |
71 | } | 80 | } |
72 | } | 81 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs index fe82396..08b2879 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs | |||
@@ -34,7 +34,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
34 | { | 34 | { |
35 | #region ITerrainPaintableEffect Members | 35 | #region ITerrainPaintableEffect Members |
36 | 36 | ||
37 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 37 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
38 | { | 38 | { |
39 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 39 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
40 | duration = 0.03; //MCP Should be read from ini file | 40 | duration = 0.03; //MCP Should be read from ini file |
@@ -42,10 +42,15 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
42 | int x; | 42 | int x; |
43 | for (x = 0; x < map.Width; x++) | 43 | for (x = 0; x < map.Width; x++) |
44 | { | 44 | { |
45 | // Skip everything unlikely to be affected | ||
46 | if (Math.Abs(x - rx) > strength * 1.1) | ||
47 | continue; | ||
48 | |||
45 | int y; | 49 | int y; |
46 | for (y = 0; y < map.Height; y++) | 50 | for (y = 0; y < map.Height; y++) |
47 | { | 51 | { |
48 | if (!mask[x,y]) | 52 | // Skip everything unlikely to be affected |
53 | if (Math.Abs(y - ry) > strength * 1.1) | ||
49 | continue; | 54 | continue; |
50 | 55 | ||
51 | // Calculate a sphere and add it to the heighmap | 56 | // Calculate a sphere and add it to the heighmap |
@@ -61,4 +66,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
61 | 66 | ||
62 | #endregion | 67 | #endregion |
63 | } | 68 | } |
64 | } | 69 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs index 23f7bc5..0824efd 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs | |||
@@ -35,17 +35,22 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
35 | { | 35 | { |
36 | #region ITerrainPaintableEffect Members | 36 | #region ITerrainPaintableEffect Members |
37 | 37 | ||
38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 38 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
39 | { | 39 | { |
40 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 40 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
41 | 41 | ||
42 | int x; | 42 | int x; |
43 | for (x = 0; x < map.Width; x++) | 43 | for (x = 0; x < map.Width; x++) |
44 | { | 44 | { |
45 | // Skip everything unlikely to be affected | ||
46 | if (Math.Abs(x - rx) > strength * 1.1) | ||
47 | continue; | ||
48 | |||
45 | int y; | 49 | int y; |
46 | for (y = 0; y < map.Height; y++) | 50 | for (y = 0; y < map.Height; y++) |
47 | { | 51 | { |
48 | if (!mask[x,y]) | 52 | // Skip everything unlikely to be affected |
53 | if (Math.Abs(y - ry) > strength * 1.1) | ||
49 | continue; | 54 | continue; |
50 | 55 | ||
51 | // Calculate a sphere and add it to the heighmap | 56 | // Calculate a sphere and add it to the heighmap |
@@ -63,4 +68,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
63 | 68 | ||
64 | #endregion | 69 | #endregion |
65 | } | 70 | } |
66 | } | 71 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs index 42ec794..6df8408 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs | |||
@@ -151,7 +151,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
151 | 151 | ||
152 | #region ITerrainPaintableEffect Members | 152 | #region ITerrainPaintableEffect Members |
153 | 153 | ||
154 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 154 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
155 | { | 155 | { |
156 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 156 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
157 | 157 | ||
@@ -162,9 +162,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
162 | int y; | 162 | int y; |
163 | for (y = 0; y < map.Height; y++) | 163 | for (y = 0; y < map.Height; y++) |
164 | { | 164 | { |
165 | if (!mask[x,y]) | ||
166 | continue; | ||
167 | |||
168 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 165 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
169 | 166 | ||
170 | if (z > 0) // add in non-zero amount | 167 | if (z > 0) // add in non-zero amount |
@@ -219,4 +216,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
219 | 216 | ||
220 | #endregion | 217 | #endregion |
221 | } | 218 | } |
222 | } | 219 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs index 92bac63..e4fe091 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs | |||
@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
35 | #region ITerrainPaintableEffect Members | 35 | #region ITerrainPaintableEffect Members |
36 | 36 | ||
37 | 37 | ||
38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 38 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
39 | { | 39 | { |
40 | duration = 0.03; //MCP Should be read from ini file | 40 | duration = 0.03; //MCP Should be read from ini file |
41 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 41 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
@@ -43,10 +43,15 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
43 | int x; | 43 | int x; |
44 | for (x = 0; x < map.Width; x++) | 44 | for (x = 0; x < map.Width; x++) |
45 | { | 45 | { |
46 | // Skip everything unlikely to be affected | ||
47 | if (Math.Abs(x - rx) > strength * 1.1) | ||
48 | continue; | ||
49 | |||
46 | int y; | 50 | int y; |
47 | for (y = 0; y < map.Height; y++) | 51 | for (y = 0; y < map.Height; y++) |
48 | { | 52 | { |
49 | if (!mask[x,y]) | 53 | // Skip everything unlikely to be affected |
54 | if (Math.Abs(y - ry) > strength * 1.1) | ||
50 | continue; | 55 | continue; |
51 | 56 | ||
52 | // Calculate a sphere and add it to the heighmap | 57 | // Calculate a sphere and add it to the heighmap |
@@ -62,4 +67,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
62 | 67 | ||
63 | #endregion | 68 | #endregion |
64 | } | 69 | } |
65 | } | 70 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs index d3a1d3d..7a1ec72 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
41 | 41 | ||
42 | #region ITerrainPaintableEffect Members | 42 | #region ITerrainPaintableEffect Members |
43 | 43 | ||
44 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 44 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
45 | { | 45 | { |
46 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 46 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
47 | duration = 0.03; //MCP Should be read from ini file | 47 | duration = 0.03; //MCP Should be read from ini file |
@@ -54,10 +54,15 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
54 | int x; | 54 | int x; |
55 | for (x = 0; x < map.Width; x++) | 55 | for (x = 0; x < map.Width; x++) |
56 | { | 56 | { |
57 | // Skip everything unlikely to be affected | ||
58 | if (Math.Abs(x - rx) > strength * 1.1) | ||
59 | continue; | ||
60 | |||
57 | int y; | 61 | int y; |
58 | for (y = 0; y < map.Height; y++) | 62 | for (y = 0; y < map.Height; y++) |
59 | { | 63 | { |
60 | if (!mask[x,y]) | 64 | // Skip everything unlikely to be affected |
65 | if (Math.Abs(y - ry) > strength * 1.1) | ||
61 | continue; | 66 | continue; |
62 | 67 | ||
63 | // Calculate a sphere and add it to the heighmap | 68 | // Calculate a sphere and add it to the heighmap |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs index c63cb90..89d9063 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
33 | { | 33 | { |
34 | #region ITerrainPaintableEffect Members | 34 | #region ITerrainPaintableEffect Members |
35 | 35 | ||
36 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 36 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
37 | { | 37 | { |
38 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 38 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
39 | 39 | ||
@@ -76,9 +76,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
76 | { | 76 | { |
77 | for (y = 0; y < map.Height; y++) | 77 | for (y = 0; y < map.Height; y++) |
78 | { | 78 | { |
79 | if (!mask[x,y]) | ||
80 | continue; | ||
81 | |||
82 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 79 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
83 | 80 | ||
84 | if (z > 0) // add in non-zero amount | 81 | if (z > 0) // add in non-zero amount |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs index 1288419..b3aa732 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs | |||
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
147 | 147 | ||
148 | #region ITerrainPaintableEffect Members | 148 | #region ITerrainPaintableEffect Members |
149 | 149 | ||
150 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 150 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
151 | { | 151 | { |
152 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 152 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
153 | 153 | ||
@@ -158,9 +158,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
158 | int y; | 158 | int y; |
159 | for (y = 0; y < map.Height; y++) | 159 | for (y = 0; y < map.Height; y++) |
160 | { | 160 | { |
161 | if (!mask[x,y]) | ||
162 | continue; | ||
163 | |||
164 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 161 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
165 | 162 | ||
166 | if (z > 0) // add in non-zero amount | 163 | if (z > 0) // add in non-zero amount |
@@ -207,4 +204,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | |||
207 | 204 | ||
208 | #endregion | 205 | #endregion |
209 | } | 206 | } |
210 | } | 207 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 3b8debb..ed4075c 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | |||
@@ -40,7 +40,6 @@ using OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes; | |||
40 | using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes; | 40 | using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes; |
41 | using OpenSim.Region.Environment.Scenes; | 41 | using OpenSim.Region.Environment.Scenes; |
42 | 42 | ||
43 | |||
44 | namespace OpenSim.Region.Environment.Modules.World.Terrain | 43 | namespace OpenSim.Region.Environment.Modules.World.Terrain |
45 | { | 44 | { |
46 | public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule | 45 | public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule |
@@ -260,18 +259,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
260 | } | 259 | } |
261 | 260 | ||
262 | /// <summary> | 261 | /// <summary> |
263 | /// Modify Land | ||
264 | /// </summary> | ||
265 | /// <param name="pos">Land-position (X,Y,0)</param> | ||
266 | /// <param name="size">The size of the brush (0=small, 1=medium, 2=large)</param> | ||
267 | /// <param name="action">0=LAND_LEVEL, 1=LAND_RAISE, 2=LAND_LOWER, 3=LAND_SMOOTH, 4=LAND_NOISE, 5=LAND_REVERT</param> | ||
268 | /// <param name="agentId">UUID of script-owner</param> | ||
269 | public void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId) | ||
270 | { | ||
271 | client_OnModifyTerrain((float)pos.Z, (float)0.25, size, action, pos.Y, pos.X, pos.Y, pos.X, agentId); | ||
272 | } | ||
273 | |||
274 | /// <summary> | ||
275 | /// Saves the current heightmap to a specified stream. | 262 | /// Saves the current heightmap to a specified stream. |
276 | /// </summary> | 263 | /// </summary> |
277 | /// <param name="filename">The destination filename. Used here only to identify the image type</param> | 264 | /// <param name="filename">The destination filename. Used here only to identify the image type</param> |
@@ -600,92 +587,58 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
600 | ); | 587 | ); |
601 | } | 588 | } |
602 | 589 | ||
603 | private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, | 590 | private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, |
604 | float north, float west, float south, float east, UUID agentId) | 591 | float south, float east, IClientAPI remoteClient) |
605 | { | 592 | { |
606 | bool allowed = false; | 593 | // Not a good permissions check, if in area mode, need to check the entire area. |
607 | if (north == south && east == west) | 594 | if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(north, west, 0))) |
608 | { | 595 | { |
609 | if (m_painteffects.ContainsKey((StandardTerrainEffects) action)) | 596 | if (north == south && east == west) |
610 | { | 597 | { |
611 | bool[,] allowMask = new bool[m_channel.Width,m_channel.Height]; | 598 | if (m_painteffects.ContainsKey((StandardTerrainEffects) action)) |
612 | allowMask.Initialize(); | ||
613 | int n = size + 1; | ||
614 | if (n > 2) | ||
615 | n = 4; | ||
616 | |||
617 | int zx = (int) (west + 0.5); | ||
618 | int zy = (int) (north + 0.5); | ||
619 | |||
620 | int dx; | ||
621 | for (dx=-n; dx<=n; dx++) | ||
622 | { | ||
623 | int dy; | ||
624 | for (dy=-n; dy<=n; dy++) | ||
625 | { | ||
626 | int x = zx + dx; | ||
627 | int y = zy + dy; | ||
628 | if (x>=0 && y>=0 && x<m_channel.Width && y<m_channel.Height) | ||
629 | { | ||
630 | if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(agentId, new Vector3(x,y,0))) | ||
631 | { | ||
632 | allowMask[x, y] = true; | ||
633 | allowed = true; | ||
634 | } | ||
635 | } | ||
636 | } | ||
637 | } | ||
638 | if (allowed) | ||
639 | { | 599 | { |
640 | m_painteffects[(StandardTerrainEffects) action].PaintEffect( | 600 | m_painteffects[(StandardTerrainEffects) action].PaintEffect( |
641 | m_channel, allowMask, west, south, height, size, seconds); | 601 | m_channel, west, south, size, seconds); |
642 | 602 | ||
643 | CheckForTerrainUpdates(true); //revert changes outside estate limits | 603 | CheckForTerrainUpdates(true); //revert changes outside estate limits |
644 | } | 604 | } |
605 | else | ||
606 | { | ||
607 | m_log.Debug("Unknown terrain brush type " + action); | ||
608 | } | ||
645 | } | 609 | } |
646 | else | 610 | else |
647 | { | 611 | { |
648 | m_log.Debug("Unknown terrain brush type " + action); | 612 | if (m_floodeffects.ContainsKey((StandardTerrainEffects) action)) |
649 | } | ||
650 | } | ||
651 | else | ||
652 | { | ||
653 | if (m_floodeffects.ContainsKey((StandardTerrainEffects) action)) | ||
654 | { | ||
655 | bool[,] fillArea = new bool[m_channel.Width,m_channel.Height]; | ||
656 | fillArea.Initialize(); | ||
657 | |||
658 | int x; | ||
659 | for (x = 0; x < m_channel.Width; x++) | ||
660 | { | 613 | { |
661 | int y; | 614 | bool[,] fillArea = new bool[m_channel.Width,m_channel.Height]; |
662 | for (y = 0; y < m_channel.Height; y++) | 615 | fillArea.Initialize(); |
616 | |||
617 | int x; | ||
618 | for (x = 0; x < m_channel.Width; x++) | ||
663 | { | 619 | { |
664 | if (x < east && x > west) | 620 | int y; |
621 | for (y = 0; y < m_channel.Height; y++) | ||
665 | { | 622 | { |
666 | if (y < north && y > south) | 623 | if (x < east && x > west) |
667 | { | 624 | { |
668 | if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(agentId, new Vector3(x,y,0))) | 625 | if (y < north && y > south) |
669 | { | 626 | { |
670 | fillArea[x, y] = true; | 627 | fillArea[x, y] = true; |
671 | allowed = true; | ||
672 | } | 628 | } |
673 | } | 629 | } |
674 | } | 630 | } |
675 | } | 631 | } |
676 | } | ||
677 | 632 | ||
678 | if (allowed) | ||
679 | { | ||
680 | m_floodeffects[(StandardTerrainEffects) action].FloodEffect( | 633 | m_floodeffects[(StandardTerrainEffects) action].FloodEffect( |
681 | m_channel, fillArea, size); | 634 | m_channel, fillArea, size); |
682 | 635 | ||
683 | CheckForTerrainUpdates(true); //revert changes outside estate limits | 636 | CheckForTerrainUpdates(true); //revert changes outside estate limits |
684 | } | 637 | } |
685 | } | 638 | else |
686 | else | 639 | { |
687 | { | 640 | m_log.Debug("Unknown terrain flood type " + action); |
688 | m_log.Debug("Unknown terrain flood type " + action); | 641 | } |
689 | } | 642 | } |
690 | } | 643 | } |
691 | } | 644 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs index 71ea07d..eaa674e 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs | |||
@@ -37,30 +37,19 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests | |||
37 | [Test] | 37 | [Test] |
38 | public void BrushTest() | 38 | public void BrushTest() |
39 | { | 39 | { |
40 | TerrainChannel map = new TerrainChannel(256, 256); | 40 | TerrainChannel x = new TerrainChannel(256, 256); |
41 | bool[,] allowMask = new bool[map.Width,map.Height]; | ||
42 | int x; | ||
43 | int y; | ||
44 | for (x=0; x<map.Width; x++) | ||
45 | { | ||
46 | for (y=0; y<map.Height; y++) | ||
47 | { | ||
48 | allowMask[x,y] = true; | ||
49 | } | ||
50 | } | ||
51 | |||
52 | ITerrainPaintableEffect effect = new RaiseSphere(); | 41 | ITerrainPaintableEffect effect = new RaiseSphere(); |
53 | 42 | ||
54 | effect.PaintEffect(map, allowMask, 128.0, 128.0, 23.0, 50, 0.1); | 43 | effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); |
55 | Assert.That(map[128, 128] > 0.0, "Raise brush not raising values."); | 44 | Assert.That(x[128, 128] > 0.0, "Raise brush not raising values."); |
56 | Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values."); | 45 | Assert.That(x[0, 128] > 0.0, "Raise brush lowering edge values."); |
57 | 46 | ||
58 | map = new TerrainChannel(256, 256); | 47 | x = new TerrainChannel(256, 256); |
59 | effect = new LowerSphere(); | 48 | effect = new LowerSphere(); |
60 | 49 | ||
61 | effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 50, 0.1); | 50 | effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); |
62 | Assert.That(map[128, 128] < 0.0, "Lower not lowering values."); | 51 | Assert.That(x[128, 128] < 0.0, "Lower not lowering values."); |
63 | Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values."); | 52 | Assert.That(x[0, 128] < 0.0, "Lower brush affecting edge values."); |
64 | } | 53 | } |
65 | 54 | ||
66 | [Test] | 55 | [Test] |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 8391fab..80c4259 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -756,7 +756,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
756 | set | 756 | set |
757 | { | 757 | { |
758 | StoreUndoState(); | 758 | StoreUndoState(); |
759 | if (m_shape != null) { | ||
760 | m_shape.Scale = value; | 759 | m_shape.Scale = value; |
761 | 760 | ||
762 | if (PhysActor != null && m_parentGroup != null) | 761 | if (PhysActor != null && m_parentGroup != null) |
@@ -770,7 +769,6 @@ if (m_shape != null) { | |||
770 | } | 769 | } |
771 | } | 770 | } |
772 | } | 771 | } |
773 | } | ||
774 | TriggerScriptChangedEvent(Changed.SCALE); | 772 | TriggerScriptChangedEvent(Changed.SCALE); |
775 | } | 773 | } |
776 | } | 774 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index b7072a0..fffc331 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -42,7 +42,6 @@ using OpenSim.Region.Interfaces; | |||
42 | using OpenSim.Region.Environment.Interfaces; | 42 | using OpenSim.Region.Environment.Interfaces; |
43 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | 43 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; |
44 | using OpenSim.Region.Environment.Modules.World.Land; | 44 | using OpenSim.Region.Environment.Modules.World.Land; |
45 | using OpenSim.Region.Environment.Modules.World.Terrain; | ||
46 | using OpenSim.Region.Environment.Scenes; | 45 | using OpenSim.Region.Environment.Scenes; |
47 | using OpenSim.Region.Physics.Manager; | 46 | using OpenSim.Region.Physics.Manager; |
48 | using OpenSim.Region.ScriptEngine.Shared; | 47 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -3369,11 +3368,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3369 | public void llModifyLand(int action, int brush) | 3368 | public void llModifyLand(int action, int brush) |
3370 | { | 3369 | { |
3371 | m_host.AddScriptLPS(1); | 3370 | m_host.AddScriptLPS(1); |
3372 | ITerrainModule tm = m_ScriptEngine.World.RequestModuleInterface<ITerrainModule>(); | 3371 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); |
3373 | if (tm != null) | ||
3374 | { | ||
3375 | tm.ModifyTerrain(m_host.AbsolutePosition, (byte) brush, (byte) action, m_host.OwnerID); | ||
3376 | } | ||
3377 | } | 3372 | } |
3378 | 3373 | ||
3379 | public void llCollisionSound(string impact_sound, double impact_volume) | 3374 | public void llCollisionSound(string impact_sound, double impact_volume) |