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authorJustin Clark-Casey (justincc)2012-07-09 21:43:44 +0100
committerJustin Clark-Casey (justincc)2012-07-09 21:43:44 +0100
commitd6f563794efb857210f4c773ef5218855c9a4ea4 (patch)
tree3aa8f553ff59c4a13bd7ec748c91c1c682370eb0
parentDo not allow a script to attach a prim if its being sat upon. (diff)
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Don't allow a prim to be sat upon if its part of an attachment
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index c6a2a03..51ca9bd 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2219,6 +2219,15 @@ namespace OpenSim.Region.Framework.Scenes
2219 2219
2220 if (part != null) 2220 if (part != null)
2221 { 2221 {
2222 if (part.ParentGroup.IsAttachment)
2223 {
2224 m_log.WarnFormat(
2225 "[SCENE PRESENCE]: Avatar {0} tried to sit on part {1} from object {2} in {3} but this is an attachment for avatar id {4}",
2226 Name, part.Name, part.ParentGroup.Name, Scene.Name, part.ParentGroup.AttachedAvatar);
2227
2228 return;
2229 }
2230
2222 if (part.SitTargetAvatar == UUID) 2231 if (part.SitTargetAvatar == UUID)
2223 { 2232 {
2224 Vector3 sitTargetPos = part.SitTargetPosition; 2233 Vector3 sitTargetPos = part.SitTargetPosition;