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authorBrian McBee2007-11-20 05:40:50 +0000
committerBrian McBee2007-11-20 05:40:50 +0000
commitc8293d908dc04c74c2b9f82e0029a1c8f80a84af (patch)
tree8cd932a32ee1e94a92dff260302f03a88b27e636
parentfixed potential reference invalidation and array out of bounds exception in b... (diff)
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New improved POS! With slippery avatars and extra calculations.
-rw-r--r--OpenSim/Region/Physics/POSPlugin/POSPlugin.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs
index bdd23ab..6b8db5f 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs
@@ -232,6 +232,16 @@ namespace OpenSim.Region.Physics.POSPlugin
232 character.Position.X = oldposX; 232 character.Position.X = oldposX;
233 character.Position.Y = oldposY; 233 character.Position.Y = oldposY;
234 character.Position.Z = oldposZ; 234 character.Position.Z = oldposZ;
235 character.Position.X = character.Position.X + (character._target_velocity.X * timeStep);
236 if (check_all_prims(character))
237 {
238 character.Position.X = oldposX;
239 }
240 character.Position.Y = character.Position.Y + (character._target_velocity.Y * timeStep);
241 if (check_all_prims(character))
242 {
243 character.Position.Y = oldposY;
244 }
235 } 245 }
236 else 246 else
237 { 247 {