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authorMelanie2012-02-23 01:42:08 +0000
committerMelanie2012-02-23 01:42:08 +0000
commit9ed4245d9edde3c93e592a00fdc9330e82de33bd (patch)
tree46d1fdc63ffd17790dc59117bb190f0ead4a2092
parentAdd a position parameter to region crossing of objects. This avoids the (diff)
parentRemove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con... (diff)
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
1 files changed, 2 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7b79732..6187803 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4260,10 +4260,7 @@ namespace OpenSim.Region.Framework.Scenes
4260 /// <param name="action"></param> 4260 /// <param name="action"></param>
4261 public void ForEachRootScenePresence(Action<ScenePresence> action) 4261 public void ForEachRootScenePresence(Action<ScenePresence> action)
4262 { 4262 {
4263 if (m_sceneGraph != null) 4263 m_sceneGraph.ForEachAvatar(action);
4264 {
4265 m_sceneGraph.ForEachAvatar(action);
4266 }
4267 } 4264 }
4268 4265
4269 /// <summary> 4266 /// <summary>
@@ -4272,10 +4269,7 @@ namespace OpenSim.Region.Framework.Scenes
4272 /// <param name="action"></param> 4269 /// <param name="action"></param>
4273 public void ForEachScenePresence(Action<ScenePresence> action) 4270 public void ForEachScenePresence(Action<ScenePresence> action)
4274 { 4271 {
4275 if (m_sceneGraph != null) 4272 m_sceneGraph.ForEachScenePresence(action);
4276 {
4277 m_sceneGraph.ForEachScenePresence(action);
4278 }
4279 } 4273 }
4280 4274
4281 /// <summary> 4275 /// <summary>