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author | Sean Dague | 2007-09-22 18:41:01 +0000 |
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committer | Sean Dague | 2007-09-22 18:41:01 +0000 |
commit | 8dda11d17e7380abb3acfd7beaadc87db759aa3e (patch) | |
tree | fa81564b67b8d08ceeb22f3ba630ed1a27e48d2d | |
parent | Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,... (diff) | |
download | opensim-SC-8dda11d17e7380abb3acfd7beaadc87db759aa3e.zip opensim-SC-8dda11d17e7380abb3acfd7beaadc87db759aa3e.tar.gz opensim-SC-8dda11d17e7380abb3acfd7beaadc87db759aa3e.tar.bz2 opensim-SC-8dda11d17e7380abb3acfd7beaadc87db759aa3e.tar.xz |
fix to do hollow prims correctly. Reported from
http://bug.opensecondlife.org/view.php?id=394
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index b6771c7..a0d2399 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -478,7 +478,7 @@ namespace OpenSim.DataStore.MonoSqlite | |||
478 | s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); | 478 | s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); |
479 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); | 479 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); |
480 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); | 480 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); |
481 | s.ProfileHollow = Convert.ToByte(row["ProfileHollow"]); | 481 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); |
482 | // text TODO: this isn't right] = but I'm not sure the right | 482 | // text TODO: this isn't right] = but I'm not sure the right |
483 | // way to specify this as a blob atm | 483 | // way to specify this as a blob atm |
484 | s.TextureEntry = (byte[])row["Texture"]; | 484 | s.TextureEntry = (byte[])row["Texture"]; |