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authorTedd Hansen2008-01-19 11:19:02 +0000
committerTedd Hansen2008-01-19 11:19:02 +0000
commit8c5d93eff6808ff4079c2fba6604af66023de0f5 (patch)
tree03c03c33c4e6ece7895b53c829394e648bc62453
parentStill hunting, added debug output (diff)
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"compile before commit, AND check compile result" - forgot a ;
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 4e9db5c..65ededd 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes
519 /// </summary> 519 /// </summary>
520 public void StartTimer() 520 public void StartTimer()
521 { 521 {
522 MainLog.Instance.Debug("SCENE", "Starting timer") 522 MainLog.Instance.Debug("SCENE", "Starting timer");
523 m_heartbeatTimer.Enabled = true; 523 m_heartbeatTimer.Enabled = true;
524 m_heartbeatTimer.Interval = (int) (m_timespan*1000); 524 m_heartbeatTimer.Interval = (int) (m_timespan*1000);
525 m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); 525 m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat);