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authorSignpostMarv2012-09-11 20:01:31 +0100
committerMelanie2012-09-11 20:12:44 +0100
commit5e51f16cebb0df15d79f69eda52ebe0916c20c2d (patch)
tree68bec4da8bf7f2377a0689175db8e601da0672cb
parentdocumentation (OnTerrainTick) (diff)
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documentation (OnBackup)
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 6dc8865..8b5936f 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -92,6 +92,13 @@ namespace OpenSim.Region.Framework.Scenes
92 92
93 public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup); 93 public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup);
94 94
95 /// <summary>
96 /// Triggered when a region is backed up/persisted to storage
97 /// </summary>
98 /// <remarks>
99 /// This gets triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.Backup"/>
100 /// and is fired before the persistence occurs.
101 /// </remarks>
95 public event OnBackupDelegate OnBackup; 102 public event OnBackupDelegate OnBackup;
96 103
97 public delegate void OnClientConnectCoreDelegate(IClientCore client); 104 public delegate void OnClientConnectCoreDelegate(IClientCore client);