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author | Justin Clarke Casey | 2008-04-04 19:09:56 +0000 |
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committer | Justin Clarke Casey | 2008-04-04 19:09:56 +0000 |
commit | 57afbdbdbdfea90d5e27ea37ced2a72219cce4e9 (patch) | |
tree | 42dc3bfed6e5b0bef52aace3a41677faa8412db9 | |
parent | make AssetBase use Properties instead of fields. This probably (diff) | |
download | opensim-SC-57afbdbdbdfea90d5e27ea37ced2a72219cce4e9.zip opensim-SC-57afbdbdbdfea90d5e27ea37ced2a72219cce4e9.tar.gz opensim-SC-57afbdbdbdfea90d5e27ea37ced2a72219cce4e9.tar.bz2 opensim-SC-57afbdbdbdfea90d5e27ea37ced2a72219cce4e9.tar.xz |
From: Kurt Taylor <krtaylor@us.ibm.com>
Patch to remove commented NotImpemented calls from within implemented script functions
3 files changed, 7 insertions, 26 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index ed2fcf4..4d37e74 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -241,9 +241,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
241 | /// If the asset was not found this is still called with the asset UUID but with a null asset data reference</param> | 241 | /// If the asset was not found this is still called with the asset UUID but with a null asset data reference</param> |
242 | public void GetAsset(LLUUID assetId, AssetRequestCallback callback, bool isTexture) | 242 | public void GetAsset(LLUUID assetId, AssetRequestCallback callback, bool isTexture) |
243 | { | 243 | { |
244 | #if DEBUG | ||
245 | //m_log.DebugFormat("[ASSET CACHE]: Requesting {0} {1}", isTexture ? "texture" : "asset", assetId); | 244 | //m_log.DebugFormat("[ASSET CACHE]: Requesting {0} {1}", isTexture ? "texture" : "asset", assetId); |
246 | #endif | ||
247 | 245 | ||
248 | AssetBase asset; | 246 | AssetBase asset; |
249 | 247 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 0879357..16da516 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -384,7 +384,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
384 | else | 384 | else |
385 | { | 385 | { |
386 | m_log.ErrorFormat( | 386 | m_log.ErrorFormat( |
387 | "[PRIMINVENTORY]: " + | 387 | "[PRIM INVENTORY]: " + |
388 | "Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory", | 388 | "Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory", |
389 | itemID, Name, UUID); | 389 | itemID, Name, UUID); |
390 | } | 390 | } |
@@ -400,6 +400,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
400 | /// <param name="localID"></param> | 400 | /// <param name="localID"></param> |
401 | public bool GetInventoryFileName(IClientAPI client, uint localID) | 401 | public bool GetInventoryFileName(IClientAPI client, uint localID) |
402 | { | 402 | { |
403 | // m_log.DebugFormat( | ||
404 | // "[PRIM INVENTORY]: Received request from client {0} for inventory file name of {1}, {2}", | ||
405 | // client.AgentId, Name, UUID); | ||
406 | |||
403 | if (m_inventorySerial > 0) | 407 | if (m_inventorySerial > 0) |
404 | { | 408 | { |
405 | client.SendTaskInventory(m_uuid, (short)m_inventorySerial, | 409 | client.SendTaskInventory(m_uuid, (short)m_inventorySerial, |
@@ -455,8 +459,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
455 | 459 | ||
456 | fileData = Helpers.StringToField(invString.BuildString); | 460 | fileData = Helpers.StringToField(invString.BuildString); |
457 | 461 | ||
458 | // m_log.InfoFormat( | 462 | // m_log.DebugFormat( |
459 | // "[PRIMINVENTORY]: RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData)); | 463 | // "[PRIM INVENTORY]: RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData)); |
460 | 464 | ||
461 | if (fileData.Length > 2) | 465 | if (fileData.Length > 2) |
462 | { | 466 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 391fcf9..76be7cf 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -376,7 +376,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
376 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | 376 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); |
377 | 377 | ||
378 | return; | 378 | return; |
379 | // NotImplemented("llSensor"); | ||
380 | } | 379 | } |
381 | 380 | ||
382 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | 381 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) |
@@ -393,7 +392,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
393 | 392 | ||
394 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | 393 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); |
395 | return; | 394 | return; |
396 | // NotImplemented("llSensorRepeat"); | ||
397 | } | 395 | } |
398 | 396 | ||
399 | public void llSensorRemove() | 397 | public void llSensorRemove() |
@@ -401,7 +399,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
401 | m_host.AddScriptLPS(1); | 399 | m_host.AddScriptLPS(1); |
402 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); | 400 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); |
403 | return; | 401 | return; |
404 | // NotImplemented("llSensorRemove"); | ||
405 | } | 402 | } |
406 | 403 | ||
407 | public string resolveName(LLUUID objecUUID) | 404 | public string resolveName(LLUUID objecUUID) |
@@ -444,7 +441,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
444 | } | 441 | } |
445 | else | 442 | else |
446 | return String.Empty; | 443 | return String.Empty; |
447 | //NotImplemented("llDetectedName"); | ||
448 | } | 444 | } |
449 | 445 | ||
450 | public LLUUID uuidDetectedKey(int number) | 446 | public LLUUID uuidDetectedKey(int number) |
@@ -532,8 +528,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
532 | return new LSL_Types.Vector3(0, 0, 0); | 528 | return new LSL_Types.Vector3(0, 0, 0); |
533 | 529 | ||
534 | return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z); | 530 | return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z); |
535 | |||
536 | //NotImplemented("llDetectedPos"); | ||
537 | } | 531 | } |
538 | 532 | ||
539 | public LSL_Types.Vector3 llDetectedVel(int number) | 533 | public LSL_Types.Vector3 llDetectedVel(int number) |
@@ -544,7 +538,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
544 | return new LSL_Types.Vector3(0, 0, 0); | 538 | return new LSL_Types.Vector3(0, 0, 0); |
545 | 539 | ||
546 | return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z); | 540 | return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z); |
547 | // NotImplemented("llDetectedVel"); | ||
548 | // return new LSL_Types.Vector3(); | 541 | // return new LSL_Types.Vector3(); |
549 | } | 542 | } |
550 | 543 | ||
@@ -1107,14 +1100,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1107 | { | 1100 | { |
1108 | m_host.AddScriptLPS(1); | 1101 | m_host.AddScriptLPS(1); |
1109 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | 1102 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); |
1110 | //NotImplemented("llMoveToTarget"); | ||
1111 | } | 1103 | } |
1112 | 1104 | ||
1113 | public void llStopMoveToTarget() | 1105 | public void llStopMoveToTarget() |
1114 | { | 1106 | { |
1115 | m_host.AddScriptLPS(1); | 1107 | m_host.AddScriptLPS(1); |
1116 | m_host.StopMoveToTarget(); | 1108 | m_host.StopMoveToTarget(); |
1117 | //NotImplemented("llStopMoveToTarget"); | ||
1118 | } | 1109 | } |
1119 | 1110 | ||
1120 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) | 1111 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) |
@@ -1235,7 +1226,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1235 | { | 1226 | { |
1236 | m_host.AddScriptLPS(1); | 1227 | m_host.AddScriptLPS(1); |
1237 | m_host.SendSound(sound, volume, false, 1); | 1228 | m_host.SendSound(sound, volume, false, 1); |
1238 | //NotImplemented("llLoopSound"); | ||
1239 | } | 1229 | } |
1240 | 1230 | ||
1241 | public void llLoopSoundMaster(string sound, double volume) | 1231 | public void llLoopSoundMaster(string sound, double volume) |
@@ -1266,7 +1256,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1266 | { | 1256 | { |
1267 | m_host.AddScriptLPS(1); | 1257 | m_host.AddScriptLPS(1); |
1268 | m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | 1258 | m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); |
1269 | //NotImplemented("llStopSound"); | ||
1270 | } | 1259 | } |
1271 | 1260 | ||
1272 | public void llPreloadSound(string sound) | 1261 | public void llPreloadSound(string sound) |
@@ -1603,7 +1592,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1603 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 1592 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
1604 | m_host.ScheduleTerseUpdate(); | 1593 | m_host.ScheduleTerseUpdate(); |
1605 | m_host.SendTerseUpdateToAllClients(); | 1594 | m_host.SendTerseUpdateToAllClients(); |
1606 | //NotImplemented("llTargetOmega"); | ||
1607 | } | 1595 | } |
1608 | 1596 | ||
1609 | public int llGetStartParameter() | 1597 | public int llGetStartParameter() |
@@ -2822,7 +2810,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2822 | { | 2810 | { |
2823 | m_host.AddScriptLPS(1); | 2811 | m_host.AddScriptLPS(1); |
2824 | m_host.AdjustSoundGain(volume); | 2812 | m_host.AdjustSoundGain(volume); |
2825 | //NotImplemented("llAdjustSoundVolume"); | ||
2826 | } | 2813 | } |
2827 | 2814 | ||
2828 | public void llSetSoundQueueing(int queue) | 2815 | public void llSetSoundQueueing(int queue) |
@@ -3389,7 +3376,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3389 | buts[i] = buttons.Data[i].ToString(); | 3376 | buts[i] = buttons.Data[i].ToString(); |
3390 | } | 3377 | } |
3391 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 3378 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
3392 | //NotImplemented("llDialog"); | ||
3393 | } | 3379 | } |
3394 | 3380 | ||
3395 | public void llVolumeDetect(int detect) | 3381 | public void llVolumeDetect(int detect) |
@@ -4323,7 +4309,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4323 | } | 4309 | } |
4324 | } | 4310 | } |
4325 | return -1; | 4311 | return -1; |
4326 | //NotImplemented("llGetInventoryPermMask"); | ||
4327 | } | 4312 | } |
4328 | 4313 | ||
4329 | public void llSetInventoryPermMask(string item, int mask, int value) | 4314 | public void llSetInventoryPermMask(string item, int mask, int value) |
@@ -4343,7 +4328,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4343 | } | 4328 | } |
4344 | } | 4329 | } |
4345 | llSay(0, "No item name '" + item + "'"); | 4330 | llSay(0, "No item name '" + item + "'"); |
4346 | //NotImplemented("llGetInventoryCreator"); | ||
4347 | return String.Empty; | 4331 | return String.Empty; |
4348 | } | 4332 | } |
4349 | 4333 | ||
@@ -4510,7 +4494,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4510 | land.parcelAccessList.Add(entry); | 4494 | land.parcelAccessList.Add(entry); |
4511 | } | 4495 | } |
4512 | } | 4496 | } |
4513 | //NotImplemented("llAddToLandBanList"); | ||
4514 | } | 4497 | } |
4515 | 4498 | ||
4516 | public void llRemoveFromLandPassList(string avatar) | 4499 | public void llRemoveFromLandPassList(string avatar) |
@@ -4532,7 +4515,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4532 | } | 4515 | } |
4533 | } | 4516 | } |
4534 | } | 4517 | } |
4535 | //NotImplemented("llRemoveFromLandPassList"); | ||
4536 | } | 4518 | } |
4537 | 4519 | ||
4538 | public void llRemoveFromLandBanList(string avatar) | 4520 | public void llRemoveFromLandBanList(string avatar) |
@@ -4554,7 +4536,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4554 | } | 4536 | } |
4555 | } | 4537 | } |
4556 | } | 4538 | } |
4557 | //NotImplemented("llRemoveFromLandPassList"); | ||
4558 | } | 4539 | } |
4559 | 4540 | ||
4560 | public void llSetCameraParams(LSL_Types.list rules) | 4541 | public void llSetCameraParams(LSL_Types.list rules) |
@@ -4754,8 +4735,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4754 | } | 4735 | } |
4755 | } | 4736 | } |
4756 | } | 4737 | } |
4757 | |||
4758 | //NotImplemented("llGetParcelPrimCount"); | ||
4759 | return 0; | 4738 | return 0; |
4760 | } | 4739 | } |
4761 | 4740 | ||