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author | dahlia | 2010-04-09 19:59:58 -0700 |
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committer | dahlia | 2010-04-09 19:59:58 -0700 |
commit | 56c176f0a3b7d2543eeb35444da70ce4a343b5c5 (patch) | |
tree | 0ea09aeae46f792fb1afbac9dca0540206d916ff | |
parent | * Adds IAssetService.GetCached() to allow asset fetching from the local cache... (diff) | |
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minor - add some documentation to PrimitiveBaseShape constructor with OpenMetaverse.Primitive parameter
-rw-r--r-- | OpenSim/Framework/PrimitiveBaseShape.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 9c2a4f9..9d29480 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -188,6 +188,10 @@ namespace OpenSim.Framework | |||
188 | m_textureEntry = DEFAULT_TEXTURE; | 188 | m_textureEntry = DEFAULT_TEXTURE; |
189 | } | 189 | } |
190 | 190 | ||
191 | /// <summary> | ||
192 | /// Construct a PrimitiveBaseShape object from a OpenMetaverse.Primitive object | ||
193 | /// </summary> | ||
194 | /// <param name="prim"></param> | ||
191 | public PrimitiveBaseShape(Primitive prim) | 195 | public PrimitiveBaseShape(Primitive prim) |
192 | { | 196 | { |
193 | PCode = (byte)prim.PrimData.PCode; | 197 | PCode = (byte)prim.PrimData.PCode; |