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authorSignpostMarv2012-09-06 10:40:26 +0100
committerBlueWall2012-09-06 06:32:56 -0400
commit4215877b4848bd185ec20b50118b36b53cbfd604 (patch)
tree406fadbb722df09ecf1dceda9f0d332a2abf9b07
parentadding utility method for getting SceneObjectPart from scene (diff)
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adding utility method for getting SceneObjectGroup from scene
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1771bf9..a2d553d 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4582,6 +4582,18 @@ namespace OpenSim.Region.Framework.Scenes
4582 } 4582 }
4583 4583
4584 /// <summary> 4584 /// <summary>
4585 /// Attempt to get the SOG via its UUID
4586 /// </summary>
4587 /// <param name="fullID"></param>
4588 /// <param name="sog"></param>
4589 /// <returns></returns>
4590 public bool TryGetSceneObjectGroup(UUID fullID, out SceneObjectGroup sog)
4591 {
4592 sog = GetSceneObjectGroup(fullID);
4593 return sog != null;
4594 }
4595
4596 /// <summary>
4585 /// Get a prim by name from the scene (will return the first 4597 /// Get a prim by name from the scene (will return the first
4586 /// found, if there are more than one prim with the same name) 4598 /// found, if there are more than one prim with the same name)
4587 /// </summary> 4599 /// </summary>