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authorJohn Hurliman2009-10-22 11:07:23 -0700
committerJohn Hurliman2009-10-22 11:07:23 -0700
commit36b0e5e1d3112212ef988a8b2e7c10284c7e9276 (patch)
tree1b6d9cc95e4dad85378e773e803e1db5825b6fc4
parent* Added a check if Util.m_ThreadPool is null before trying to use it, and if ... (diff)
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Terrible typo in the previous commit!
-rw-r--r--OpenSim/Framework/Util.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index a18a827..b96367a 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1345,7 +1345,7 @@ namespace OpenSim.Framework
1345 wrapper.FireAndForget(callback, obj); 1345 wrapper.FireAndForget(callback, obj);
1346 break; 1346 break;
1347 case FireAndForgetMethod.SmartThreadPool: 1347 case FireAndForgetMethod.SmartThreadPool:
1348 if (m_ThreadPool != null) 1348 if (m_ThreadPool == null)
1349 m_ThreadPool = new SmartThreadPool(2000, 15, 2); 1349 m_ThreadPool = new SmartThreadPool(2000, 15, 2);
1350 m_ThreadPool.QueueWorkItem(delegate(object o) { callback(o); return null; }, obj); 1350 m_ThreadPool.QueueWorkItem(delegate(object o) { callback(o); return null; }, obj);
1351 break; 1351 break;