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author | Melanie Thielker | 2008-08-17 05:05:06 +0000 |
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committer | Melanie Thielker | 2008-08-17 05:05:06 +0000 |
commit | 1db8f6fbad2533825f7178bf867e5fd649210dd1 (patch) | |
tree | 8f637415d88970ae4d3a910df02ebc99f84fc743 | |
parent | * half of the attachmentpoint skull fix (diff) | |
download | opensim-SC-1db8f6fbad2533825f7178bf867e5fd649210dd1.zip opensim-SC-1db8f6fbad2533825f7178bf867e5fd649210dd1.tar.gz opensim-SC-1db8f6fbad2533825f7178bf867e5fd649210dd1.tar.bz2 opensim-SC-1db8f6fbad2533825f7178bf867e5fd649210dd1.tar.xz |
Patch for Adam: Add two new permissions options to Opensim.ini.example
and the permissions module
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | 10 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 4 |
2 files changed, 11 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index 2394a30..6107f48 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -66,6 +66,8 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
66 | private bool m_bypassPermissionsValue = true; | 66 | private bool m_bypassPermissionsValue = true; |
67 | private bool m_debugPermissions = false; | 67 | private bool m_debugPermissions = false; |
68 | private bool m_allowGridGods = false; | 68 | private bool m_allowGridGods = false; |
69 | private bool m_RegionOwnerIsGod = false; | ||
70 | private bool m_ParcelOwnerIsGod = false; | ||
69 | 71 | ||
70 | #endregion | 72 | #endregion |
71 | 73 | ||
@@ -142,6 +144,8 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
142 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); | 144 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); |
143 | 145 | ||
144 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); | 146 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); |
147 | m_RegionOwnerIsGod = myConfig.GetBoolean("region_owner_is_god", true); | ||
148 | m_ParcelOwnerIsGod = myConfig.GetBoolean("parcel_owner_is_god", true); | ||
145 | 149 | ||
146 | if (m_bypassPermissions) | 150 | if (m_bypassPermissions) |
147 | m_log.Info("[PERMISSIONS]: serviceside_object_permissions = false in ini file so disabling all region service permission checks"); | 151 | m_log.Info("[PERMISSIONS]: serviceside_object_permissions = false in ini file so disabling all region service permission checks"); |
@@ -238,7 +242,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
238 | { | 242 | { |
239 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) | 243 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) |
240 | { | 244 | { |
241 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID == user) | 245 | if (m_RegionOwnerIsGod && (m_scene.RegionInfo.MasterAvatarAssignedUUID == user)) |
242 | return true; | 246 | return true; |
243 | } | 247 | } |
244 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 248 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) |
@@ -346,7 +350,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
346 | 350 | ||
347 | // Users should be able to edit what is over their land. | 351 | // Users should be able to edit what is over their land. |
348 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); | 352 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); |
349 | if (parcel != null && parcel.landData.OwnerID == user) | 353 | if (parcel != null && parcel.landData.OwnerID == user && m_ParcelOwnerIsGod) |
350 | return objectOwnerMask; | 354 | return objectOwnerMask; |
351 | 355 | ||
352 | // Admin objects should not be editable by the above | 356 | // Admin objects should not be editable by the above |
@@ -354,7 +358,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
354 | return objectEveryoneMask; | 358 | return objectEveryoneMask; |
355 | 359 | ||
356 | // Estate users should be able to edit anything in the sim | 360 | // Estate users should be able to edit anything in the sim |
357 | if (IsEstateManager(user)) | 361 | if (IsEstateManager(user) && m_RegionOwnerIsGod) |
358 | return objectOwnerMask; | 362 | return objectOwnerMask; |
359 | 363 | ||
360 | 364 | ||
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 0231b22..4801bfc 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -90,6 +90,10 @@ shutdown_console_commands_file = "shutdown_commands.txt" | |||
90 | ;permissionmodules = "DefaultPermissionsModule" | 90 | ;permissionmodules = "DefaultPermissionsModule" |
91 | serverside_object_permissions = false | 91 | serverside_object_permissions = false |
92 | allow_grid_gods = false | 92 | allow_grid_gods = false |
93 | ; This allows somne control over permissions | ||
94 | ; please note that this still doesn't duplicate SL, and is not intended to | ||
95 | ;region_owner_is_god = true | ||
96 | ;parcel_owner_is_god = true | ||
93 | 97 | ||
94 | ; if you would like to allow prims to be physical and move by physics with the physical checkbox in the client set this to true. | 98 | ; if you would like to allow prims to be physical and move by physics with the physical checkbox in the client set this to true. |
95 | physical_prim = true | 99 | physical_prim = true |