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authorHomer Horwitz2008-09-13 21:14:24 +0000
committerHomer Horwitz2008-09-13 21:14:24 +0000
commit1ab0c0192f403a536e406ff8253e92eab3eea92c (patch)
tree693d36e50bd6ce449d1af053aefcc18ed8ea87b4
parent* Fixes SQLite load crash. (diff)
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Fix another missing UUID before a ToString().
-rw-r--r--OpenSim/Region/DataSnapshot/ObjectSnapshot.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs
index ba797ba..f67eeeb 100644
--- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs
+++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
112 XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", ""); 112 XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", "");
113 113
114 node = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); 114 node = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
115 node.InnerText = obj.ToString(); 115 node.InnerText = obj.UUID.ToString();
116 xmlobject.AppendChild(node); 116 xmlobject.AppendChild(node);
117 117
118 SceneObjectPart m_rootPart = null; 118 SceneObjectPart m_rootPart = null;