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authorunknown2010-04-25 10:13:13 +0300
committerAlexRa2010-04-28 11:47:07 +0300
commitfb7458be3185802c4511306c0cda7648d702de59 (patch)
treebc21af6c7637120d0ae89a341d4ae2d226dd8ef8
parentRemoved unused var from InventoryService.cs (-1 warning) (diff)
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Minor spelling corrections in MiniModule: "RetreiveAsset" changed to
"RetrieveAsset" and 'm_rootSceene' to m_rootScene'.
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs8
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
index 5fac189..16cd7e4 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
@@ -39,6 +39,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
39 { 39 {
40 int Type { get; } 40 int Type { get; }
41 UUID AssetID { get; } 41 UUID AssetID { get; }
42 T RetreiveAsset<T>() where T : Asset, new(); 42 T RetrieveAsset<T>() where T : Asset, new();
43 } 43 }
44} 44}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs
index 5bf29d7..bf85cbc 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs
@@ -39,11 +39,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
39 public class InventoryItem : IInventoryItem 39 public class InventoryItem : IInventoryItem
40 { 40 {
41 TaskInventoryItem m_privateItem; 41 TaskInventoryItem m_privateItem;
42 Scene m_rootSceene; 42 Scene m_rootScene;
43 43
44 public InventoryItem(Scene rootScene, TaskInventoryItem internalItem) 44 public InventoryItem(Scene rootScene, TaskInventoryItem internalItem)
45 { 45 {
46 m_rootSceene = rootScene; 46 m_rootScene = rootScene;
47 m_privateItem = internalItem; 47 m_privateItem = internalItem;
48 } 48 }
49 49
@@ -82,9 +82,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
82 public UUID AssetID { get { return m_privateItem.AssetID; } } 82 public UUID AssetID { get { return m_privateItem.AssetID; } }
83 83
84 // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM. 84 // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM.
85 public T RetreiveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() 85 public T RetrieveAsset<T>() where T : OpenMetaverse.Assets.Asset, new()
86 { 86 {
87 AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); 87 AssetBase a = m_rootScene.AssetService.Get(AssetID.ToString());
88 T result = new T(); 88 T result = new T();
89 89
90 if ((sbyte)result.AssetType != a.Type) 90 if ((sbyte)result.AssetType != a.Type)