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authorlbsa712008-02-09 22:26:28 +0000
committerlbsa712008-02-09 22:26:28 +0000
commite9eaf8e949945e094782e523cef5f9652f11b57e (patch)
treed4dfed1fcaa6e0e4371ce2e8dccce9f47d8d8012
parent* Refactored some asset code and in the process uncovered a bug; now, I think... (diff)
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* fixed typo. thanks, nebadon!
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 5bc388a..e81a581 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.Communications.Cache
66 66
67 public void ShowState() 67 public void ShowState()
68 { 68 {
69 m_log.InfoFormat("Assets:{0} Testures:{1} AssetRequests:{2} TextureRequests:{3} RequestedAssets:{4} RequestedTextures:{5} RequestLists:{6}", 69 m_log.InfoFormat("Assets:{0} Textures:{1} AssetRequests:{2} TextureRequests:{3} RequestedAssets:{4} RequestedTextures:{5} RequestLists:{6}",
70 Assets.Count, 70 Assets.Count,
71 Textures.Count, 71 Textures.Count,
72 AssetRequests.Count, 72 AssetRequests.Count,