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author | Justin Clarke Casey | 2009-03-13 17:34:11 +0000 |
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committer | Justin Clarke Casey | 2009-03-13 17:34:11 +0000 |
commit | d17314f331a40f58bae6ae891bc87f018c430450 (patch) | |
tree | e69cdb5557a9afe9411b1b0fa439967478cce2e6 | |
parent | Mark AssetBase.Metadata with [XmlIgnore] (diff) | |
download | opensim-SC-d17314f331a40f58bae6ae891bc87f018c430450.zip opensim-SC-d17314f331a40f58bae6ae891bc87f018c430450.tar.gz opensim-SC-d17314f331a40f58bae6ae891bc87f018c430450.tar.bz2 opensim-SC-d17314f331a40f58bae6ae891bc87f018c430450.tar.xz |
* Config preview round 2
32 files changed, 494 insertions, 973 deletions
diff --git a/bin/OpenSim.ini.example.preview b/bin/OpenSim.ini.example.preview deleted file mode 100644 index 51e737e..0000000 --- a/bin/OpenSim.ini.example.preview +++ /dev/null | |||
@@ -1,356 +0,0 @@ | |||
1 | [Startup] | ||
2 | ; Set this to true if you want to log crashes to disk | ||
3 | ; this can be useful when submitting bug reports. | ||
4 | save_crashes = false | ||
5 | |||
6 | ; Directory to save crashes to if above is enabled | ||
7 | ; (eg default is /opensimdir/crashes/*.txt or C:\opensim\crashes\*.txt) | ||
8 | crash_dir = "crashes" | ||
9 | |||
10 | ; Http proxy support for llHTTPRequest and dynamic texture loading | ||
11 | ; Set HttpProxy to the URL for your proxy server if you would like | ||
12 | ; to proxy llHTTPRequests through a firewall | ||
13 | ; HttpProxy = "http://proxy.com" | ||
14 | ; Set HttpProxyExceptions to a list of regular expressions for | ||
15 | ; URLs that you don't want going through the proxy such as servers | ||
16 | ; inside your firewall, separate patterns with a ';' | ||
17 | ; HttpProxyExceptions = ".mydomain.com;localhost" | ||
18 | |||
19 | ; Set this to true if you are connecting your OpenSimulator regions to a grid | ||
20 | ; Set this to false if you are running OpenSimulator in standalone mode | ||
21 | gridmode = false | ||
22 | |||
23 | startup_console_commands_file = "startup_commands.txt" | ||
24 | shutdown_console_commands_file = "shutdown_commands.txt" | ||
25 | |||
26 | ; To run a script every few minutes, set the script filename here | ||
27 | ; timer_Script = "filename" | ||
28 | |||
29 | ; ## | ||
30 | ; ## CLIENTS | ||
31 | ; ## | ||
32 | |||
33 | ; Enables EventQueueGet Service. | ||
34 | EventQueue = true | ||
35 | |||
36 | ; Set this to the DLL containig the client stack to use. | ||
37 | clientstack_plugin="OpenSim.Region.ClientStack.LindenUDP.dll" | ||
38 | |||
39 | ; ## | ||
40 | ; ## REGIONS | ||
41 | ; ## | ||
42 | |||
43 | ; Determine where OpenSimulator looks for the files which tell it which regions to server | ||
44 | ; Defaults to "filesystem" if this setting isn't present | ||
45 | region_info_source = "filesystem" | ||
46 | ; region_info_source = "web" | ||
47 | |||
48 | ; Determines where the region XML files are stored if you are loading these from the filesystem. | ||
49 | ; Defaults to bin/Regions in your OpenSimulator installation directory | ||
50 | ; regionload_regionsdir="C:\somewhere\xmlfiles\" | ||
51 | |||
52 | ; Determines the page from which regions xml is retrieved if you are loading these from the web | ||
53 | ; The XML here has the same format as it does on the filesystem (including the <Root> tag), | ||
54 | ; except that everything is also enclosed in a <Regions> tag. | ||
55 | ; regionload_webserver_url = "http://example.com/regions.xml"; | ||
56 | |||
57 | ; Draw objects on maptile. This step might take a long time if you've got a huge amount of | ||
58 | ; objects, so you can turn it off here if you'd like. | ||
59 | DrawPrimOnMapTile = true | ||
60 | ; Use terrain texture for maptiles if true, use shaded green if false | ||
61 | TextureOnMapTile = false | ||
62 | |||
63 | ; Maximum total size, and maximum size where a prim can be physical | ||
64 | NonPhysicalPrimMax = 256 | ||
65 | PhysicalPrimMax = 10 | ||
66 | ClampPrimSize = false | ||
67 | |||
68 | ; Region crossing | ||
69 | AllowScriptCrossing = false | ||
70 | ; If you set this to "true", any region that can teleport to you can | ||
71 | ; inject ARBITRARY BINARY CODE into your system. Use at your own risk. | ||
72 | ; YOU HAVE BEEN WARNED!!! | ||
73 | TrustBinaries = false | ||
74 | |||
75 | ; ## | ||
76 | ; ## STORAGE | ||
77 | ; ## | ||
78 | |||
79 | ; *** Prim Storage - only leave one storage_plugin uncommented *** | ||
80 | ; --- Null stores nothing - effectively disabling persistence: | ||
81 | ;storage_plugin = "OpenSim.Data.Null.dll" | ||
82 | |||
83 | ; --- To use sqlite as region storage: | ||
84 | storage_plugin = "OpenSim.Data.SQLite.dll" | ||
85 | storage_connection_string="URI=file:OpenSim.db,version=3"; | ||
86 | |||
87 | ; --- To use MySQL storage, supply your own connectionstring (this is only an example): | ||
88 | ; note that the supplied account needs create privilegies if you want it to auto-create needed tables. | ||
89 | ; storage_plugin="OpenSim.Data.MySQL.dll" | ||
90 | ; storage_connection_string="Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;"; | ||
91 | ; If you want to use a different database/server for estate data, then | ||
92 | ; uncomment and change this connect string. Defaults to the above if not set | ||
93 | ; estate_connection_string="Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;"; | ||
94 | |||
95 | ; Select whether you want to use local or grid asset storage. | ||
96 | ; | ||
97 | ; If you're running in standalone, you definitely want local, since there is no grid (hence this is redundant, and should | ||
98 | ; really be eliminated). The database itself is defined in asset_plugin below | ||
99 | ; | ||
100 | ; If you're running a region server connecting to a grid, you probably want grid mode, since this will use the | ||
101 | ; grid asset server. If you select local in grid mode, then you will use a database as specified in asset_plugin to store assets | ||
102 | ; locally. This will mean you won't be able to take items using your assets to other people's regions. | ||
103 | |||
104 | ; asset_database can be default, local or grid. This controls where assets (textures, scripts, etc.) are stored for your region | ||
105 | ; | ||
106 | ; If set to default, then | ||
107 | ; In standalone mode the local database based asset service will be used | ||
108 | ; In grid mode the grid asset service will be used for asset storage | ||
109 | ; This is probably the setting that you want. | ||
110 | ; | ||
111 | ; If set to local then the local database based asset service will be used in standalone and grid modes | ||
112 | ; If set to grid then the grid based asset service will be used in standalone and grid modes | ||
113 | ; All other values will cause a search for a matching assembly that contains an asset server client. | ||
114 | ; See also: AssetCache | ||
115 | asset_database = "default" | ||
116 | |||
117 | ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to | ||
118 | ; prevent frequently changing objects from heavily loading the region data store. | ||
119 | ; If both of these values are set to zero then persistence of all changed objects will happen on every sweep. | ||
120 | ; | ||
121 | ; Objects will be considered for persistance in the next sweep when they have not changed for this number of seconds | ||
122 | MinimumTimeBeforePersistenceConsidered = 60 | ||
123 | ; Objects will always be considered for persistance in the next sweep if the first change occurred this number of seconds ago | ||
124 | MaximumTimeBeforePersistenceConsidered = 600 | ||
125 | |||
126 | ; Should avatars in neighbor sims see objects in this sim? | ||
127 | see_into_this_sim_from_neighbor = True | ||
128 | |||
129 | ; ## | ||
130 | ; ## PHYSICS | ||
131 | ; ## | ||
132 | |||
133 | ; if you would like to allow prims to be physical and move by physics with the physical checkbox in the client set this to true. | ||
134 | physical_prim = true | ||
135 | |||
136 | ; Select a mesher here. ZeroMesher is save and fast. | ||
137 | ; ZeroMesher also means that the physics engine models the physics of prims | ||
138 | ; sticking to the basic shapes the engine does support. Usually this is only a box. | ||
139 | ; Meshmerizer gives a better handling of complex prims by using triangle meshes. | ||
140 | ; Note, that only ODE physics currently deals with meshed prims in a satisfactoring way | ||
141 | ; | ||
142 | meshing = ZeroMesher | ||
143 | ;meshing = Meshmerizer | ||
144 | |||
145 | ; Choose one of the physics engines below | ||
146 | physics = basicphysics | ||
147 | ;physics = POS | ||
148 | ;physics = OpenDynamicsEngine | ||
149 | ;physics = modified_BulletX | ||
150 | |||
151 | ; ## | ||
152 | ; ## PERMISSIONS | ||
153 | ; ## | ||
154 | |||
155 | ;permissionmodules = "DefaultPermissionsModule" | ||
156 | |||
157 | ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy | ||
158 | ; any item, etc. This may not yet be implemented uniformally. | ||
159 | ; If set to true, then all permissions checks are carried out | ||
160 | ; Default is false | ||
161 | serverside_object_permissions = false | ||
162 | |||
163 | allow_grid_gods = false | ||
164 | |||
165 | ; This allows somne control over permissions | ||
166 | ; please note that this still doesn't duplicate SL, and is not intended to | ||
167 | ;region_owner_is_god = true | ||
168 | ;parcel_owner_is_god = true | ||
169 | |||
170 | ; Control user types that are allowed to create new scripts | ||
171 | ; Only enforced if serviceside_object_permissions is true | ||
172 | ; | ||
173 | ; Current possible values are | ||
174 | ; all - anyone can create scripts (subject to normal permissions) | ||
175 | ; gods - only administrators can create scripts (as long as allow_grid_gods is true) | ||
176 | ; Default value is all | ||
177 | ; allowed_script_creators = all | ||
178 | |||
179 | ; Control user types that are allowed to edit (save) scripts | ||
180 | ; Only enforced if serviceside_object_permissions is true | ||
181 | ; | ||
182 | ; Current possible values are | ||
183 | ; all - anyone can edit scripts (subject to normal permissions) | ||
184 | ; gods - only administrators can edit scripts (as long as allow_grid_gods is true) | ||
185 | ; Default value is all | ||
186 | ; allowed_script_editors = all | ||
187 | |||
188 | ; ## | ||
189 | ; ## SCRIPT ENGINE | ||
190 | ; ## | ||
191 | |||
192 | ;DefaultScriptEngine = "ScriptEngine.DotNetEngine" | ||
193 | DefaultScriptEngine = "XEngine" | ||
194 | |||
195 | ; ## | ||
196 | ; ## WORLD MAP | ||
197 | ; ## | ||
198 | |||
199 | ;WorldMapModule = "WorldMap" | ||
200 | ;MapImageModule = "MapImageModule" | ||
201 | |||
202 | ; ## | ||
203 | ; ## Customized Cache Implementation | ||
204 | ; ## | ||
205 | ; | ||
206 | ; The AssetCache value allows the name of an alternative caching | ||
207 | ; implementation to be specified. This can normally be omitted. | ||
208 | ; This value corresponds to the provider value associated with the | ||
209 | ; intended cache implementation plugin. | ||
210 | ; See also: asset_database | ||
211 | |||
212 | ; AssetCache = "OpenSim.Framework.Communications.Cache.AssetCache" | ||
213 | |||
214 | ; ## | ||
215 | ; ## EMAIL MODULE | ||
216 | ; ## | ||
217 | |||
218 | ;emailmodule = DefaultEmailModule | ||
219 | |||
220 | [SMTP] | ||
221 | |||
222 | enabled=false | ||
223 | |||
224 | ;enabled=true | ||
225 | ;internal_object_host=lsl.opensim.local | ||
226 | ;host_domain_header_from=127.0.0.1 | ||
227 | ;SMTP_SERVER_HOSTNAME=127.0.0.1 | ||
228 | ;SMTP_SERVER_PORT=25 | ||
229 | ;SMTP_SERVER_LOGIN=foo | ||
230 | ;SMTP_SERVER_PASSWORD=bar | ||
231 | |||
232 | [Communications] | ||
233 | |||
234 | ;InterregionComms = "LocalComms" | ||
235 | InterregionComms = "RESTComms" | ||
236 | |||
237 | [StandAlone] | ||
238 | accounts_authenticate = true | ||
239 | welcome_message = "Welcome to OpenSimulator" | ||
240 | |||
241 | ; Asset database provider | ||
242 | asset_plugin = "OpenSim.Data.SQLite.dll" | ||
243 | ; asset_plugin = "OpenSim.Data.MySQL.dll" ; for mysql | ||
244 | ; asset_plugin = "OpenSim.Data.NHibernate.dll" ; for nhibernate | ||
245 | |||
246 | ; the Asset DB source. This only works for sqlite, mysql, and nhibernate for now | ||
247 | ; Asset source SQLite example | ||
248 | asset_source = "URI=file:Asset.db,version=3" | ||
249 | ; Asset Source NHibernate example (DIALECT;DRIVER;CONNECTSTRING) | ||
250 | ; asset_source = "SQLiteDialect;SqliteClientDriver;URI=file:Asset.db,version=3" | ||
251 | ; Asset Source MySQL example | ||
252 | ;asset_source = "Data Source=localhost;Database=opensim;User ID=opensim;Password=****;" | ||
253 | |||
254 | ; Inventory database provider | ||
255 | inventory_plugin = "OpenSim.Data.SQLite.dll" | ||
256 | ; inventory_plugin = "OpenSim.Data.MySQL.dll" | ||
257 | ; inventory_plugin = "OpenSim.Data.NHibernate.dll" ; for nhibernate | ||
258 | |||
259 | ; Inventory source SQLite example | ||
260 | inventory_source = "URI=file:inventoryStore.db,version=3" | ||
261 | ; Inventory Source NHibernate example (DIALECT;DRIVER;CONNECTSTRING) | ||
262 | ; inventory_source = "SQLiteDialect;SqliteClientDriver;URI=file:Inventory.db,version=3" | ||
263 | ; Inventory Source MySQL example | ||
264 | ;inventory_source = "Data Source=localhost;Database=opensim;User ID=opensim;Password=****;" | ||
265 | |||
266 | ; User Data Database provider | ||
267 | ; | ||
268 | ; Multiple providers can be specified by separating them with commas (whitespace is unimportant) | ||
269 | ; If multiple providers are specified then if a profile is requested, each is queried until one | ||
270 | ; provides a valid profile, or until all providers have been queried. | ||
271 | ; Unfortunately the order of querying is currently undefined (it may not be the order in which | ||
272 | ; providers are specified here). This needs to be fixed | ||
273 | ; | ||
274 | userDatabase_plugin = "OpenSim.Data.SQLite.dll" | ||
275 | ; userDatabase_plugin = "OpenSim.Data.MySQL.dll" | ||
276 | ; userDatabase_plugin = "OpenSim.Data.NHibernate.dll" ; for nhibernate | ||
277 | |||
278 | ; User source SQLite example | ||
279 | user_source = "URI=file:userprofiles.db,version=3" | ||
280 | ; User Source NHibernate Example (DIALECT;DRIVER;CONNECTSTRING) | ||
281 | ; user_source = "SQLiteDialect;SqliteClientDriver;URI=file:User.db,version=3" | ||
282 | ; User Source MySQL example | ||
283 | ;user_source = "Data Source=localhost;Database=opensim;User ID=opensim;Password=****;" | ||
284 | |||
285 | ; Specifies the location and filename of the default inventory library control file. The path can be relative or absolute | ||
286 | ; Default is ./inventory/Libraries.xml | ||
287 | LibrariesXMLFile="./inventory/Libraries.xml" | ||
288 | |||
289 | ; Specifies the location and filename of the inventory library assets control file. The path can be relative or absolute | ||
290 | ; Setting is optional. Default is ./assets/AssetSets.xml | ||
291 | AssetSetsXMLFile="./assets/AssetSets.xml" | ||
292 | |||
293 | dump_assets_to_file = false | ||
294 | |||
295 | |||
296 | [ClientStack.LindenUDP] | ||
297 | ; This is the multiplier applied to all client throttles for outgoing UDP network data | ||
298 | ; If it is set to 1, then we obey the throttle settings as given to us by the client. If it is set to 3, for example, then we | ||
299 | ; multiply that setting by 3 (e.g. if the client gives us a setting of 250 kilobits per second then we | ||
300 | ; will actually push down data at a maximum rate of 750 kilobits per second). | ||
301 | ; | ||
302 | ; In principle, setting a multiplier greater than 1 will allow data to be pushed down to a client much faster | ||
303 | ; than its UI allows the setting to go. This may be okay in some situations, such as standalone OpenSim | ||
304 | ; applications on a LAN. However, the greater the multipler, the higher the risk of packet drop, resulting | ||
305 | ; in symptoms such as missing terrain or objects. A much better solution is to change the client UI to allow | ||
306 | ; higher network bandwidth settings directly, though this isn't always possible. | ||
307 | ; | ||
308 | ; Currently this setting is 2 by default because we currently send much more texture data than is strictly | ||
309 | ; necessary. A setting of 1 could result in slow texture transfer. This will be fixed when the transfer | ||
310 | ; of textures at different levels of quality is improved. | ||
311 | ; | ||
312 | ; Pre r7113, this setting was not exposed but was effectively 8. You may want to try this if you encounter | ||
313 | ; unexpected difficulties | ||
314 | client_throttle_multiplier = 2; | ||
315 | |||
316 | |||
317 | |||
318 | |||
319 | |||
320 | |||
321 | |||
322 | [DataSnapshot] | ||
323 | ; The following set of configs pertains to search. | ||
324 | ; Set index_sims to true to enable search engines to index your searchable data | ||
325 | ; If false, no data will be exposed, DataSnapshot module will be off, and you can ignore the rest of these search-related configs | ||
326 | ; default is false | ||
327 | index_sims = false | ||
328 | |||
329 | ; The variable data_exposure controls what the regions expose: | ||
330 | ; minimum: exposes only things explicitly marked for search | ||
331 | ; all: exposes everything | ||
332 | data_exposure = minimum | ||
333 | |||
334 | ; If search is on, change this to your grid name; will be ignored for standalones | ||
335 | gridname = "OSGrid" | ||
336 | |||
337 | ; Period between data snapshots, in seconds. 20 minutes, for starters, so that you see the initial changes fast. | ||
338 | ; Later, you may want to increase this to 3600 (1 hour) or more | ||
339 | default_snapshot_period = 1200 | ||
340 | |||
341 | ; This will be created in bin, if it doesn't exist already. It will hold the data snapshots. | ||
342 | snapshot_cache_directory = "DataSnapshot" | ||
343 | |||
344 | ; This semicolon-separated string serves to notify specific data services about the existence | ||
345 | ; of this sim. Uncomment if you want to index your data with this and/or other search providers. | ||
346 | ;data_services="http://metaverseink.com/cgi-bin/register.py" | ||
347 | |||
348 | |||
349 | [OpenGridProtocol] | ||
350 | ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know.. | ||
351 | ;On/true or Off/false | ||
352 | ogp_enabled=false | ||
353 | |||
354 | ;Name Prefix/suffix when using OGP | ||
355 | ogp_firstname_prefix="" | ||
356 | ogp_lastname_suffix="_EXTERNAL" | ||
diff --git a/bin/config.preview.donotuseyet/opensim.ini.example b/bin/config.preview.donotuseyet-v2/OpenSim.ini.example index 0e4307d..77ece07 100644 --- a/bin/config.preview.donotuseyet/opensim.ini.example +++ b/bin/config.preview.donotuseyet-v2/OpenSim.ini.example | |||
@@ -1,10 +1,9 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | 1 | ; This is an example OpenSim.ini file. You will need to copy or rename this from |
2 | ; please copy/rename this file from .ini.example file to .ini. For example | 2 | ; OpenSim.ini.example to OpenSim.ini before OpenSimulator will start up. |
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | 3 | ; |
4 | ; If this file is not changed then OpenSimulator will start up in standalone mode using the file based | ||
5 | ; SQLite database to store its data. | ||
6 | |||
8 | 7 | ||
9 | [Startup] | 8 | [Startup] |
10 | ; Set this to true if you want to log crashes to disk | 9 | ; Set this to true if you want to log crashes to disk |
diff --git a/bin/config.preview.donotuseyet/README-IMPORTANT.TXT b/bin/config.preview.donotuseyet-v2/README-IMPORTANT.TXT index b23aa9c..b23aa9c 100644 --- a/bin/config.preview.donotuseyet/README-IMPORTANT.TXT +++ b/bin/config.preview.donotuseyet-v2/README-IMPORTANT.TXT | |||
diff --git a/bin/config.preview.donotuseyet-v2/defaults/README.txt b/bin/config.preview.donotuseyet-v2/defaults/README.txt new file mode 100644 index 0000000..5cd1b09 --- /dev/null +++ b/bin/config.preview.donotuseyet-v2/defaults/README.txt | |||
@@ -0,0 +1,15 @@ | |||
1 | README | ||
2 | |||
3 | This directory constains files which show the built-in defaults for settings within OpenSimulator. Changing these | ||
4 | files directly will have no effect. | ||
5 | |||
6 | If you want to change any of these defaults, please either | ||
7 | |||
8 | (a) Copy the *.ini.default file into config/override/*.ini. | ||
9 | For instance, if you wanted to change the [Chat] settings in region.ini.defaults you would copy | ||
10 | region.ini.defaults into config/override/region.ini | ||
11 | |||
12 | or | ||
13 | |||
14 | (b) Copy and paste the .ini.defaults section directly into config/OpenSim.ini. For instance, | ||
15 | if you want to change a [Chat] setting then copy the text in region.ini.defaults into config/OpenSim.ini | ||
diff --git a/bin/config.preview.donotuseyet/region/user/concierge.ini.example b/bin/config.preview.donotuseyet-v2/defaults/applications.ini.defaults index 0f6f051..eac488c 100644 --- a/bin/config.preview.donotuseyet/region/user/concierge.ini.example +++ b/bin/config.preview.donotuseyet-v2/defaults/applications.ini.defaults | |||
@@ -1,10 +1,4 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | 1 | ; Settings for applications that are bundled with the core OpenSimulator package |
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | 2 | ||
9 | [Concierge] | 3 | [Concierge] |
10 | ; Enable concierge module | 4 | ; Enable concierge module |
@@ -35,3 +29,19 @@ | |||
35 | ; {0} is replaced with the region's name | 29 | ; {0} is replaced with the region's name |
36 | ; {1} is replaced with the region's UUID | 30 | ; {1} is replaced with the region's UUID |
37 | broker = "http://broker.place.com/{1}" | 31 | broker = "http://broker.place.com/{1}" |
32 | |||
33 | |||
34 | ;[CMS] | ||
35 | ;enabled = true | ||
36 | ;channel = 345 | ||
37 | |||
38 | |||
39 | [SVN] | ||
40 | Enabled = false | ||
41 | Directory = SVNmodule\repo | ||
42 | URL = "svn://your.repo.here/" | ||
43 | Username = "user" | ||
44 | Password = "password" | ||
45 | ImportOnStartup = false | ||
46 | Autosave = false | ||
47 | AutoSavePeriod = 15 ; Number of minutes between autosave backups | ||
diff --git a/bin/config.preview.donotuseyet-v2/defaults/external.ini.defaults b/bin/config.preview.donotuseyet-v2/defaults/external.ini.defaults new file mode 100644 index 0000000..e83078a --- /dev/null +++ b/bin/config.preview.donotuseyet-v2/defaults/external.ini.defaults | |||
@@ -0,0 +1,183 @@ | |||
1 | ; Settings that control the exposure of data externally. | ||
2 | |||
3 | |||
4 | [DataSnapshot] | ||
5 | ; The following set of configs pertains to search. | ||
6 | ; Set index_sims to true to enable search engines to index your searchable data | ||
7 | ; If false, no data will be exposed, DataSnapshot module will be off, and you can ignore the rest of these search-related configs | ||
8 | ; default is false | ||
9 | index_sims = false | ||
10 | |||
11 | ; The variable data_exposure controls what the regions expose: | ||
12 | ; minimum: exposes only things explicitly marked for search | ||
13 | ; all: exposes everything | ||
14 | data_exposure = minimum | ||
15 | |||
16 | ; If search is on, change this to your grid name; will be ignored for standalones | ||
17 | gridname = "OSGrid" | ||
18 | |||
19 | ; Period between data snapshots, in seconds. 20 minutes, for starters, so that you see the initial changes fast. | ||
20 | ; Later, you may want to increase this to 3600 (1 hour) or more | ||
21 | default_snapshot_period = 1200 | ||
22 | |||
23 | ; This will be created in bin, if it doesn't exist already. It will hold the data snapshots. | ||
24 | snapshot_cache_directory = "DataSnapshot" | ||
25 | |||
26 | ; This semicolon-separated string serves to notify specific data services about the existence | ||
27 | ; of this sim. Uncomment if you want to index your data with this and/or other search providers. | ||
28 | ;data_services="http://metaverseink.com/cgi-bin/register.py" | ||
29 | |||
30 | |||
31 | [GridInfo] | ||
32 | ; These settings are used to return information on a get_grid_info call. | ||
33 | ; Client launcher scripts and third-party clients make use of this to | ||
34 | ; autoconfigure the client and to provide a nice user experience. If you | ||
35 | ; want to facilitate that, you should configure the settings here according | ||
36 | ; to your grid or standalone setup. | ||
37 | ; | ||
38 | ; See http://opensimulator.org/wiki/GridInfo | ||
39 | |||
40 | ; login uri: for grid this is the user server URI | ||
41 | login = http://127.0.0.1:9000/ | ||
42 | |||
43 | ; long grid name: the long name of your grid | ||
44 | gridname = "the lost continent of hippo" | ||
45 | |||
46 | ; short grid name: the short name of your grid | ||
47 | gridnick = "hippogrid" | ||
48 | |||
49 | ; login page: optional: if it exists it will be used to tell the client to use | ||
50 | ; this as splash page | ||
51 | ; currently unused | ||
52 | ;welcome = http://127.0.0.1/welcome | ||
53 | |||
54 | ; helper uri: optional: if it exists if will be used to tell the client to use | ||
55 | ; this for all economy related things | ||
56 | ; currently unused | ||
57 | ;economy = http://127.0.0.1:9000/ | ||
58 | |||
59 | ; web page of grid: optional: page providing further information about your grid | ||
60 | ; currently unused | ||
61 | ;about = http://127.0.0.1/about/ | ||
62 | |||
63 | ; account creation: optional: page providing further information about obtaining | ||
64 | ; a user account on your grid | ||
65 | ; currently unused | ||
66 | ;register = http://127.0.0.1/register | ||
67 | |||
68 | ; help: optional: page providing further assistance for users of your grid | ||
69 | ; currently unused | ||
70 | ;help = http://127.0.0.1/help | ||
71 | |||
72 | ; password help: optional: page providing password assistance for users of your grid | ||
73 | ; currently unused | ||
74 | ;password = http://127.0.0.1/password | ||
75 | |||
76 | |||
77 | ; Uncomment the following for IRC bridge | ||
78 | ; experimental, so if it breaks... keep both parts... yada yada | ||
79 | ; also, not good error detection when it fails | ||
80 | ;[IRC] | ||
81 | ;enabled = true ; you need to set this otherwise it won't connect | ||
82 | ;server = name.of.irc.server.on.the.net | ||
83 | ;; user password - only use this if the server requires one | ||
84 | ;password = mypass | ||
85 | ;nick = OpenSimBotNameProbablyMakeThisShorter | ||
86 | ;channel = #the_irc_channel_you_want_to_connect_to | ||
87 | ;port = 6667 | ||
88 | ;; channel to listen for configuration commands | ||
89 | ;commands_enabled = false | ||
90 | ;command_channel = 2777 | ||
91 | ;report_clients = true | ||
92 | ;; relay private chat connections | ||
93 | ;; relay_private_channels = true: will relay IRC chat from/to private in-world channels | ||
94 | ;; relay_private_channel_out -- channel to send messages out to the IRC bridge | ||
95 | ;; relay_private_channel_in -- channel to receive message from the IRC bridge | ||
96 | ;; relay_chat = false: IRC bridge will not relay normal chat | ||
97 | ;; access_password -- simple security device | ||
98 | ;; | ||
99 | ;; so, to just relay chat from an IRC channel to in-world region and vice versa: | ||
100 | ;; | ||
101 | ;; relay_private_channels = false | ||
102 | ;; relay_chat = true | ||
103 | ;; | ||
104 | ;; to relay chat only to/from private in-world channels: | ||
105 | ;; | ||
106 | ;; relay_chat = false | ||
107 | ;; relay_private_channels = true | ||
108 | ;; relay_private_channel_in = 2226 | ||
109 | ;; relay_private_channel_out = 2225 | ||
110 | ;; | ||
111 | ;; in this example, all chat coming in from IRC will be send out via | ||
112 | ;; in-world channel 2226, and all chat from in-world channel 2225 will | ||
113 | ;; be relayed to the IRC channel. | ||
114 | ;; | ||
115 | ;relay_private_channels = false | ||
116 | ;relay_private_channel_in = 2226 | ||
117 | ;relay_private_channel_out = 2225 | ||
118 | ;relay_chat = true | ||
119 | ;access_password = foobar | ||
120 | |||
121 | ;fallback_region = name of "default" region | ||
122 | ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message | ||
123 | ; must start with "PRIVMSG {0} : " or irc server will get upset | ||
124 | ;for <bot>:<user in region> :<message> | ||
125 | ;msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}" | ||
126 | ;for <bot>:<message> - <user of region> : | ||
127 | msgformat = "PRIVMSG {0} : {3} - {1} of {2}" | ||
128 | ;for <bot>:<message> - from <user> : | ||
129 | ;msgformat = "PRIVMSG {0} : {3} - from {1}" | ||
130 | |||
131 | |||
132 | [RemoteAdmin] | ||
133 | enabled = false | ||
134 | access_password = unknown | ||
135 | |||
136 | ; the create_region XmlRpc call uses region_file_template to generate | ||
137 | ; the file name of newly create regions (if they are created | ||
138 | ; persistent). the parameter available are: | ||
139 | ; {0} - X location | ||
140 | ; {1} - Y location | ||
141 | ; {2} - region UUID | ||
142 | ; {3} - region port | ||
143 | ; {4} - region name with " ", ":", "/" mapped to "_" | ||
144 | |||
145 | region_file_template = "{0}x{1}-{2}.xml" | ||
146 | |||
147 | ; we can limit the number of regions that XmlRpcCreateRegion will | ||
148 | ; allow by setting this to a positive, non-0 number: as long as the | ||
149 | ; number of regions is below region_limits, XmlRpcCreateRegion will | ||
150 | ; succeed. setting region_limit to 0 disables the check. | ||
151 | ; default is 0 | ||
152 | ;region_limit = 0 | ||
153 | |||
154 | ; enable only those methods you deem to be appropriate using a | delimited whitelist | ||
155 | ; for example, enabled_methods = admin_broadcast|admin_region_query|admin_save_oar|admin_save_xml | ||
156 | ; if this parameter is not specified but enabled = true, all methods will be available | ||
157 | enabled_methods = all | ||
158 | |||
159 | |||
160 | [RestPlugins] | ||
161 | ; Change this to true to enable REST Plugins. This must be true if you wish to use | ||
162 | ; REST Region or REST Asset and Inventory Plugins | ||
163 | enabled = false | ||
164 | god_key = SECRET | ||
165 | prefix = /admin | ||
166 | |||
167 | |||
168 | [RestRegionPlugin] | ||
169 | ; Change this to true to enable the REST Region Plugin | ||
170 | enabled = false | ||
171 | |||
172 | |||
173 | [RestHandler] | ||
174 | ; Change this to true to enable the REST Asset and Inventory Plugin | ||
175 | enabled = false | ||
176 | authenticate=true | ||
177 | secured=true | ||
178 | extended-escape=true | ||
179 | realm=OpenSim REST | ||
180 | dump-asset=false | ||
181 | path-fill=true | ||
182 | dump-line-size=32 | ||
183 | flush-on-error=true | ||
diff --git a/bin/config.preview.donotuseyet-v2/defaults/misc.ini.defaults b/bin/config.preview.donotuseyet-v2/defaults/misc.ini.defaults new file mode 100644 index 0000000..6a18940 --- /dev/null +++ b/bin/config.preview.donotuseyet-v2/defaults/misc.ini.defaults | |||
@@ -0,0 +1,3 @@ | |||
1 | ; Miscellaneous settings | ||
2 | |||
3 | ; There are none at this time | ||
diff --git a/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example b/bin/config.preview.donotuseyet-v2/defaults/physics.ini.defaults index ec9380a..3822aca 100644 --- a/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example +++ b/bin/config.preview.donotuseyet-v2/defaults/physics.ini.defaults | |||
@@ -1,10 +1,4 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | 1 | ; Physics settings |
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | 2 | ||
9 | [ODEPhysicsSettings] | 3 | [ODEPhysicsSettings] |
10 | ;## | 4 | ;## |
diff --git a/bin/config.preview.donotuseyet/protocols/client/lindenlab.ini.example b/bin/config.preview.donotuseyet-v2/defaults/protocols.ini.defaults index 965e1c7..e795a10 100644 --- a/bin/config.preview.donotuseyet/protocols/client/lindenlab.ini.example +++ b/bin/config.preview.donotuseyet-v2/defaults/protocols.ini.defaults | |||
@@ -1,10 +1,4 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | 1 | ; Communication protocols settings |
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | 2 | ||
9 | [ClientStack.LindenUDP] | 3 | [ClientStack.LindenUDP] |
10 | ; This is the multiplier applied to all client throttles for outgoing UDP network data | 4 | ; This is the multiplier applied to all client throttles for outgoing UDP network data |
@@ -25,3 +19,27 @@ | |||
25 | ; Pre r7113, this setting was not exposed but was effectively 8. You may want to try this if you encounter | 19 | ; Pre r7113, this setting was not exposed but was effectively 8. You may want to try this if you encounter |
26 | ; unexpected difficulties | 20 | ; unexpected difficulties |
27 | client_throttle_multiplier = 2; | 21 | client_throttle_multiplier = 2; |
22 | |||
23 | |||
24 | [Communications] | ||
25 | |||
26 | ;InterregionComms = "LocalComms" | ||
27 | InterregionComms = "RESTComms" | ||
28 | |||
29 | |||
30 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
31 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
32 | ; | ||
33 | ; chat.ini.example => chat.ini | ||
34 | ; | ||
35 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
36 | ; | ||
37 | |||
38 | [OpenGridProtocol] | ||
39 | ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know.. | ||
40 | ;On/true or Off/false | ||
41 | ogp_enabled=false | ||
42 | |||
43 | ;Name Prefix/suffix when using OGP | ||
44 | ogp_firstname_prefix="" | ||
45 | ogp_lastname_suffix="_EXTERNAL" | ||
diff --git a/bin/config.preview.donotuseyet-v2/defaults/region.ini.defaults b/bin/config.preview.donotuseyet-v2/defaults/region.ini.defaults new file mode 100644 index 0000000..9d61b1e --- /dev/null +++ b/bin/config.preview.donotuseyet-v2/defaults/region.ini.defaults | |||
@@ -0,0 +1,130 @@ | |||
1 | ; Region settings | ||
2 | |||
3 | |||
4 | [Chat] | ||
5 | ; Controls whether the chat module is enabled. Default is true. | ||
6 | enabled = true; | ||
7 | |||
8 | ; Distance in meters that whispers should travel. Default is 10m | ||
9 | whisper_distance = 10 | ||
10 | |||
11 | ; Distance in meters that ordinary chat should travel. Default is 30m | ||
12 | say_distance = 30 | ||
13 | |||
14 | ; Distance in meters that shouts should travel. Default is 100m | ||
15 | shout_distance = 100 | ||
16 | |||
17 | |||
18 | [Economy] | ||
19 | ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only - | ||
20 | ; In grid mode, use this currency XMLRPC server. Leave blank for normal functionality | ||
21 | CurrencyServer = "" | ||
22 | ; "http://192.168.1.127/currency.php" | ||
23 | |||
24 | ; In grid mode, this is the land XMLRPC server. Leave blank for normal functionality | ||
25 | LandServer = "" | ||
26 | ;"http://192.168.1.127/landtool.php" | ||
27 | |||
28 | ; 45000 is the highest value that the sim could possibly report because of protocol constraints | ||
29 | ObjectCapacity = 45000 | ||
30 | |||
31 | ; Money Unit fee to upload textures, animations etc | ||
32 | PriceUpload = 0 | ||
33 | |||
34 | ; Money Unit fee to create groups | ||
35 | PriceGroupCreate = 0 | ||
36 | |||
37 | ; This is the account Money goes to for fees. Remember, economy requires that money circulates somewhere... even if it's an upload fee | ||
38 | EconomyBaseAccount = 00000000-0000-0000-0000-000000000000 | ||
39 | |||
40 | ; This is the type of user that will pay fees. | ||
41 | ; Set this to 2 for users, estate managers and Estate Owners | ||
42 | ; Set this to 1 for Users and Estate Managers | ||
43 | ; Set this to 0 for Users only. | ||
44 | ; -1 disables | ||
45 | UserLevelPaysFees = -1 | ||
46 | |||
47 | ; Amount to give to user as a stipend | ||
48 | UserStipend = 1000 | ||
49 | |||
50 | ; When a user gets low on money units and logs off, then logs back on, issue a new stipend if they have less money units then this | ||
51 | ; amount. Be aware that the account money isn't stored anywhere so users will get a stipend if you restart the simulator | ||
52 | IssueStipendWhenClientIsBelowAmount = 10 | ||
53 | |||
54 | ; If this is true, the simulator will remember account balances until the simulator is shutdown or restarted. | ||
55 | KeepMoneyAcrossLogins = true | ||
56 | |||
57 | ; We don't really know what the rest of these values do. These get sent to the client | ||
58 | ; These taken from Agni at a Public Telehub. Change at your own risk. | ||
59 | ObjectCount = 0 | ||
60 | PriceEnergyUnit = 100 | ||
61 | PriceObjectClaim = 10 | ||
62 | PricePublicObjectDecay = 4 | ||
63 | PricePublicObjectDelete = 4 | ||
64 | PriceParcelClaim = 1 | ||
65 | PriceParcelClaimFactor = 1 | ||
66 | |||
67 | PriceRentLight = 5 | ||
68 | TeleportMinPrice = 2 | ||
69 | TeleportPriceExponent = 2 | ||
70 | EnergyEfficiency = 1 | ||
71 | PriceObjectRent = 1 | ||
72 | PriceObjectScaleFactor = 10 | ||
73 | PriceParcelRent = 1 | ||
74 | |||
75 | |||
76 | [Messaging] | ||
77 | ; Control which region module is used for instant messaging. | ||
78 | ; Default is InstantMessageModule (this is the name of the core IM module as well as the setting) | ||
79 | InstantMessageModule = InstantMessageModule | ||
80 | |||
81 | |||
82 | ; Uncomment the following to control the progression of daytime | ||
83 | ; in the Sim. The defaults are what is shown below | ||
84 | ;[Sun] | ||
85 | ; number of wall clock hours for an opensim day. 24.0 would mean realtime | ||
86 | ;day_length = 4 | ||
87 | ; Year length in days | ||
88 | ;year_length = 60 | ||
89 | ; Day to Night Ratio | ||
90 | ;day_night_offset = 0.45 | ||
91 | ; send a Sun update every update_interval # of frames. A lower number will | ||
92 | ; make for smoother sun transition at the cost of network | ||
93 | ;update_interval = 100 | ||
94 | |||
95 | |||
96 | [Trees] | ||
97 | ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying | ||
98 | ; default is false | ||
99 | active_trees = false | ||
100 | |||
101 | ; Density of tree population | ||
102 | tree_density = 1000.0 | ||
103 | |||
104 | |||
105 | [Voice] | ||
106 | ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs | ||
107 | enabled = false | ||
108 | ; This is not supported by the SLViewer right now and | ||
109 | ; hardcoded within the SL Viewer. Maybe it will be | ||
110 | ; changed in future. :-) | ||
111 | account_management_server = https://www.bhr.vivox.com/api2 | ||
112 | ; Global SIP Server for conference calls | ||
113 | sip_domain = testserver.com | ||
114 | |||
115 | |||
116 | [AsteriskVoice] | ||
117 | ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs | ||
118 | enabled = false | ||
119 | ; SIP account server domain | ||
120 | sip_domain = testserver.com | ||
121 | ; SIP conf server domain | ||
122 | conf_domain = testserver.com | ||
123 | ; URL of the asterisk opensim frontend | ||
124 | asterisk_frontend = http://testserver.com:49153/ | ||
125 | ; password for the asterisk frontend XmlRpc calls | ||
126 | asterisk_password = bah-humbug | ||
127 | ; timeout for XmlRpc calls to asterisk front end (in ms) | ||
128 | asterisk_timeout = 3000 | ||
129 | ; salt for asterisk nonces | ||
130 | asterisk_salt = paluempalum | ||
diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example b/bin/config.preview.donotuseyet-v2/defaults/scriptengines.ini.defaults index ee624de..c615581 100644 --- a/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example +++ b/bin/config.preview.donotuseyet-v2/defaults/scriptengines.ini.defaults | |||
@@ -1,10 +1,87 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | 1 | ; Script engine settings |
2 | ; please copy/rename this file from .ini.example file to .ini. For example | 2 | |
3 | ; | 3 | |
4 | ; chat.ini.example => chat.ini | 4 | [XEngine] |
5 | ; | 5 | ; Enable this engine in this OpenSim instance |
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | 6 | Enabled = true |
7 | ; | 7 | |
8 | ; How many threads to keep alive even if nothing is happening | ||
9 | MinThreads = 2 | ||
10 | |||
11 | ; How many threads to start at maximum load | ||
12 | MaxThreads = 100 | ||
13 | |||
14 | ; Time a thread must be idle (in seconds) before it dies | ||
15 | IdleTimeout = 60 | ||
16 | |||
17 | ; Thread priority ("Lowest", "BelowNormal", "Normal", "AboveNormal", "Highest") | ||
18 | Priority = "BelowNormal" | ||
19 | |||
20 | ; Maximum number of events to queue for a script (excluding timers) | ||
21 | MaxScriptEventQueue = 300 | ||
22 | |||
23 | ; Stack size per thread created | ||
24 | ThreadStackSize = 262144 | ||
25 | |||
26 | ; Rate to poll for asynchronous command replies (ms) | ||
27 | ; currently unused | ||
28 | ;AsyncLLCommandLoopms = 50 | ||
29 | |||
30 | ; Save the source of all compiled scripts | ||
31 | WriteScriptSourceToDebugFile = false | ||
32 | |||
33 | ; Default language for scripts | ||
34 | DefaultCompileLanguage = lsl | ||
35 | |||
36 | ; List of allowed languages (lsl,vb,js,cs) | ||
37 | ; AllowedCompilers=lsl,cs,js,vb. | ||
38 | ; *warning*, non lsl languages have access to static methods such as System.IO.File. Enable at your own risk. | ||
39 | AllowedCompilers=lsl | ||
40 | |||
41 | ; Compile debug info (line numbers) into the script assemblies | ||
42 | CompileWithDebugInformation = true | ||
43 | |||
44 | ; Allow the use of os* functions (some are dangerous) | ||
45 | AllowOSFunctions = false | ||
46 | |||
47 | ; Threat level to allow, one of None, VeryLow, Low, Moderate, High, VeryHigh, Severe | ||
48 | OSFunctionThreatLevel = VeryLow | ||
49 | |||
50 | ; Interval (s) between background save of script states | ||
51 | SaveInterval = 120 | ||
52 | |||
53 | ; Interval (s) between maintenance runs (0 = disable) | ||
54 | MaintenanceInterval = 10 | ||
55 | |||
56 | ; Time a script can spend in an event handler before it is interrupted | ||
57 | EventLimit = 30 | ||
58 | |||
59 | ; If a script overruns it's event limit, kill the script? | ||
60 | KillTimedOutScripts = false | ||
61 | |||
62 | ; Sets the multiplier for the scripting delays | ||
63 | ScriptDelayFactor = 1.0 | ||
64 | |||
65 | ; The factor the 10 m distances llimits are multiplied by | ||
66 | ScriptDistanceLimitFactor = 1.0 | ||
67 | |||
68 | ; OS Functions enable/disable | ||
69 | ; For each function, you can add one line, as shown | ||
70 | ; The default for all functions allows them if below threat level | ||
71 | |||
72 | ; true allows the use of the function unconditionally | ||
73 | ; Allow_osSetRegionWaterHeight = true | ||
74 | |||
75 | ; false disables the function completely | ||
76 | ; Allow_osSetRegionWaterHeight = false | ||
77 | |||
78 | ; Comma separated list of UUIDS allows the function for that list of UUIDS | ||
79 | ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb | ||
80 | |||
81 | ; Allow for llCreateLink and llBreakLink to work without asking for permission | ||
82 | ; only enable this in a trusted environment otherwise you may be subject to hijacking | ||
83 | ; AutomaticLinkPermission = false | ||
84 | |||
8 | 85 | ||
9 | [ScriptEngine.DotNetEngine] | 86 | [ScriptEngine.DotNetEngine] |
10 | Enabled = true | 87 | Enabled = true |
@@ -126,3 +203,9 @@ | |||
126 | ; Remove old scripts on next startup | 203 | ; Remove old scripts on next startup |
127 | ; currently unused | 204 | ; currently unused |
128 | ;CleanUpOldScriptsOnStartup=true | 205 | ;CleanUpOldScriptsOnStartup=true |
206 | |||
207 | |||
208 | [MRM] | ||
209 | ; Enables the Mini Region Modules Script Engine. WARNING: SECURITY RISK. | ||
210 | ; default is false | ||
211 | Enabled = false | ||
diff --git a/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example b/bin/config.preview.donotuseyet-v2/defaults/scripting.ini.defaults index e64139e..12dd042 100644 --- a/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example +++ b/bin/config.preview.donotuseyet-v2/defaults/scripting.ini.defaults | |||
@@ -1,10 +1,16 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | 1 | ; Scripting settings |
2 | ; please copy/rename this file from .ini.example file to .ini. For example | 2 | |
3 | ; | 3 | [LL-Functions] |
4 | ; chat.ini.example => chat.ini | 4 | ; Set the following to true to allow administrator owned scripts to execute console commands |
5 | ; | 5 | ; currently unused |
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | 6 | ; AllowosConsoleCommand=false |
7 | ; | 7 | |
8 | AllowGodFunctions = false | ||
9 | |||
10 | ; Maximum number of llListen events we allow per script | ||
11 | ; Set this to 0 to have no limit imposed. | ||
12 | max_listens_per_script = 64 | ||
13 | |||
8 | 14 | ||
9 | [RegionReady] | 15 | [RegionReady] |
10 | ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled | 16 | ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled |
@@ -18,3 +24,15 @@ | |||
18 | ; - the third field is a number indicating how many scripts failed to compile | 24 | ; - the third field is a number indicating how many scripts failed to compile |
19 | ; - "oar error" if supplied, provides the error message from the OAR load | 25 | ; - "oar error" if supplied, provides the error message from the OAR load |
20 | channel_notify = -800 | 26 | channel_notify = -800 |
27 | |||
28 | |||
29 | [SMTP] | ||
30 | enabled=false | ||
31 | |||
32 | ;enabled=true | ||
33 | ;internal_object_host=lsl.opensim.local | ||
34 | ;host_domain_header_from=127.0.0.1 | ||
35 | ;SMTP_SERVER_HOSTNAME=127.0.0.1 | ||
36 | ;SMTP_SERVER_PORT=25 | ||
37 | ;SMTP_SERVER_LOGIN=foo | ||
38 | ;SMTP_SERVER_PASSWORD=bar | ||
diff --git a/bin/config.preview.donotuseyet/admin/gridinfo.ini.example b/bin/config.preview.donotuseyet/admin/gridinfo.ini.example deleted file mode 100644 index 258cecb..0000000 --- a/bin/config.preview.donotuseyet/admin/gridinfo.ini.example +++ /dev/null | |||
@@ -1,52 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [GridInfo] | ||
10 | ; These settings are used to return information on a get_grid_info call. | ||
11 | ; Client launcher scripts and third-party clients make use of this to | ||
12 | ; autoconfigure the client and to provide a nice user experience. If you | ||
13 | ; want to facilitate that, you should configure the settings here according | ||
14 | ; to your grid or standalone setup. | ||
15 | ; | ||
16 | ; See http://opensimulator.org/wiki/GridInfo | ||
17 | |||
18 | ; login uri: for grid this is the user server URI | ||
19 | login = http://127.0.0.1:9000/ | ||
20 | |||
21 | ; long grid name: the long name of your grid | ||
22 | gridname = "the lost continent of hippo" | ||
23 | |||
24 | ; short grid name: the short name of your grid | ||
25 | gridnick = "hippogrid" | ||
26 | |||
27 | ; login page: optional: if it exists it will be used to tell the client to use | ||
28 | ; this as splash page | ||
29 | ; currently unused | ||
30 | ;welcome = http://127.0.0.1/welcome | ||
31 | |||
32 | ; helper uri: optional: if it exists if will be used to tell the client to use | ||
33 | ; this for all economy related things | ||
34 | ; currently unused | ||
35 | ;economy = http://127.0.0.1:9000/ | ||
36 | |||
37 | ; web page of grid: optional: page providing further information about your grid | ||
38 | ; currently unused | ||
39 | ;about = http://127.0.0.1/about/ | ||
40 | |||
41 | ; account creation: optional: page providing further information about obtaining | ||
42 | ; a user account on your grid | ||
43 | ; currently unused | ||
44 | ;register = http://127.0.0.1/register | ||
45 | |||
46 | ; help: optional: page providing further assistance for users of your grid | ||
47 | ; currently unused | ||
48 | ;help = http://127.0.0.1/help | ||
49 | |||
50 | ; password help: optional: page providing password assistance for users of your grid | ||
51 | ; currently unused | ||
52 | ;password = http://127.0.0.1/password | ||
diff --git a/bin/config.preview.donotuseyet/admin/remoteadmin.ini.example b/bin/config.preview.donotuseyet/admin/remoteadmin.ini.example deleted file mode 100644 index 5d6112d..0000000 --- a/bin/config.preview.donotuseyet/admin/remoteadmin.ini.example +++ /dev/null | |||
@@ -1,34 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [RemoteAdmin] | ||
10 | enabled = false | ||
11 | access_password = unknown | ||
12 | |||
13 | ; the create_region XmlRpc call uses region_file_template to generate | ||
14 | ; the file name of newly create regions (if they are created | ||
15 | ; persistent). the parameter available are: | ||
16 | ; {0} - X location | ||
17 | ; {1} - Y location | ||
18 | ; {2} - region UUID | ||
19 | ; {3} - region port | ||
20 | ; {4} - region name with " ", ":", "/" mapped to "_" | ||
21 | |||
22 | region_file_template = "{0}x{1}-{2}.xml" | ||
23 | |||
24 | ; we can limit the number of regions that XmlRpcCreateRegion will | ||
25 | ; allow by setting this to a positive, non-0 number: as long as the | ||
26 | ; number of regions is below region_limits, XmlRpcCreateRegion will | ||
27 | ; succeed. setting region_limit to 0 disables the check. | ||
28 | ; default is 0 | ||
29 | ;region_limit = 0 | ||
30 | |||
31 | ; enable only those methods you deem to be appropriate using a | delimited whitelist | ||
32 | ; for example, enabled_methods = admin_broadcast|admin_region_query|admin_save_oar|admin_save_xml | ||
33 | ; if this parameter is not specified but enabled = true, all methods will be available | ||
34 | enabled_methods = all | ||
diff --git a/bin/config.preview.donotuseyet/admin/rest.ini.example b/bin/config.preview.donotuseyet/admin/rest.ini.example deleted file mode 100644 index e310eb9..0000000 --- a/bin/config.preview.donotuseyet/admin/rest.ini.example +++ /dev/null | |||
@@ -1,32 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [RestPlugins] | ||
10 | ; Change this to true to enable REST Plugins. This must be true if you wish to use | ||
11 | ; REST Region or REST Asset and Inventory Plugins | ||
12 | enabled = false | ||
13 | god_key = SECRET | ||
14 | prefix = /admin | ||
15 | |||
16 | |||
17 | [RestRegionPlugin] | ||
18 | ; Change this to true to enable the REST Region Plugin | ||
19 | enabled = false | ||
20 | |||
21 | |||
22 | [RestHandler] | ||
23 | ; Change this to true to enable the REST Asset and Inventory Plugin | ||
24 | enabled = false | ||
25 | authenticate=true | ||
26 | secured=true | ||
27 | extended-escape=true | ||
28 | realm=OpenSim REST | ||
29 | dump-asset=false | ||
30 | path-fill=true | ||
31 | dump-line-size=32 | ||
32 | flush-on-error=true | ||
diff --git a/bin/config.preview.donotuseyet/protocols/grid/interregion.ini.example b/bin/config.preview.donotuseyet/protocols/grid/interregion.ini.example deleted file mode 100644 index 0199636..0000000 --- a/bin/config.preview.donotuseyet/protocols/grid/interregion.ini.example +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [Communications] | ||
10 | |||
11 | ;InterregionComms = "LocalComms" | ||
12 | InterregionComms = "RESTComms" | ||
diff --git a/bin/config.preview.donotuseyet/protocols/intergrid/ogp.ini.example b/bin/config.preview.donotuseyet/protocols/intergrid/ogp.ini.example deleted file mode 100644 index 90afcf0..0000000 --- a/bin/config.preview.donotuseyet/protocols/intergrid/ogp.ini.example +++ /dev/null | |||
@@ -1,16 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [OpenGridProtocol] | ||
10 | ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know.. | ||
11 | ;On/true or Off/false | ||
12 | ogp_enabled=false | ||
13 | |||
14 | ;Name Prefix/suffix when using OGP | ||
15 | ogp_firstname_prefix="" | ||
16 | ogp_lastname_suffix="_EXTERNAL" | ||
diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example deleted file mode 100644 index 0c194ae..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [MRM] | ||
10 | ; Enables the Mini Region Modules Script Engine. WARNING: SECURITY RISK. | ||
11 | ; default is false | ||
12 | Enabled = false | ||
diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example deleted file mode 100644 index b65e422..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example +++ /dev/null | |||
@@ -1,88 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [XEngine] | ||
10 | ; Enable this engine in this OpenSim instance | ||
11 | Enabled = true | ||
12 | |||
13 | ; How many threads to keep alive even if nothing is happening | ||
14 | MinThreads = 2 | ||
15 | |||
16 | ; How many threads to start at maximum load | ||
17 | MaxThreads = 100 | ||
18 | |||
19 | ; Time a thread must be idle (in seconds) before it dies | ||
20 | IdleTimeout = 60 | ||
21 | |||
22 | ; Thread priority ("Lowest", "BelowNormal", "Normal", "AboveNormal", "Highest") | ||
23 | Priority = "BelowNormal" | ||
24 | |||
25 | ; Maximum number of events to queue for a script (excluding timers) | ||
26 | MaxScriptEventQueue = 300 | ||
27 | |||
28 | ; Stack size per thread created | ||
29 | ThreadStackSize = 262144 | ||
30 | |||
31 | ; Rate to poll for asynchronous command replies (ms) | ||
32 | ; currently unused | ||
33 | ;AsyncLLCommandLoopms = 50 | ||
34 | |||
35 | ; Save the source of all compiled scripts | ||
36 | WriteScriptSourceToDebugFile = false | ||
37 | |||
38 | ; Default language for scripts | ||
39 | DefaultCompileLanguage = lsl | ||
40 | |||
41 | ; List of allowed languages (lsl,vb,js,cs) | ||
42 | ; AllowedCompilers=lsl,cs,js,vb. | ||
43 | ; *warning*, non lsl languages have access to static methods such as System.IO.File. Enable at your own risk. | ||
44 | AllowedCompilers=lsl | ||
45 | |||
46 | ; Compile debug info (line numbers) into the script assemblies | ||
47 | CompileWithDebugInformation = true | ||
48 | |||
49 | ; Allow the use of os* functions (some are dangerous) | ||
50 | AllowOSFunctions = false | ||
51 | |||
52 | ; Threat level to allow, one of None, VeryLow, Low, Moderate, High, VeryHigh, Severe | ||
53 | OSFunctionThreatLevel = VeryLow | ||
54 | |||
55 | ; Interval (s) between background save of script states | ||
56 | SaveInterval = 120 | ||
57 | |||
58 | ; Interval (s) between maintenance runs (0 = disable) | ||
59 | MaintenanceInterval = 10 | ||
60 | |||
61 | ; Time a script can spend in an event handler before it is interrupted | ||
62 | EventLimit = 30 | ||
63 | |||
64 | ; If a script overruns it's event limit, kill the script? | ||
65 | KillTimedOutScripts = false | ||
66 | |||
67 | ; Sets the multiplier for the scripting delays | ||
68 | ScriptDelayFactor = 1.0 | ||
69 | |||
70 | ; The factor the 10 m distances llimits are multiplied by | ||
71 | ScriptDistanceLimitFactor = 1.0 | ||
72 | |||
73 | ; OS Functions enable/disable | ||
74 | ; For each function, you can add one line, as shown | ||
75 | ; The default for all functions allows them if below threat level | ||
76 | |||
77 | ; true allows the use of the function unconditionally | ||
78 | ; Allow_osSetRegionWaterHeight = true | ||
79 | |||
80 | ; false disables the function completely | ||
81 | ; Allow_osSetRegionWaterHeight = false | ||
82 | |||
83 | ; Comma separated list of UUIDS allows the function for that list of UUIDS | ||
84 | ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb | ||
85 | |||
86 | ; Allow for llCreateLink and llBreakLink to work without asking for permission | ||
87 | ; only enable this in a trusted environment otherwise you may be subject to hijacking | ||
88 | ; AutomaticLinkPermission = false | ||
diff --git a/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example b/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example deleted file mode 100644 index e7ab7a9..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example +++ /dev/null | |||
@@ -1,18 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [LL-Functions] | ||
10 | ; Set the following to true to allow administrator owned scripts to execute console commands | ||
11 | ; currently unused | ||
12 | ; AllowosConsoleCommand=false | ||
13 | |||
14 | AllowGodFunctions = false | ||
15 | |||
16 | ; Maximum number of llListen events we allow per script | ||
17 | ; Set this to 0 to have no limit imposed. | ||
18 | max_listens_per_script = 64 | ||
diff --git a/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example b/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example deleted file mode 100644 index 5b423ab..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example +++ /dev/null | |||
@@ -1,19 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [SMTP] | ||
10 | |||
11 | enabled=false | ||
12 | |||
13 | ;enabled=true | ||
14 | ;internal_object_host=lsl.opensim.local | ||
15 | ;host_domain_header_from=127.0.0.1 | ||
16 | ;SMTP_SERVER_HOSTNAME=127.0.0.1 | ||
17 | ;SMTP_SERVER_PORT=25 | ||
18 | ;SMTP_SERVER_LOGIN=foo | ||
19 | ;SMTP_SERVER_PASSWORD=bar | ||
diff --git a/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example b/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example deleted file mode 100644 index 4e39256..0000000 --- a/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example +++ /dev/null | |||
@@ -1,20 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [Chat] | ||
10 | ; Controls whether the chat module is enabled. Default is true. | ||
11 | enabled = true; | ||
12 | |||
13 | ; Distance in meters that whispers should travel. Default is 10m | ||
14 | whisper_distance = 10 | ||
15 | |||
16 | ; Distance in meters that ordinary chat should travel. Default is 30m | ||
17 | say_distance = 30 | ||
18 | |||
19 | ; Distance in meters that shouts should travel. Default is 100m | ||
20 | shout_distance = 100 | ||
diff --git a/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example b/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example deleted file mode 100644 index a94a89e..0000000 --- a/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example +++ /dev/null | |||
@@ -1,61 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | ; Uncomment the following for IRC bridge | ||
10 | ; experimental, so if it breaks... keep both parts... yada yada | ||
11 | ; also, not good error detection when it fails | ||
12 | ;[IRC] | ||
13 | ;enabled = true ; you need to set this otherwise it won't connect | ||
14 | ;server = name.of.irc.server.on.the.net | ||
15 | ;; user password - only use this if the server requires one | ||
16 | ;password = mypass | ||
17 | ;nick = OpenSimBotNameProbablyMakeThisShorter | ||
18 | ;channel = #the_irc_channel_you_want_to_connect_to | ||
19 | ;port = 6667 | ||
20 | ;; channel to listen for configuration commands | ||
21 | ;commands_enabled = false | ||
22 | ;command_channel = 2777 | ||
23 | ;report_clients = true | ||
24 | ;; relay private chat connections | ||
25 | ;; relay_private_channels = true: will relay IRC chat from/to private in-world channels | ||
26 | ;; relay_private_channel_out -- channel to send messages out to the IRC bridge | ||
27 | ;; relay_private_channel_in -- channel to receive message from the IRC bridge | ||
28 | ;; relay_chat = false: IRC bridge will not relay normal chat | ||
29 | ;; access_password -- simple security device | ||
30 | ;; | ||
31 | ;; so, to just relay chat from an IRC channel to in-world region and vice versa: | ||
32 | ;; | ||
33 | ;; relay_private_channels = false | ||
34 | ;; relay_chat = true | ||
35 | ;; | ||
36 | ;; to relay chat only to/from private in-world channels: | ||
37 | ;; | ||
38 | ;; relay_chat = false | ||
39 | ;; relay_private_channels = true | ||
40 | ;; relay_private_channel_in = 2226 | ||
41 | ;; relay_private_channel_out = 2225 | ||
42 | ;; | ||
43 | ;; in this example, all chat coming in from IRC will be send out via | ||
44 | ;; in-world channel 2226, and all chat from in-world channel 2225 will | ||
45 | ;; be relayed to the IRC channel. | ||
46 | ;; | ||
47 | ;relay_private_channels = false | ||
48 | ;relay_private_channel_in = 2226 | ||
49 | ;relay_private_channel_out = 2225 | ||
50 | ;relay_chat = true | ||
51 | ;access_password = foobar | ||
52 | |||
53 | ;fallback_region = name of "default" region | ||
54 | ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message | ||
55 | ; must start with "PRIVMSG {0} : " or irc server will get upset | ||
56 | ;for <bot>:<user in region> :<message> | ||
57 | ;msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}" | ||
58 | ;for <bot>:<message> - <user of region> : | ||
59 | msgformat = "PRIVMSG {0} : {3} - {1} of {2}" | ||
60 | ;for <bot>:<message> - from <user> : | ||
61 | ;msgformat = "PRIVMSG {0} : {3} - from {1}" | ||
diff --git a/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example b/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example deleted file mode 100644 index f7f708b..0000000 --- a/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [Messaging] | ||
10 | ; Control which region module is used for instant messaging. | ||
11 | ; Default is InstantMessageModule (this is the name of the core IM module as well as the setting) | ||
12 | InstantMessageModule = InstantMessageModule | ||
diff --git a/bin/config.preview.donotuseyet/region/user/economy.ini.example b/bin/config.preview.donotuseyet/region/user/economy.ini.example deleted file mode 100644 index 33343bf..0000000 --- a/bin/config.preview.donotuseyet/region/user/economy.ini.example +++ /dev/null | |||
@@ -1,64 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [Economy] | ||
10 | ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only - | ||
11 | ; In grid mode, use this currency XMLRPC server. Leave blank for normal functionality | ||
12 | CurrencyServer = "" | ||
13 | ; "http://192.168.1.127/currency.php" | ||
14 | |||
15 | ; In grid mode, this is the land XMLRPC server. Leave blank for normal functionality | ||
16 | LandServer = "" | ||
17 | ;"http://192.168.1.127/landtool.php" | ||
18 | |||
19 | ; 45000 is the highest value that the sim could possibly report because of protocol constraints | ||
20 | ObjectCapacity = 45000 | ||
21 | |||
22 | ; Money Unit fee to upload textures, animations etc | ||
23 | PriceUpload = 0 | ||
24 | |||
25 | ; Money Unit fee to create groups | ||
26 | PriceGroupCreate = 0 | ||
27 | |||
28 | ; This is the account Money goes to for fees. Remember, economy requires that money circulates somewhere... even if it's an upload fee | ||
29 | EconomyBaseAccount = 00000000-0000-0000-0000-000000000000 | ||
30 | |||
31 | ; This is the type of user that will pay fees. | ||
32 | ; Set this to 2 for users, estate managers and Estate Owners | ||
33 | ; Set this to 1 for Users and Estate Managers | ||
34 | ; Set this to 0 for Users only. | ||
35 | ; -1 disables | ||
36 | UserLevelPaysFees = -1 | ||
37 | |||
38 | ; Amount to give to user as a stipend | ||
39 | UserStipend = 1000 | ||
40 | |||
41 | ; When a user gets low on money units and logs off, then logs back on, issue a new stipend if they have less money units then this | ||
42 | ; amount. Be aware that the account money isn't stored anywhere so users will get a stipend if you restart the simulator | ||
43 | IssueStipendWhenClientIsBelowAmount = 10 | ||
44 | |||
45 | ; If this is true, the simulator will remember account balances until the simulator is shutdown or restarted. | ||
46 | KeepMoneyAcrossLogins = true | ||
47 | |||
48 | ; We don't really know what the rest of these values do. These get sent to the client | ||
49 | ; These taken from Agni at a Public Telehub. Change at your own risk. | ||
50 | ObjectCount = 0 | ||
51 | PriceEnergyUnit = 100 | ||
52 | PriceObjectClaim = 10 | ||
53 | PricePublicObjectDecay = 4 | ||
54 | PricePublicObjectDelete = 4 | ||
55 | PriceParcelClaim = 1 | ||
56 | PriceParcelClaimFactor = 1 | ||
57 | |||
58 | PriceRentLight = 5 | ||
59 | TeleportMinPrice = 2 | ||
60 | TeleportPriceExponent = 2 | ||
61 | EnergyEfficiency = 1 | ||
62 | PriceObjectRent = 1 | ||
63 | PriceObjectScaleFactor = 10 | ||
64 | PriceParcelRent = 1 | ||
diff --git a/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example b/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example deleted file mode 100644 index fc0b0e8..0000000 --- a/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example +++ /dev/null | |||
@@ -1,23 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [AsteriskVoice] | ||
10 | ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs | ||
11 | enabled = false | ||
12 | ; SIP account server domain | ||
13 | sip_domain = testserver.com | ||
14 | ; SIP conf server domain | ||
15 | conf_domain = testserver.com | ||
16 | ; URL of the asterisk opensim frontend | ||
17 | asterisk_frontend = http://testserver.com:49153/ | ||
18 | ; password for the asterisk frontend XmlRpc calls | ||
19 | asterisk_password = bah-humbug | ||
20 | ; timeout for XmlRpc calls to asterisk front end (in ms) | ||
21 | asterisk_timeout = 3000 | ||
22 | ; salt for asterisk nonces | ||
23 | asterisk_salt = paluempalum | ||
diff --git a/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example b/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example deleted file mode 100644 index 6485f20..0000000 --- a/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example +++ /dev/null | |||
@@ -1,17 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [Voice] | ||
10 | ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs | ||
11 | enabled = false | ||
12 | ; This is not supported by the SLViewer right now and | ||
13 | ; hardcoded within the SL Viewer. Maybe it will be | ||
14 | ; changed in future. :-) | ||
15 | account_management_server = https://www.bhr.vivox.com/api2 | ||
16 | ; Global SIP Server for conference calls | ||
17 | sip_domain = testserver.com | ||
diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example deleted file mode 100644 index d5a624d..0000000 --- a/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example +++ /dev/null | |||
@@ -1,11 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | ;[CMS] | ||
10 | ;enabled = true | ||
11 | ;channel = 345 | ||
diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example deleted file mode 100644 index 285fccf..0000000 --- a/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example +++ /dev/null | |||
@@ -1,33 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [DataSnapshot] | ||
10 | ; The following set of configs pertains to search. | ||
11 | ; Set index_sims to true to enable search engines to index your searchable data | ||
12 | ; If false, no data will be exposed, DataSnapshot module will be off, and you can ignore the rest of these search-related configs | ||
13 | ; default is false | ||
14 | index_sims = false | ||
15 | |||
16 | ; The variable data_exposure controls what the regions expose: | ||
17 | ; minimum: exposes only things explicitly marked for search | ||
18 | ; all: exposes everything | ||
19 | data_exposure = minimum | ||
20 | |||
21 | ; If search is on, change this to your grid name; will be ignored for standalones | ||
22 | gridname = "OSGrid" | ||
23 | |||
24 | ; Period between data snapshots, in seconds. 20 minutes, for starters, so that you see the initial changes fast. | ||
25 | ; Later, you may want to increase this to 3600 (1 hour) or more | ||
26 | default_snapshot_period = 1200 | ||
27 | |||
28 | ; This will be created in bin, if it doesn't exist already. It will hold the data snapshots. | ||
29 | snapshot_cache_directory = "DataSnapshot" | ||
30 | |||
31 | ; This semicolon-separated string serves to notify specific data services about the existence | ||
32 | ; of this sim. Uncomment if you want to index your data with this and/or other search providers. | ||
33 | ;data_services="http://metaverseink.com/cgi-bin/register.py" | ||
diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example deleted file mode 100644 index 802c143..0000000 --- a/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example +++ /dev/null | |||
@@ -1,17 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [SVN] | ||
10 | Enabled = false | ||
11 | Directory = SVNmodule\repo | ||
12 | URL = "svn://your.repo.here/" | ||
13 | Username = "user" | ||
14 | Password = "password" | ||
15 | ImportOnStartup = false | ||
16 | Autosave = false | ||
17 | AutoSavePeriod = 15 ; Number of minutes between autosave backups | ||
diff --git a/bin/config.preview.donotuseyet/region/world/sun.ini.example b/bin/config.preview.donotuseyet/region/world/sun.ini.example deleted file mode 100644 index b98a74e..0000000 --- a/bin/config.preview.donotuseyet/region/world/sun.ini.example +++ /dev/null | |||
@@ -1,20 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | ; Uncomment the following to control the progression of daytime | ||
10 | ; in the Sim. The defaults are what is shown below | ||
11 | ;[Sun] | ||
12 | ; number of wall clock hours for an opensim day. 24.0 would mean realtime | ||
13 | ;day_length = 4 | ||
14 | ; Year length in days | ||
15 | ;year_length = 60 | ||
16 | ; Day to Night Ratio | ||
17 | ;day_night_offset = 0.45 | ||
18 | ; send a Sun update every update_interval # of frames. A lower number will | ||
19 | ; make for smoother sun transition at the cost of network | ||
20 | ;update_interval = 100 | ||
diff --git a/bin/config.preview.donotuseyet/region/world/trees.ini.example b/bin/config.preview.donotuseyet/region/world/trees.ini.example deleted file mode 100644 index f3151ef..0000000 --- a/bin/config.preview.donotuseyet/region/world/trees.ini.example +++ /dev/null | |||
@@ -1,15 +0,0 @@ | |||
1 | ; This file shows initialization defaults for OpenSimulator. If you want to override these | ||
2 | ; please copy/rename this file from .ini.example file to .ini. For example | ||
3 | ; | ||
4 | ; chat.ini.example => chat.ini | ||
5 | ; | ||
6 | ; or you can copy and paste the settings from this file directly to bin/OpenSim.ini | ||
7 | ; | ||
8 | |||
9 | [Trees] | ||
10 | ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying | ||
11 | ; default is false | ||
12 | active_trees = false | ||
13 | |||
14 | ; Density of tree population | ||
15 | tree_density = 1000.0 | ||