diff options
author | Jeff Ames | 2010-02-15 19:15:03 +0900 |
---|---|---|
committer | Jeff Ames | 2010-02-15 19:21:56 +0900 |
commit | af265e001d3bf043590e480cd6574a14193f6de0 (patch) | |
tree | 168217a56ba0d25d0fa063df6c27f8cbdca4bf67 | |
parent | Fixes a bug in the previous patch. (diff) | |
download | opensim-SC-af265e001d3bf043590e480cd6574a14193f6de0.zip opensim-SC-af265e001d3bf043590e480cd6574a14193f6de0.tar.gz opensim-SC-af265e001d3bf043590e480cd6574a14193f6de0.tar.bz2 opensim-SC-af265e001d3bf043590e480cd6574a14193f6de0.tar.xz |
Formatting cleanup.
24 files changed, 193 insertions, 196 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index b2c4d8e..a2a5c84 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Framework | |||
69 | private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); | 69 | private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); |
70 | private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); | 70 | private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); |
71 | 71 | ||
72 | public readonly static int VISUALPARAM_COUNT = 218; | 72 | public readonly static int VISUALPARAM_COUNT = 218; |
73 | 73 | ||
74 | protected UUID m_owner; | 74 | protected UUID m_owner; |
75 | 75 | ||
@@ -361,7 +361,7 @@ namespace OpenSim.Framework | |||
361 | // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist | 361 | // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist |
362 | SetDefaultParams(m_visualparams); | 362 | SetDefaultParams(m_visualparams); |
363 | SetDefaultWearables(); | 363 | SetDefaultWearables(); |
364 | m_texture = GetDefaultTexture(); | 364 | m_texture = GetDefaultTexture(); |
365 | } | 365 | } |
366 | 366 | ||
367 | public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) | 367 | public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) |
diff --git a/OpenSim/Framework/Console/LocalConsole.cs b/OpenSim/Framework/Console/LocalConsole.cs index b7e191b..be936b6 100644 --- a/OpenSim/Framework/Console/LocalConsole.cs +++ b/OpenSim/Framework/Console/LocalConsole.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Framework.Console | |||
38 | { | 38 | { |
39 | /// <summary> | 39 | /// <summary> |
40 | /// A console that uses cursor control and color | 40 | /// A console that uses cursor control and color |
41 | /// </summary> | 41 | /// </summary> |
42 | public class LocalConsole : CommandConsole | 42 | public class LocalConsole : CommandConsole |
43 | { | 43 | { |
44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -100,8 +100,8 @@ namespace OpenSim.Framework.Console | |||
100 | private int SetCursorTop(int top) | 100 | private int SetCursorTop(int top) |
101 | { | 101 | { |
102 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try | 102 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try |
103 | // to set a cursor row position with a currently invalid column, mono will throw an exception. | 103 | // to set a cursor row position with a currently invalid column, mono will throw an exception. |
104 | // Therefore, we need to make sure that the column position is valid first. | 104 | // Therefore, we need to make sure that the column position is valid first. |
105 | int left = System.Console.CursorLeft; | 105 | int left = System.Console.CursorLeft; |
106 | 106 | ||
107 | if (left < 0) | 107 | if (left < 0) |
@@ -129,12 +129,12 @@ namespace OpenSim.Framework.Console | |||
129 | /// </param> | 129 | /// </param> |
130 | /// <returns> | 130 | /// <returns> |
131 | /// The new cursor column. | 131 | /// The new cursor column. |
132 | /// </returns> | 132 | /// </returns> |
133 | private int SetCursorLeft(int left) | 133 | private int SetCursorLeft(int left) |
134 | { | 134 | { |
135 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try | 135 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try |
136 | // to set a cursor column position with a currently invalid row, mono will throw an exception. | 136 | // to set a cursor column position with a currently invalid row, mono will throw an exception. |
137 | // Therefore, we need to make sure that the row position is valid first. | 137 | // Therefore, we need to make sure that the row position is valid first. |
138 | int top = System.Console.CursorTop; | 138 | int top = System.Console.CursorTop; |
139 | 139 | ||
140 | if (top < 0) | 140 | if (top < 0) |
@@ -183,7 +183,7 @@ namespace OpenSim.Framework.Console | |||
183 | System.Console.Write("{0}", prompt); | 183 | System.Console.Write("{0}", prompt); |
184 | 184 | ||
185 | SetCursorTop(new_y); | 185 | SetCursorTop(new_y); |
186 | SetCursorLeft(new_x); | 186 | SetCursorLeft(new_x); |
187 | } | 187 | } |
188 | } | 188 | } |
189 | 189 | ||
diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs index 9fdd1b8..6f8348d 100644 --- a/OpenSim/Framework/Console/RemoteConsole.cs +++ b/OpenSim/Framework/Console/RemoteConsole.cs | |||
@@ -302,9 +302,9 @@ namespace OpenSim.Framework.Console | |||
302 | if (!UUID.TryParse(post["ID"].ToString(), out id)) | 302 | if (!UUID.TryParse(post["ID"].ToString(), out id)) |
303 | return reply; | 303 | return reply; |
304 | 304 | ||
305 | lock(m_Connections) | 305 | lock (m_Connections) |
306 | { | 306 | { |
307 | if(!m_Connections.ContainsKey(id)) | 307 | if (!m_Connections.ContainsKey(id)) |
308 | return reply; | 308 | return reply; |
309 | } | 309 | } |
310 | 310 | ||
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index a86a831..96eceb0 100755 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -367,7 +367,6 @@ namespace OpenSim | |||
367 | m_console.Commands.AddCommand("hypergrid", false, "unlink-region", | 367 | m_console.Commands.AddCommand("hypergrid", false, "unlink-region", |
368 | "unlink-region <local name> or <HostName>:<HttpPort> <cr>", | 368 | "unlink-region <local name> or <HostName>:<HttpPort> <cr>", |
369 | "Unlink a hypergrid region", RunCommand); | 369 | "Unlink a hypergrid region", RunCommand); |
370 | |||
371 | } | 370 | } |
372 | 371 | ||
373 | public override void ShutdownSpecific() | 372 | public override void ShutdownSpecific() |
@@ -433,7 +432,7 @@ namespace OpenSim | |||
433 | // kick client... | 432 | // kick client... |
434 | if (alert != null) | 433 | if (alert != null) |
435 | presence.ControllingClient.Kick(alert); | 434 | presence.ControllingClient.Kick(alert); |
436 | else | 435 | else |
437 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); | 436 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); |
438 | 437 | ||
439 | // ...and close on our side | 438 | // ...and close on our side |
@@ -640,7 +639,6 @@ namespace OpenSim | |||
640 | } | 639 | } |
641 | } | 640 | } |
642 | 641 | ||
643 | |||
644 | /// <summary> | 642 | /// <summary> |
645 | /// Load, Unload, and list Region modules in use | 643 | /// Load, Unload, and list Region modules in use |
646 | /// </summary> | 644 | /// </summary> |
@@ -972,7 +970,6 @@ namespace OpenSim | |||
972 | scene.RegionInfo.RegionLocX, | 970 | scene.RegionInfo.RegionLocX, |
973 | scene.RegionInfo.RegionLocY, | 971 | scene.RegionInfo.RegionLocY, |
974 | scene.RegionInfo.InternalEndPoint.Port)); | 972 | scene.RegionInfo.InternalEndPoint.Port)); |
975 | |||
976 | }); | 973 | }); |
977 | break; | 974 | break; |
978 | 975 | ||
@@ -1097,7 +1094,7 @@ namespace OpenSim | |||
1097 | } | 1094 | } |
1098 | else | 1095 | else |
1099 | { | 1096 | { |
1100 | MainConsole.Instance.Output(string.Format("A user with the name {0} {1} already exists!", firstName, lastName)); | 1097 | MainConsole.Instance.Output(string.Format("A user with the name {0} {1} already exists!", firstName, lastName)); |
1101 | } | 1098 | } |
1102 | } | 1099 | } |
1103 | 1100 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 9fe61a7..6cc0bd2 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -5216,7 +5216,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5216 | args.Type = ChatTypeEnum.Shout; | 5216 | args.Type = ChatTypeEnum.Shout; |
5217 | args.Position = new Vector3(); | 5217 | args.Position = new Vector3(); |
5218 | args.Scene = Scene; | 5218 | args.Scene = Scene; |
5219 | args.Sender = this; | 5219 | args.Sender = this; |
5220 | ChatMessage handlerChatFromClient2 = OnChatFromClient; | 5220 | ChatMessage handlerChatFromClient2 = OnChatFromClient; |
5221 | if (handlerChatFromClient2 != null) | 5221 | if (handlerChatFromClient2 != null) |
5222 | handlerChatFromClient2(this, args); | 5222 | handlerChatFromClient2(this, args); |
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index 1903eb9..b1b7b27 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | |||
@@ -330,7 +330,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
330 | //m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); | 330 | //m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); |
331 | 331 | ||
332 | if (name != Name) | 332 | if (name != Name) |
333 | return; | 333 | return; |
334 | 334 | ||
335 | long maxSize = DefaultMaxSize; | 335 | long maxSize = DefaultMaxSize; |
336 | int maxCount = DefaultMaxCount; | 336 | int maxCount = DefaultMaxCount; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs index 2f21e6d..50348da 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
224 | m_Cache.Cache(a); | 224 | m_Cache.Cache(a); |
225 | 225 | ||
226 | // if (null == a) | 226 | // if (null == a) |
227 | // m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not asynchronously find asset with id {0}", id); | 227 | // m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not asynchronously find asset with id {0}", id); |
228 | 228 | ||
229 | Util.FireAndForget(delegate { handler(assetID, s, a); }); | 229 | Util.FireAndForget(delegate { handler(assetID, s, a); }); |
230 | }); | 230 | }); |
diff --git a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs index 73f7ae3..e4fe352 100644 --- a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs +++ b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs | |||
@@ -109,7 +109,7 @@ namespace OpenSim.Region.CoreModules.World | |||
109 | { | 109 | { |
110 | foreach (Scene s in m_SceneList) | 110 | foreach (Scene s in m_SceneList) |
111 | { | 111 | { |
112 | if(!ProcessCommand(s, cmd)) | 112 | if (!ProcessCommand(s, cmd)) |
113 | break; | 113 | break; |
114 | } | 114 | } |
115 | } | 115 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index c3e57f0..e77a23b 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
99 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | 99 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); |
100 | Vector3 offsetPosition = new Vector3(5, 10, 15); | 100 | Vector3 offsetPosition = new Vector3(5, 10, 15); |
101 | 101 | ||
102 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | 102 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; |
103 | } | 103 | } |
104 | 104 | ||
105 | protected SceneObjectPart CreateSceneObjectPart2() | 105 | protected SceneObjectPart CreateSceneObjectPart2() |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
112 | Vector3 offsetPosition = new Vector3(20, 25, 30); | 112 | Vector3 offsetPosition = new Vector3(20, 25, 30); |
113 | 113 | ||
114 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | 114 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; |
115 | } | 115 | } |
116 | 116 | ||
117 | /// <summary> | 117 | /// <summary> |
118 | /// Test saving a V0.2 OpenSim Region Archive. | 118 | /// Test saving a V0.2 OpenSim Region Archive. |
@@ -231,7 +231,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
231 | foreach (string name in names) | 231 | foreach (string name in names) |
232 | { | 232 | { |
233 | if (name.EndsWith(".Resources.test-sound.wav")) | 233 | if (name.EndsWith(".Resources.test-sound.wav")) |
234 | soundDataResourceName = name; | 234 | soundDataResourceName = name; |
235 | } | 235 | } |
236 | Assert.That(soundDataResourceName, Is.Not.Null); | 236 | Assert.That(soundDataResourceName, Is.Not.Null); |
237 | 237 | ||
@@ -259,7 +259,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
259 | = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; | 259 | = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; |
260 | part1.Inventory.AddInventoryItem(item1, true); | 260 | part1.Inventory.AddInventoryItem(item1, true); |
261 | } | 261 | } |
262 | } | 262 | } |
263 | 263 | ||
264 | m_scene.AddNewSceneObject(object1, false); | 264 | m_scene.AddNewSceneObject(object1, false); |
265 | 265 | ||
@@ -306,15 +306,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
306 | /// Test loading the region settings of a V0.2 OpenSim Region Archive. | 306 | /// Test loading the region settings of a V0.2 OpenSim Region Archive. |
307 | /// </summary> | 307 | /// </summary> |
308 | [Test] | 308 | [Test] |
309 | public void TestLoadOarV0_2RegionSettings() | 309 | public void TestLoadOarV0_2RegionSettings() |
310 | { | 310 | { |
311 | TestHelper.InMethod(); | 311 | TestHelper.InMethod(); |
312 | //log4net.Config.XmlConfigurator.Configure(); | 312 | //log4net.Config.XmlConfigurator.Configure(); |
313 | 313 | ||
314 | MemoryStream archiveWriteStream = new MemoryStream(); | 314 | MemoryStream archiveWriteStream = new MemoryStream(); |
315 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); | 315 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); |
316 | 316 | ||
317 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); | 317 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); |
318 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); | 318 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); |
319 | 319 | ||
320 | RegionSettings rs = new RegionSettings(); | 320 | RegionSettings rs = new RegionSettings(); |
@@ -329,11 +329,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
329 | rs.DisablePhysics = true; | 329 | rs.DisablePhysics = true; |
330 | rs.DisableScripts = true; | 330 | rs.DisableScripts = true; |
331 | rs.Elevation1NW = 15.9; | 331 | rs.Elevation1NW = 15.9; |
332 | rs.Elevation1NE = 45.3; | 332 | rs.Elevation1NE = 45.3; |
333 | rs.Elevation1SE = 49; | 333 | rs.Elevation1SE = 49; |
334 | rs.Elevation1SW = 1.9; | 334 | rs.Elevation1SW = 1.9; |
335 | rs.Elevation2NW = 4.5; | 335 | rs.Elevation2NW = 4.5; |
336 | rs.Elevation2NE = 19.2; | 336 | rs.Elevation2NE = 19.2; |
337 | rs.Elevation2SE = 9.2; | 337 | rs.Elevation2SE = 9.2; |
338 | rs.Elevation2SW = 2.1; | 338 | rs.Elevation2SW = 2.1; |
339 | rs.FixedSun = true; | 339 | rs.FixedSun = true; |
@@ -411,7 +411,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
411 | // Quaternion part2RotationOffset = new Quaternion(60, 70, 80, 90); | 411 | // Quaternion part2RotationOffset = new Quaternion(60, 70, 80, 90); |
412 | // Vector3 part2OffsetPosition = new Vector3(20, 25, 30); | 412 | // Vector3 part2OffsetPosition = new Vector3(20, 25, 30); |
413 | 413 | ||
414 | SceneObjectPart part2 = CreateSceneObjectPart2(); | 414 | SceneObjectPart part2 = CreateSceneObjectPart2(); |
415 | 415 | ||
416 | // Create an oar file that we can use for the merge | 416 | // Create an oar file that we can use for the merge |
417 | { | 417 | { |
@@ -420,9 +420,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
420 | TerrainModule terrainModule = new TerrainModule(); | 420 | TerrainModule terrainModule = new TerrainModule(); |
421 | 421 | ||
422 | Scene scene = SceneSetupHelpers.SetupScene(); | 422 | Scene scene = SceneSetupHelpers.SetupScene(); |
423 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 423 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
424 | 424 | ||
425 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 425 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
426 | 426 | ||
427 | // Write out this scene | 427 | // Write out this scene |
428 | scene.EventManager.OnOarFileSaved += SaveCompleted; | 428 | scene.EventManager.OnOarFileSaved += SaveCompleted; |
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs index c289cdb..8954513 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need | 65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need |
66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture | 66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture |
67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID | 67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID |
68 | /// </returns> | 68 | /// </returns> |
69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, | 69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
70 | int updateTimer, bool SetBlending, byte AlphaValue); | 70 | int updateTimer, bool SetBlending, byte AlphaValue); |
71 | 71 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index fa9bf19..f58904f 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
150 | /// <returns> | 150 | /// <returns> |
151 | /// A list of inventory items with that name. | 151 | /// A list of inventory items with that name. |
152 | /// If no inventory item has that name then an empty list is returned. | 152 | /// If no inventory item has that name then an empty list is returned. |
153 | /// </returns> | 153 | /// </returns> |
154 | IList<TaskInventoryItem> GetInventoryItems(string name); | 154 | IList<TaskInventoryItem> GetInventoryItems(string name); |
155 | 155 | ||
156 | /// <summary> | 156 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index 948b9dc..8da99a0 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
62 | /// <param name="name">name to filter on</param> | 62 | /// <param name="name">name to filter on</param> |
63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> | 63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> |
64 | /// <param name="msg">msg to filter on</param> | 64 | /// <param name="msg">msg to filter on</param> |
65 | /// <returns>number of the scripts handle</returns> | 65 | /// <returns>number of the scripts handle</returns> |
66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); | 66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
@@ -77,19 +77,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
77 | /// <param name="channel">channel to sent on</param> | 77 | /// <param name="channel">channel to sent on</param> |
78 | /// <param name="name">name of sender (object or avatar)</param> | 78 | /// <param name="name">name of sender (object or avatar)</param> |
79 | /// <param name="id">key of sender (object or avatar)</param> | 79 | /// <param name="id">key of sender (object or avatar)</param> |
80 | /// <param name="msg">msg to sent</param> | 80 | /// <param name="msg">msg to sent</param> |
81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); | 81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
84 | /// Are there any listen events ready to be dispatched? | 84 | /// Are there any listen events ready to be dispatched? |
85 | /// </summary> | 85 | /// </summary> |
86 | /// <returns>boolean indication</returns> | 86 | /// <returns>boolean indication</returns> |
87 | bool HasMessages(); | 87 | bool HasMessages(); |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Pop the first availlable listen event from the queue | 90 | /// Pop the first availlable listen event from the queue |
91 | /// </summary> | 91 | /// </summary> |
92 | /// <returns>ListenerInfo with filter filled in</returns> | 92 | /// <returns>ListenerInfo with filter filled in</returns> |
93 | IWorldCommListenerInfo GetNextMessage(); | 93 | IWorldCommListenerInfo GetNextMessage(); |
94 | 94 | ||
95 | void ListenControl(UUID itemID, int handle, int active); | 95 | void ListenControl(UUID itemID, int handle, int active); |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 9f74b2a..57e1c37 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -209,7 +209,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
209 | /// Triggered when an object or attachment enters a scene | 209 | /// Triggered when an object or attachment enters a scene |
210 | /// </summary> | 210 | /// </summary> |
211 | public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; | 211 | public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; |
212 | public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); | 212 | public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); |
213 | 213 | ||
214 | public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); | 214 | public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); |
215 | 215 | ||
@@ -413,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
413 | } | 413 | } |
414 | } | 414 | } |
415 | } | 415 | } |
416 | } | 416 | } |
417 | 417 | ||
418 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) | 418 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) |
419 | { | 419 | { |
@@ -433,7 +433,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
433 | e.Message, e.StackTrace); | 433 | e.Message, e.StackTrace); |
434 | } | 434 | } |
435 | } | 435 | } |
436 | } | 436 | } |
437 | } | 437 | } |
438 | 438 | ||
439 | public void TriggerOnScriptChangedEvent(uint localID, uint change) | 439 | public void TriggerOnScriptChangedEvent(uint localID, uint change) |
@@ -454,7 +454,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
454 | e.Message, e.StackTrace); | 454 | e.Message, e.StackTrace); |
455 | } | 455 | } |
456 | } | 456 | } |
457 | } | 457 | } |
458 | } | 458 | } |
459 | 459 | ||
460 | public void TriggerOnClientMovement(ScenePresence avatar) | 460 | public void TriggerOnClientMovement(ScenePresence avatar) |
@@ -475,7 +475,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
475 | e.Message, e.StackTrace); | 475 | e.Message, e.StackTrace); |
476 | } | 476 | } |
477 | } | 477 | } |
478 | } | 478 | } |
479 | } | 479 | } |
480 | 480 | ||
481 | public void TriggerPermissionError(UUID user, string reason) | 481 | public void TriggerPermissionError(UUID user, string reason) |
@@ -496,7 +496,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
496 | e.Message, e.StackTrace); | 496 | e.Message, e.StackTrace); |
497 | } | 497 | } |
498 | } | 498 | } |
499 | } | 499 | } |
500 | } | 500 | } |
501 | 501 | ||
502 | public void TriggerOnPluginConsole(string[] args) | 502 | public void TriggerOnPluginConsole(string[] args) |
@@ -517,7 +517,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
517 | e.Message, e.StackTrace); | 517 | e.Message, e.StackTrace); |
518 | } | 518 | } |
519 | } | 519 | } |
520 | } | 520 | } |
521 | } | 521 | } |
522 | 522 | ||
523 | public void TriggerOnFrame() | 523 | public void TriggerOnFrame() |
@@ -538,11 +538,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
538 | e.Message, e.StackTrace); | 538 | e.Message, e.StackTrace); |
539 | } | 539 | } |
540 | } | 540 | } |
541 | } | 541 | } |
542 | } | 542 | } |
543 | 543 | ||
544 | public void TriggerOnNewClient(IClientAPI client) | 544 | public void TriggerOnNewClient(IClientAPI client) |
545 | { | 545 | { |
546 | OnNewClientDelegate handlerNewClient = OnNewClient; | 546 | OnNewClientDelegate handlerNewClient = OnNewClient; |
547 | if (handlerNewClient != null) | 547 | if (handlerNewClient != null) |
548 | { | 548 | { |
@@ -559,10 +559,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
559 | e.Message, e.StackTrace); | 559 | e.Message, e.StackTrace); |
560 | } | 560 | } |
561 | } | 561 | } |
562 | } | 562 | } |
563 | 563 | ||
564 | if (client is IClientCore) | 564 | if (client is IClientCore) |
565 | { | 565 | { |
566 | OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect; | 566 | OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect; |
567 | if (handlerClientConnect != null) | 567 | if (handlerClientConnect != null) |
568 | { | 568 | { |
@@ -579,7 +579,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
579 | e.Message, e.StackTrace); | 579 | e.Message, e.StackTrace); |
580 | } | 580 | } |
581 | } | 581 | } |
582 | } | 582 | } |
583 | } | 583 | } |
584 | } | 584 | } |
585 | 585 | ||
@@ -601,11 +601,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
601 | e.Message, e.StackTrace); | 601 | e.Message, e.StackTrace); |
602 | } | 602 | } |
603 | } | 603 | } |
604 | } | 604 | } |
605 | } | 605 | } |
606 | 606 | ||
607 | public void TriggerOnRemovePresence(UUID agentId) | 607 | public void TriggerOnRemovePresence(UUID agentId) |
608 | { | 608 | { |
609 | OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence; | 609 | OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence; |
610 | if (handlerRemovePresence != null) | 610 | if (handlerRemovePresence != null) |
611 | { | 611 | { |
@@ -622,11 +622,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
622 | e.Message, e.StackTrace); | 622 | e.Message, e.StackTrace); |
623 | } | 623 | } |
624 | } | 624 | } |
625 | } | 625 | } |
626 | } | 626 | } |
627 | 627 | ||
628 | public void TriggerOnBackup(IRegionDataStore dstore) | 628 | public void TriggerOnBackup(IRegionDataStore dstore) |
629 | { | 629 | { |
630 | OnBackupDelegate handlerOnAttach = OnBackup; | 630 | OnBackupDelegate handlerOnAttach = OnBackup; |
631 | if (handlerOnAttach != null) | 631 | if (handlerOnAttach != null) |
632 | { | 632 | { |
@@ -643,7 +643,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
643 | e.Message, e.StackTrace); | 643 | e.Message, e.StackTrace); |
644 | } | 644 | } |
645 | } | 645 | } |
646 | } | 646 | } |
647 | } | 647 | } |
648 | 648 | ||
649 | public void TriggerParcelPrimCountUpdate() | 649 | public void TriggerParcelPrimCountUpdate() |
@@ -664,7 +664,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
664 | e.Message, e.StackTrace); | 664 | e.Message, e.StackTrace); |
665 | } | 665 | } |
666 | } | 666 | } |
667 | } | 667 | } |
668 | } | 668 | } |
669 | 669 | ||
670 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args) | 670 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args) |
@@ -685,7 +685,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
685 | e.Message, e.StackTrace); | 685 | e.Message, e.StackTrace); |
686 | } | 686 | } |
687 | } | 687 | } |
688 | } | 688 | } |
689 | } | 689 | } |
690 | 690 | ||
691 | public void TriggerTerrainTick() | 691 | public void TriggerTerrainTick() |
@@ -706,7 +706,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
706 | e.Message, e.StackTrace); | 706 | e.Message, e.StackTrace); |
707 | } | 707 | } |
708 | } | 708 | } |
709 | } | 709 | } |
710 | } | 710 | } |
711 | 711 | ||
712 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) | 712 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) |
@@ -727,7 +727,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
727 | e.Message, e.StackTrace); | 727 | e.Message, e.StackTrace); |
728 | } | 728 | } |
729 | } | 729 | } |
730 | } | 730 | } |
731 | } | 731 | } |
732 | 732 | ||
733 | public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj) | 733 | public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj) |
@@ -748,11 +748,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
748 | e.Message, e.StackTrace); | 748 | e.Message, e.StackTrace); |
749 | } | 749 | } |
750 | } | 750 | } |
751 | } | 751 | } |
752 | } | 752 | } |
753 | 753 | ||
754 | public void TriggerShutdown() | 754 | public void TriggerShutdown() |
755 | { | 755 | { |
756 | OnShutdownDelegate handlerShutdown = OnShutdown; | 756 | OnShutdownDelegate handlerShutdown = OnShutdown; |
757 | if (handlerShutdown != null) | 757 | if (handlerShutdown != null) |
758 | { | 758 | { |
@@ -769,11 +769,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
769 | e.Message, e.StackTrace); | 769 | e.Message, e.StackTrace); |
770 | } | 770 | } |
771 | } | 771 | } |
772 | } | 772 | } |
773 | } | 773 | } |
774 | 774 | ||
775 | public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 775 | public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
776 | { | 776 | { |
777 | ObjectGrabDelegate handlerObjectGrab = OnObjectGrab; | 777 | ObjectGrabDelegate handlerObjectGrab = OnObjectGrab; |
778 | if (handlerObjectGrab != null) | 778 | if (handlerObjectGrab != null) |
779 | { | 779 | { |
@@ -790,11 +790,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
790 | e.Message, e.StackTrace); | 790 | e.Message, e.StackTrace); |
791 | } | 791 | } |
792 | } | 792 | } |
793 | } | 793 | } |
794 | } | 794 | } |
795 | 795 | ||
796 | public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 796 | public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
797 | { | 797 | { |
798 | ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing; | 798 | ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing; |
799 | if (handlerObjectGrabbing != null) | 799 | if (handlerObjectGrabbing != null) |
800 | { | 800 | { |
@@ -811,11 +811,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
811 | e.Message, e.StackTrace); | 811 | e.Message, e.StackTrace); |
812 | } | 812 | } |
813 | } | 813 | } |
814 | } | 814 | } |
815 | } | 815 | } |
816 | 816 | ||
817 | public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 817 | public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
818 | { | 818 | { |
819 | ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab; | 819 | ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab; |
820 | if (handlerObjectDeGrab != null) | 820 | if (handlerObjectDeGrab != null) |
821 | { | 821 | { |
@@ -832,11 +832,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
832 | e.Message, e.StackTrace); | 832 | e.Message, e.StackTrace); |
833 | } | 833 | } |
834 | } | 834 | } |
835 | } | 835 | } |
836 | } | 836 | } |
837 | 837 | ||
838 | public void TriggerScriptReset(uint localID, UUID itemID) | 838 | public void TriggerScriptReset(uint localID, UUID itemID) |
839 | { | 839 | { |
840 | ScriptResetDelegate handlerScriptReset = OnScriptReset; | 840 | ScriptResetDelegate handlerScriptReset = OnScriptReset; |
841 | if (handlerScriptReset != null) | 841 | if (handlerScriptReset != null) |
842 | { | 842 | { |
@@ -853,11 +853,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
853 | e.Message, e.StackTrace); | 853 | e.Message, e.StackTrace); |
854 | } | 854 | } |
855 | } | 855 | } |
856 | } | 856 | } |
857 | } | 857 | } |
858 | 858 | ||
859 | public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) | 859 | public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) |
860 | { | 860 | { |
861 | NewRezScript handlerRezScript = OnRezScript; | 861 | NewRezScript handlerRezScript = OnRezScript; |
862 | if (handlerRezScript != null) | 862 | if (handlerRezScript != null) |
863 | { | 863 | { |
@@ -874,7 +874,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
874 | e.Message, e.StackTrace); | 874 | e.Message, e.StackTrace); |
875 | } | 875 | } |
876 | } | 876 | } |
877 | } | 877 | } |
878 | } | 878 | } |
879 | 879 | ||
880 | public void TriggerStartScript(uint localID, UUID itemID) | 880 | public void TriggerStartScript(uint localID, UUID itemID) |
@@ -895,7 +895,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
895 | e.Message, e.StackTrace); | 895 | e.Message, e.StackTrace); |
896 | } | 896 | } |
897 | } | 897 | } |
898 | } | 898 | } |
899 | } | 899 | } |
900 | 900 | ||
901 | public void TriggerStopScript(uint localID, UUID itemID) | 901 | public void TriggerStopScript(uint localID, UUID itemID) |
@@ -916,11 +916,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
916 | e.Message, e.StackTrace); | 916 | e.Message, e.StackTrace); |
917 | } | 917 | } |
918 | } | 918 | } |
919 | } | 919 | } |
920 | } | 920 | } |
921 | 921 | ||
922 | public void TriggerRemoveScript(uint localID, UUID itemID) | 922 | public void TriggerRemoveScript(uint localID, UUID itemID) |
923 | { | 923 | { |
924 | RemoveScript handlerRemoveScript = OnRemoveScript; | 924 | RemoveScript handlerRemoveScript = OnRemoveScript; |
925 | if (handlerRemoveScript != null) | 925 | if (handlerRemoveScript != null) |
926 | { | 926 | { |
@@ -937,7 +937,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
937 | e.Message, e.StackTrace); | 937 | e.Message, e.StackTrace); |
938 | } | 938 | } |
939 | } | 939 | } |
940 | } | 940 | } |
941 | } | 941 | } |
942 | 942 | ||
943 | public bool TriggerGroupMove(UUID groupID, Vector3 delta) | 943 | public bool TriggerGroupMove(UUID groupID, Vector3 delta) |
@@ -1036,7 +1036,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1036 | e.Message, e.StackTrace); | 1036 | e.Message, e.StackTrace); |
1037 | } | 1037 | } |
1038 | } | 1038 | } |
1039 | } | 1039 | } |
1040 | } | 1040 | } |
1041 | 1041 | ||
1042 | public void TriggerLandObjectAdded(ILandObject newParcel) | 1042 | public void TriggerLandObjectAdded(ILandObject newParcel) |
@@ -1057,7 +1057,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1057 | e.Message, e.StackTrace); | 1057 | e.Message, e.StackTrace); |
1058 | } | 1058 | } |
1059 | } | 1059 | } |
1060 | } | 1060 | } |
1061 | } | 1061 | } |
1062 | 1062 | ||
1063 | public void TriggerLandObjectRemoved(UUID globalID) | 1063 | public void TriggerLandObjectRemoved(UUID globalID) |
@@ -1078,7 +1078,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1078 | e.Message, e.StackTrace); | 1078 | e.Message, e.StackTrace); |
1079 | } | 1079 | } |
1080 | } | 1080 | } |
1081 | } | 1081 | } |
1082 | } | 1082 | } |
1083 | 1083 | ||
1084 | public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel) | 1084 | public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel) |
@@ -1104,7 +1104,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1104 | e.Message, e.StackTrace); | 1104 | e.Message, e.StackTrace); |
1105 | } | 1105 | } |
1106 | } | 1106 | } |
1107 | } | 1107 | } |
1108 | } | 1108 | } |
1109 | 1109 | ||
1110 | public void TriggerIncomingInstantMessage(GridInstantMessage message) | 1110 | public void TriggerIncomingInstantMessage(GridInstantMessage message) |
@@ -1125,7 +1125,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1125 | e.Message, e.StackTrace); | 1125 | e.Message, e.StackTrace); |
1126 | } | 1126 | } |
1127 | } | 1127 | } |
1128 | } | 1128 | } |
1129 | } | 1129 | } |
1130 | 1130 | ||
1131 | public void TriggerUnhandledInstantMessage(GridInstantMessage message) | 1131 | public void TriggerUnhandledInstantMessage(GridInstantMessage message) |
@@ -1146,7 +1146,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1146 | e.Message, e.StackTrace); | 1146 | e.Message, e.StackTrace); |
1147 | } | 1147 | } |
1148 | } | 1148 | } |
1149 | } | 1149 | } |
1150 | } | 1150 | } |
1151 | 1151 | ||
1152 | public void TriggerClientClosed(UUID ClientID, Scene scene) | 1152 | public void TriggerClientClosed(UUID ClientID, Scene scene) |
@@ -1167,7 +1167,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1167 | e.Message, e.StackTrace); | 1167 | e.Message, e.StackTrace); |
1168 | } | 1168 | } |
1169 | } | 1169 | } |
1170 | } | 1170 | } |
1171 | } | 1171 | } |
1172 | 1172 | ||
1173 | public void TriggerOnMakeChildAgent(ScenePresence presence) | 1173 | public void TriggerOnMakeChildAgent(ScenePresence presence) |
@@ -1188,7 +1188,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1188 | e.Message, e.StackTrace); | 1188 | e.Message, e.StackTrace); |
1189 | } | 1189 | } |
1190 | } | 1190 | } |
1191 | } | 1191 | } |
1192 | } | 1192 | } |
1193 | 1193 | ||
1194 | public void TriggerOnMakeRootAgent(ScenePresence presence) | 1194 | public void TriggerOnMakeRootAgent(ScenePresence presence) |
@@ -1209,7 +1209,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1209 | e.Message, e.StackTrace); | 1209 | e.Message, e.StackTrace); |
1210 | } | 1210 | } |
1211 | } | 1211 | } |
1212 | } | 1212 | } |
1213 | } | 1213 | } |
1214 | 1214 | ||
1215 | public void TriggerOnIncomingSceneObject(SceneObjectGroup so) | 1215 | public void TriggerOnIncomingSceneObject(SceneObjectGroup so) |
@@ -1229,12 +1229,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1229 | "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", | 1229 | "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", |
1230 | e.Message, e.StackTrace); | 1230 | e.Message, e.StackTrace); |
1231 | } | 1231 | } |
1232 | } | 1232 | } |
1233 | } | 1233 | } |
1234 | } | 1234 | } |
1235 | 1235 | ||
1236 | public void TriggerOnRegisterCaps(UUID agentID, Caps caps) | 1236 | public void TriggerOnRegisterCaps(UUID agentID, Caps caps) |
1237 | { | 1237 | { |
1238 | RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; | 1238 | RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; |
1239 | if (handlerRegisterCaps != null) | 1239 | if (handlerRegisterCaps != null) |
1240 | { | 1240 | { |
@@ -1251,7 +1251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1251 | e.Message, e.StackTrace); | 1251 | e.Message, e.StackTrace); |
1252 | } | 1252 | } |
1253 | } | 1253 | } |
1254 | } | 1254 | } |
1255 | } | 1255 | } |
1256 | 1256 | ||
1257 | public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) | 1257 | public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) |
@@ -1272,7 +1272,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1272 | e.Message, e.StackTrace); | 1272 | e.Message, e.StackTrace); |
1273 | } | 1273 | } |
1274 | } | 1274 | } |
1275 | } | 1275 | } |
1276 | } | 1276 | } |
1277 | 1277 | ||
1278 | public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) | 1278 | public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) |
@@ -1293,7 +1293,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1293 | e.Message, e.StackTrace); | 1293 | e.Message, e.StackTrace); |
1294 | } | 1294 | } |
1295 | } | 1295 | } |
1296 | } | 1296 | } |
1297 | } | 1297 | } |
1298 | 1298 | ||
1299 | public void TriggerLandBuy(Object sender, LandBuyArgs args) | 1299 | public void TriggerLandBuy(Object sender, LandBuyArgs args) |
@@ -1314,7 +1314,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1314 | e.Message, e.StackTrace); | 1314 | e.Message, e.StackTrace); |
1315 | } | 1315 | } |
1316 | } | 1316 | } |
1317 | } | 1317 | } |
1318 | } | 1318 | } |
1319 | 1319 | ||
1320 | public void TriggerValidateLandBuy(Object sender, LandBuyArgs args) | 1320 | public void TriggerValidateLandBuy(Object sender, LandBuyArgs args) |
@@ -1335,11 +1335,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1335 | e.Message, e.StackTrace); | 1335 | e.Message, e.StackTrace); |
1336 | } | 1336 | } |
1337 | } | 1337 | } |
1338 | } | 1338 | } |
1339 | } | 1339 | } |
1340 | 1340 | ||
1341 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) | 1341 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) |
1342 | { | 1342 | { |
1343 | ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent; | 1343 | ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent; |
1344 | if (handlerScriptAtTargetEvent != null) | 1344 | if (handlerScriptAtTargetEvent != null) |
1345 | { | 1345 | { |
@@ -1356,7 +1356,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1356 | e.Message, e.StackTrace); | 1356 | e.Message, e.StackTrace); |
1357 | } | 1357 | } |
1358 | } | 1358 | } |
1359 | } | 1359 | } |
1360 | } | 1360 | } |
1361 | 1361 | ||
1362 | public void TriggerNotAtTargetEvent(uint localID) | 1362 | public void TriggerNotAtTargetEvent(uint localID) |
@@ -1377,11 +1377,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1377 | e.Message, e.StackTrace); | 1377 | e.Message, e.StackTrace); |
1378 | } | 1378 | } |
1379 | } | 1379 | } |
1380 | } | 1380 | } |
1381 | } | 1381 | } |
1382 | 1382 | ||
1383 | public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot) | 1383 | public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot) |
1384 | { | 1384 | { |
1385 | ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent; | 1385 | ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent; |
1386 | if (handlerScriptAtRotTargetEvent != null) | 1386 | if (handlerScriptAtRotTargetEvent != null) |
1387 | { | 1387 | { |
@@ -1398,7 +1398,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1398 | e.Message, e.StackTrace); | 1398 | e.Message, e.StackTrace); |
1399 | } | 1399 | } |
1400 | } | 1400 | } |
1401 | } | 1401 | } |
1402 | } | 1402 | } |
1403 | 1403 | ||
1404 | public void TriggerNotAtRotTargetEvent(uint localID) | 1404 | public void TriggerNotAtRotTargetEvent(uint localID) |
@@ -1419,7 +1419,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1419 | e.Message, e.StackTrace); | 1419 | e.Message, e.StackTrace); |
1420 | } | 1420 | } |
1421 | } | 1421 | } |
1422 | } | 1422 | } |
1423 | } | 1423 | } |
1424 | 1424 | ||
1425 | public void TriggerRequestChangeWaterHeight(float height) | 1425 | public void TriggerRequestChangeWaterHeight(float height) |
@@ -1440,7 +1440,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1440 | e.Message, e.StackTrace); | 1440 | e.Message, e.StackTrace); |
1441 | } | 1441 | } |
1442 | } | 1442 | } |
1443 | } | 1443 | } |
1444 | } | 1444 | } |
1445 | 1445 | ||
1446 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) | 1446 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) |
@@ -1461,7 +1461,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1461 | e.Message, e.StackTrace); | 1461 | e.Message, e.StackTrace); |
1462 | } | 1462 | } |
1463 | } | 1463 | } |
1464 | } | 1464 | } |
1465 | } | 1465 | } |
1466 | 1466 | ||
1467 | public void TriggerSignificantClientMovement(IClientAPI client) | 1467 | public void TriggerSignificantClientMovement(IClientAPI client) |
@@ -1482,7 +1482,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1482 | e.Message, e.StackTrace); | 1482 | e.Message, e.StackTrace); |
1483 | } | 1483 | } |
1484 | } | 1484 | } |
1485 | } | 1485 | } |
1486 | } | 1486 | } |
1487 | 1487 | ||
1488 | public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) | 1488 | public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) |
@@ -1503,7 +1503,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1503 | e.Message, e.StackTrace); | 1503 | e.Message, e.StackTrace); |
1504 | } | 1504 | } |
1505 | } | 1505 | } |
1506 | } | 1506 | } |
1507 | } | 1507 | } |
1508 | 1508 | ||
1509 | public void TriggerOnChatFromClient(Object sender, OSChatMessage chat) | 1509 | public void TriggerOnChatFromClient(Object sender, OSChatMessage chat) |
@@ -1524,7 +1524,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1524 | e.Message, e.StackTrace); | 1524 | e.Message, e.StackTrace); |
1525 | } | 1525 | } |
1526 | } | 1526 | } |
1527 | } | 1527 | } |
1528 | } | 1528 | } |
1529 | 1529 | ||
1530 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) | 1530 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) |
@@ -1545,7 +1545,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1545 | e.Message, e.StackTrace); | 1545 | e.Message, e.StackTrace); |
1546 | } | 1546 | } |
1547 | } | 1547 | } |
1548 | } | 1548 | } |
1549 | } | 1549 | } |
1550 | 1550 | ||
1551 | internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) | 1551 | internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) |
@@ -1566,7 +1566,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1566 | e.Message, e.StackTrace); | 1566 | e.Message, e.StackTrace); |
1567 | } | 1567 | } |
1568 | } | 1568 | } |
1569 | } | 1569 | } |
1570 | } | 1570 | } |
1571 | 1571 | ||
1572 | public void TriggerNoticeNoLandDataFromStorage() | 1572 | public void TriggerNoticeNoLandDataFromStorage() |
@@ -1587,7 +1587,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1587 | e.Message, e.StackTrace); | 1587 | e.Message, e.StackTrace); |
1588 | } | 1588 | } |
1589 | } | 1589 | } |
1590 | } | 1590 | } |
1591 | } | 1591 | } |
1592 | 1592 | ||
1593 | public void TriggerIncomingLandDataFromStorage(List<LandData> landData) | 1593 | public void TriggerIncomingLandDataFromStorage(List<LandData> landData) |
@@ -1608,7 +1608,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1608 | e.Message, e.StackTrace); | 1608 | e.Message, e.StackTrace); |
1609 | } | 1609 | } |
1610 | } | 1610 | } |
1611 | } | 1611 | } |
1612 | } | 1612 | } |
1613 | 1613 | ||
1614 | public void TriggerSetAllowForcefulBan(bool allow) | 1614 | public void TriggerSetAllowForcefulBan(bool allow) |
@@ -1629,7 +1629,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1629 | e.Message, e.StackTrace); | 1629 | e.Message, e.StackTrace); |
1630 | } | 1630 | } |
1631 | } | 1631 | } |
1632 | } | 1632 | } |
1633 | } | 1633 | } |
1634 | 1634 | ||
1635 | public void TriggerRequestParcelPrimCountUpdate() | 1635 | public void TriggerRequestParcelPrimCountUpdate() |
@@ -1650,7 +1650,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1650 | e.Message, e.StackTrace); | 1650 | e.Message, e.StackTrace); |
1651 | } | 1651 | } |
1652 | } | 1652 | } |
1653 | } | 1653 | } |
1654 | } | 1654 | } |
1655 | 1655 | ||
1656 | public void TriggerParcelPrimCountTainted() | 1656 | public void TriggerParcelPrimCountTainted() |
@@ -1671,7 +1671,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1671 | e.Message, e.StackTrace); | 1671 | e.Message, e.StackTrace); |
1672 | } | 1672 | } |
1673 | } | 1673 | } |
1674 | } | 1674 | } |
1675 | } | 1675 | } |
1676 | 1676 | ||
1677 | // this lets us keep track of nasty script events like timer, etc. | 1677 | // this lets us keep track of nasty script events like timer, etc. |
@@ -1710,7 +1710,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1710 | e.Message, e.StackTrace); | 1710 | e.Message, e.StackTrace); |
1711 | } | 1711 | } |
1712 | } | 1712 | } |
1713 | } | 1713 | } |
1714 | } | 1714 | } |
1715 | 1715 | ||
1716 | public float GetCurrentTimeAsSunLindenHour() | 1716 | public float GetCurrentTimeAsSunLindenHour() |
@@ -1737,7 +1737,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1737 | } | 1737 | } |
1738 | 1738 | ||
1739 | public void TriggerOarFileLoaded(Guid requestId, string message) | 1739 | public void TriggerOarFileLoaded(Guid requestId, string message) |
1740 | { | 1740 | { |
1741 | OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded; | 1741 | OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded; |
1742 | if (handlerOarFileLoaded != null) | 1742 | if (handlerOarFileLoaded != null) |
1743 | { | 1743 | { |
@@ -1754,7 +1754,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1754 | e.Message, e.StackTrace); | 1754 | e.Message, e.StackTrace); |
1755 | } | 1755 | } |
1756 | } | 1756 | } |
1757 | } | 1757 | } |
1758 | } | 1758 | } |
1759 | 1759 | ||
1760 | public void TriggerOarFileSaved(Guid requestId, string message) | 1760 | public void TriggerOarFileSaved(Guid requestId, string message) |
@@ -1775,7 +1775,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1775 | e.Message, e.StackTrace); | 1775 | e.Message, e.StackTrace); |
1776 | } | 1776 | } |
1777 | } | 1777 | } |
1778 | } | 1778 | } |
1779 | } | 1779 | } |
1780 | 1780 | ||
1781 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) | 1781 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) |
@@ -1796,7 +1796,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1796 | e.Message, e.StackTrace); | 1796 | e.Message, e.StackTrace); |
1797 | } | 1797 | } |
1798 | } | 1798 | } |
1799 | } | 1799 | } |
1800 | } | 1800 | } |
1801 | 1801 | ||
1802 | public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) | 1802 | public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) |
@@ -1817,7 +1817,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1817 | e.Message, e.StackTrace); | 1817 | e.Message, e.StackTrace); |
1818 | } | 1818 | } |
1819 | } | 1819 | } |
1820 | } | 1820 | } |
1821 | } | 1821 | } |
1822 | 1822 | ||
1823 | public void TriggerScriptColliding(uint localId, ColliderArgs colliders) | 1823 | public void TriggerScriptColliding(uint localId, ColliderArgs colliders) |
@@ -1838,7 +1838,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1838 | e.Message, e.StackTrace); | 1838 | e.Message, e.StackTrace); |
1839 | } | 1839 | } |
1840 | } | 1840 | } |
1841 | } | 1841 | } |
1842 | } | 1842 | } |
1843 | 1843 | ||
1844 | public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) | 1844 | public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) |
@@ -1859,7 +1859,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1859 | e.Message, e.StackTrace); | 1859 | e.Message, e.StackTrace); |
1860 | } | 1860 | } |
1861 | } | 1861 | } |
1862 | } | 1862 | } |
1863 | } | 1863 | } |
1864 | 1864 | ||
1865 | public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders) | 1865 | public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders) |
@@ -1880,7 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1880 | e.Message, e.StackTrace); | 1880 | e.Message, e.StackTrace); |
1881 | } | 1881 | } |
1882 | } | 1882 | } |
1883 | } | 1883 | } |
1884 | } | 1884 | } |
1885 | 1885 | ||
1886 | public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders) | 1886 | public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders) |
@@ -1901,7 +1901,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1901 | e.Message, e.StackTrace); | 1901 | e.Message, e.StackTrace); |
1902 | } | 1902 | } |
1903 | } | 1903 | } |
1904 | } | 1904 | } |
1905 | } | 1905 | } |
1906 | 1906 | ||
1907 | public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders) | 1907 | public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders) |
@@ -1922,11 +1922,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1922 | e.Message, e.StackTrace); | 1922 | e.Message, e.StackTrace); |
1923 | } | 1923 | } |
1924 | } | 1924 | } |
1925 | } | 1925 | } |
1926 | } | 1926 | } |
1927 | 1927 | ||
1928 | public void TriggerSetRootAgentScene(UUID agentID, Scene scene) | 1928 | public void TriggerSetRootAgentScene(UUID agentID, Scene scene) |
1929 | { | 1929 | { |
1930 | OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene; | 1930 | OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene; |
1931 | if (handlerSetRootAgentScene != null) | 1931 | if (handlerSetRootAgentScene != null) |
1932 | { | 1932 | { |
@@ -1943,7 +1943,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1943 | e.Message, e.StackTrace); | 1943 | e.Message, e.StackTrace); |
1944 | } | 1944 | } |
1945 | } | 1945 | } |
1946 | } | 1946 | } |
1947 | } | 1947 | } |
1948 | 1948 | ||
1949 | public void TriggerOnRegionUp(GridRegion otherRegion) | 1949 | public void TriggerOnRegionUp(GridRegion otherRegion) |
@@ -1964,7 +1964,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1964 | e.Message, e.StackTrace); | 1964 | e.Message, e.StackTrace); |
1965 | } | 1965 | } |
1966 | } | 1966 | } |
1967 | } | 1967 | } |
1968 | } | 1968 | } |
1969 | } | 1969 | } |
1970 | } \ No newline at end of file | 1970 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c7fb32a..41fd1e1 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2541,7 +2541,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2541 | AttachObject( | 2541 | AttachObject( |
2542 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); | 2542 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); |
2543 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); | 2543 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); |
2544 | grp.SendGroupFullUpdate(); | 2544 | grp.SendGroupFullUpdate(); |
2545 | } | 2545 | } |
2546 | else | 2546 | else |
2547 | { | 2547 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 2b13181..321cc45 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -642,7 +642,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
642 | // it get cleaned up | 642 | // it get cleaned up |
643 | // | 643 | // |
644 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | 644 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); |
645 | group.HasGroupChanged = false; | 645 | group.HasGroupChanged = false; |
646 | } | 646 | } |
647 | else | 647 | else |
648 | { | 648 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index d339208..5c283bc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4531,7 +4531,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4531 | else | 4531 | else |
4532 | { | 4532 | { |
4533 | // m_log.DebugFormat( | 4533 | // m_log.DebugFormat( |
4534 | // "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId); | 4534 | // "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId); |
4535 | ScheduleFullUpdate(); | 4535 | ScheduleFullUpdate(); |
4536 | } | 4536 | } |
4537 | } | 4537 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 298ede9..a555eae 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -314,7 +314,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
314 | } | 314 | } |
315 | ); | 315 | ); |
316 | } | 316 | } |
317 | } | 317 | } |
318 | 318 | ||
319 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 319 | private void RestoreSavedScriptState(UUID oldID, UUID newID) |
320 | { | 320 | { |
@@ -579,7 +579,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
579 | m_items.TryGetValue(itemId, out item); | 579 | m_items.TryGetValue(itemId, out item); |
580 | 580 | ||
581 | return item; | 581 | return item; |
582 | } | 582 | } |
583 | 583 | ||
584 | /// <summary> | 584 | /// <summary> |
585 | /// Get inventory items by name. | 585 | /// Get inventory items by name. |
@@ -588,7 +588,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
588 | /// <returns> | 588 | /// <returns> |
589 | /// A list of inventory items with that name. | 589 | /// A list of inventory items with that name. |
590 | /// If no inventory item has that name then an empty list is returned. | 590 | /// If no inventory item has that name then an empty list is returned. |
591 | /// </returns> | 591 | /// </returns> |
592 | public IList<TaskInventoryItem> GetInventoryItems(string name) | 592 | public IList<TaskInventoryItem> GetInventoryItems(string name) |
593 | { | 593 | { |
594 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); | 594 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7cdea05..4973663 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -227,7 +227,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
227 | // Agent's Draw distance. | 227 | // Agent's Draw distance. |
228 | protected float m_DrawDistance; | 228 | protected float m_DrawDistance; |
229 | 229 | ||
230 | protected AvatarAppearance m_appearance; | 230 | protected AvatarAppearance m_appearance; |
231 | 231 | ||
232 | // neighbouring regions we have enabled a child agent in | 232 | // neighbouring regions we have enabled a child agent in |
233 | // holds the seed cap for the child agent in that region | 233 | // holds the seed cap for the child agent in that region |
@@ -648,7 +648,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
648 | #region Constructor(s) | 648 | #region Constructor(s) |
649 | 649 | ||
650 | public ScenePresence() | 650 | public ScenePresence() |
651 | { | 651 | { |
652 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 652 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
653 | CreateSceneViewer(); | 653 | CreateSceneViewer(); |
654 | m_animator = new ScenePresenceAnimator(this); | 654 | m_animator = new ScenePresenceAnimator(this); |
@@ -3265,7 +3265,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3265 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; | 3265 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; |
3266 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong | 3266 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong |
3267 | m_physicsActor.SubscribeEvents(500); | 3267 | m_physicsActor.SubscribeEvents(500); |
3268 | m_physicsActor.LocalID = LocalId; | 3268 | m_physicsActor.LocalID = LocalId; |
3269 | } | 3269 | } |
3270 | 3270 | ||
3271 | private void OutOfBoundsCall(Vector3 pos) | 3271 | private void OutOfBoundsCall(Vector3 pos) |
@@ -3357,7 +3357,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3357 | } | 3357 | } |
3358 | if (m_health <= 0) | 3358 | if (m_health <= 0) |
3359 | m_scene.EventManager.TriggerAvatarKill(killerObj, this); | 3359 | m_scene.EventManager.TriggerAvatarKill(killerObj, this); |
3360 | } | 3360 | } |
3361 | } | 3361 | } |
3362 | 3362 | ||
3363 | public void setHealthWithUpdate(float health) | 3363 | public void setHealthWithUpdate(float health) |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs b/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs index 6ae0c8a..9beeabb 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs | |||
@@ -72,23 +72,23 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
72 | 72 | ||
73 | 73 | ||
74 | // Vehicle properties | 74 | // Vehicle properties |
75 | private Vehicle m_type = Vehicle.TYPE_NONE; // If a 'VEHICLE', and what kind | 75 | private Vehicle m_type = Vehicle.TYPE_NONE; // If a 'VEHICLE', and what kind |
76 | // private Quaternion m_referenceFrame = Quaternion.Identity; // Axis modifier | 76 | // private Quaternion m_referenceFrame = Quaternion.Identity; // Axis modifier |
77 | private VehicleFlag m_flags = (VehicleFlag) 0; // Boolean settings: | 77 | private VehicleFlag m_flags = (VehicleFlag) 0; // Boolean settings: |
78 | // HOVER_TERRAIN_ONLY | 78 | // HOVER_TERRAIN_ONLY |
79 | // HOVER_GLOBAL_HEIGHT | 79 | // HOVER_GLOBAL_HEIGHT |
80 | // NO_DEFLECTION_UP | 80 | // NO_DEFLECTION_UP |
81 | // HOVER_WATER_ONLY | 81 | // HOVER_WATER_ONLY |
82 | // HOVER_UP_ONLY | 82 | // HOVER_UP_ONLY |
83 | // LIMIT_MOTOR_UP | 83 | // LIMIT_MOTOR_UP |
84 | // LIMIT_ROLL_ONLY | 84 | // LIMIT_ROLL_ONLY |
85 | private VehicleFlag m_Hoverflags = (VehicleFlag)0; | 85 | private VehicleFlag m_Hoverflags = (VehicleFlag)0; |
86 | private Vector3 m_BlockingEndPoint = Vector3.Zero; | 86 | private Vector3 m_BlockingEndPoint = Vector3.Zero; |
87 | private Quaternion m_RollreferenceFrame = Quaternion.Identity; | 87 | private Quaternion m_RollreferenceFrame = Quaternion.Identity; |
88 | // Linear properties | 88 | // Linear properties |
89 | private Vector3 m_linearMotorDirection = Vector3.Zero; // velocity requested by LSL, decayed by time | 89 | private Vector3 m_linearMotorDirection = Vector3.Zero; // velocity requested by LSL, decayed by time |
90 | private Vector3 m_linearMotorDirectionLASTSET = Vector3.Zero; // velocity requested by LSL | 90 | private Vector3 m_linearMotorDirectionLASTSET = Vector3.Zero; // velocity requested by LSL |
91 | private Vector3 m_dir = Vector3.Zero; // velocity applied to body | 91 | private Vector3 m_dir = Vector3.Zero; // velocity applied to body |
92 | private Vector3 m_linearFrictionTimescale = Vector3.Zero; | 92 | private Vector3 m_linearFrictionTimescale = Vector3.Zero; |
93 | private float m_linearMotorDecayTimescale = 0; | 93 | private float m_linearMotorDecayTimescale = 0; |
94 | private float m_linearMotorTimescale = 0; | 94 | private float m_linearMotorTimescale = 0; |
@@ -98,14 +98,14 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
98 | // private Vector3 m_linearMotorOffset = Vector3.Zero; | 98 | // private Vector3 m_linearMotorOffset = Vector3.Zero; |
99 | 99 | ||
100 | //Angular properties | 100 | //Angular properties |
101 | private Vector3 m_angularMotorDirection = Vector3.Zero; // angular velocity requested by LSL motor | 101 | private Vector3 m_angularMotorDirection = Vector3.Zero; // angular velocity requested by LSL motor |
102 | private int m_angularMotorApply = 0; // application frame counter | 102 | private int m_angularMotorApply = 0; // application frame counter |
103 | private Vector3 m_angularMotorVelocity = Vector3.Zero; // current angular motor velocity | 103 | private Vector3 m_angularMotorVelocity = Vector3.Zero; // current angular motor velocity |
104 | private float m_angularMotorTimescale = 0; // motor angular velocity ramp up rate | 104 | private float m_angularMotorTimescale = 0; // motor angular velocity ramp up rate |
105 | private float m_angularMotorDecayTimescale = 0; // motor angular velocity decay rate | 105 | private float m_angularMotorDecayTimescale = 0; // motor angular velocity decay rate |
106 | private Vector3 m_angularFrictionTimescale = Vector3.Zero; // body angular velocity decay rate | 106 | private Vector3 m_angularFrictionTimescale = Vector3.Zero; // body angular velocity decay rate |
107 | private Vector3 m_lastAngularVelocity = Vector3.Zero; // what was last applied to body | 107 | private Vector3 m_lastAngularVelocity = Vector3.Zero; // what was last applied to body |
108 | // private Vector3 m_lastVertAttractor = Vector3.Zero; // what VA was last applied to body | 108 | // private Vector3 m_lastVertAttractor = Vector3.Zero; // what VA was last applied to body |
109 | 109 | ||
110 | //Deflection properties | 110 | //Deflection properties |
111 | // private float m_angularDeflectionEfficiency = 0; | 111 | // private float m_angularDeflectionEfficiency = 0; |
@@ -123,14 +123,14 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
123 | // private float m_VhoverEfficiency = 0f; | 123 | // private float m_VhoverEfficiency = 0f; |
124 | private float m_VhoverTimescale = 0f; | 124 | private float m_VhoverTimescale = 0f; |
125 | private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height | 125 | private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height |
126 | private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle. | 126 | private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle. |
127 | // Modifies gravity. Slider between -1 (double-gravity) and 1 (full anti-gravity) | 127 | // Modifies gravity. Slider between -1 (double-gravity) and 1 (full anti-gravity) |
128 | // KF: So far I have found no good method to combine a script-requested .Z velocity and gravity. | 128 | // KF: So far I have found no good method to combine a script-requested .Z velocity and gravity. |
129 | // Therefore only m_VehicleBuoyancy=1 (0g) will use the script-requested .Z velocity. | 129 | // Therefore only m_VehicleBuoyancy=1 (0g) will use the script-requested .Z velocity. |
130 | 130 | ||
131 | //Attractor properties | 131 | //Attractor properties |
132 | private float m_verticalAttractionEfficiency = 1.0f; // damped | 132 | private float m_verticalAttractionEfficiency = 1.0f; // damped |
133 | private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor. | 133 | private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor. |
134 | 134 | ||
135 | internal void ProcessFloatVehicleParam(Vehicle pParam, float pValue) | 135 | internal void ProcessFloatVehicleParam(Vehicle pParam, float pValue) |
136 | { | 136 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index eab4754..aa876ec 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -8192,38 +8192,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8192 | { | 8192 | { |
8193 | m_host.AddScriptLPS(1); | 8193 | m_host.AddScriptLPS(1); |
8194 | if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) | 8194 | if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) |
8195 | { | 8195 | { |
8196 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) | 8196 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) |
8197 | { | 8197 | { |
8198 | lock (m_host.TaskInventory) | 8198 | lock (m_host.TaskInventory) |
8199 | { | 8199 | { |
8200 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8200 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
8201 | { | 8201 | { |
8202 | if (inv.Value.Name == item) | 8202 | if (inv.Value.Name == item) |
8203 | { | 8203 | { |
8204 | switch (mask) | 8204 | switch (mask) |
8205 | { | 8205 | { |
8206 | case 0: | 8206 | case 0: |
8207 | inv.Value.BasePermissions = (uint)value; | 8207 | inv.Value.BasePermissions = (uint)value; |
8208 | break; | 8208 | break; |
8209 | case 1: | 8209 | case 1: |
8210 | inv.Value.CurrentPermissions = (uint)value; | 8210 | inv.Value.CurrentPermissions = (uint)value; |
8211 | break; | 8211 | break; |
8212 | case 2: | 8212 | case 2: |
8213 | inv.Value.GroupPermissions = (uint)value; | 8213 | inv.Value.GroupPermissions = (uint)value; |
8214 | break; | 8214 | break; |
8215 | case 3: | 8215 | case 3: |
8216 | inv.Value.EveryonePermissions = (uint)value; | 8216 | inv.Value.EveryonePermissions = (uint)value; |
8217 | break; | 8217 | break; |
8218 | case 4: | 8218 | case 4: |
8219 | inv.Value.NextPermissions = (uint)value; | 8219 | inv.Value.NextPermissions = (uint)value; |
8220 | break; | 8220 | break; |
8221 | } | 8221 | } |
8222 | } | 8222 | } |
8223 | } | 8223 | } |
8224 | } | 8224 | } |
8225 | } | 8225 | } |
8226 | } | 8226 | } |
8227 | } | 8227 | } |
8228 | 8228 | ||
8229 | public LSL_String llGetInventoryCreator(string item) | 8229 | public LSL_String llGetInventoryCreator(string item) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index c552b92..98e77c0 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -841,7 +841,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
841 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; | 841 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; |
842 | if (handlerObjectRemoved != null) | 842 | if (handlerObjectRemoved != null) |
843 | { | 843 | { |
844 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | 844 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); |
845 | handlerObjectRemoved(part.UUID); | 845 | handlerObjectRemoved(part.UUID); |
846 | } | 846 | } |
847 | 847 | ||
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index c7d5ff1..03d4d7a 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs | |||
@@ -197,7 +197,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
197 | if (!request.ContainsKey("PRINCIPAL")) | 197 | if (!request.ContainsKey("PRINCIPAL")) |
198 | return FailureResult(); | 198 | return FailureResult(); |
199 | 199 | ||
200 | if(m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString()))) | 200 | if (m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString()))) |
201 | result["RESULT"] = "True"; | 201 | result["RESULT"] = "True"; |
202 | else | 202 | else |
203 | result["RESULT"] = "False"; | 203 | result["RESULT"] = "False"; |
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index a91b632..b9723a8 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -81,12 +81,12 @@ namespace OpenSim.Services.AssetService | |||
81 | } | 81 | } |
82 | 82 | ||
83 | public AssetBase Get(string id) | 83 | public AssetBase Get(string id) |
84 | { | 84 | { |
85 | UUID assetID; | 85 | UUID assetID; |
86 | 86 | ||
87 | if (!UUID.TryParse(id, out assetID)) | 87 | if (!UUID.TryParse(id, out assetID)) |
88 | { | 88 | { |
89 | m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested sset id {0}", id); | 89 | m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested sset id {0}", id); |
90 | return null; | 90 | return null; |
91 | } | 91 | } |
92 | 92 | ||
diff --git a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs index 6d442b7..8e311d7 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Services.Connectors | |||
93 | } | 93 | } |
94 | 94 | ||
95 | public AssetBase Get(string id) | 95 | public AssetBase Get(string id) |
96 | { | 96 | { |
97 | string uri = m_ServerURI + "/assets/" + id; | 97 | string uri = m_ServerURI + "/assets/" + id; |
98 | 98 | ||
99 | AssetBase asset = null; | 99 | AssetBase asset = null; |