diff options
author | Charles Krinke | 2008-09-07 04:00:44 +0000 |
---|---|---|
committer | Charles Krinke | 2008-09-07 04:00:44 +0000 |
commit | 94195c4927575f55e2cb040c788ea839890732fc (patch) | |
tree | 125d2593d7788825a738d775eb6a3c747ac40d3e | |
parent | * minor: for now, print out the exception if logging into the initially selec... (diff) | |
download | opensim-SC-94195c4927575f55e2cb040c788ea839890732fc.zip opensim-SC-94195c4927575f55e2cb040c788ea839890732fc.tar.gz opensim-SC-94195c4927575f55e2cb040c788ea839890732fc.tar.bz2 opensim-SC-94195c4927575f55e2cb040c788ea839890732fc.tar.xz |
Clean up some of the nonsensical use of ScriptSleep
inside our LSL-C# wrapper subroutines.
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 57 |
1 files changed, 1 insertions, 56 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 8fc0ffb..55bdf07 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -1488,7 +1488,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1488 | { | 1488 | { |
1489 | m_host.AddScriptLPS(1); | 1489 | m_host.AddScriptLPS(1); |
1490 | SetTexture(m_host, texture, face); | 1490 | SetTexture(m_host, texture, face); |
1491 | // ScriptSleep(200); | ||
1492 | } | 1491 | } |
1493 | 1492 | ||
1494 | private void SetTexture(SceneObjectPart part, string texture, int face) | 1493 | private void SetTexture(SceneObjectPart part, string texture, int face) |
@@ -1533,7 +1532,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1533 | m_host.AddScriptLPS(1); | 1532 | m_host.AddScriptLPS(1); |
1534 | 1533 | ||
1535 | ScaleTexture(m_host, u, v, face); | 1534 | ScaleTexture(m_host, u, v, face); |
1536 | // ScriptSleep(200); | ||
1537 | } | 1535 | } |
1538 | 1536 | ||
1539 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1537 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
@@ -1569,7 +1567,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1569 | { | 1567 | { |
1570 | m_host.AddScriptLPS(1); | 1568 | m_host.AddScriptLPS(1); |
1571 | OffsetTexture(m_host, u, v, face); | 1569 | OffsetTexture(m_host, u, v, face); |
1572 | // ScriptSleep(200); | ||
1573 | } | 1570 | } |
1574 | 1571 | ||
1575 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1572 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
@@ -1605,7 +1602,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1605 | { | 1602 | { |
1606 | m_host.AddScriptLPS(1); | 1603 | m_host.AddScriptLPS(1); |
1607 | RotateTexture(m_host, rotation, face); | 1604 | RotateTexture(m_host, rotation, face); |
1608 | // ScriptSleep(200); | ||
1609 | } | 1605 | } |
1610 | 1606 | ||
1611 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | 1607 | private void RotateTexture(SceneObjectPart part, double rotation, int face) |
@@ -1657,10 +1653,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1657 | public void llSetPos(LSL_Types.Vector3 pos) | 1653 | public void llSetPos(LSL_Types.Vector3 pos) |
1658 | { | 1654 | { |
1659 | m_host.AddScriptLPS(1); | 1655 | m_host.AddScriptLPS(1); |
1660 | |||
1661 | SetPos(m_host, pos); | 1656 | SetPos(m_host, pos); |
1662 | |||
1663 | ScriptSleep(200); | ||
1664 | } | 1657 | } |
1665 | 1658 | ||
1666 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos) | 1659 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos) |
@@ -1710,10 +1703,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1710 | public void llSetRot(LSL_Types.Quaternion rot) | 1703 | public void llSetRot(LSL_Types.Quaternion rot) |
1711 | { | 1704 | { |
1712 | m_host.AddScriptLPS(1); | 1705 | m_host.AddScriptLPS(1); |
1713 | |||
1714 | SetRot(m_host, rot); | 1706 | SetRot(m_host, rot); |
1715 | |||
1716 | ScriptSleep(200); | ||
1717 | } | 1707 | } |
1718 | 1708 | ||
1719 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | 1709 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) |
@@ -1992,7 +1982,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1992 | { | 1982 | { |
1993 | m_host.AddScriptLPS(1); | 1983 | m_host.AddScriptLPS(1); |
1994 | m_host.PreloadSound(sound); | 1984 | m_host.PreloadSound(sound); |
1995 | // ScriptSleep(1000); | ||
1996 | } | 1985 | } |
1997 | 1986 | ||
1998 | /// <summary> | 1987 | /// <summary> |
@@ -2276,28 +2265,24 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2276 | { | 2265 | { |
2277 | m_host.AddScriptLPS(1); | 2266 | m_host.AddScriptLPS(1); |
2278 | Deprecated("llMakeExplosion"); | 2267 | Deprecated("llMakeExplosion"); |
2279 | // ScriptSleep(100); | ||
2280 | } | 2268 | } |
2281 | 2269 | ||
2282 | public void llMakeFountain() | 2270 | public void llMakeFountain() |
2283 | { | 2271 | { |
2284 | m_host.AddScriptLPS(1); | 2272 | m_host.AddScriptLPS(1); |
2285 | Deprecated("llMakeFountain"); | 2273 | Deprecated("llMakeFountain"); |
2286 | // ScriptSleep(100); | ||
2287 | } | 2274 | } |
2288 | 2275 | ||
2289 | public void llMakeSmoke() | 2276 | public void llMakeSmoke() |
2290 | { | 2277 | { |
2291 | m_host.AddScriptLPS(1); | 2278 | m_host.AddScriptLPS(1); |
2292 | Deprecated("llMakeSmoke"); | 2279 | Deprecated("llMakeSmoke"); |
2293 | // ScriptSleep(100); | ||
2294 | } | 2280 | } |
2295 | 2281 | ||
2296 | public void llMakeFire() | 2282 | public void llMakeFire() |
2297 | { | 2283 | { |
2298 | m_host.AddScriptLPS(1); | 2284 | m_host.AddScriptLPS(1); |
2299 | Deprecated("llMakeFire"); | 2285 | Deprecated("llMakeFire"); |
2300 | // ScriptSleep(100); | ||
2301 | } | 2286 | } |
2302 | 2287 | ||
2303 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) | 2288 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) |
@@ -2354,7 +2339,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2354 | found = true; | 2339 | found = true; |
2355 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) | 2340 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) |
2356 | ScriptSleep((int)((groupmass * velmag) / 10)); | 2341 | ScriptSleep((int)((groupmass * velmag) / 10)); |
2357 | // ScriptSleep(100); | ||
2358 | break; | 2342 | break; |
2359 | } | 2343 | } |
2360 | } | 2344 | } |
@@ -2537,7 +2521,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2537 | return; | 2521 | return; |
2538 | 2522 | ||
2539 | emailModule.SendEmail(m_host.UUID, address, subject, message); | 2523 | emailModule.SendEmail(m_host.UUID, address, subject, message); |
2540 | // ScriptSleep(20000); | ||
2541 | } | 2524 | } |
2542 | 2525 | ||
2543 | public void llGetNextEmail(string address, string subject) | 2526 | public void llGetNextEmail(string address, string subject) |
@@ -2979,7 +2962,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2979 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); | 2962 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); |
2980 | parentPrim.GetProperties(client); | 2963 | parentPrim.GetProperties(client); |
2981 | 2964 | ||
2982 | ScriptSleep(1000); | 2965 | ScriptSleep(500); |
2983 | } | 2966 | } |
2984 | 2967 | ||
2985 | public void llBreakLink(int linknum) | 2968 | public void llBreakLink(int linknum) |
@@ -3141,7 +3124,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3141 | // destination is an object | 3124 | // destination is an object |
3142 | World.MoveTaskInventoryItem(destId, m_host, objId); | 3125 | World.MoveTaskInventoryItem(destId, m_host, objId); |
3143 | } | 3126 | } |
3144 | // ScriptSleep(3000); | ||
3145 | } | 3127 | } |
3146 | 3128 | ||
3147 | public void llRemoveInventory(string name) | 3129 | public void llRemoveInventory(string name) |
@@ -3180,7 +3162,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3180 | { | 3162 | { |
3181 | m_host.AddScriptLPS(1); | 3163 | m_host.AddScriptLPS(1); |
3182 | NotImplemented("llRequestAgentData"); | 3164 | NotImplemented("llRequestAgentData"); |
3183 | // ScriptSleep(100); | ||
3184 | return String.Empty; | 3165 | return String.Empty; |
3185 | } | 3166 | } |
3186 | 3167 | ||
@@ -3214,12 +3195,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3214 | m_Dataserver.DataserverReply(i.ToString(), | 3195 | m_Dataserver.DataserverReply(i.ToString(), |
3215 | reply); | 3196 | reply); |
3216 | }, false); | 3197 | }, false); |
3217 | |||
3218 | // ScriptSleep(1000); | ||
3219 | return tid.ToString(); | 3198 | return tid.ToString(); |
3220 | } | 3199 | } |
3221 | } | 3200 | } |
3222 | // ScriptSleep(1000); | ||
3223 | return String.Empty; | 3201 | return String.Empty; |
3224 | } | 3202 | } |
3225 | 3203 | ||
@@ -4439,7 +4417,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4439 | { | 4417 | { |
4440 | m_host.AddScriptLPS(1); | 4418 | m_host.AddScriptLPS(1); |
4441 | m_host.AdjustSoundGain(volume); | 4419 | m_host.AdjustSoundGain(volume); |
4442 | // ScriptSleep(100); | ||
4443 | } | 4420 | } |
4444 | 4421 | ||
4445 | public void llSetSoundQueueing(int queue) | 4422 | public void llSetSoundQueueing(int queue) |
@@ -5043,7 +5020,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5043 | land.ParcelAccessList.Add(entry); | 5020 | land.ParcelAccessList.Add(entry); |
5044 | } | 5021 | } |
5045 | } | 5022 | } |
5046 | // ScriptSleep(100); | ||
5047 | } | 5023 | } |
5048 | 5024 | ||
5049 | public void llSetTouchText(string text) | 5025 | public void llSetTouchText(string text) |
@@ -5131,7 +5107,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5131 | buts[i] = buttons.Data[i].ToString(); | 5107 | buts[i] = buttons.Data[i].ToString(); |
5132 | } | 5108 | } |
5133 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 5109 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
5134 | // ScriptSleep(1000); | ||
5135 | } | 5110 | } |
5136 | 5111 | ||
5137 | public void llVolumeDetect(int detect) | 5112 | public void llVolumeDetect(int detect) |
@@ -5206,7 +5181,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5206 | { | 5181 | { |
5207 | m_host.AddScriptLPS(1); | 5182 | m_host.AddScriptLPS(1); |
5208 | Deprecated("llRemoteLoadScript"); | 5183 | Deprecated("llRemoteLoadScript"); |
5209 | // ScriptSleep(3000); | ||
5210 | } | 5184 | } |
5211 | 5185 | ||
5212 | public void llSetRemoteScriptAccessPin(int pin) | 5186 | public void llSetRemoteScriptAccessPin(int pin) |
@@ -5257,8 +5231,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5257 | 5231 | ||
5258 | // the rest of the permission checks are done in RezScript, so check the pin there as well | 5232 | // the rest of the permission checks are done in RezScript, so check the pin there as well |
5259 | World.RezScript(srcId, m_host, destId, pin, running, start_param); | 5233 | World.RezScript(srcId, m_host, destId, pin, running, start_param); |
5260 | // this will cause the delay even if the script pin or permissions were wrong - seems ok | ||
5261 | ScriptSleep(3000); | ||
5262 | } | 5234 | } |
5263 | 5235 | ||
5264 | public void llOpenRemoteDataChannel() | 5236 | public void llOpenRemoteDataChannel() |
@@ -5271,14 +5243,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5271 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 5243 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
5272 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); | 5244 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); |
5273 | } | 5245 | } |
5274 | // ScriptSleep(1000); | ||
5275 | } | 5246 | } |
5276 | 5247 | ||
5277 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | 5248 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) |
5278 | { | 5249 | { |
5279 | m_host.AddScriptLPS(1); | 5250 | m_host.AddScriptLPS(1); |
5280 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5251 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5281 | // ScriptSleep(3000); | ||
5282 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); | 5252 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); |
5283 | } | 5253 | } |
5284 | 5254 | ||
@@ -5287,7 +5257,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5287 | m_host.AddScriptLPS(1); | 5257 | m_host.AddScriptLPS(1); |
5288 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5258 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5289 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); | 5259 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); |
5290 | // ScriptSleep(3000); | ||
5291 | } | 5260 | } |
5292 | 5261 | ||
5293 | public void llCloseRemoteDataChannel(string channel) | 5262 | public void llCloseRemoteDataChannel(string channel) |
@@ -5295,7 +5264,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5295 | m_host.AddScriptLPS(1); | 5264 | m_host.AddScriptLPS(1); |
5296 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5265 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5297 | xmlrpcMod.CloseXMLRPCChannel(channel); | 5266 | xmlrpcMod.CloseXMLRPCChannel(channel); |
5298 | // ScriptSleep(1000); | ||
5299 | } | 5267 | } |
5300 | 5268 | ||
5301 | public string llMD5String(string src, int nonce) | 5269 | public string llMD5String(string src, int nonce) |
@@ -5989,7 +5957,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5989 | { | 5957 | { |
5990 | m_host.AddScriptLPS(1); | 5958 | m_host.AddScriptLPS(1); |
5991 | Deprecated("llXorBase64Strings"); | 5959 | Deprecated("llXorBase64Strings"); |
5992 | // ScriptSleep(300); | ||
5993 | } | 5960 | } |
5994 | 5961 | ||
5995 | public void llRemoteDataSetRegion() | 5962 | public void llRemoteDataSetRegion() |
@@ -6038,7 +6005,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6038 | return; | 6005 | return; |
6039 | } | 6006 | } |
6040 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | 6007 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); |
6041 | // ScriptSleep(2000); | ||
6042 | } | 6008 | } |
6043 | 6009 | ||
6044 | public void osSetParcelMediaURL(string url) | 6010 | public void osSetParcelMediaURL(string url) |
@@ -6710,7 +6676,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6710 | { | 6676 | { |
6711 | m_host.AddScriptLPS(1); | 6677 | m_host.AddScriptLPS(1); |
6712 | m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 6678 | m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
6713 | // ScriptSleep(200); | ||
6714 | } | 6679 | } |
6715 | 6680 | ||
6716 | // <summary> | 6681 | // <summary> |
@@ -7031,7 +6996,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7031 | case 5: // DATA_SIM_POS | 6996 | case 5: // DATA_SIM_POS |
7032 | if (info == null) | 6997 | if (info == null) |
7033 | { | 6998 | { |
7034 | // ScriptSleep(1000); | ||
7035 | return UUID.Zero.ToString(); | 6999 | return UUID.Zero.ToString(); |
7036 | } | 7000 | } |
7037 | reply = new LSL_Types.Vector3( | 7001 | reply = new LSL_Types.Vector3( |
@@ -7048,7 +7012,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7048 | case 7: // DATA_SIM_RATING | 7012 | case 7: // DATA_SIM_RATING |
7049 | if (info == null) | 7013 | if (info == null) |
7050 | { | 7014 | { |
7051 | // ScriptSleep(1000); | ||
7052 | return UUID.Zero.ToString(); | 7015 | return UUID.Zero.ToString(); |
7053 | } | 7016 | } |
7054 | int access = info.RegionSettings.Maturity; | 7017 | int access = info.RegionSettings.Maturity; |
@@ -7063,7 +7026,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7063 | reply = m_ScriptEngine.World.GetSimulatorVersion(); | 7026 | reply = m_ScriptEngine.World.GetSimulatorVersion(); |
7064 | break; | 7027 | break; |
7065 | default: | 7028 | default: |
7066 | // ScriptSleep(1000); | ||
7067 | return UUID.Zero.ToString(); // Raise no event | 7029 | return UUID.Zero.ToString(); // Raise no event |
7068 | } | 7030 | } |
7069 | UUID rq = UUID.Random(); | 7031 | UUID rq = UUID.Random(); |
@@ -7074,7 +7036,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7074 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 7036 | m_ScriptEngine.m_ASYNCLSLCommandManager. |
7075 | m_Dataserver.DataserverReply(rq.ToString(), reply); | 7037 | m_Dataserver.DataserverReply(rq.ToString(), reply); |
7076 | 7038 | ||
7077 | // ScriptSleep(1000); | ||
7078 | return tid.ToString(); | 7039 | return tid.ToString(); |
7079 | } | 7040 | } |
7080 | catch(Exception e) | 7041 | catch(Exception e) |
@@ -7189,7 +7150,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7189 | UUID avatarId = new UUID(avatar_id); | 7150 | UUID avatarId = new UUID(avatar_id); |
7190 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 7151 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
7191 | url); | 7152 | url); |
7192 | // ScriptSleep(10000); | ||
7193 | } | 7153 | } |
7194 | 7154 | ||
7195 | public void llParcelMediaCommandList(LSL_Types.list commandList) | 7155 | public void llParcelMediaCommandList(LSL_Types.list commandList) |
@@ -7313,7 +7273,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7313 | 7273 | ||
7314 | } | 7274 | } |
7315 | } | 7275 | } |
7316 | // ScriptSleep(2000); | ||
7317 | return list; | 7276 | return list; |
7318 | } | 7277 | } |
7319 | 7278 | ||
@@ -7322,7 +7281,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7322 | m_host.AddScriptLPS(1); | 7281 | m_host.AddScriptLPS(1); |
7323 | Int64 tmp = 0; | 7282 | Int64 tmp = 0; |
7324 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | 7283 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); |
7325 | // ScriptSleep(1000); | ||
7326 | return Convert.ToInt32(tmp); | 7284 | return Convert.ToInt32(tmp); |
7327 | } | 7285 | } |
7328 | 7286 | ||
@@ -7391,14 +7349,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7391 | { | 7349 | { |
7392 | m_host.AddScriptLPS(1); | 7350 | m_host.AddScriptLPS(1); |
7393 | NotImplemented("llSetPrimURL"); | 7351 | NotImplemented("llSetPrimURL"); |
7394 | // ScriptSleep(2000); | ||
7395 | } | 7352 | } |
7396 | 7353 | ||
7397 | public void llRefreshPrimURL() | 7354 | public void llRefreshPrimURL() |
7398 | { | 7355 | { |
7399 | m_host.AddScriptLPS(1); | 7356 | m_host.AddScriptLPS(1); |
7400 | NotImplemented("llRefreshPrimURL"); | 7357 | NotImplemented("llRefreshPrimURL"); |
7401 | // ScriptSleep(20000); | ||
7402 | } | 7358 | } |
7403 | 7359 | ||
7404 | public string llEscapeURL(string url) | 7360 | public string llEscapeURL(string url) |
@@ -7431,7 +7387,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7431 | { | 7387 | { |
7432 | m_host.AddScriptLPS(1); | 7388 | m_host.AddScriptLPS(1); |
7433 | NotImplemented("llMapDestination"); | 7389 | NotImplemented("llMapDestination"); |
7434 | // ScriptSleep(1000); | ||
7435 | } | 7390 | } |
7436 | 7391 | ||
7437 | public void llAddToLandBanList(string avatar, double hours) | 7392 | public void llAddToLandBanList(string avatar, double hours) |
@@ -7450,7 +7405,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7450 | land.ParcelAccessList.Add(entry); | 7405 | land.ParcelAccessList.Add(entry); |
7451 | } | 7406 | } |
7452 | } | 7407 | } |
7453 | // ScriptSleep(100); | ||
7454 | } | 7408 | } |
7455 | 7409 | ||
7456 | public void llRemoveFromLandPassList(string avatar) | 7410 | public void llRemoveFromLandPassList(string avatar) |
@@ -7472,7 +7426,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7472 | } | 7426 | } |
7473 | } | 7427 | } |
7474 | } | 7428 | } |
7475 | // ScriptSleep(100); | ||
7476 | } | 7429 | } |
7477 | 7430 | ||
7478 | public void llRemoveFromLandBanList(string avatar) | 7431 | public void llRemoveFromLandBanList(string avatar) |
@@ -7494,7 +7447,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7494 | } | 7447 | } |
7495 | } | 7448 | } |
7496 | } | 7449 | } |
7497 | // ScriptSleep(100); | ||
7498 | } | 7450 | } |
7499 | 7451 | ||
7500 | public void llSetCameraParams(LSL_Types.list rules) | 7452 | public void llSetCameraParams(LSL_Types.list rules) |
@@ -7702,7 +7654,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7702 | } | 7654 | } |
7703 | } | 7655 | } |
7704 | } | 7656 | } |
7705 | // ScriptSleep(100); | ||
7706 | } | 7657 | } |
7707 | 7658 | ||
7708 | public void llResetLandPassList() | 7659 | public void llResetLandPassList() |
@@ -7719,7 +7670,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7719 | } | 7670 | } |
7720 | } | 7671 | } |
7721 | } | 7672 | } |
7722 | // ScriptSleep(100); | ||
7723 | } | 7673 | } |
7724 | 7674 | ||
7725 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) | 7675 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) |
@@ -7798,7 +7748,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7798 | ret.Add(d.Value); | 7748 | ret.Add(d.Value); |
7799 | } | 7749 | } |
7800 | } | 7750 | } |
7801 | // ScriptSleep(2000); | ||
7802 | return ret; | 7751 | return ret; |
7803 | } | 7752 | } |
7804 | 7753 | ||
@@ -7895,7 +7844,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7895 | return; | 7844 | return; |
7896 | 7845 | ||
7897 | SetTexture(part, texture, face); | 7846 | SetTexture(part, texture, face); |
7898 | // ScriptSleep(200); | ||
7899 | } | 7847 | } |
7900 | 7848 | ||
7901 | public string llStringTrim(string src, int type) | 7849 | public string llStringTrim(string src, int type) |
@@ -8039,7 +7987,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
8039 | { | 7987 | { |
8040 | return 0; | 7988 | return 0; |
8041 | } | 7989 | } |
8042 | // ScriptSleep(100); | ||
8043 | } | 7990 | } |
8044 | 7991 | ||
8045 | public string llGetNotecardLine(string name, int line) | 7992 | public string llGetNotecardLine(string name, int line) |
@@ -8057,12 +8004,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
8057 | (line >= 0) && | 8004 | (line >= 0) && |
8058 | (line < notecardLines.Length)) | 8005 | (line < notecardLines.Length)) |
8059 | { | 8006 | { |
8060 | // ScriptSleep(100); | ||
8061 | return notecardLines[line]; | 8007 | return notecardLines[line]; |
8062 | } | 8008 | } |
8063 | else | 8009 | else |
8064 | { | 8010 | { |
8065 | // ScriptSleep(100); | ||
8066 | return String.Empty; | 8011 | return String.Empty; |
8067 | } | 8012 | } |
8068 | } | 8013 | } |