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authorMW2007-08-25 20:50:32 +0000
committerMW2007-08-25 20:50:32 +0000
commit2fd0e53425e0ae3964719c097aef33562e222af7 (patch)
tree3b686a032050e899dc2c75ede9d5988334d40872
parentApplied dalien's "show users" patch (diff)
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Applied dalien's libsl login patch (should now allow libsl clients to once again login to opensim) [Seems I was the one who broke it...sorry ]
-rw-r--r--OpenSim/Framework/UserManager/LoginService.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/UserManager/LoginService.cs b/OpenSim/Framework/UserManager/LoginService.cs
index b75c4fb..e50c65c 100644
--- a/OpenSim/Framework/UserManager/LoginService.cs
+++ b/OpenSim/Framework/UserManager/LoginService.cs
@@ -223,8 +223,8 @@ namespace OpenSim.Framework.UserManagement
223 Hashtable TempHash = new Hashtable(); 223 Hashtable TempHash = new Hashtable();
224 TempHash["name"] = "OpenSim Library"; 224 TempHash["name"] = "OpenSim Library";
225 TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated(); 225 TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated();
226 TempHash["version"] = "1"; 226 TempHash["version"] = 1;
227 TempHash["type_default"] = "-1"; 227 TempHash["type_default"] = -1;
228 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; 228 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
229 ArrayList temp = new ArrayList(); 229 ArrayList temp = new ArrayList();
230 temp.Add(TempHash); 230 temp.Add(TempHash);
@@ -232,8 +232,8 @@ namespace OpenSim.Framework.UserManagement
232 TempHash = new Hashtable(); 232 TempHash = new Hashtable();
233 TempHash["name"] = "Texture Library"; 233 TempHash["name"] = "Texture Library";
234 TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000"; 234 TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000";
235 TempHash["version"] = "1"; 235 TempHash["version"] = 1;
236 TempHash["type_default"] = "-1"; 236 TempHash["type_default"] = -1;
237 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001"; 237 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001";
238 temp.Add(TempHash); 238 temp.Add(TempHash);
239 return temp; 239 return temp;