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authorCharles Krinke2008-02-18 03:25:14 +0000
committerCharles Krinke2008-02-18 03:25:14 +0000
commit2c81e18fc33c12b3adcd4559b88d385779c7be6f (patch)
tree38607fed0f892e0356ba1981bf8458562a419873
parentThank you very much, Hashbox for: (diff)
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Thank you very much Ahzzmandius for adding the support
to purge the avatars inventory "Trash" folder using the bizarre tortoiseSVN method of diff/patch.
-rw-r--r--OpenSim/Framework/IClientAPI.cs8
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs22
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs45
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs2
5 files changed, 79 insertions, 0 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index b9ad348..bdddc33 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -384,6 +384,12 @@ namespace OpenSim.Framework
384 public delegate void MoveInventoryItem( 384 public delegate void MoveInventoryItem(
385 IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, string newName); 385 IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, string newName);
386 386
387 public delegate void RemoveInventoryItem(
388 IClientAPI remoteClient, LLUUID itemID);
389
390 public delegate void RemoveInventoryFolder(
391 IClientAPI remoteClient, LLUUID folderID);
392
387 public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID); 393 public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID);
388 394
389 public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); 395 public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID);
@@ -484,6 +490,8 @@ namespace OpenSim.Framework
484 event UpdateInventoryItem OnUpdateInventoryItem; 490 event UpdateInventoryItem OnUpdateInventoryItem;
485 event CopyInventoryItem OnCopyInventoryItem; 491 event CopyInventoryItem OnCopyInventoryItem;
486 event MoveInventoryItem OnMoveInventoryItem; 492 event MoveInventoryItem OnMoveInventoryItem;
493 event RemoveInventoryFolder OnRemoveInventoryFolder;
494 event RemoveInventoryItem OnRemoveInventoryItem;
487 event UDPAssetUploadRequest OnAssetUploadRequest; 495 event UDPAssetUploadRequest OnAssetUploadRequest;
488 event XferReceive OnXferReceive; 496 event XferReceive OnXferReceive;
489 event RequestXfer OnRequestXfer; 497 event RequestXfer OnRequestXfer;
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 4d00c5b..c9a71bd 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -570,6 +570,8 @@ namespace OpenSim.Region.ClientStack
570 public event UpdateInventoryItem OnUpdateInventoryItem; 570 public event UpdateInventoryItem OnUpdateInventoryItem;
571 public event CopyInventoryItem OnCopyInventoryItem; 571 public event CopyInventoryItem OnCopyInventoryItem;
572 public event MoveInventoryItem OnMoveInventoryItem; 572 public event MoveInventoryItem OnMoveInventoryItem;
573 public event RemoveInventoryItem OnRemoveInventoryItem;
574 public event RemoveInventoryFolder OnRemoveInventoryFolder;
573 public event UDPAssetUploadRequest OnAssetUploadRequest; 575 public event UDPAssetUploadRequest OnAssetUploadRequest;
574 public event XferReceive OnXferReceive; 576 public event XferReceive OnXferReceive;
575 public event RequestXfer OnRequestXfer; 577 public event RequestXfer OnRequestXfer;
@@ -3373,6 +3375,26 @@ namespace OpenSim.Region.ClientStack
3373 } 3375 }
3374 } 3376 }
3375 break; 3377 break;
3378 case PacketType.RemoveInventoryItem:
3379 RemoveInventoryItemPacket removeItem = (RemoveInventoryItemPacket)Pack;
3380 if (OnRemoveInventoryItem != null)
3381 {
3382 foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData)
3383 {
3384 OnRemoveInventoryItem(this, datablock.ItemID);
3385 }
3386 }
3387 break;
3388 case PacketType.RemoveInventoryFolder:
3389 RemoveInventoryFolderPacket removeFolder = (RemoveInventoryFolderPacket)Pack;
3390 if (OnRemoveInventoryFolder != null)
3391 {
3392 foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData)
3393 {
3394 OnRemoveInventoryFolder(this, datablock.FolderID);
3395 }
3396 }
3397 break;
3376 case PacketType.RequestTaskInventory: 3398 case PacketType.RequestTaskInventory:
3377 RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; 3399 RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
3378 if (OnRequestTaskInventory != null) 3400 if (OnRequestTaskInventory != null)
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 2212216..13fa009 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -476,6 +476,51 @@ namespace OpenSim.Region.Environment.Scenes
476 } 476 }
477 } 477 }
478 478
479 private void RemoveInventoryItem(IClientAPI remoteClient, LLUUID itemID)
480 {
481 CachedUserInfo userInfo
482 = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);
483 if (userInfo == null)
484 {
485 m_log.Error("[AGENTINVENTORY]: Failed to find user " + remoteClient.AgentId.ToString());
486 return;
487 }
488
489 // is going through the root folder really the best way?
490 // this triggers a tree walk to find and remove the item. 8-(
491 // since this only happens in Trash (in theory) shouldn't we grab
492 // the trash folder directly instead of RootFolder?
493 if (userInfo.RootFolder != null)
494 {
495 InventoryItemBase item = userInfo.RootFolder.HasItem(itemID);
496 if (item != null)
497 {
498 userInfo.DeleteItem(remoteClient.AgentId, item);
499 }
500 }
501 }
502
503 private void RemoveInventoryFolder(IClientAPI remoteClient, LLUUID folderID)
504 {
505 CachedUserInfo userInfo
506 = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);
507 if (userInfo == null)
508 {
509 m_log.Error("[AGENTINVENTORY]: Failed to find user " + remoteClient.AgentId.ToString());
510 return;
511 }
512
513 if (userInfo.RootFolder != null)
514 {
515 InventoryItemBase folder = userInfo.RootFolder.HasItem(folderID);
516 if (folder != null)
517 {
518 // doesn't work just yet, commented out. WIll fix in next patch.
519 // userInfo.DeleteItem(remoteClient.AgentId, folder);
520 }
521 }
522 }
523
479 private SceneObjectGroup GetGroupByPrim(uint localID) 524 private SceneObjectGroup GetGroupByPrim(uint localID)
480 { 525 {
481 List<EntityBase> EntitieList = GetEntities(); 526 List<EntityBase> EntitieList = GetEntities();
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index d3b051f..7af3f5b 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1397,6 +1397,8 @@ namespace OpenSim.Region.Environment.Scenes
1397 client.OnUpdateInventoryItem += UpdateInventoryItemAsset; 1397 client.OnUpdateInventoryItem += UpdateInventoryItemAsset;
1398 client.OnCopyInventoryItem += CopyInventoryItem; 1398 client.OnCopyInventoryItem += CopyInventoryItem;
1399 client.OnMoveInventoryItem += MoveInventoryItem; 1399 client.OnMoveInventoryItem += MoveInventoryItem;
1400 client.OnRemoveInventoryItem += RemoveInventoryItem;
1401 client.OnRemoveInventoryFolder += RemoveInventoryFolder;
1400 // client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest; 1402 // client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest;
1401 // client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer; 1403 // client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer;
1402 client.OnRezScript += RezScript; 1404 client.OnRezScript += RezScript;
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 2599e61..0258c61 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -112,6 +112,8 @@ namespace SimpleApp
112 public event CreateInventoryFolder OnCreateNewInventoryFolder; 112 public event CreateInventoryFolder OnCreateNewInventoryFolder;
113 public event UpdateInventoryFolder OnUpdateInventoryFolder; 113 public event UpdateInventoryFolder OnUpdateInventoryFolder;
114 public event MoveInventoryFolder OnMoveInventoryFolder; 114 public event MoveInventoryFolder OnMoveInventoryFolder;
115 public event RemoveInventoryFolder OnRemoveInventoryFolder;
116 public event RemoveInventoryItem OnRemoveInventoryItem;
115 public event FetchInventoryDescendents OnFetchInventoryDescendents; 117 public event FetchInventoryDescendents OnFetchInventoryDescendents;
116 public event PurgeInventoryDescendents OnPurgeInventoryDescendents; 118 public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
117 public event FetchInventory OnFetchInventory; 119 public event FetchInventory OnFetchInventory;