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authorMW2007-05-30 18:56:23 +0000
committerMW2007-05-30 18:56:23 +0000
commit1aab2d7427da95e433cf620af439224db9e02fdd (patch)
treefa7f7001e73447c69f0dd6483edfb9f5b42e483e
parentWe have successful login! (diff)
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Seems our avatar was a bit overexcited about existing and stayed about 5 miles above the ground, so time for them to come back down to earth a bit (ie now your avatar is only slightly above ground level)
-rw-r--r--OpenSim/OpenSim.World/Avatar.Update.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.World/Avatar.Update.cs b/OpenSim/OpenSim.World/Avatar.Update.cs
index 9a5e06c..c8d92ec 100644
--- a/OpenSim/OpenSim.World/Avatar.Update.cs
+++ b/OpenSim/OpenSim.World/Avatar.Update.cs
@@ -29,7 +29,7 @@ namespace OpenSim.world
29 public void SendInitialPosition() 29 public void SendInitialPosition()
30 { 30 {
31 Console.WriteLine("sending initial Avatar data"); 31 Console.WriteLine("sending initial Avatar data");
32 this.ControllingClient.SendAvatarData(this.regionData, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 100)); 32 this.ControllingClient.SendAvatarData(this.regionData, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60));
33 } 33 }
34 34
35 public void SendOurAppearance() 35 public void SendOurAppearance()