diff options
author | Justin Clarke Casey | 2008-05-03 18:01:38 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-05-03 18:01:38 +0000 |
commit | f5609ba452ba019d2e84643a69c4776c9ec8af66 (patch) | |
tree | 435b444fb1126e5e54ad524e4b02503e592f9c23 | |
parent | *Moved EstateManager into a region module (diff) | |
download | opensim-SC-f5609ba452ba019d2e84643a69c4776c9ec8af66.zip opensim-SC-f5609ba452ba019d2e84643a69c4776c9ec8af66.tar.gz opensim-SC-f5609ba452ba019d2e84643a69c4776c9ec8af66.tar.bz2 opensim-SC-f5609ba452ba019d2e84643a69c4776c9ec8af66.tar.xz |
* Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()
* Remove old framework asset transactions files which were region modularized
5 files changed, 8 insertions, 771 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AgentAssetTransactions.cs b/OpenSim/Framework/Communications/Cache/AgentAssetTransactions.cs deleted file mode 100644 index 8ab958a..0000000 --- a/OpenSim/Framework/Communications/Cache/AgentAssetTransactions.cs +++ /dev/null | |||
@@ -1,558 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | //moved to a module, left here until the module is found to have no problems | ||
29 | /* | ||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Region.Capabilities; | ||
37 | |||
38 | namespace OpenSim.Framework.Communications.Cache | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Manage asset transactions for a single agent. | ||
42 | /// </summary> | ||
43 | public class AgentAssetTransactions | ||
44 | { | ||
45 | private static readonly log4net.ILog m_log | ||
46 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | // Fields | ||
49 | public List<AssetCapsUploader> CapsUploaders = new List<AssetCapsUploader>(); | ||
50 | public List<NoteCardCapsUpdate> NotecardUpdaters = new List<NoteCardCapsUpdate>(); | ||
51 | public LLUUID UserID; | ||
52 | public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>(); | ||
53 | public AgentAssetTransactionsManager Manager; | ||
54 | private bool m_dumpAssetsToFile; | ||
55 | |||
56 | // Methods | ||
57 | public AgentAssetTransactions(LLUUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile) | ||
58 | { | ||
59 | UserID = agentID; | ||
60 | Manager = manager; | ||
61 | m_dumpAssetsToFile = dumpAssetsToFile; | ||
62 | } | ||
63 | |||
64 | public AssetCapsUploader RequestCapsUploader() | ||
65 | { | ||
66 | AssetCapsUploader uploader = new AssetCapsUploader(); | ||
67 | CapsUploaders.Add(uploader); | ||
68 | return uploader; | ||
69 | } | ||
70 | |||
71 | public NoteCardCapsUpdate RequestNoteCardUpdater() | ||
72 | { | ||
73 | NoteCardCapsUpdate update = new NoteCardCapsUpdate(); | ||
74 | NotecardUpdaters.Add(update); | ||
75 | return update; | ||
76 | } | ||
77 | |||
78 | public AssetXferUploader RequestXferUploader(LLUUID transactionID) | ||
79 | { | ||
80 | if (!XferUploaders.ContainsKey(transactionID)) | ||
81 | { | ||
82 | AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile); | ||
83 | |||
84 | lock (XferUploaders) | ||
85 | { | ||
86 | XferUploaders.Add(transactionID, uploader); | ||
87 | } | ||
88 | |||
89 | return uploader; | ||
90 | } | ||
91 | return null; | ||
92 | } | ||
93 | |||
94 | public void HandleXfer(ulong xferID, uint packetID, byte[] data) | ||
95 | { | ||
96 | AssetXferUploader uploaderFound = null; | ||
97 | |||
98 | lock (XferUploaders) | ||
99 | { | ||
100 | foreach (AssetXferUploader uploader in XferUploaders.Values) | ||
101 | { | ||
102 | if (uploader.XferID == xferID) | ||
103 | { | ||
104 | if (uploader.HandleXferPacket(xferID, packetID, data)) | ||
105 | { | ||
106 | uploaderFound = uploader; | ||
107 | } | ||
108 | |||
109 | break; | ||
110 | } | ||
111 | } | ||
112 | |||
113 | // Remove the uploader once the uploader is complete | ||
114 | //[don't think we can be sure a upload has finished from here, uploads are multi part things] | ||
115 | // [or maybe we can if we do more checking like data lenght checks] | ||
116 | if (uploaderFound != null) | ||
117 | { | ||
118 | // m_log.InfoFormat( | ||
119 | // "[ASSET TRANSACTIONS] Removing asset xfer uploader with transfer id {0}, transaction {1}", | ||
120 | // xferID, uploaderFound.TransactionID); | ||
121 | |||
122 | // XferUploaders.Remove(uploaderFound.TransactionID); | ||
123 | |||
124 | //m_log.InfoFormat("[ASSET TRANSACTIONS] Current uploaders: {0}", XferUploaders.Count); | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | |||
129 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | ||
130 | uint callbackID, string description, string name, sbyte invType, | ||
131 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
132 | { | ||
133 | if (XferUploaders.ContainsKey(transactionID)) | ||
134 | { | ||
135 | XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID, | ||
136 | callbackID, description, name, invType, type, | ||
137 | wearableType, nextOwnerMask); | ||
138 | } | ||
139 | } | ||
140 | |||
141 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, | ||
142 | InventoryItemBase item) | ||
143 | { | ||
144 | if (XferUploaders.ContainsKey(transactionID)) | ||
145 | { | ||
146 | XferUploaders[transactionID].RequestUpdateInventoryItem(remoteClient, transactionID, item); | ||
147 | } | ||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// Get an uploaded asset. If the data is successfully retrieved, the transaction will be removed. | ||
152 | /// </summary> | ||
153 | /// <param name="transactionID"></param> | ||
154 | /// <returns>The asset if the upload has completed, null if it has not.</returns> | ||
155 | public AssetBase GetTransactionAsset(LLUUID transactionID) | ||
156 | { | ||
157 | if (XferUploaders.ContainsKey(transactionID)) | ||
158 | { | ||
159 | AssetXferUploader uploader = XferUploaders[transactionID]; | ||
160 | AssetBase asset = uploader.GetAssetData(); | ||
161 | |||
162 | lock (XferUploaders) | ||
163 | { | ||
164 | XferUploaders.Remove(transactionID); | ||
165 | } | ||
166 | |||
167 | return asset; | ||
168 | } | ||
169 | |||
170 | return null; | ||
171 | } | ||
172 | |||
173 | // Nested Types | ||
174 | public class AssetXferUploader | ||
175 | { | ||
176 | // Fields | ||
177 | public bool AddToInventory; | ||
178 | public AssetBase Asset; | ||
179 | public LLUUID InventFolder = LLUUID.Zero; | ||
180 | private IClientAPI ourClient; | ||
181 | public LLUUID TransactionID = LLUUID.Zero; | ||
182 | public bool UploadComplete; | ||
183 | public ulong XferID; | ||
184 | private string m_name = String.Empty; | ||
185 | private string m_description = String.Empty; | ||
186 | private sbyte type = 0; | ||
187 | private sbyte invType = 0; | ||
188 | private uint nextPerm = 0; | ||
189 | private bool m_finished = false; | ||
190 | private bool m_createItem = false; | ||
191 | private AgentAssetTransactions m_userTransactions; | ||
192 | private bool m_storeLocal; | ||
193 | private bool m_dumpAssetToFile; | ||
194 | |||
195 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) | ||
196 | { | ||
197 | m_userTransactions = transactions; | ||
198 | m_dumpAssetToFile = dumpAssetToFile; | ||
199 | } | ||
200 | |||
201 | /// <summary> | ||
202 | /// Process transfer data received from the client. | ||
203 | /// </summary> | ||
204 | /// <param name="xferID"></param> | ||
205 | /// <param name="packetID"></param> | ||
206 | /// <param name="data"></param> | ||
207 | /// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns> | ||
208 | public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data) | ||
209 | { | ||
210 | if (XferID == xferID) | ||
211 | { | ||
212 | if (Asset.Data.Length > 1) | ||
213 | { | ||
214 | byte[] destinationArray = new byte[Asset.Data.Length + data.Length]; | ||
215 | Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length); | ||
216 | Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length); | ||
217 | Asset.Data = destinationArray; | ||
218 | } | ||
219 | else | ||
220 | { | ||
221 | byte[] buffer2 = new byte[data.Length - 4]; | ||
222 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); | ||
223 | Asset.Data = buffer2; | ||
224 | } | ||
225 | ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket(); | ||
226 | newPack.XferID.ID = xferID; | ||
227 | newPack.XferID.Packet = packetID; | ||
228 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); | ||
229 | if ((packetID & 0x80000000) != 0) | ||
230 | { | ||
231 | SendCompleteMessage(); | ||
232 | return true; | ||
233 | } | ||
234 | } | ||
235 | |||
236 | return false; | ||
237 | } | ||
238 | |||
239 | /// <summary> | ||
240 | /// Initialise asset transfer from the client | ||
241 | /// </summary> | ||
242 | /// <param name="xferID"></param> | ||
243 | /// <param name="packetID"></param> | ||
244 | /// <param name="data"></param> | ||
245 | /// <returns>True if the transfer is complete, false otherwise</returns> | ||
246 | public bool Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, | ||
247 | bool storeLocal, bool tempFile) | ||
248 | { | ||
249 | ourClient = remoteClient; | ||
250 | Asset = new AssetBase(); | ||
251 | Asset.FullID = assetID; | ||
252 | Asset.InvType = type; | ||
253 | Asset.Type = type; | ||
254 | Asset.Data = data; | ||
255 | Asset.Name = "blank"; | ||
256 | Asset.Description = "empty"; | ||
257 | Asset.Local = storeLocal; | ||
258 | Asset.Temporary = tempFile; | ||
259 | |||
260 | TransactionID = transaction; | ||
261 | m_storeLocal = storeLocal; | ||
262 | if (Asset.Data.Length > 2) | ||
263 | { | ||
264 | SendCompleteMessage(); | ||
265 | return true; | ||
266 | } | ||
267 | else | ||
268 | { | ||
269 | RequestStartXfer(); | ||
270 | } | ||
271 | |||
272 | return false; | ||
273 | } | ||
274 | |||
275 | protected void RequestStartXfer() | ||
276 | { | ||
277 | UploadComplete = false; | ||
278 | XferID = Util.GetNextXferID(); | ||
279 | RequestXferPacket newPack = new RequestXferPacket(); | ||
280 | newPack.XferID.ID = XferID; | ||
281 | newPack.XferID.VFileType = Asset.Type; | ||
282 | newPack.XferID.VFileID = Asset.FullID; | ||
283 | newPack.XferID.FilePath = 0; | ||
284 | newPack.XferID.Filename = new byte[0]; | ||
285 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); | ||
286 | } | ||
287 | |||
288 | protected void SendCompleteMessage() | ||
289 | { | ||
290 | UploadComplete = true; | ||
291 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); | ||
292 | newPack.AssetBlock.Type = Asset.Type; | ||
293 | newPack.AssetBlock.Success = true; | ||
294 | newPack.AssetBlock.UUID = Asset.FullID; | ||
295 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); | ||
296 | m_finished = true; | ||
297 | if (m_createItem) | ||
298 | { | ||
299 | DoCreateItem(); | ||
300 | } | ||
301 | else if (m_storeLocal) | ||
302 | { | ||
303 | m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(Asset); | ||
304 | } | ||
305 | |||
306 | // Console.WriteLine("upload complete "+ this.TransactionID); | ||
307 | |||
308 | if (m_dumpAssetToFile) | ||
309 | { | ||
310 | DateTime now = DateTime.Now; | ||
311 | string filename = | ||
312 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day, | ||
313 | now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type); | ||
314 | SaveAssetToFile(filename, Asset.Data); | ||
315 | } | ||
316 | } | ||
317 | |||
318 | ///Left this in and commented in case there are unforseen issues | ||
319 | //private void SaveAssetToFile(string filename, byte[] data) | ||
320 | //{ | ||
321 | // FileStream fs = File.Create(filename); | ||
322 | // BinaryWriter bw = new BinaryWriter(fs); | ||
323 | // bw.Write(data); | ||
324 | // bw.Close(); | ||
325 | // fs.Close(); | ||
326 | //} | ||
327 | private void SaveAssetToFile(string filename, byte[] data) | ||
328 | { | ||
329 | string assetPath = "UserAssets"; | ||
330 | if (!Directory.Exists(assetPath)) | ||
331 | { | ||
332 | Directory.CreateDirectory(assetPath); | ||
333 | } | ||
334 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
335 | BinaryWriter bw = new BinaryWriter(fs); | ||
336 | bw.Write(data); | ||
337 | bw.Close(); | ||
338 | fs.Close(); | ||
339 | } | ||
340 | |||
341 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | ||
342 | uint callbackID, string description, string name, sbyte invType, | ||
343 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
344 | { | ||
345 | if (TransactionID == transactionID) | ||
346 | { | ||
347 | InventFolder = folderID; | ||
348 | m_name = name; | ||
349 | m_description = description; | ||
350 | this.type = type; | ||
351 | this.invType = invType; | ||
352 | nextPerm = nextOwnerMask; | ||
353 | Asset.Name = name; | ||
354 | Asset.Description = description; | ||
355 | Asset.Type = type; | ||
356 | Asset.InvType = invType; | ||
357 | m_createItem = true; | ||
358 | if (m_finished) | ||
359 | { | ||
360 | DoCreateItem(); | ||
361 | } | ||
362 | } | ||
363 | } | ||
364 | |||
365 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, | ||
366 | InventoryItemBase item) | ||
367 | { | ||
368 | if (TransactionID == transactionID) | ||
369 | { | ||
370 | CachedUserInfo userInfo = | ||
371 | m_userTransactions.Manager.CommsManager.UserProfileCacheService.GetUserDetails( | ||
372 | remoteClient.AgentId); | ||
373 | |||
374 | if (userInfo != null) | ||
375 | { | ||
376 | LLUUID assetID = LLUUID.Combine(transactionID, remoteClient.SecureSessionId); | ||
377 | |||
378 | AssetBase asset | ||
379 | = m_userTransactions.Manager.CommsManager.AssetCache.GetAsset( | ||
380 | assetID, (item.assetType == (int) AssetType.Texture ? true : false)); | ||
381 | |||
382 | if (asset == null) | ||
383 | { | ||
384 | asset = m_userTransactions.GetTransactionAsset(transactionID); | ||
385 | } | ||
386 | |||
387 | if (asset != null && asset.FullID == assetID) | ||
388 | { | ||
389 | asset.Name = item.inventoryName; | ||
390 | asset.Description = item.inventoryDescription; | ||
391 | asset.InvType = (sbyte) item.invType; | ||
392 | asset.Type = (sbyte) item.assetType; | ||
393 | item.assetID = asset.FullID; | ||
394 | |||
395 | m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(Asset); | ||
396 | } | ||
397 | |||
398 | userInfo.UpdateItem(remoteClient.AgentId, item); | ||
399 | } | ||
400 | } | ||
401 | } | ||
402 | |||
403 | private void DoCreateItem() | ||
404 | { | ||
405 | //really need to fix this call, if lbsa71 saw this he would die. | ||
406 | m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(Asset); | ||
407 | CachedUserInfo userInfo = | ||
408 | m_userTransactions.Manager.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId); | ||
409 | if (userInfo != null) | ||
410 | { | ||
411 | InventoryItemBase item = new InventoryItemBase(); | ||
412 | item.avatarID = ourClient.AgentId; | ||
413 | item.creatorsID = ourClient.AgentId; | ||
414 | item.inventoryID = LLUUID.Random(); | ||
415 | item.assetID = Asset.FullID; | ||
416 | item.inventoryDescription = m_description; | ||
417 | item.inventoryName = m_name; | ||
418 | item.assetType = type; | ||
419 | item.invType = invType; | ||
420 | item.parentFolderID = InventFolder; | ||
421 | item.inventoryBasePermissions = 2147483647; | ||
422 | item.inventoryCurrentPermissions = 2147483647; | ||
423 | item.inventoryNextPermissions = nextPerm; | ||
424 | |||
425 | userInfo.AddItem(ourClient.AgentId, item); | ||
426 | ourClient.SendInventoryItemCreateUpdate(item); | ||
427 | } | ||
428 | } | ||
429 | |||
430 | public AssetBase GetAssetData() | ||
431 | { | ||
432 | if (m_finished) | ||
433 | { | ||
434 | return Asset; | ||
435 | } | ||
436 | return null; | ||
437 | } | ||
438 | } | ||
439 | |||
440 | #region Nested Classes currently not in use (waiting for them to be enabled) | ||
441 | |||
442 | public class AssetCapsUploader | ||
443 | { | ||
444 | // Fields | ||
445 | private BaseHttpServer httpListener; | ||
446 | private LLUUID inventoryItemID; | ||
447 | private string m_assetDescription = String.Empty; | ||
448 | private string m_assetName = String.Empty; | ||
449 | private LLUUID m_folderID; | ||
450 | private LLUUID newAssetID; | ||
451 | private bool m_dumpImageToFile; | ||
452 | private string uploaderPath = String.Empty; | ||
453 | |||
454 | // Events | ||
455 | public event UpLoadedAsset OnUpLoad; | ||
456 | |||
457 | // Methods | ||
458 | public void Initialise(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, | ||
459 | LLUUID folderID, string path, BaseHttpServer httpServer, bool dumpImageToFile) | ||
460 | { | ||
461 | m_assetName = assetName; | ||
462 | m_assetDescription = assetDescription; | ||
463 | m_folderID = folderID; | ||
464 | newAssetID = assetID; | ||
465 | inventoryItemID = inventoryItem; | ||
466 | uploaderPath = path; | ||
467 | httpListener = httpServer; | ||
468 | m_dumpImageToFile = dumpImageToFile; | ||
469 | } | ||
470 | |||
471 | private void SaveImageToFile(string filename, byte[] data) | ||
472 | { | ||
473 | FileStream output = File.Create(filename); | ||
474 | BinaryWriter writer = new BinaryWriter(output); | ||
475 | writer.Write(data); | ||
476 | writer.Close(); | ||
477 | output.Close(); | ||
478 | } | ||
479 | |||
480 | public string uploaderCaps(byte[] data, string path, string param) | ||
481 | { | ||
482 | LLUUID inventoryItemID = this.inventoryItemID; | ||
483 | string text = String.Empty; | ||
484 | LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); | ||
485 | complete.new_asset = newAssetID.ToString(); | ||
486 | complete.new_inventory_item = inventoryItemID; | ||
487 | complete.state = "complete"; | ||
488 | text = LLSDHelpers.SerialiseLLSDReply(complete); | ||
489 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
490 | if (m_dumpImageToFile) | ||
491 | { | ||
492 | SaveImageToFile(m_assetName + ".jp2", data); | ||
493 | } | ||
494 | if (OnUpLoad != null) | ||
495 | { | ||
496 | OnUpLoad(m_assetName, "description", newAssetID, inventoryItemID, LLUUID.Zero, data, String.Empty, String.Empty); | ||
497 | } | ||
498 | return text; | ||
499 | } | ||
500 | } | ||
501 | |||
502 | public class NoteCardCapsUpdate | ||
503 | { | ||
504 | // Fields | ||
505 | private BaseHttpServer httpListener; | ||
506 | private LLUUID inventoryItemID; | ||
507 | private string m_assetName = String.Empty; | ||
508 | private LLUUID newAssetID; | ||
509 | private bool SaveImages = false; | ||
510 | private string uploaderPath = String.Empty; | ||
511 | |||
512 | // Events | ||
513 | public event UpLoadedAsset OnUpLoad; | ||
514 | |||
515 | // Methods | ||
516 | public void Initialise(LLUUID inventoryItem, string path, BaseHttpServer httpServer) | ||
517 | { | ||
518 | inventoryItemID = inventoryItem; | ||
519 | uploaderPath = path; | ||
520 | httpListener = httpServer; | ||
521 | newAssetID = LLUUID.Random(); | ||
522 | } | ||
523 | |||
524 | private void SaveImageToFile(string filename, byte[] data) | ||
525 | { | ||
526 | FileStream output = File.Create(filename); | ||
527 | BinaryWriter writer = new BinaryWriter(output); | ||
528 | writer.Write(data); | ||
529 | writer.Close(); | ||
530 | output.Close(); | ||
531 | } | ||
532 | |||
533 | public string uploaderCaps(byte[] data, string path, string param) | ||
534 | { | ||
535 | LLUUID inventoryItemID = this.inventoryItemID; | ||
536 | string text = String.Empty; | ||
537 | LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); | ||
538 | complete.new_asset = newAssetID.ToString(); | ||
539 | complete.new_inventory_item = inventoryItemID; | ||
540 | complete.state = "complete"; | ||
541 | text = LLSDHelpers.SerialiseLLSDReply(complete); | ||
542 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
543 | if (SaveImages) | ||
544 | { | ||
545 | SaveImageToFile(m_assetName + "notecard.txt", data); | ||
546 | } | ||
547 | if (OnUpLoad != null) | ||
548 | { | ||
549 | OnUpLoad(m_assetName, "description", newAssetID, inventoryItemID, LLUUID.Zero, data, String.Empty, String.Empty); | ||
550 | } | ||
551 | return text; | ||
552 | } | ||
553 | } | ||
554 | |||
555 | #endregion | ||
556 | } | ||
557 | } | ||
558 | */ | ||
diff --git a/OpenSim/Framework/Communications/Cache/AgentAssetTransactionsManager.cs b/OpenSim/Framework/Communications/Cache/AgentAssetTransactionsManager.cs deleted file mode 100644 index e9d042d..0000000 --- a/OpenSim/Framework/Communications/Cache/AgentAssetTransactionsManager.cs +++ /dev/null | |||
@@ -1,205 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | //moved to a module, left here until the module is found to have no problems | ||
29 | /* | ||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | |||
33 | using libsecondlife; | ||
34 | |||
35 | namespace OpenSim.Framework.Communications.Cache | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Provider handlers for processing asset transactions originating from the agent. This encompasses | ||
39 | /// clothing creation and update as well as asset uploads. | ||
40 | /// </summary> | ||
41 | public class AgentAssetTransactionsManager | ||
42 | { | ||
43 | private static readonly log4net.ILog m_log | ||
44 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | // Fields | ||
47 | public CommunicationsManager CommsManager; | ||
48 | |||
49 | /// <summary> | ||
50 | /// Each agent has its own singleton collection of transactions | ||
51 | /// </summary> | ||
52 | private Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = | ||
53 | new Dictionary<LLUUID, AgentAssetTransactions>(); | ||
54 | |||
55 | /// <summary> | ||
56 | /// Should we dump uploaded assets to the filesystem? | ||
57 | /// </summary> | ||
58 | private bool m_dumpAssetsToFile; | ||
59 | |||
60 | public AgentAssetTransactionsManager(CommunicationsManager commsManager, bool dumpAssetsToFile) | ||
61 | { | ||
62 | CommsManager = commsManager; | ||
63 | m_dumpAssetsToFile = dumpAssetsToFile; | ||
64 | } | ||
65 | |||
66 | /// <summary> | ||
67 | /// Get the collection of asset transactions for the given user. If one does not already exist, it | ||
68 | /// is created. | ||
69 | /// </summary> | ||
70 | /// <param name="userID"></param> | ||
71 | /// <returns></returns> | ||
72 | private AgentAssetTransactions GetUserTransactions(LLUUID userID) | ||
73 | { | ||
74 | lock (AgentTransactions) | ||
75 | { | ||
76 | if (!AgentTransactions.ContainsKey(userID)) | ||
77 | { | ||
78 | AgentAssetTransactions transactions | ||
79 | = new AgentAssetTransactions(userID, this, m_dumpAssetsToFile); | ||
80 | AgentTransactions.Add(userID, transactions); | ||
81 | } | ||
82 | |||
83 | return AgentTransactions[userID]; | ||
84 | } | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// Remove the given agent asset transactions. This should be called when a client is departing | ||
89 | /// from a scene (and hence won't be making any more transactions here). | ||
90 | /// </summary> | ||
91 | /// <param name="userID"></param> | ||
92 | public void RemoveAgentAssetTransactions(LLUUID userID) | ||
93 | { | ||
94 | m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID); | ||
95 | |||
96 | lock (AgentTransactions) | ||
97 | { | ||
98 | AgentTransactions.Remove(userID); | ||
99 | } | ||
100 | } | ||
101 | |||
102 | /// <summary> | ||
103 | /// Create an inventory item from data that has been received through a transaction. | ||
104 | /// | ||
105 | /// This is called when new clothing or body parts are created. It may also be called in other | ||
106 | /// situations. | ||
107 | /// </summary> | ||
108 | /// <param name="remoteClient"></param> | ||
109 | /// <param name="transactionID"></param> | ||
110 | /// <param name="folderID"></param> | ||
111 | /// <param name="callbackID"></param> | ||
112 | /// <param name="description"></param> | ||
113 | /// <param name="name"></param> | ||
114 | /// <param name="invType"></param> | ||
115 | /// <param name="type"></param> | ||
116 | /// <param name="wearableType"></param> | ||
117 | /// <param name="nextOwnerMask"></param> | ||
118 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | ||
119 | uint callbackID, string description, string name, sbyte invType, | ||
120 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
121 | { | ||
122 | m_log.DebugFormat( | ||
123 | "[TRANSACTIONS MANAGER] Called HandleItemCreationFromTransaction with item {0}", name); | ||
124 | |||
125 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
126 | |||
127 | transactions.RequestCreateInventoryItem( | ||
128 | remoteClient, transactionID, folderID, callbackID, description, | ||
129 | name, invType, type, wearableType, nextOwnerMask); | ||
130 | } | ||
131 | |||
132 | /// <summary> | ||
133 | /// Update an inventory item with data that has been received through a transaction. | ||
134 | /// | ||
135 | /// This is called when clothing or body parts are updated (for instance, with new textures or | ||
136 | /// colours). It may also be called in other situations. | ||
137 | /// </summary> | ||
138 | /// <param name="remoteClient"></param> | ||
139 | /// <param name="transactionID"></param> | ||
140 | /// <param name="item"></param> | ||
141 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, | ||
142 | InventoryItemBase item) | ||
143 | { | ||
144 | m_log.DebugFormat( | ||
145 | "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}", | ||
146 | item.inventoryName); | ||
147 | |||
148 | AgentAssetTransactions transactions | ||
149 | = CommsManager.TransactionsManager.GetUserTransactions(remoteClient.AgentId); | ||
150 | |||
151 | transactions.RequestUpdateInventoryItem(remoteClient, transactionID, item); | ||
152 | } | ||
153 | |||
154 | /// <summary> | ||
155 | /// Request that a client (agent) begin an asset transfer. | ||
156 | /// </summary> | ||
157 | /// <param name="remoteClient"></param> | ||
158 | /// <param name="assetID"></param> | ||
159 | /// <param name="transaction"></param> | ||
160 | /// <param name="type"></param> | ||
161 | /// <param name="data"></param></param> | ||
162 | /// <param name="tempFile"></param> | ||
163 | public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, | ||
164 | byte[] data, bool storeLocal, bool tempFile) | ||
165 | { | ||
166 | // Console.WriteLine("asset upload of " + assetID); | ||
167 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
168 | |||
169 | AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction); | ||
170 | if (uploader != null) | ||
171 | { | ||
172 | // Upload has already compelted uploading... | ||
173 | |||
174 | if (uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile)) | ||
175 | { | ||
176 | //[commenting out as this removal breaks uploads] | ||
177 | /*lock (transactions.XferUploaders) | ||
178 | { | ||
179 | |||
180 | // XXX Weak ass way of doing this by directly manipulating this public dictionary, purely temporary | ||
181 | transactions.XferUploaders.Remove(uploader.TransactionID); | ||
182 | |||
183 | //m_log.InfoFormat("[ASSET TRANSACTIONS] Current uploaders: {0}", transactions.XferUploaders.Count); | ||
184 | }*/ | ||
185 | /* } | ||
186 | } | ||
187 | } | ||
188 | |||
189 | /// <summary> | ||
190 | /// Handle asset transfer data packets received in response to the asset upload request in | ||
191 | /// HandleUDPUploadRequest() | ||
192 | /// </summary> | ||
193 | /// <param name="remoteClient"></param> | ||
194 | /// <param name="xferID"></param> | ||
195 | /// <param name="packetID"></param> | ||
196 | /// <param name="data"></param> | ||
197 | public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) | ||
198 | { | ||
199 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | ||
200 | |||
201 | transactions.HandleXfer(xferID, packetID, data); | ||
202 | } | ||
203 | } | ||
204 | } | ||
205 | */ | ||
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index aa27abd..ca9669a 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -302,7 +302,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
302 | /// Add an item to the user's inventory | 302 | /// Add an item to the user's inventory |
303 | /// </summary> | 303 | /// </summary> |
304 | /// <param name="itemInfo"></param> | 304 | /// <param name="itemInfo"></param> |
305 | public void AddItem(LLUUID userID, InventoryItemBase itemInfo) | 305 | public void AddItem(InventoryItemBase itemInfo) |
306 | { | 306 | { |
307 | if (HasInventory) | 307 | if (HasInventory) |
308 | { | 308 | { |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index 555d5f4..19d2913 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -392,7 +392,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
392 | item.NextPermissions = nextPerm; | 392 | item.NextPermissions = nextPerm; |
393 | item.Flags = (uint) wearableType; | 393 | item.Flags = (uint) wearableType; |
394 | 394 | ||
395 | userInfo.AddItem(ourClient.AgentId, item); | 395 | userInfo.AddItem(item); |
396 | ourClient.SendInventoryItemCreateUpdate(item); | 396 | ourClient.SendInventoryItemCreateUpdate(item); |
397 | } | 397 | } |
398 | } | 398 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 6bd5d1a..baca696 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
69 | 69 | ||
70 | if (userInfo != null) | 70 | if (userInfo != null) |
71 | { | 71 | { |
72 | userInfo.AddItem(remoteClient.AgentId, item); | 72 | userInfo.AddItem(item); |
73 | remoteClient.SendInventoryItemCreateUpdate(item); | 73 | remoteClient.SendInventoryItemCreateUpdate(item); |
74 | 74 | ||
75 | int userlevel = 0; | 75 | int userlevel = 0; |
@@ -372,7 +372,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
372 | itemCopy.SalePrice = item.SalePrice; | 372 | itemCopy.SalePrice = item.SalePrice; |
373 | itemCopy.SaleType = item.SaleType; | 373 | itemCopy.SaleType = item.SaleType; |
374 | 374 | ||
375 | recipientUserInfo.AddItem(recipientClient.AgentId, itemCopy); | 375 | recipientUserInfo.AddItem(itemCopy); |
376 | 376 | ||
377 | // Let the recipient client know about this new item | 377 | // Let the recipient client know about this new item |
378 | recipientClient.SendBulkUpdateInventory(itemCopy); | 378 | recipientClient.SendBulkUpdateInventory(itemCopy); |
@@ -533,7 +533,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
533 | item.CurrentPermissions = 2147483647; | 533 | item.CurrentPermissions = 2147483647; |
534 | item.NextPermissions = nextOwnerMask; | 534 | item.NextPermissions = nextOwnerMask; |
535 | 535 | ||
536 | userInfo.AddItem(remoteClient.AgentId, item); | 536 | userInfo.AddItem(item); |
537 | remoteClient.SendInventoryItemCreateUpdate(item); | 537 | remoteClient.SendInventoryItemCreateUpdate(item); |
538 | } | 538 | } |
539 | else | 539 | else |
@@ -1011,7 +1011,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1011 | 1011 | ||
1012 | // TODO: add the new fields (Flags, Sale info, etc) | 1012 | // TODO: add the new fields (Flags, Sale info, etc) |
1013 | 1013 | ||
1014 | userInfo.AddItem(remoteClient.AgentId, item); | 1014 | userInfo.AddItem(item); |
1015 | remoteClient.SendInventoryItemCreateUpdate(item); | 1015 | remoteClient.SendInventoryItemCreateUpdate(item); |
1016 | } | 1016 | } |
1017 | 1017 | ||
@@ -1101,7 +1101,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1101 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; | 1101 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; |
1102 | } | 1102 | } |
1103 | 1103 | ||
1104 | userInfo.AddItem(agentID, item); | 1104 | userInfo.AddItem(item); |
1105 | 1105 | ||
1106 | // this gets called when the agent loggs off! | 1106 | // this gets called when the agent loggs off! |
1107 | if (remoteClient != null) | 1107 | if (remoteClient != null) |
@@ -1158,7 +1158,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1158 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; | 1158 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; |
1159 | } | 1159 | } |
1160 | 1160 | ||
1161 | userInfo.AddItem(remoteClient.AgentId, item); | 1161 | userInfo.AddItem(item); |
1162 | remoteClient.SendInventoryItemCreateUpdate(item); | 1162 | remoteClient.SendInventoryItemCreateUpdate(item); |
1163 | return item.AssetID; | 1163 | return item.AssetID; |
1164 | } | 1164 | } |