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authorMW2007-08-19 13:35:20 +0000
committerMW2007-08-19 13:35:20 +0000
commitc89db49f3cd3bbd60577eb5a1787ccf8dea930e3 (patch)
tree2b51b0d261724427933f543dd2f39ef8cd21127f
parentCode comments on recent changes in EventQueueManager (diff)
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Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already].
Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think). Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups). Some preliminary work on task inventory (ie object's/prim's inventory). Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work). Added a few more method to IClientAPI. Sure there is something I'm forgeting.
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetTransactions.cs4
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs40
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs8
-rw-r--r--OpenSim/Framework/General/NullClientAPI.cs7
-rw-r--r--OpenSim/Framework/General/Types/PrimitiveBaseShape.cs33
-rw-r--r--OpenSim/Grid/UserServer/UserManager.cs2
-rw-r--r--OpenSim/Region/Application/Application.cs2
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs24
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs126
-rw-r--r--OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs24
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs21
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs92
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs24
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs101
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs3
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs8
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs138
17 files changed, 537 insertions, 120 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
index 7f52739..addd20a 100644
--- a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
@@ -156,7 +156,7 @@ namespace OpenSim.Framework.Communications.Caches
156 } 156 }
157 if (this.OnUpLoad != null) 157 if (this.OnUpLoad != null)
158 { 158 {
159 this.OnUpLoad(this.m_assetName, "description", this.newAssetID, inventoryItemID, LLUUID.Zero, data); 159 this.OnUpLoad(this.m_assetName, "description", this.newAssetID, inventoryItemID, LLUUID.Zero, data, "" , "");
160 } 160 }
161 return text; 161 return text;
162 } 162 }
@@ -373,7 +373,7 @@ namespace OpenSim.Framework.Communications.Caches
373 } 373 }
374 if (this.OnUpLoad != null) 374 if (this.OnUpLoad != null)
375 { 375 {
376 this.OnUpLoad(this.m_assetName, "description", this.newAssetID, inventoryItemID, LLUUID.Zero, data); 376 this.OnUpLoad(this.m_assetName, "description", this.newAssetID, inventoryItemID, LLUUID.Zero, data, "" , "" );
377 } 377 }
378 return text; 378 return text;
379 } 379 }
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 14f9c95..6afb35c 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -39,7 +39,7 @@ using OpenSim.Framework.Data;
39 39
40namespace OpenSim.Region.Capabilities 40namespace OpenSim.Region.Capabilities
41{ 41{
42 public delegate void UpLoadedAsset(string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data); 42 public delegate void UpLoadedAsset(string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data, string inventoryType, string assetType);
43 public delegate LLUUID UpdateItem(LLUUID itemID, byte[] data); 43 public delegate LLUUID UpdateItem(LLUUID itemID, byte[] data);
44 public delegate void NewInventoryItem(LLUUID userID, InventoryItemBase item); 44 public delegate void NewInventoryItem(LLUUID userID, InventoryItemBase item);
45 public delegate LLUUID ItemUpdatedCallback(LLUUID userID, LLUUID itemID, byte[] data); 45 public delegate LLUUID ItemUpdatedCallback(LLUUID userID, LLUUID itemID, byte[] data);
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Capabilities
113 /// <returns></returns> 113 /// <returns></returns>
114 public string CapsRequest(string request, string path, string param) 114 public string CapsRequest(string request, string path, string param)
115 { 115 {
116 //Console.WriteLine("caps request " + request); 116 // Console.WriteLine("caps request " + request);
117 string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); 117 string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities());
118 return result; 118 return result;
119 } 119 }
@@ -270,7 +270,7 @@ namespace OpenSim.Region.Capabilities
270 /// <returns></returns> 270 /// <returns></returns>
271 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) 271 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
272 { 272 {
273 // Console.WriteLine("asset upload request via CAPS"); 273 //Console.WriteLine("asset upload request via CAPS" + llsdRequest.inventory_type +" , "+ llsdRequest.asset_type);
274 274
275 string assetName = llsdRequest.name; 275 string assetName = llsdRequest.name;
276 string assetDes = llsdRequest.description; 276 string assetDes = llsdRequest.description;
@@ -280,7 +280,7 @@ namespace OpenSim.Region.Capabilities
280 LLUUID parentFolder = llsdRequest.folder_id; 280 LLUUID parentFolder = llsdRequest.folder_id;
281 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); 281 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
282 282
283 AssetUploader uploader = new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, "" , "", capsBase + uploaderPath, this.httpListener); 283 AssetUploader uploader = new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, llsdRequest.asset_type, capsBase + uploaderPath, this.httpListener);
284 httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); 284 httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
285 string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; 285 string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath;
286 286
@@ -297,13 +297,27 @@ namespace OpenSim.Region.Capabilities
297 /// <param name="assetID"></param> 297 /// <param name="assetID"></param>
298 /// <param name="inventoryItem"></param> 298 /// <param name="inventoryItem"></param>
299 /// <param name="data"></param> 299 /// <param name="data"></param>
300 public void UploadCompleteHandler(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data) 300 public void UploadCompleteHandler(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data, string inventoryType, string assetType)
301 { 301 {
302 sbyte assType = 0;
303 sbyte inType = 0;
304
305 if (inventoryType == "sound")
306 {
307 inType = 1;
308 assType = 1;
309 }
310 else if (inventoryType == "animation")
311 {
312 inType = 19;
313 assType = 19;
314 }
315
302 AssetBase asset; 316 AssetBase asset;
303 asset = new AssetBase(); 317 asset = new AssetBase();
304 asset.FullID = assetID; 318 asset.FullID = assetID;
305 asset.Type = 0; 319 asset.Type = assType;
306 asset.InvType = 0; 320 asset.InvType = inType;
307 asset.Name = assetName; 321 asset.Name = assetName;
308 asset.Data = data; 322 asset.Data = data;
309 this.assetCache.AddAsset(asset); 323 this.assetCache.AddAsset(asset);
@@ -315,8 +329,8 @@ namespace OpenSim.Region.Capabilities
315 item.assetID = asset.FullID; 329 item.assetID = asset.FullID;
316 item.inventoryDescription = assetDescription; 330 item.inventoryDescription = assetDescription;
317 item.inventoryName = assetName; 331 item.inventoryName = assetName;
318 item.assetType = 0; 332 item.assetType = assType;
319 item.invType = 0; 333 item.invType = inType;
320 item.parentFolderID = parentFolder; 334 item.parentFolderID = parentFolder;
321 item.inventoryCurrentPermissions = 2147483647; 335 item.inventoryCurrentPermissions = 2147483647;
322 item.inventoryNextPermissions = 2147483647; 336 item.inventoryNextPermissions = 2147483647;
@@ -350,6 +364,9 @@ namespace OpenSim.Region.Capabilities
350 private string m_assetName = ""; 364 private string m_assetName = "";
351 private string m_assetDes = ""; 365 private string m_assetDes = "";
352 366
367 private string m_invType = "";
368 private string m_assetType = "";
369
353 /// <summary> 370 /// <summary>
354 /// 371 ///
355 /// </summary> 372 /// </summary>
@@ -366,6 +383,9 @@ namespace OpenSim.Region.Capabilities
366 uploaderPath = path; 383 uploaderPath = path;
367 httpListener = httpServer; 384 httpListener = httpServer;
368 parentFolder = parentFolderID; 385 parentFolder = parentFolderID;
386 m_assetType = assetType;
387 m_invType = invType;
388
369 } 389 }
370 390
371 /// <summary> 391 /// <summary>
@@ -393,7 +413,7 @@ namespace OpenSim.Region.Capabilities
393 413
394 if (OnUpLoad != null) 414 if (OnUpLoad != null)
395 { 415 {
396 OnUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data); 416 OnUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
397 } 417 }
398 418
399 return res; 419 return res;
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index 8db1e15..2cedea0 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -89,6 +89,7 @@ namespace OpenSim.Framework.Interfaces
89 89
90 public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data); 90 public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data);
91 public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); 91 public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data);
92 public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName);
92 93
93 public interface IClientAPI 94 public interface IClientAPI
94 { 95 {
@@ -140,6 +141,7 @@ namespace OpenSim.Framework.Interfaces
140 event RequestTaskInventory OnRequestTaskInventory; 141 event RequestTaskInventory OnRequestTaskInventory;
141 event UDPAssetUploadRequest OnAssetUploadRequest; 142 event UDPAssetUploadRequest OnAssetUploadRequest;
142 event XferReceive OnXferReceive; 143 event XferReceive OnXferReceive;
144 event RequestXfer OnRequestXfer;
143 145
144 event UUIDNameRequest OnNameFromUUIDRequest; 146 event UUIDNameRequest OnNameFromUUIDRequest;
145 147
@@ -212,11 +214,17 @@ namespace OpenSim.Framework.Interfaces
212 void SendInventoryItemUpdate(InventoryItemBase Item); 214 void SendInventoryItemUpdate(InventoryItemBase Item);
213 void SendRemoveInventoryItem(LLUUID itemID); 215 void SendRemoveInventoryItem(LLUUID itemID);
214 void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); 216 void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName);
217 void SendXferPacket(ulong xferID, uint packet, byte[] data);
218
219 void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID);
220 void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags);
215 221
216 void SendNameReply(LLUUID profileId, string firstname, string lastname); 222 void SendNameReply(LLUUID profileId, string firstname, string lastname);
217 void SendAlertMessage(string message); 223 void SendAlertMessage(string message);
218 void SendAgentAlertMessage(string message, bool modal); 224 void SendAgentAlertMessage(string message, bool modal);
219 void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); 225 void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url);
220 bool AddMoney( int debit ); 226 bool AddMoney( int debit );
227
228 void SendViewerTime(int phase);
221 } 229 }
222} 230}
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs
index 6be2563..e001549 100644
--- a/OpenSim/Framework/General/NullClientAPI.cs
+++ b/OpenSim/Framework/General/NullClientAPI.cs
@@ -59,6 +59,7 @@ namespace OpenSim.Framework
59 public event RequestTaskInventory OnRequestTaskInventory; 59 public event RequestTaskInventory OnRequestTaskInventory;
60 public event UDPAssetUploadRequest OnAssetUploadRequest; 60 public event UDPAssetUploadRequest OnAssetUploadRequest;
61 public event XferReceive OnXferReceive; 61 public event XferReceive OnXferReceive;
62 public event RequestXfer OnRequestXfer;
62 63
63 public event UUIDNameRequest OnNameFromUUIDRequest; 64 public event UUIDNameRequest OnNameFromUUIDRequest;
64 65
@@ -140,6 +141,10 @@ namespace OpenSim.Framework
140 public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { } 141 public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { }
141 public virtual void SendRemoveInventoryItem(LLUUID itemID) { } 142 public virtual void SendRemoveInventoryItem(LLUUID itemID) { }
142 public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { } 143 public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { }
144 public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) { }
145
146 public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) { }
147 public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) { }
143 148
144 public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname){} 149 public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname){}
145 public void SendAlertMessage(string message) { } 150 public void SendAlertMessage(string message) { }
@@ -151,6 +156,8 @@ namespace OpenSim.Framework
151 { 156 {
152 return false; 157 return false;
153 } 158 }
159
160 public void SendViewerTime(int phase) { }
154 } 161 }
155} 162}
156 163
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs
index 87cf173..728767f 100644
--- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs
@@ -12,12 +12,12 @@ namespace OpenSim.Framework.Types
12 RightTriangle = 4, 12 RightTriangle = 4,
13 HalfCircle = 5 13 HalfCircle = 5
14 } 14 }
15 15
16 public enum HollowShape : byte 16 public enum HollowShape : byte
17 { 17 {
18 Same = 0, 18 Same = 0,
19 Circle = 16, 19 Circle = 16,
20 Square =32, 20 Square = 32,
21 Triangle = 48 21 Triangle = 48
22 } 22 }
23 23
@@ -26,7 +26,7 @@ namespace OpenSim.Framework.Types
26 Primitive = 9, 26 Primitive = 9,
27 Avatar = 47 27 Avatar = 47
28 } 28 }
29 29
30 public enum Extrusion : byte 30 public enum Extrusion : byte
31 { 31 {
32 Straight = 16, 32 Straight = 16,
@@ -34,11 +34,11 @@ namespace OpenSim.Framework.Types
34 Curve2 = 48, 34 Curve2 = 48,
35 Flexible = 128 35 Flexible = 128
36 } 36 }
37 37
38 public class PrimitiveBaseShape 38 public class PrimitiveBaseShape
39 { 39 {
40 private static byte[] m_defaultTextureEntry; 40 private static byte[] m_defaultTextureEntry;
41 41
42 public byte PCode; 42 public byte PCode;
43 public ushort PathBegin; 43 public ushort PathBegin;
44 public ushort PathEnd; 44 public ushort PathEnd;
@@ -100,14 +100,14 @@ namespace OpenSim.Framework.Types
100 { 100 {
101 m_defaultTextureEntry = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes(); 101 m_defaultTextureEntry = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes();
102 } 102 }
103 103
104 public PrimitiveBaseShape() 104 public PrimitiveBaseShape()
105 { 105 {
106 PCode = (byte)PCodeEnum.Primitive; 106 PCode = (byte)PCodeEnum.Primitive;
107 ExtraParams = new byte[1]; 107 ExtraParams = new byte[1];
108 TextureEntry = m_defaultTextureEntry; 108 TextureEntry = m_defaultTextureEntry;
109 } 109 }
110 110
111 //void returns need to change of course 111 //void returns need to change of course
112 public virtual void GetMesh() 112 public virtual void GetMesh()
113 { 113 {
@@ -121,11 +121,12 @@ namespace OpenSim.Framework.Types
121 } 121 }
122 122
123 public class GenericShape : PrimitiveBaseShape 123 public class GenericShape : PrimitiveBaseShape
124 { 124 {
125 public GenericShape() : base() 125 public GenericShape()
126 : base()
126 { 127 {
127 128
128 } 129 }
129 } 130 }
130 131
131 public class BoxShape : PrimitiveBaseShape 132 public class BoxShape : PrimitiveBaseShape
@@ -133,7 +134,7 @@ namespace OpenSim.Framework.Types
133 public BoxShape() 134 public BoxShape()
134 : base() 135 : base()
135 { 136 {
136 PathCurve = (byte) Extrusion.Straight; 137 PathCurve = (byte)Extrusion.Straight;
137 ProfileShape = ProfileShape.Square; 138 ProfileShape = ProfileShape.Square;
138 PathScaleX = 100; 139 PathScaleX = 100;
139 PathScaleY = 100; 140 PathScaleY = 100;
@@ -156,8 +157,8 @@ namespace OpenSim.Framework.Types
156 { 157 {
157 BoxShape boxShape = new BoxShape(); 158 BoxShape boxShape = new BoxShape();
158 159
159 boxShape.SetSide( 0.5f ); 160 boxShape.SetSide(0.5f);
160 161
161 return boxShape; 162 return boxShape;
162 } 163 }
163 } 164 }
@@ -182,12 +183,12 @@ namespace OpenSim.Framework.Types
182 183
183 private void SetHeigth(float heigth) 184 private void SetHeigth(float heigth)
184 { 185 {
185 Scale.Z = heigth; 186 Scale.Z = heigth;
186 } 187 }
187 188
188 private void SetRadius(float radius) 189 private void SetRadius(float radius)
189 { 190 {
190 Scale.X = Scale.Y = radius*2f; 191 Scale.X = Scale.Y = radius * 2f;
191 } 192 }
192 } 193 }
193} 194}
diff --git a/OpenSim/Grid/UserServer/UserManager.cs b/OpenSim/Grid/UserServer/UserManager.cs
index c68b260..3ca0f38 100644
--- a/OpenSim/Grid/UserServer/UserManager.cs
+++ b/OpenSim/Grid/UserServer/UserManager.cs
@@ -114,7 +114,7 @@ namespace OpenSim.Grid.UserServer
114 } 114 }
115 115
116 #region XMLRPC User Methods 116 #region XMLRPC User Methods
117 //should most likely move out of here and into the grid's userserver sub class 117
118 public XmlRpcResponse XmlRPCGetUserMethodName(XmlRpcRequest request) 118 public XmlRpcResponse XmlRPCGetUserMethodName(XmlRpcRequest request)
119 { 119 {
120 XmlRpcResponse response = new XmlRpcResponse(); 120 XmlRpcResponse response = new XmlRpcResponse();
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs
index f16aca8..5da699b 100644
--- a/OpenSim/Region/Application/Application.cs
+++ b/OpenSim/Region/Application/Application.cs
@@ -62,10 +62,8 @@ namespace OpenSim
62 ArgvConfigSource configSource = new ArgvConfigSource(args); 62 ArgvConfigSource configSource = new ArgvConfigSource(args);
63 63
64 configSource.AddSwitch("Startup", "inifile"); 64 configSource.AddSwitch("Startup", "inifile");
65 configSource.AddSwitch("Startup", "configfile");
66 configSource.AddSwitch("Startup", "gridmode"); 65 configSource.AddSwitch("Startup", "gridmode");
67 configSource.AddSwitch("Startup", "physics"); 66 configSource.AddSwitch("Startup", "physics");
68 configSource.AddSwitch("Startup", "config");
69 configSource.AddSwitch("Startup", "noverbose"); 67 configSource.AddSwitch("Startup", "noverbose");
70 68
71 OpenSimMain sim = new OpenSimMain(configSource); 69 OpenSimMain sim = new OpenSimMain(configSource);
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 3fc6662..327a3c2 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -340,6 +340,28 @@ namespace OpenSim
340 } 340 }
341 break; 341 break;
342 342
343 case "save-xml":
344 if (cmdparams.Length > 0)
345 {
346 m_localScenes[0].SavePrimsToXml(cmdparams[0]);
347 }
348 else
349 {
350 m_localScenes[0].SavePrimsToXml("test.xml");
351 }
352 break;
353
354 case "load-xml":
355 if (cmdparams.Length > 0)
356 {
357 m_localScenes[0].LoadPrimsFromXml(cmdparams[0]);
358 }
359 else
360 {
361 m_localScenes[0].LoadPrimsFromXml("test.xml");
362 }
363 break;
364
343 case "terrain": 365 case "terrain":
344 string result = ""; 366 string result = "";
345 foreach (Scene scene in m_localScenes) 367 foreach (Scene scene in m_localScenes)
@@ -357,7 +379,7 @@ namespace OpenSim
357 if (scene.RegionInfo.RegionName.ToLower() == cmdparams[0].ToLower()) 379 if (scene.RegionInfo.RegionName.ToLower() == cmdparams[0].ToLower())
358 { 380 {
359 string[] tmpCmdparams = new string[cmdparams.Length - 1]; 381 string[] tmpCmdparams = new string[cmdparams.Length - 1];
360 cmdparams.CopyTo(tmpCmdparams,1); 382 cmdparams.CopyTo(tmpCmdparams, 1);
361 383
362 if (!scene.Terrain.RunTerrainCmd(tmpCmdparams, ref result2, scene.RegionInfo.RegionName)) 384 if (!scene.Terrain.RunTerrainCmd(tmpCmdparams, ref result2, scene.RegionInfo.RegionName))
363 { 385 {
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index f655674..c67ecb5 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -74,9 +74,9 @@ namespace OpenSim.Region.ClientStack
74 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; 74 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
75 public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; 75 public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
76 public event UpdateVector OnUpdatePrimScale; 76 public event UpdateVector OnUpdatePrimScale;
77 public event StatusChange OnChildAgentStatus; 77 public event StatusChange OnChildAgentStatus;
78 public event GenericCall2 OnStopMovement; 78 public event GenericCall2 OnStopMovement;
79 public event GenericCall6 OnRemoveAvatar; 79 public event GenericCall6 OnRemoveAvatar;
80 public event RequestMapBlocks OnRequestMapBlocks; 80 public event RequestMapBlocks OnRequestMapBlocks;
81 public event TeleportLocationRequest OnTeleportLocationRequest; 81 public event TeleportLocationRequest OnTeleportLocationRequest;
82 public event DisconnectUser OnDisconnectUser; 82 public event DisconnectUser OnDisconnectUser;
@@ -88,6 +88,7 @@ namespace OpenSim.Region.ClientStack
88 public event RequestTaskInventory OnRequestTaskInventory; 88 public event RequestTaskInventory OnRequestTaskInventory;
89 public event UDPAssetUploadRequest OnAssetUploadRequest; 89 public event UDPAssetUploadRequest OnAssetUploadRequest;
90 public event XferReceive OnXferReceive; 90 public event XferReceive OnXferReceive;
91 public event RequestXfer OnRequestXfer;
91 92
92 public event UUIDNameRequest OnNameFromUUIDRequest; 93 public event UUIDNameRequest OnNameFromUUIDRequest;
93 94
@@ -410,7 +411,7 @@ namespace OpenSim.Region.ClientStack
410 newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; 411 newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port;
411 //newSimPack.RegionData.SeedCapability = new byte[0]; 412 //newSimPack.RegionData.SeedCapability = new byte[0];
412 newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL); 413 newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL);
413 414
414 this.OutPacket(newSimPack); 415 this.OutPacket(newSimPack);
415 } 416 }
416 417
@@ -463,7 +464,7 @@ namespace OpenSim.Region.ClientStack
463 ip += (uint)byteIP[2] << 16; 464 ip += (uint)byteIP[2] << 16;
464 ip += (uint)byteIP[1] << 8; 465 ip += (uint)byteIP[1] << 8;
465 ip += (uint)byteIP[0]; 466 ip += (uint)byteIP[0];
466 467
467 teleport.Info.SimIP = ip; 468 teleport.Info.SimIP = ip;
468 teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; 469 teleport.Info.SimPort = (ushort)newRegionEndPoint.Port;
469 teleport.Info.LocationID = 4; 470 teleport.Info.LocationID = 4;
@@ -510,9 +511,9 @@ namespace OpenSim.Region.ClientStack
510 pc.PingID.PingID = seq; 511 pc.PingID.PingID = seq;
511 pc.Header.Reliable = false; 512 pc.Header.Reliable = false;
512 OutPacket(pc); 513 OutPacket(pc);
513 514
514 } 515 }
515 516
516 public void SendKillObject(ulong regionHandle, uint localID) 517 public void SendKillObject(ulong regionHandle, uint localID)
517 { 518 {
518 KillObjectPacket kill = new KillObjectPacket(); 519 KillObjectPacket kill = new KillObjectPacket();
@@ -526,7 +527,7 @@ namespace OpenSim.Region.ClientStack
526 { 527 {
527 Encoding enc = Encoding.ASCII; 528 Encoding enc = Encoding.ASCII;
528 uint FULL_MASK_PERMISSIONS = 2147483647; 529 uint FULL_MASK_PERMISSIONS = 2147483647;
529 InventoryDescendentsPacket descend = new InventoryDescendentsPacket(); 530 InventoryDescendentsPacket descend = new InventoryDescendentsPacket();
530 descend.AgentData.AgentID = this.AgentId; 531 descend.AgentData.AgentID = this.AgentId;
531 descend.AgentData.OwnerID = ownerID; 532 descend.AgentData.OwnerID = ownerID;
532 descend.AgentData.FolderID = folderID; 533 descend.AgentData.FolderID = folderID;
@@ -542,22 +543,22 @@ namespace OpenSim.Region.ClientStack
542 descend.ItemData[i].CreatorID = item.creatorsID; 543 descend.ItemData[i].CreatorID = item.creatorsID;
543 descend.ItemData[i].BaseMask = item.inventoryBasePermissions; 544 descend.ItemData[i].BaseMask = item.inventoryBasePermissions;
544 descend.ItemData[i].CreationDate = 1000; 545 descend.ItemData[i].CreationDate = 1000;
545 descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription+ "\0"); 546 descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription + "\0");
546 descend.ItemData[i].EveryoneMask = item.inventoryEveryOnePermissions; 547 descend.ItemData[i].EveryoneMask = item.inventoryEveryOnePermissions;
547 descend.ItemData[i].Flags = 1; 548 descend.ItemData[i].Flags = 1;
548 descend.ItemData[i].FolderID = item.parentFolderID; 549 descend.ItemData[i].FolderID = item.parentFolderID;
549 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 550 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
550 descend.ItemData[i].GroupMask = 0; 551 descend.ItemData[i].GroupMask = 0;
551 descend.ItemData[i].InvType = (sbyte)item.invType; 552 descend.ItemData[i].InvType = (sbyte)item.invType;
552 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0"); 553 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName + "\0");
553 descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions; 554 descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions;
554 descend.ItemData[i].OwnerID = item.avatarID; 555 descend.ItemData[i].OwnerID = item.avatarID;
555 descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions; 556 descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions;
556 descend.ItemData[i].SalePrice = 0; 557 descend.ItemData[i].SalePrice = 0;
557 descend.ItemData[i].SaleType = 0; 558 descend.ItemData[i].SaleType = 0;
558 descend.ItemData[i].Type = (sbyte)item.assetType; 559 descend.ItemData[i].Type = (sbyte)item.assetType;
559 descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100,descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 560 descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100, descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
560 561
561 i++; 562 i++;
562 } 563 }
563 564
@@ -617,14 +618,14 @@ namespace OpenSim.Region.ClientStack
617 InventoryReply.InventoryData[0].FolderID = Item.parentFolderID; 618 InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
618 InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 619 InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
619 InventoryReply.InventoryData[0].GroupMask = 0; 620 InventoryReply.InventoryData[0].GroupMask = 0;
620 InventoryReply.InventoryData[0].InvType =(sbyte) Item.invType; 621 InventoryReply.InventoryData[0].InvType = (sbyte)Item.invType;
621 InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0"); 622 InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
622 InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions; 623 InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions;
623 InventoryReply.InventoryData[0].OwnerID = Item.avatarID; 624 InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
624 InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions; 625 InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions;
625 InventoryReply.InventoryData[0].SalePrice = 100; 626 InventoryReply.InventoryData[0].SalePrice = 100;
626 InventoryReply.InventoryData[0].SaleType = 0; 627 InventoryReply.InventoryData[0].SaleType = 0;
627 InventoryReply.InventoryData[0].Type =(sbyte) Item.assetType; 628 InventoryReply.InventoryData[0].Type = (sbyte)Item.assetType;
628 InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 629 InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
629 630
630 OutPacket(InventoryReply); 631 OutPacket(InventoryReply);
@@ -651,6 +652,15 @@ namespace OpenSim.Region.ClientStack
651 OutPacket(replytask); 652 OutPacket(replytask);
652 } 653 }
653 654
655 public void SendXferPacket(ulong xferID, uint packet, byte[] data)
656 {
657 SendXferPacketPacket sendXfer = new SendXferPacketPacket();
658 sendXfer.XferID.ID = xferID;
659 sendXfer.XferID.Packet = packet;
660 sendXfer.DataPacket.Data = data;
661 OutPacket(sendXfer);
662 }
663
654 /// <summary> 664 /// <summary>
655 /// 665 ///
656 /// </summary> 666 /// </summary>
@@ -689,6 +699,66 @@ namespace OpenSim.Region.ClientStack
689 OutPacket(loadURL); 699 OutPacket(loadURL);
690 } 700 }
691 701
702
703 public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID)
704 {
705 PreloadSoundPacket preSound = new PreloadSoundPacket();
706 preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1];
707 preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock();
708 preSound.DataBlock[0].ObjectID = objectID;
709 preSound.DataBlock[0].OwnerID = ownerID;
710 preSound.DataBlock[0].SoundID = soundID;
711 OutPacket(preSound);
712 }
713
714 public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags)
715 {
716 AttachedSoundPacket sound = new AttachedSoundPacket();
717 sound.DataBlock.SoundID = soundID;
718 sound.DataBlock.ObjectID = objectID;
719 sound.DataBlock.OwnerID = ownerID;
720 sound.DataBlock.Gain = gain;
721 sound.DataBlock.Flags = flags;
722
723 OutPacket(sound);
724 }
725
726 public void SendViewerTime(int phase)
727 {
728
729 SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket();
730 //viewertime.TimeInfo.SecPerDay = 86400;
731 // viewertime.TimeInfo.SecPerYear = 31536000;
732 viewertime.TimeInfo.SecPerDay = 1000;
733 viewertime.TimeInfo.SecPerYear = 365000;
734 viewertime.TimeInfo.SunPhase = 1;
735 int sunPhase = (phase + 2) / 2;
736 if ((sunPhase < 12) || (sunPhase > 36))
737 {
738
739 viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f);
740 //Console.WriteLine("sending night");
741 }
742 else
743 {
744 sunPhase = sunPhase - 12;
745 float yValue = 0.1f * (sunPhase);
746 if (yValue > 1.2f) { yValue = yValue - 1.2f; }
747 if (yValue > 1 ) { yValue = 1; }
748 if (yValue < 0) { yValue = 0; }
749 if (sunPhase < 14)
750 {
751 yValue = 1 - yValue;
752 }
753 if (sunPhase < 12) { yValue *= -1; }
754 viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f);
755 //Console.WriteLine("sending sun update " + yValue);
756 }
757 viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f);
758 viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch();
759 OutPacket(viewertime);
760 }
761
692 #endregion 762 #endregion
693 763
694 #region Appearance/ Wearables Methods 764 #region Appearance/ Wearables Methods
@@ -782,7 +852,7 @@ namespace OpenSim.Region.ClientStack
782 //give this avatar object a local id and assign the user a name 852 //give this avatar object a local id and assign the user a name
783 objupdate.ObjectData[0].ID = avatarLocalID; 853 objupdate.ObjectData[0].ID = avatarLocalID;
784 objupdate.ObjectData[0].FullID = avatarID; 854 objupdate.ObjectData[0].FullID = avatarID;
785 objupdate.ObjectData[0].NameValue = Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName ); 855 objupdate.ObjectData[0].NameValue = Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName);
786 LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); 856 LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z);
787 byte[] pb = pos2.GetBytes(); 857 byte[] pb = pos2.GetBytes();
788 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); 858 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
@@ -834,28 +904,28 @@ namespace OpenSim.Region.ClientStack
834 904
835 this.OutPacket(attach); 905 this.OutPacket(attach);
836 } 906 }
837 907
838 public void SendPrimitiveToClient( 908 public void SendPrimitiveToClient(
839 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, 909 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags,
840 LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation) 910 LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation)
841 { 911 {
842 ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); 912 ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
843 outPacket.RegionData.RegionHandle = regionHandle; 913 outPacket.RegionData.RegionHandle = regionHandle;
844 outPacket.RegionData.TimeDilation = timeDilation; 914 outPacket.RegionData.TimeDilation = timeDilation;
845 outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; 915 outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
846 916
847 outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags); 917 outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags);
848 918
849 outPacket.ObjectData[0].ID = localID; 919 outPacket.ObjectData[0].ID = localID;
850 outPacket.ObjectData[0].FullID = objectID; 920 outPacket.ObjectData[0].FullID = objectID;
851 outPacket.ObjectData[0].OwnerID = ownerID; 921 outPacket.ObjectData[0].OwnerID = ownerID;
852 outPacket.ObjectData[0].Text = Helpers.StringToField( text ); 922 outPacket.ObjectData[0].Text = Helpers.StringToField(text);
853 outPacket.ObjectData[0].ParentID = parentID; 923 outPacket.ObjectData[0].ParentID = parentID;
854 outPacket.ObjectData[0].PSBlock = particleSystem; 924 outPacket.ObjectData[0].PSBlock = particleSystem;
855 925
856 byte[] pb = pos.GetBytes(); 926 byte[] pb = pos.GetBytes();
857 Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); 927 Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);
858 928
859 byte[] rot = rotation.GetBytes(); 929 byte[] rot = rotation.GetBytes();
860 Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); 930 Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length);
861 931
@@ -1050,7 +1120,7 @@ namespace OpenSim.Region.ClientStack
1050 1120
1051 protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) 1121 protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData)
1052 { 1122 {
1053 1123
1054 objectData.TextureEntry = primData.TextureEntry; 1124 objectData.TextureEntry = primData.TextureEntry;
1055 objectData.PCode = primData.PCode; 1125 objectData.PCode = primData.PCode;
1056 objectData.PathBegin = primData.PathBegin; 1126 objectData.PathBegin = primData.PathBegin;
@@ -1171,14 +1241,14 @@ namespace OpenSim.Region.ClientStack
1171 public void SendNameReply(LLUUID profileId, string firstname, string lastname) 1241 public void SendNameReply(LLUUID profileId, string firstname, string lastname)
1172 { 1242 {
1173 UUIDNameReplyPacket packet = new UUIDNameReplyPacket(); 1243 UUIDNameReplyPacket packet = new UUIDNameReplyPacket();
1174 1244
1175 packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; 1245 packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1];
1176 packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); 1246 packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock();
1177 packet.UUIDNameBlock[0].ID = profileId; 1247 packet.UUIDNameBlock[0].ID = profileId;
1178 packet.UUIDNameBlock[0].FirstName = Helpers.StringToField( firstname ); 1248 packet.UUIDNameBlock[0].FirstName = Helpers.StringToField(firstname);
1179 packet.UUIDNameBlock[0].LastName = Helpers.StringToField( lastname ); 1249 packet.UUIDNameBlock[0].LastName = Helpers.StringToField(lastname);
1180 1250
1181 OutPacket( packet ); 1251 OutPacket(packet);
1182 } 1252 }
1183 1253
1184 #endregion 1254 #endregion
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
index 9ceb4cd..e73b2e2 100644
--- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
+++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
@@ -95,6 +95,22 @@ namespace OpenSim.Region.ClientStack
95 break; 95 break;
96 96
97 #region Scene/Avatar 97 #region Scene/Avatar
98 case PacketType.AvatarPropertiesRequest:
99 AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
100 AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket();
101 avatarReply.AgentData.AgentID = this.AgentID;
102 avatarReply.AgentData.AvatarID = avatarProperties.AgentData.AvatarID;
103 avatarReply.PropertiesData.AboutText = Helpers.StringToField( "OpenSim crash test dummy");
104 avatarReply.PropertiesData.BornOn = Helpers.StringToField("Before now");
105 avatarReply.PropertiesData.CharterMember = new byte[0];
106 avatarReply.PropertiesData.FLAboutText = Helpers.StringToField("First life? What is one of those? OpenSim is my life!");
107 avatarReply.PropertiesData.Flags = 0;
108 avatarReply.PropertiesData.FLImageID = LLUUID.Zero;
109 avatarReply.PropertiesData.ImageID = LLUUID.Zero;
110 avatarReply.PropertiesData.ProfileURL = new byte[0];
111 avatarReply.PropertiesData.PartnerID = new LLUUID("11111111-1111-0000-0000-000100bba000");
112 OutPacket(avatarReply);
113 break;
98 case PacketType.ChatFromViewer: 114 case PacketType.ChatFromViewer:
99 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; 115 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
100 if (Util.FieldToString(inchatpack.ChatData.Message) == "") 116 if (Util.FieldToString(inchatpack.ChatData.Message) == "")
@@ -128,7 +144,7 @@ namespace OpenSim.Region.ClientStack
128 RezObjectPacket rezPacket = (RezObjectPacket)Pack; 144 RezObjectPacket rezPacket = (RezObjectPacket)Pack;
129 if (OnRezObject != null) 145 if (OnRezObject != null)
130 { 146 {
131 this.OnRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd); 147 this.OnRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd);
132 } 148 }
133 break; 149 break;
134 case PacketType.DeRezObject: 150 case PacketType.DeRezObject:
@@ -366,7 +382,11 @@ namespace OpenSim.Region.ClientStack
366 } 382 }
367 break; 383 break;
368 case PacketType.RequestXfer: 384 case PacketType.RequestXfer:
369 //Console.WriteLine(Pack.ToString()); 385 RequestXferPacket xferReq = (RequestXferPacket)Pack;
386 if (OnRequestXfer != null)
387 {
388 OnRequestXfer(this, xferReq.XferID.ID, Util.FieldToString(xferReq.XferID.Filename));
389 }
370 break; 390 break;
371 case PacketType.SendXferPacket: 391 case PacketType.SendXferPacket:
372 SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack; 392 SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index f0f73b0..6b8ddc6 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -472,7 +472,7 @@ namespace OpenSim.Region.Environment.Scenes
472 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); 472 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
473 if (hasPrim != false) 473 if (hasPrim != false)
474 { 474 {
475 ((SceneObjectGroup)ent).GetPartInventory(remoteClient, primLocalID); 475 ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID);
476 break; 476 break;
477 } 477 }
478 } 478 }
@@ -758,6 +758,25 @@ namespace OpenSim.Region.Environment.Scenes
758 } 758 }
759 759
760 /// <summary> 760 /// <summary>
761 ///
762 /// </summary>
763 /// <param name="remoteClient"></param>
764 /// <param name="xferID"></param>
765 /// <param name="fileName"></param>
766 public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName)
767 {
768 /*
769 foreach (EntityBase ent in Entities.Values)
770 {
771 if (ent is SceneObjectGroup)
772 {
773 ((SceneObjectGroup)ent).RequestInventoryFile(remoteClient, ((SceneObjectGroup)ent).LocalId, xferID);
774 break;
775 }
776 }*/
777 }
778
779 /// <summary>
761 /// temporary method to test out creating new inventory items 780 /// temporary method to test out creating new inventory items
762 /// </summary> 781 /// </summary>
763 /// <param name="remoteClient"></param> 782 /// <param name="remoteClient"></param>
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 01e58c7..85479a7 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -29,6 +29,8 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Threading; 30using System.Threading;
31using System.Timers; 31using System.Timers;
32using System.IO;
33using System.Xml;
32using libsecondlife; 34using libsecondlife;
33using OpenSim.Framework; 35using OpenSim.Framework;
34using OpenSim.Framework.Communications; 36using OpenSim.Framework.Communications;
@@ -65,6 +67,10 @@ namespace OpenSim.Region.Environment.Scenes
65 private int storageCount; 67 private int storageCount;
66 private int terrainCheckCount; 68 private int terrainCheckCount;
67 private int landPrimCheckCount; 69 private int landPrimCheckCount;
70
71 private int m_timePhase = 24;
72 private int m_timeUpdateCount;
73
68 private Mutex updateLock; 74 private Mutex updateLock;
69 75
70 protected StorageManager storageManager; 76 protected StorageManager storageManager;
@@ -123,6 +129,11 @@ namespace OpenSim.Region.Environment.Scenes
123 get { return Prims; } 129 get { return Prims; }
124 } 130 }
125 131
132 public int TimePhase
133 {
134 get { return this.m_timePhase; }
135 }
136
126 #endregion 137 #endregion
127 138
128 #region Constructors 139 #region Constructors
@@ -301,6 +312,26 @@ namespace OpenSim.Region.Environment.Scenes
301 landPrimCheckCount = 0; 312 landPrimCheckCount = 0;
302 } 313 }
303 } 314 }
315
316 m_timeUpdateCount++;
317 if (m_timeUpdateCount > 600)
318 {
319 List<ScenePresence> Avatars = this.RequestAvatarList();
320 foreach (ScenePresence avatar in Avatars)
321 {
322 if (!avatar.childAgent)
323 {
324 //Console.WriteLine("sending time update " + timePhase + " from region " + m_regionHandle + " to avatar " + avatar.Firstname);
325 avatar.ControllingClient.SendViewerTime(m_timePhase);
326 }
327 }
328 m_timeUpdateCount = 0;
329 m_timePhase++;
330 if (m_timePhase > 94)
331 {
332 m_timePhase = 0;
333 }
334 }
304 } 335 }
305 catch (NotImplementedException) 336 catch (NotImplementedException)
306 { 337 {
@@ -538,7 +569,7 @@ namespace OpenSim.Region.Environment.Scenes
538 569
539 public void AddEntity(SceneObjectGroup sceneObject) 570 public void AddEntity(SceneObjectGroup sceneObject)
540 { 571 {
541 if(!Entities.ContainsKey(sceneObject.UUID)) 572 if (!Entities.ContainsKey(sceneObject.UUID))
542 { 573 {
543 Entities.Add(sceneObject.UUID, sceneObject); 574 Entities.Add(sceneObject.UUID, sceneObject);
544 } 575 }
@@ -563,6 +594,52 @@ namespace OpenSim.Region.Environment.Scenes
563 prim.OnPrimCountTainted += m_LandManager.setPrimsTainted; 594 prim.OnPrimCountTainted += m_LandManager.setPrimsTainted;
564 } 595 }
565 596
597 public void LoadPrimsFromXml(string fileName)
598 {
599 XmlDocument doc = new XmlDocument();
600 XmlNode rootNode;
601 int primCount = 0;
602 if (File.Exists(fileName))
603 {
604 XmlTextReader reader = new XmlTextReader(fileName);
605 reader.WhitespaceHandling = WhitespaceHandling.None;
606 doc.Load(reader);
607 reader.Close();
608 rootNode = doc.FirstChild;
609 foreach (XmlNode aPrimNode in rootNode.ChildNodes)
610 {
611 SceneObjectGroup obj = new SceneObjectGroup(this,
612 this.m_regionHandle, aPrimNode.OuterXml);
613 AddEntity(obj);
614 primCount++;
615 }
616 }
617 else
618 {
619 throw new Exception("Could not open file " + fileName + " for reading");
620 }
621 }
622
623 public void SavePrimsToXml(string fileName)
624 {
625 FileStream file = new FileStream(fileName, FileMode.Create);
626 StreamWriter stream = new StreamWriter(file);
627 int primCount = 0;
628 stream.WriteLine("<scene>\n");
629 foreach (EntityBase ent in Entities.Values)
630 {
631 if (ent is SceneObjectGroup)
632 {
633 stream.WriteLine(((SceneObjectGroup)ent).ToXmlString());
634 primCount++;
635 }
636 }
637 stream.WriteLine("</scene>\n");
638 stream.Close();
639 file.Close();
640 }
641
642
566 #endregion 643 #endregion
567 644
568 #region Add/Remove Avatar Methods 645 #region Add/Remove Avatar Methods
@@ -632,6 +709,7 @@ namespace OpenSim.Region.Environment.Scenes
632 client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory; 709 client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory;
633 client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest; 710 client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest;
634 client.OnXferReceive += commsManager.TransactionsManager.HandleXfer; 711 client.OnXferReceive += commsManager.TransactionsManager.HandleXfer;
712 // client.OnRequestXfer += RequestXfer;
635 713
636 client.OnGrabObject += ProcessObjectGrab; 714 client.OnGrabObject += ProcessObjectGrab;
637 } 715 }
@@ -950,7 +1028,7 @@ namespace OpenSim.Region.Environment.Scenes
950 AgentCircuitData agent = remoteClient.RequestClientInfo(); 1028 AgentCircuitData agent = remoteClient.RequestClientInfo();
951 agent.BaseFolder = LLUUID.Zero; 1029 agent.BaseFolder = LLUUID.Zero;
952 agent.InventoryFolder = LLUUID.Zero; 1030 agent.InventoryFolder = LLUUID.Zero;
953// agent.startpos = new LLVector3(128, 128, 70); 1031 // agent.startpos = new LLVector3(128, 128, 70);
954 agent.startpos = position; 1032 agent.startpos = position;
955 agent.child = true; 1033 agent.child = true;
956 commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); 1034 commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent);
@@ -1121,7 +1199,15 @@ namespace OpenSim.Region.Environment.Scenes
1121 item.assetID = asset.FullID; 1199 item.assetID = asset.FullID;
1122 userInfo.UpdateItem(remoteClient.AgentId, item); 1200 userInfo.UpdateItem(remoteClient.AgentId, item);
1123 1201
1124 // remoteClient.SendInventoryItemUpdate(item); 1202 // remoteClient.SendInventoryItemUpdate(item);
1203 if (item.invType == 7)
1204 {
1205 //do we want to know about updated note cards?
1206 }
1207 else if (item.invType == 10)
1208 {
1209 // do we want to know about updated scripts
1210 }
1125 1211
1126 return (asset.FullID); 1212 return (asset.FullID);
1127 } 1213 }
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 421a981..1e6cd8f 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -212,7 +212,6 @@ namespace OpenSim.Region.Environment.Scenes
212 public string ToXmlString() 212 public string ToXmlString()
213 { 213 {
214 StringWriter sw = new StringWriter(); 214 StringWriter sw = new StringWriter();
215 //StreamWriter st = new StreamWriter("testxml.txt");
216 XmlTextWriter writer = new XmlTextWriter(sw); 215 XmlTextWriter writer = new XmlTextWriter(sw);
217 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); 216 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
218 writer.WriteStartElement(String.Empty, "RootPart", String.Empty); 217 writer.WriteStartElement(String.Empty, "RootPart", String.Empty);
@@ -231,11 +230,7 @@ namespace OpenSim.Region.Environment.Scenes
231 writer.WriteEndElement(); 230 writer.WriteEndElement();
232 writer.WriteEndElement(); 231 writer.WriteEndElement();
233 writer.Close(); 232 writer.Close();
234 // System.Console.WriteLine("prim: " + sw.ToString());
235 return sw.ToString(); 233 return sw.ToString();
236 // st.Close();
237 // return "";
238
239 } 234 }
240 235
241 #region Copying 236 #region Copying
@@ -557,12 +552,26 @@ namespace OpenSim.Region.Environment.Scenes
557 /// </summary> 552 /// </summary>
558 /// <param name="remoteClient"></param> 553 /// <param name="remoteClient"></param>
559 /// <param name="localID"></param> 554 /// <param name="localID"></param>
560 public void GetPartInventory(IClientAPI remoteClient, uint localID) 555 public void GetPartInventoryFileName(IClientAPI remoteClient, uint localID)
561 { 556 {
562 SceneObjectPart part = this.GetChildPrim(localID); 557 SceneObjectPart part = this.GetChildPrim(localID);
563 if (part != null) 558 if (part != null)
564 { 559 {
565 part.GetInventory(remoteClient, localID); 560 part.GetInventoryFileName(remoteClient, localID);
561 }
562 }
563
564 /// <summary>
565 ///
566 /// </summary>
567 /// <param name="remoteClient"></param>
568 /// <param name="partID"></param>
569 public void RequestInventoryFile(IClientAPI remoteClient, uint localID, ulong xferID)
570 {
571 SceneObjectPart part = this.GetChildPrim(localID);
572 if (part != null)
573 {
574 part.RequestInventoryFile(remoteClient, xferID);
566 } 575 }
567 } 576 }
568 577
@@ -636,6 +645,7 @@ namespace OpenSim.Region.Environment.Scenes
636 public void UpdateGroupPosition(LLVector3 pos) 645 public void UpdateGroupPosition(LLVector3 pos)
637 { 646 {
638 this.AbsolutePosition = pos; 647 this.AbsolutePosition = pos;
648
639 } 649 }
640 650
641 /// <summary> 651 /// <summary>
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 1cfe9c8..c8a7515 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Environment.Scenes
31 public uint GroupMask = FULL_MASK_PERMISSIONS; 31 public uint GroupMask = FULL_MASK_PERMISSIONS;
32 public uint EveryoneMask = FULL_MASK_PERMISSIONS; 32 public uint EveryoneMask = FULL_MASK_PERMISSIONS;
33 public uint BaseMask = FULL_MASK_PERMISSIONS; 33 public uint BaseMask = FULL_MASK_PERMISSIONS;
34 34
35 protected byte[] m_particleSystem = new byte[0]; 35 protected byte[] m_particleSystem = new byte[0];
36 36
37 protected SceneObjectGroup m_parentGroup; 37 protected SceneObjectGroup m_parentGroup;
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Scenes
47 public LLUUID UUID 47 public LLUUID UUID
48 { 48 {
49 get { return m_uuid; } 49 get { return m_uuid; }
50 set { m_uuid = value ; } 50 set { m_uuid = value; }
51 } 51 }
52 52
53 protected uint m_localID; 53 protected uint m_localID;
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
64 set { m_name = value; } 64 set { m_name = value; }
65 } 65 }
66 66
67 protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags)32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; 67 protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags)32 + 65536 + 131072 + 256 + 4 + 8 + 268435456 + 128;
68 public uint ObjectFlags 68 public uint ObjectFlags
69 { 69 {
70 get { return (uint)m_flags; } 70 get { return (uint)m_flags; }
@@ -221,7 +221,6 @@ namespace OpenSim.Region.Environment.Scenes
221 this.AngularVelocity = new LLVector3(0, 0, 0); 221 this.AngularVelocity = new LLVector3(0, 0, 0);
222 this.Acceleration = new LLVector3(0, 0, 0); 222 this.Acceleration = new LLVector3(0, 0, 0);
223 223
224
225 224
226 //temporary code just so the m_flags field doesn't give a compiler warning 225 //temporary code just so the m_flags field doesn't give a compiler warning
227 if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop) 226 if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop)
@@ -233,6 +232,7 @@ namespace OpenSim.Region.Environment.Scenes
233 232
234 /// <summary> 233 /// <summary>
235 /// Re/create a SceneObjectPart (prim) 234 /// Re/create a SceneObjectPart (prim)
235 /// currently not used, and maybe won't be
236 /// </summary> 236 /// </summary>
237 /// <param name="regionHandle"></param> 237 /// <param name="regionHandle"></param>
238 /// <param name="parent"></param> 238 /// <param name="parent"></param>
@@ -396,13 +396,59 @@ namespace OpenSim.Region.Environment.Scenes
396 #endregion 396 #endregion
397 397
398 #region Inventory 398 #region Inventory
399 public void GetInventory(IClientAPI client, uint localID) 399 /// <summary>
400 ///
401 /// </summary>
402 /// <param name="client"></param>
403 /// <param name="localID"></param>
404 public void GetInventoryFileName(IClientAPI client, uint localID)
400 { 405 {
401 if (localID == this.m_localID) 406 if (localID == this.m_localID)
402 { 407 {
408 // client.SendTaskInventory(this.m_uuid, 0, Helpers.StringToField("primInventory"));
403 client.SendTaskInventory(this.m_uuid, 0, new byte[0]); 409 client.SendTaskInventory(this.m_uuid, 0, new byte[0]);
404 } 410 }
405 } 411 }
412
413 /// <summary>
414 ///
415 /// </summary>
416 /// <param name="client"></param>
417 /// <param name="xferID"></param>
418 public void RequestInventoryFile(IClientAPI client, ulong xferID)
419 {
420 // a test item
421 InventoryStringBuilder invString = new InventoryStringBuilder();
422 invString.AddItemStart();
423 invString.AddNameValueLine("item_id", LLUUID.Random().ToStringHyphenated());
424 invString.AddNameValueLine("parent_id", this.UUID.ToStringHyphenated());
425
426 invString.AddPermissionsStart();
427 invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
428 invString.AddNameValueLine("owner_mask", "0x7FFFFFFF");
429 invString.AddNameValueLine("group_mask", "0x7FFFFFFF");
430 invString.AddNameValueLine("everyone_mask", "0x7FFFFFFF");
431 invString.AddNameValueLine("next_owner_mask", "0x7FFFFFFF");
432 invString.AddNameValueLine("creator_id", client.AgentId.ToStringHyphenated());
433 invString.AddNameValueLine("owner_id", client.AgentId.ToStringHyphenated());
434 invString.AddNameValueLine("last_owner_id", LLUUID.Zero.ToStringHyphenated());
435 invString.AddNameValueLine("group_id", LLUUID.Zero.ToStringHyphenated());
436 invString.AddSectionEnd();
437
438 invString.AddNameValueLine("asset_id", "00000000-0000-0000-9999-000000000002");
439 invString.AddNameValueLine("type", "texture");
440 invString.AddNameValueLine("inv_type" , "texture");
441 invString.AddNameValueLine("flags", "0x00");
442 invString.AddNameValueLine("name", "Test inventory" + "|");
443 invString.AddNameValueLine("desc", "test description" + "|");
444 invString.AddNameValueLine("creation_date", "10000");
445 invString.AddSectionEnd();
446
447 byte[] fileInv = Helpers.StringToField(invString.BuildString);
448 byte[] data = new byte[fileInv.Length + 4];
449 Array.Copy(fileInv, 0,data , 4, fileInv.Length);
450 client.SendXferPacket(xferID, 0 + 0x80000000, data);
451 }
406 #endregion 452 #endregion
407 453
408 #region ExtraParams 454 #region ExtraParams
@@ -422,7 +468,7 @@ namespace OpenSim.Region.Environment.Scenes
422 Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length); 468 Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length);
423 469
424 this.ScheduleFullUpdate(); 470 this.ScheduleFullUpdate();
425 471
426 } 472 }
427 #endregion 473 #endregion
428 474
@@ -497,7 +543,7 @@ namespace OpenSim.Region.Environment.Scenes
497 /// <param name="remoteClient"></param> 543 /// <param name="remoteClient"></param>
498 public void SendFullUpdate(IClientAPI remoteClient) 544 public void SendFullUpdate(IClientAPI remoteClient)
499 { 545 {
500 m_parentGroup.SendPartFullUpdate( remoteClient, this ); 546 m_parentGroup.SendPartFullUpdate(remoteClient, this);
501 } 547 }
502 548
503 /// <summary> 549 /// <summary>
@@ -580,7 +626,46 @@ namespace OpenSim.Region.Environment.Scenes
580 626
581 public void SetText(string text, Vector3 color, double alpha) 627 public void SetText(string text, Vector3 color, double alpha)
582 { 628 {
583 Text = text; 629 Text = text;
630 }
631
632 public class InventoryStringBuilder
633 {
634 public string BuildString = "";
635
636 public InventoryStringBuilder()
637 {
638
639 }
640
641 public void AddItemStart()
642 {
643 BuildString += "\tinv_item\t0\n";
644 BuildString += "\t{\n";
645 }
646
647 public void AddPermissionsStart()
648 {
649 BuildString += "\tpermissions 0\n";
650 BuildString += "\t{\n";
651 }
652
653 public void AddSectionEnd()
654 {
655 BuildString += "\t}\n";
656 }
657
658 public void AddLine(string addLine)
659 {
660 BuildString += addLine;
661 }
662
663 public void AddNameValueLine(string name, string value)
664 {
665 BuildString += "\t\t";
666 BuildString += name + "\t";
667 BuildString += value + "\n";
668 }
584 } 669 }
585 } 670 }
586} 671}
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 7dcb760..0393a2a 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Region.Environment.Scenes
59 59
60 private ulong m_regionHandle; 60 private ulong m_regionHandle;
61 61
62 public bool childAgent = false; 62 public bool childAgent = true;
63 public bool IsRestrictedToRegion = false; 63 public bool IsRestrictedToRegion = false;
64 64
65 private bool newForce = false; 65 private bool newForce = false;
@@ -495,6 +495,7 @@ namespace OpenSim.Region.Environment.Scenes
495 this.SendArrearanceToAllOtherAgents(); 495 this.SendArrearanceToAllOtherAgents();
496 496
497 this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient); 497 this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
498 this.ControllingClient.SendViewerTime(this.m_scene.TimePhase);
498 } 499 }
499 500
500 /// <summary> 501 /// <summary>
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 25b62b8..ccb4d11 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -73,6 +73,7 @@ namespace SimpleApp
73 public event RequestTaskInventory OnRequestTaskInventory; 73 public event RequestTaskInventory OnRequestTaskInventory;
74 public event UDPAssetUploadRequest OnAssetUploadRequest; 74 public event UDPAssetUploadRequest OnAssetUploadRequest;
75 public event XferReceive OnXferReceive; 75 public event XferReceive OnXferReceive;
76 public event RequestXfer OnRequestXfer;
76 77
77 public event UUIDNameRequest OnNameFromUUIDRequest; 78 public event UUIDNameRequest OnNameFromUUIDRequest;
78 79
@@ -155,8 +156,13 @@ namespace SimpleApp
155 public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { } 156 public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { }
156 public virtual void SendRemoveInventoryItem(LLUUID itemID) { } 157 public virtual void SendRemoveInventoryItem(LLUUID itemID) { }
157 public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { } 158 public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { }
159 public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) { }
160
158 public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) { } 161 public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) { }
159 162
163 public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) { }
164 public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) { }
165
160 public void SendAlertMessage(string message) { } 166 public void SendAlertMessage(string message) { }
161 public void SendAgentAlertMessage(string message, bool modal) { } 167 public void SendAgentAlertMessage(string message, bool modal) { }
162 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { } 168 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { }
@@ -208,5 +214,7 @@ namespace SimpleApp
208 { 214 {
209 return false; 215 return false;
210 } 216 }
217
218 public void SendViewerTime(int phase) { }
211 } 219 }
212} 220}
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index 6f12c47..391ac84 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -1,6 +1,9 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using System.Xml;
5using System.Xml.Serialization;
6using System.IO;
4 7
5using OpenSim.Region.Environment.Scenes; 8using OpenSim.Region.Environment.Scenes;
6using OpenSim.Region.Environment.LandManagement; 9using OpenSim.Region.Environment.LandManagement;
@@ -38,7 +41,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
38 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, conn); 41 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, conn);
39 primDa = new SqliteDataAdapter(primSelectCmd); 42 primDa = new SqliteDataAdapter(primSelectCmd);
40 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); 43 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
41 44
42 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); 45 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn);
43 shapeDa = new SqliteDataAdapter(shapeSelectCmd); 46 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
44 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); 47 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
@@ -55,12 +58,12 @@ namespace OpenSim.DataStore.MonoSqliteStorage
55 DataTable prims = ds.Tables["prims"]; 58 DataTable prims = ds.Tables["prims"];
56 prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; 59 prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] };
57 setupPrimCommands(primDa, conn); 60 setupPrimCommands(primDa, conn);
58 61
59 // shapeDa.FillSchema(ds, SchemaType.Source, "ShapeSchema"); 62 // shapeDa.FillSchema(ds, SchemaType.Source, "ShapeSchema");
60 DataTable shapes = ds.Tables["primshapes"]; 63 DataTable shapes = ds.Tables["primshapes"];
61 shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] }; 64 shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] };
62 setupShapeCommands(shapeDa, conn); 65 setupShapeCommands(shapeDa, conn);
63 66
64 return; 67 return;
65 } 68 }
66 69
@@ -158,7 +161,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
158 return data; 161 return data;
159 } 162 }
160 163
161 private SqliteCommand createInsertCommand(string table, Dictionary<string, DbType> defs) 164 private SqliteCommand createInsertCommand(string table, Dictionary<string, DbType> defs)
162 { 165 {
163 /** 166 /**
164 * This is subtle enough to deserve some commentary. 167 * This is subtle enough to deserve some commentary.
@@ -171,7 +174,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
171 */ 174 */
172 string[] cols = new string[defs.Keys.Count]; 175 string[] cols = new string[defs.Keys.Count];
173 defs.Keys.CopyTo(cols, 0); 176 defs.Keys.CopyTo(cols, 0);
174 177
175 string sql = "insert into " + table + "("; 178 string sql = "insert into " + table + "(";
176 sql += String.Join(", ", cols); 179 sql += String.Join(", ", cols);
177 // important, the first ':' needs to be here, the rest get added in the join 180 // important, the first ':' needs to be here, the rest get added in the join
@@ -179,21 +182,24 @@ namespace OpenSim.DataStore.MonoSqliteStorage
179 sql += String.Join(", :", cols); 182 sql += String.Join(", :", cols);
180 sql += ")"; 183 sql += ")";
181 SqliteCommand cmd = new SqliteCommand(sql); 184 SqliteCommand cmd = new SqliteCommand(sql);
182 185
183 // this provides the binding for all our parameters, so 186 // this provides the binding for all our parameters, so
184 // much less code than it used to be 187 // much less code than it used to be
185 foreach (KeyValuePair<string, DbType> kvp in defs) { 188 foreach (KeyValuePair<string, DbType> kvp in defs)
189 {
186 cmd.Parameters.Add(createSqliteParameter(kvp.Key, kvp.Value)); 190 cmd.Parameters.Add(createSqliteParameter(kvp.Key, kvp.Value));
187 } 191 }
188 return cmd; 192 return cmd;
189 } 193 }
190 194
191 private SqliteCommand createUpdateCommand(string table, string pk, Dictionary<string, DbType> defs) 195 private SqliteCommand createUpdateCommand(string table, string pk, Dictionary<string, DbType> defs)
192 { 196 {
193 string sql = "update " + table + " set "; 197 string sql = "update " + table + " set ";
194 string subsql = ""; 198 string subsql = "";
195 foreach (string key in defs.Keys) { 199 foreach (string key in defs.Keys)
196 if (subsql.Length > 0) { // a map function would rock so much here 200 {
201 if (subsql.Length > 0)
202 { // a map function would rock so much here
197 subsql += ", "; 203 subsql += ", ";
198 } 204 }
199 subsql += key + "= :" + key; 205 subsql += key + "= :" + key;
@@ -204,7 +210,8 @@ namespace OpenSim.DataStore.MonoSqliteStorage
204 210
205 // this provides the binding for all our parameters, so 211 // this provides the binding for all our parameters, so
206 // much less code than it used to be 212 // much less code than it used to be
207 foreach (KeyValuePair<string, DbType> kvp in defs) { 213 foreach (KeyValuePair<string, DbType> kvp in defs)
214 {
208 cmd.Parameters.Add(createSqliteParameter(kvp.Key, kvp.Value)); 215 cmd.Parameters.Add(createSqliteParameter(kvp.Key, kvp.Value));
209 } 216 }
210 return cmd; 217 return cmd;
@@ -213,13 +220,13 @@ namespace OpenSim.DataStore.MonoSqliteStorage
213 private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn) 220 private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn)
214 { 221 {
215 Dictionary<string, DbType> primDataDefs = createPrimDataDefs(); 222 Dictionary<string, DbType> primDataDefs = createPrimDataDefs();
216 223
217 da.InsertCommand = createInsertCommand("prims", primDataDefs); 224 da.InsertCommand = createInsertCommand("prims", primDataDefs);
218 da.InsertCommand.Connection = conn; 225 da.InsertCommand.Connection = conn;
219 226
220 da.UpdateCommand = createUpdateCommand("prims", "UUID=:UUID", primDataDefs); 227 da.UpdateCommand = createUpdateCommand("prims", "UUID=:UUID", primDataDefs);
221 da.UpdateCommand.Connection = conn; 228 da.UpdateCommand.Connection = conn;
222 229
223 SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID"); 230 SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID");
224 delete.Parameters.Add(createSqliteParameter("UUID", DbType.String)); 231 delete.Parameters.Add(createSqliteParameter("UUID", DbType.String));
225 delete.Connection = conn; 232 delete.Connection = conn;
@@ -229,13 +236,13 @@ namespace OpenSim.DataStore.MonoSqliteStorage
229 private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) 236 private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn)
230 { 237 {
231 Dictionary<string, DbType> shapeDataDefs = createShapeDataDefs(); 238 Dictionary<string, DbType> shapeDataDefs = createShapeDataDefs();
232 239
233 da.InsertCommand = createInsertCommand("primshapes", shapeDataDefs); 240 da.InsertCommand = createInsertCommand("primshapes", shapeDataDefs);
234 da.InsertCommand.Connection = conn; 241 da.InsertCommand.Connection = conn;
235 242
236 da.UpdateCommand = createUpdateCommand("primshapes", "UUID=:UUID", shapeDataDefs); 243 da.UpdateCommand = createUpdateCommand("primshapes", "UUID=:UUID", shapeDataDefs);
237 da.UpdateCommand.Connection = conn; 244 da.UpdateCommand.Connection = conn;
238 245
239 SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID"); 246 SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID");
240 delete.Parameters.Add(createSqliteParameter("UUID", DbType.String)); 247 delete.Parameters.Add(createSqliteParameter("UUID", DbType.String));
241 delete.Connection = conn; 248 delete.Connection = conn;
@@ -271,8 +278,8 @@ namespace OpenSim.DataStore.MonoSqliteStorage
271 prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); 278 prim.BaseMask = Convert.ToUInt32(row["BaseMask"]);
272 // vectors 279 // vectors
273 prim.OffsetPosition = new LLVector3( 280 prim.OffsetPosition = new LLVector3(
274 Convert.ToSingle(row["PositionX"]), 281 Convert.ToSingle(row["PositionX"]),
275 Convert.ToSingle(row["PositionY"]), 282 Convert.ToSingle(row["PositionY"]),
276 Convert.ToSingle(row["PositionZ"]) 283 Convert.ToSingle(row["PositionZ"])
277 ); 284 );
278 prim.GroupPosition = new LLVector3( 285 prim.GroupPosition = new LLVector3(
@@ -306,7 +313,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
306 return prim; 313 return prim;
307 } 314 }
308 315
309 private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID) 316 private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID)
310 { 317 {
311 row["UUID"] = prim.UUID; 318 row["UUID"] = prim.UUID;
312 row["ParentID"] = prim.ParentID; 319 row["ParentID"] = prim.ParentID;
@@ -383,11 +390,22 @@ namespace OpenSim.DataStore.MonoSqliteStorage
383 // text TODO: this isn't right] = but I'm not sure the right 390 // text TODO: this isn't right] = but I'm not sure the right
384 // way to specify this as a blob atm 391 // way to specify this as a blob atm
385 // s.TextureEntry = (byte[])row["Texture"]; 392 // s.TextureEntry = (byte[])row["Texture"];
386 393
387 //following hack will only save the default face texture, any other textures on other faces 394 string texture = (string)row["Texture"];
388 //won't be saved or restored. 395 if (!texture.StartsWith("<"))
389 LLObject.TextureEntry texture = new LLObject.TextureEntry( new LLUUID((string)row["Texture"])); 396 {
390 s.TextureEntry = texture.ToBytes(); 397 //here so that we can still work with old format database files (ie from before I added xml serialization)
398 LLObject.TextureEntry textureEntry = null;
399 textureEntry = new LLObject.TextureEntry(new LLUUID(texture));
400 s.TextureEntry = textureEntry.ToBytes();
401 }
402 else
403 {
404 TextureBlock textureEntry = TextureBlock.FromXmlString(texture);
405 s.TextureEntry = textureEntry.TextureData;
406 s.ExtraParams = textureEntry.ExtraParams;
407 }
408
391 return s; 409 return s;
392 } 410 }
393 411
@@ -428,34 +446,41 @@ namespace OpenSim.DataStore.MonoSqliteStorage
428 // And I couldn't work out how to save binary data either 446 // And I couldn't work out how to save binary data either
429 // seems that the texture colum is being treated as a string in the Datarow 447 // seems that the texture colum is being treated as a string in the Datarow
430 // if you do a .getType() on it, it returns string, while the other columns return correct type 448 // if you do a .getType() on it, it returns string, while the other columns return correct type
431 //following hack will only save the default face texture, any other textures on other faces
432 //won't be saved or restored.
433 // MW[10-08-07] 449 // MW[10-08-07]
434 LLObject.TextureEntry text = new LLObject.TextureEntry(s.TextureEntry, 0, s.TextureEntry.Length); 450 // Added following xml hack but not really ideal , also ExtraParams isn't currently part of the database
435 row["Texture"] = text.DefaultTexture.TextureID.ToStringHyphenated(); 451 // am a bit worried about adding it now as some people will have old format databases, so for now including that data in this xml data
436 452 // MW[17-08-07]
453 TextureBlock textureBlock = new TextureBlock(s.TextureEntry);
454 textureBlock.ExtraParams = s.ExtraParams;
455 row["Texture"] = textureBlock.ToXMLString();
437 } 456 }
438 457
439 private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID) 458 private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID)
440 { 459 {
441 DataTable prims = ds.Tables["prims"]; 460 DataTable prims = ds.Tables["prims"];
442 DataTable shapes = ds.Tables["primshapes"]; 461 DataTable shapes = ds.Tables["primshapes"];
443 462
444 DataRow primRow = prims.Rows.Find(prim.UUID); 463 DataRow primRow = prims.Rows.Find(prim.UUID);
445 if (primRow == null) { 464 if (primRow == null)
465 {
446 primRow = prims.NewRow(); 466 primRow = prims.NewRow();
447 fillPrimRow(primRow, prim, sceneGroupID); 467 fillPrimRow(primRow, prim, sceneGroupID);
448 prims.Rows.Add(primRow); 468 prims.Rows.Add(primRow);
449 } else { 469 }
470 else
471 {
450 fillPrimRow(primRow, prim, sceneGroupID); 472 fillPrimRow(primRow, prim, sceneGroupID);
451 } 473 }
452 474
453 DataRow shapeRow = shapes.Rows.Find(prim.UUID); 475 DataRow shapeRow = shapes.Rows.Find(prim.UUID);
454 if (shapeRow == null) { 476 if (shapeRow == null)
477 {
455 shapeRow = shapes.NewRow(); 478 shapeRow = shapes.NewRow();
456 fillShapeRow(shapeRow, prim); 479 fillShapeRow(shapeRow, prim);
457 shapes.Rows.Add(shapeRow); 480 shapes.Rows.Add(shapeRow);
458 } else { 481 }
482 else
483 {
459 fillShapeRow(shapeRow, prim); 484 fillShapeRow(shapeRow, prim);
460 } 485 }
461 } 486 }
@@ -466,11 +491,11 @@ namespace OpenSim.DataStore.MonoSqliteStorage
466 { 491 {
467 addPrim(prim, obj.UUID); 492 addPrim(prim, obj.UUID);
468 } 493 }
469 494
470 // MainLog.Instance.Verbose("Attempting to do database update...."); 495 // MainLog.Instance.Verbose("Attempting to do database update....");
471 primDa.Update(ds, "prims"); 496 primDa.Update(ds, "prims");
472 shapeDa.Update(ds, "primshapes"); 497 shapeDa.Update(ds, "primshapes");
473 // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); 498 // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml());
474 } 499 }
475 500
476 public void RemoveObject(LLUUID obj) 501 public void RemoveObject(LLUUID obj)
@@ -502,7 +527,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
502 527
503 DataTable prims = ds.Tables["prims"]; 528 DataTable prims = ds.Tables["prims"];
504 DataTable shapes = ds.Tables["primshapes"]; 529 DataTable shapes = ds.Tables["primshapes"];
505 530
506 foreach (DataRow primRow in prims.Rows) 531 foreach (DataRow primRow in prims.Rows)
507 { 532 {
508 string uuid = (string)primRow["UUID"]; 533 string uuid = (string)primRow["UUID"];
@@ -548,7 +573,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
548 573
549 return retvals; 574 return retvals;
550 } 575 }
551 576
552 public void StoreTerrain(double[,] ter) 577 public void StoreTerrain(double[,] ter)
553 { 578 {
554 579
@@ -578,5 +603,42 @@ namespace OpenSim.DataStore.MonoSqliteStorage
578 { 603 {
579 // TODO: DataSet commit 604 // TODO: DataSet commit
580 } 605 }
606
607 public class TextureBlock
608 {
609 public byte[] TextureData;
610 public byte[] ExtraParams = new byte[1];
611
612 public TextureBlock(byte[] data)
613 {
614 TextureData = data;
615 }
616
617 public TextureBlock()
618 {
619
620 }
621
622 public string ToXMLString()
623 {
624 StringWriter sw = new StringWriter();
625 XmlTextWriter writer = new XmlTextWriter(sw);
626 XmlSerializer serializer = new XmlSerializer(typeof(TextureBlock));
627 serializer.Serialize(writer, this);
628 return sw.ToString();
629 }
630
631 public static TextureBlock FromXmlString(string xmlData)
632 {
633 TextureBlock textureEntry = null;
634 StringReader sr = new StringReader(xmlData);
635 XmlTextReader reader = new XmlTextReader(sr);
636 XmlSerializer serializer = new XmlSerializer(typeof(TextureBlock));
637 textureEntry = (TextureBlock)serializer.Deserialize(reader);
638 reader.Close();
639 sr.Close();
640 return textureEntry;
641 }
642 }
581 } 643 }
582} 644}