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authorMelanie Thielker2008-09-30 14:51:15 +0000
committerMelanie Thielker2008-09-30 14:51:15 +0000
commit76f7fcba7d52bdecf7bc69611aa085b069f2a7fe (patch)
tree4340213aa80099bb65dd5602d1b7fe4a74f1666c
parent* Uploading xunit as per request from sdague (diff)
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Add the default script engine to the script creation from archive loading
to make scripts loaded from oar start
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
index f53b16e..5e029d1 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
@@ -174,7 +174,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
174 174
175 foreach (SceneObjectGroup sceneObject in sceneObjects) 175 foreach (SceneObjectGroup sceneObject in sceneObjects)
176 { 176 {
177 sceneObject.CreateScriptInstances(0, true, ""); 177 sceneObject.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine);
178 } 178 }
179 } 179 }
180 180