diff options
author | MW | 2007-08-29 16:35:22 +0000 |
---|---|---|
committer | MW | 2007-08-29 16:35:22 +0000 |
commit | 334dce42e7982429567397869fea6db89703cd13 (patch) | |
tree | 8ec4fef85780e16663cc0e79f6255e3e27584c40 | |
parent | Various small changes (some likely to be removed again soon) (diff) | |
download | opensim-SC-334dce42e7982429567397869fea6db89703cd13.zip opensim-SC-334dce42e7982429567397869fea6db89703cd13.tar.gz opensim-SC-334dce42e7982429567397869fea6db89703cd13.tar.bz2 opensim-SC-334dce42e7982429567397869fea6db89703cd13.tar.xz |
Fixed the problem of prims not being loaded from the database (that my last commit created).
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 190 |
2 files changed, 118 insertions, 82 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index cb6355f..75fdccf 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -363,7 +363,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
363 | /// </summary> | 363 | /// </summary> |
364 | public void ScheduleFullUpdate() | 364 | public void ScheduleFullUpdate() |
365 | { | 365 | { |
366 | m_parentGroup.HasChanged = true; | 366 | if (m_parentGroup != null) |
367 | { | ||
368 | m_parentGroup.HasChanged = true; | ||
369 | } | ||
367 | m_updateFlag = 2; | 370 | m_updateFlag = 2; |
368 | } | 371 | } |
369 | 372 | ||
@@ -374,7 +377,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
374 | { | 377 | { |
375 | if (m_updateFlag < 1) | 378 | if (m_updateFlag < 1) |
376 | { | 379 | { |
377 | m_parentGroup.HasChanged = true; | 380 | if (m_parentGroup != null) |
381 | { | ||
382 | m_parentGroup.HasChanged = true; | ||
383 | } | ||
378 | m_updateFlag = 1; | 384 | m_updateFlag = 1; |
379 | } | 385 | } |
380 | } | 386 | } |
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 86df632..ab7bda8 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -25,7 +25,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
25 | { | 25 | { |
26 | private const string primSelect = "select * from prims"; | 26 | private const string primSelect = "select * from prims"; |
27 | private const string shapeSelect = "select * from primshapes"; | 27 | private const string shapeSelect = "select * from primshapes"; |
28 | 28 | ||
29 | private DataSet ds; | 29 | private DataSet ds; |
30 | private SqliteDataAdapter primDa; | 30 | private SqliteDataAdapter primDa; |
31 | private SqliteDataAdapter shapeDa; | 31 | private SqliteDataAdapter shapeDa; |
@@ -38,7 +38,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
38 | public void Initialise(string dbfile, string dbname) | 38 | public void Initialise(string dbfile, string dbname) |
39 | { | 39 | { |
40 | string connectionString = "URI=file:" + dbfile + ",version=3"; | 40 | string connectionString = "URI=file:" + dbfile + ",version=3"; |
41 | 41 | ||
42 | ds = new DataSet(); | 42 | ds = new DataSet(); |
43 | 43 | ||
44 | MainLog.Instance.Verbose("DATASTORE", "Sqlite - connecting: " + dbfile); | 44 | MainLog.Instance.Verbose("DATASTORE", "Sqlite - connecting: " + dbfile); |
@@ -89,14 +89,14 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
89 | MainLog.Instance.Verbose("DATASTORE", "Adding obj: " + obj.UUID + " to region: " + regionUUID); | 89 | MainLog.Instance.Verbose("DATASTORE", "Adding obj: " + obj.UUID + " to region: " + regionUUID); |
90 | addPrim(prim, obj.UUID, regionUUID); | 90 | addPrim(prim, obj.UUID, regionUUID); |
91 | } | 91 | } |
92 | 92 | ||
93 | // MainLog.Instance.Verbose("Attempting to do database update...."); | 93 | // MainLog.Instance.Verbose("Attempting to do database update...."); |
94 | primDa.Update(ds, "prims"); | 94 | primDa.Update(ds, "prims"); |
95 | shapeDa.Update(ds, "primshapes"); | 95 | shapeDa.Update(ds, "primshapes"); |
96 | ds.AcceptChanges(); | 96 | ds.AcceptChanges(); |
97 | // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); | 97 | // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); |
98 | } | 98 | } |
99 | 99 | ||
100 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | 100 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) |
101 | { | 101 | { |
102 | DataTable prims = ds.Tables["prims"]; | 102 | DataTable prims = ds.Tables["prims"]; |
@@ -122,20 +122,21 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
122 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 122 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) |
123 | { | 123 | { |
124 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 124 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); |
125 | 125 | ||
126 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | 126 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); |
127 | 127 | ||
128 | DataTable prims = ds.Tables["prims"]; | 128 | DataTable prims = ds.Tables["prims"]; |
129 | DataTable shapes = ds.Tables["primshapes"]; | 129 | DataTable shapes = ds.Tables["primshapes"]; |
130 | 130 | ||
131 | string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'"; | 131 | string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'"; |
132 | string orderByParent = "ParentID ASC"; | 132 | string orderByParent = "ParentID ASC"; |
133 | DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); | 133 | DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); |
134 | MainLog.Instance.Verbose("DATASTORE", "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | 134 | MainLog.Instance.Verbose("DATASTORE", "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); |
135 | 135 | ||
136 | foreach (DataRow primRow in primsForRegion) | 136 | foreach (DataRow primRow in primsForRegion) |
137 | { | 137 | { |
138 | try { | 138 | try |
139 | { | ||
139 | string uuid = (string)primRow["UUID"]; | 140 | string uuid = (string)primRow["UUID"]; |
140 | string objID = (string)primRow["SceneGroupID"]; | 141 | string objID = (string)primRow["SceneGroupID"]; |
141 | if (uuid == objID) //is new SceneObjectGroup ? | 142 | if (uuid == objID) //is new SceneObjectGroup ? |
@@ -154,7 +155,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
154 | } | 155 | } |
155 | group.AddPart(prim); | 156 | group.AddPart(prim); |
156 | group.RootPart = prim; | 157 | group.RootPart = prim; |
157 | 158 | ||
158 | createdObjects.Add(group.UUID, group); | 159 | createdObjects.Add(group.UUID, group); |
159 | retvals.Add(group); | 160 | retvals.Add(group); |
160 | } | 161 | } |
@@ -173,14 +174,17 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
173 | } | 174 | } |
174 | createdObjects[new LLUUID(objID)].AddPart(prim); | 175 | createdObjects[new LLUUID(objID)].AddPart(prim); |
175 | } | 176 | } |
176 | } catch(Exception) { | 177 | } |
177 | foreach (DataColumn col in prims.Columns) { | 178 | catch (Exception) |
179 | { | ||
180 | foreach (DataColumn col in prims.Columns) | ||
181 | { | ||
178 | MainLog.Instance.Verbose("Col: " + col.ColumnName + " => " + primRow[col]); | 182 | MainLog.Instance.Verbose("Col: " + col.ColumnName + " => " + primRow[col]); |
179 | } | 183 | } |
180 | } | 184 | } |
181 | } | 185 | } |
182 | MainLog.Instance.Verbose("DATASTORE", "Sqlite - LoadObjects found " + prims.Rows.Count + " primitives"); | 186 | MainLog.Instance.Verbose("DATASTORE", "Sqlite - LoadObjects found " + prims.Rows.Count + " primitives"); |
183 | 187 | MainLog.Instance.Verbose("DATASTORE", "Sqlite - Number of sceneObjects" + retvals.Count); | |
184 | return retvals; | 188 | return retvals; |
185 | } | 189 | } |
186 | 190 | ||
@@ -214,42 +218,42 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
214 | // TODO: DataSet commit | 218 | // TODO: DataSet commit |
215 | } | 219 | } |
216 | 220 | ||
217 | // public class TextureBlock | 221 | // public class TextureBlock |
218 | // { | 222 | // { |
219 | // public byte[] TextureData; | 223 | // public byte[] TextureData; |
220 | // public byte[] ExtraParams = new byte[1]; | 224 | // public byte[] ExtraParams = new byte[1]; |
221 | 225 | ||
222 | // public TextureBlock(byte[] data) | 226 | // public TextureBlock(byte[] data) |
223 | // { | 227 | // { |
224 | // TextureData = data; | 228 | // TextureData = data; |
225 | // } | 229 | // } |
226 | 230 | ||
227 | // public TextureBlock() | 231 | // public TextureBlock() |
228 | // { | 232 | // { |
229 | 233 | ||
230 | // } | 234 | // } |
231 | 235 | ||
232 | // public string ToXMLString() | 236 | // public string ToXMLString() |
233 | // { | 237 | // { |
234 | // StringWriter sw = new StringWriter(); | 238 | // StringWriter sw = new StringWriter(); |
235 | // XmlTextWriter writer = new XmlTextWriter(sw); | 239 | // XmlTextWriter writer = new XmlTextWriter(sw); |
236 | // XmlSerializer serializer = new XmlSerializer(typeof(TextureBlock)); | 240 | // XmlSerializer serializer = new XmlSerializer(typeof(TextureBlock)); |
237 | // serializer.Serialize(writer, this); | 241 | // serializer.Serialize(writer, this); |
238 | // return sw.ToString(); | 242 | // return sw.ToString(); |
239 | // } | 243 | // } |
240 | 244 | ||
241 | // public static TextureBlock FromXmlString(string xmlData) | 245 | // public static TextureBlock FromXmlString(string xmlData) |
242 | // { | 246 | // { |
243 | // TextureBlock textureEntry = null; | 247 | // TextureBlock textureEntry = null; |
244 | // StringReader sr = new StringReader(xmlData); | 248 | // StringReader sr = new StringReader(xmlData); |
245 | // XmlTextReader reader = new XmlTextReader(sr); | 249 | // XmlTextReader reader = new XmlTextReader(sr); |
246 | // XmlSerializer serializer = new XmlSerializer(typeof(TextureBlock)); | 250 | // XmlSerializer serializer = new XmlSerializer(typeof(TextureBlock)); |
247 | // textureEntry = (TextureBlock)serializer.Deserialize(reader); | 251 | // textureEntry = (TextureBlock)serializer.Deserialize(reader); |
248 | // reader.Close(); | 252 | // reader.Close(); |
249 | // sr.Close(); | 253 | // sr.Close(); |
250 | // return textureEntry; | 254 | // return textureEntry; |
251 | // } | 255 | // } |
252 | // } | 256 | // } |
253 | 257 | ||
254 | /*********************************************************************** | 258 | /*********************************************************************** |
255 | * | 259 | * |
@@ -258,7 +262,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
258 | * This should be db agnostic as we define them in ADO.NET terms | 262 | * This should be db agnostic as we define them in ADO.NET terms |
259 | * | 263 | * |
260 | **********************************************************************/ | 264 | **********************************************************************/ |
261 | 265 | ||
262 | private void createCol(DataTable dt, string name, System.Type type) | 266 | private void createCol(DataTable dt, string name, System.Type type) |
263 | { | 267 | { |
264 | DataColumn col = new DataColumn(name, type); | 268 | DataColumn col = new DataColumn(name, type); |
@@ -312,7 +316,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
312 | createCol(prims, "RotationY", typeof(System.Double)); | 316 | createCol(prims, "RotationY", typeof(System.Double)); |
313 | createCol(prims, "RotationZ", typeof(System.Double)); | 317 | createCol(prims, "RotationZ", typeof(System.Double)); |
314 | createCol(prims, "RotationW", typeof(System.Double)); | 318 | createCol(prims, "RotationW", typeof(System.Double)); |
315 | 319 | ||
316 | // Add in contraints | 320 | // Add in contraints |
317 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; | 321 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; |
318 | 322 | ||
@@ -359,7 +363,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
359 | 363 | ||
360 | return shapes; | 364 | return shapes; |
361 | } | 365 | } |
362 | 366 | ||
363 | /*********************************************************************** | 367 | /*********************************************************************** |
364 | * | 368 | * |
365 | * Convert between ADO.NET <=> OpenSim Objects | 369 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -528,10 +532,10 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
528 | // s.TextureEntry = textureEntry.TextureData; | 532 | // s.TextureEntry = textureEntry.TextureData; |
529 | // s.ExtraParams = textureEntry.ExtraParams; | 533 | // s.ExtraParams = textureEntry.ExtraParams; |
530 | // } | 534 | // } |
531 | 535 | ||
532 | return s; | 536 | return s; |
533 | } | 537 | } |
534 | 538 | ||
535 | private void fillShapeRow(DataRow row, SceneObjectPart prim) | 539 | private void fillShapeRow(DataRow row, SceneObjectPart prim) |
536 | { | 540 | { |
537 | PrimitiveBaseShape s = prim.Shape; | 541 | PrimitiveBaseShape s = prim.Shape; |
@@ -585,7 +589,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
585 | { | 589 | { |
586 | DataTable prims = ds.Tables["prims"]; | 590 | DataTable prims = ds.Tables["prims"]; |
587 | DataTable shapes = ds.Tables["primshapes"]; | 591 | DataTable shapes = ds.Tables["primshapes"]; |
588 | 592 | ||
589 | DataRow primRow = prims.Rows.Find(prim.UUID); | 593 | DataRow primRow = prims.Rows.Find(prim.UUID); |
590 | if (primRow == null) | 594 | if (primRow == null) |
591 | { | 595 | { |
@@ -610,7 +614,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
610 | fillShapeRow(shapeRow, prim); | 614 | fillShapeRow(shapeRow, prim); |
611 | } | 615 | } |
612 | } | 616 | } |
613 | 617 | ||
614 | /*********************************************************************** | 618 | /*********************************************************************** |
615 | * | 619 | * |
616 | * SQL Statement Creation Functions | 620 | * SQL Statement Creation Functions |
@@ -633,7 +637,8 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
633 | * generate these strings instead of typing them out. | 637 | * generate these strings instead of typing them out. |
634 | */ | 638 | */ |
635 | string[] cols = new string[dt.Columns.Count]; | 639 | string[] cols = new string[dt.Columns.Count]; |
636 | for (int i = 0; i < dt.Columns.Count; i++) { | 640 | for (int i = 0; i < dt.Columns.Count; i++) |
641 | { | ||
637 | DataColumn col = dt.Columns[i]; | 642 | DataColumn col = dt.Columns[i]; |
638 | cols[i] = col.ColumnName; | 643 | cols[i] = col.ColumnName; |
639 | } | 644 | } |
@@ -648,7 +653,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
648 | 653 | ||
649 | // this provides the binding for all our parameters, so | 654 | // this provides the binding for all our parameters, so |
650 | // much less code than it used to be | 655 | // much less code than it used to be |
651 | foreach (DataColumn col in dt.Columns) | 656 | foreach (DataColumn col in dt.Columns) |
652 | { | 657 | { |
653 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | 658 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); |
654 | } | 659 | } |
@@ -674,7 +679,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
674 | // this provides the binding for all our parameters, so | 679 | // this provides the binding for all our parameters, so |
675 | // much less code than it used to be | 680 | // much less code than it used to be |
676 | 681 | ||
677 | foreach (DataColumn col in dt.Columns) | 682 | foreach (DataColumn col in dt.Columns) |
678 | { | 683 | { |
679 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | 684 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); |
680 | } | 685 | } |
@@ -693,7 +698,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
693 | subsql += ",\n"; | 698 | subsql += ",\n"; |
694 | } | 699 | } |
695 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | 700 | subsql += col.ColumnName + " " + sqliteType(col.DataType); |
696 | if(col == dt.PrimaryKey[0]) | 701 | if (col == dt.PrimaryKey[0]) |
697 | { | 702 | { |
698 | subsql += " primary key"; | 703 | subsql += " primary key"; |
699 | } | 704 | } |
@@ -746,7 +751,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
746 | delete.Connection = conn; | 751 | delete.Connection = conn; |
747 | da.DeleteCommand = delete; | 752 | da.DeleteCommand = delete; |
748 | } | 753 | } |
749 | 754 | ||
750 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) | 755 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) |
751 | { | 756 | { |
752 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); | 757 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); |
@@ -765,13 +770,13 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
765 | { | 770 | { |
766 | string createPrims = defineTable(createPrimTable()); | 771 | string createPrims = defineTable(createPrimTable()); |
767 | string createShapes = defineTable(createShapeTable()); | 772 | string createShapes = defineTable(createShapeTable()); |
768 | 773 | ||
769 | SqliteCommand pcmd = new SqliteCommand(createPrims, conn); | 774 | SqliteCommand pcmd = new SqliteCommand(createPrims, conn); |
770 | SqliteCommand scmd = new SqliteCommand(createShapes, conn); | 775 | SqliteCommand scmd = new SqliteCommand(createShapes, conn); |
771 | conn.Open(); | 776 | conn.Open(); |
772 | pcmd.ExecuteNonQuery(); | 777 | pcmd.ExecuteNonQuery(); |
773 | scmd.ExecuteNonQuery(); | 778 | scmd.ExecuteNonQuery(); |
774 | conn.Close(); | 779 | conn.Close(); |
775 | } | 780 | } |
776 | 781 | ||
777 | private bool TestTables(SqliteConnection conn) | 782 | private bool TestTables(SqliteConnection conn) |
@@ -782,10 +787,13 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
782 | SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); | 787 | SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); |
783 | 788 | ||
784 | DataSet tmpDS = new DataSet(); | 789 | DataSet tmpDS = new DataSet(); |
785 | try { | 790 | try |
791 | { | ||
786 | pDa.Fill(tmpDS, "prims"); | 792 | pDa.Fill(tmpDS, "prims"); |
787 | sDa.Fill(tmpDS, "primshapes"); | 793 | sDa.Fill(tmpDS, "primshapes"); |
788 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 794 | } |
795 | catch (Mono.Data.SqliteClient.SqliteSyntaxException) | ||
796 | { | ||
789 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 797 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
790 | InitDB(conn); | 798 | InitDB(conn); |
791 | } | 799 | } |
@@ -793,14 +801,18 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
793 | pDa.Fill(tmpDS, "prims"); | 801 | pDa.Fill(tmpDS, "prims"); |
794 | sDa.Fill(tmpDS, "primshapes"); | 802 | sDa.Fill(tmpDS, "primshapes"); |
795 | 803 | ||
796 | foreach (DataColumn col in createPrimTable().Columns) { | 804 | foreach (DataColumn col in createPrimTable().Columns) |
797 | if (! tmpDS.Tables["prims"].Columns.Contains(col.ColumnName) ) { | 805 | { |
806 | if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) | ||
807 | { | ||
798 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); | 808 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); |
799 | return false; | 809 | return false; |
800 | } | 810 | } |
801 | } | 811 | } |
802 | foreach (DataColumn col in createShapeTable().Columns) { | 812 | foreach (DataColumn col in createShapeTable().Columns) |
803 | if (! tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName) ) { | 813 | { |
814 | if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) | ||
815 | { | ||
804 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); | 816 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); |
805 | return false; | 817 | return false; |
806 | } | 818 | } |
@@ -813,35 +825,53 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
813 | * Type conversion functions | 825 | * Type conversion functions |
814 | * | 826 | * |
815 | **********************************************************************/ | 827 | **********************************************************************/ |
816 | 828 | ||
817 | private DbType dbtypeFromType(Type type) | 829 | private DbType dbtypeFromType(Type type) |
818 | { | 830 | { |
819 | if (type == typeof(System.String)) { | 831 | if (type == typeof(System.String)) |
832 | { | ||
820 | return DbType.String; | 833 | return DbType.String; |
821 | } else if (type == typeof(System.Int32)) { | 834 | } |
835 | else if (type == typeof(System.Int32)) | ||
836 | { | ||
822 | return DbType.Int32; | 837 | return DbType.Int32; |
823 | } else if (type == typeof(System.Double)) { | 838 | } |
839 | else if (type == typeof(System.Double)) | ||
840 | { | ||
824 | return DbType.Double; | 841 | return DbType.Double; |
825 | } else if (type == typeof(System.Byte[])) { | 842 | } |
843 | else if (type == typeof(System.Byte[])) | ||
844 | { | ||
826 | return DbType.Binary; | 845 | return DbType.Binary; |
827 | } else { | 846 | } |
847 | else | ||
848 | { | ||
828 | return DbType.String; | 849 | return DbType.String; |
829 | } | 850 | } |
830 | } | 851 | } |
831 | 852 | ||
832 | // this is something we'll need to implement for each db | 853 | // this is something we'll need to implement for each db |
833 | // slightly differently. | 854 | // slightly differently. |
834 | private string sqliteType(Type type) | 855 | private string sqliteType(Type type) |
835 | { | 856 | { |
836 | if (type == typeof(System.String)) { | 857 | if (type == typeof(System.String)) |
858 | { | ||
837 | return "varchar(255)"; | 859 | return "varchar(255)"; |
838 | } else if (type == typeof(System.Int32)) { | 860 | } |
861 | else if (type == typeof(System.Int32)) | ||
862 | { | ||
839 | return "integer"; | 863 | return "integer"; |
840 | } else if (type == typeof(System.Double)) { | 864 | } |
865 | else if (type == typeof(System.Double)) | ||
866 | { | ||
841 | return "float"; | 867 | return "float"; |
842 | } else if (type == typeof(System.Byte[])) { | 868 | } |
869 | else if (type == typeof(System.Byte[])) | ||
870 | { | ||
843 | return "blob"; | 871 | return "blob"; |
844 | } else { | 872 | } |
873 | else | ||
874 | { | ||
845 | return "string"; | 875 | return "string"; |
846 | } | 876 | } |
847 | } | 877 | } |