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authorBrian McBee2008-01-21 22:13:08 +0000
committerBrian McBee2008-01-21 22:13:08 +0000
commit288c4f4a446632e58b3da49ee93d9145c0bd0c7b (patch)
tree9f7a370949405114b9f99ec05322698242a30d44
parent* Following on from sdague's r3144, commenting out other parts of TribalMedia (diff)
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Attempt to catch animation fubar on region crossing that causes client hang. Mantis 319.
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs12
1 files changed, 11 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 0a1977a..c8310e4 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1010,8 +1010,18 @@ namespace OpenSim.Region.Environment.Scenes
1010 /// </summary> 1010 /// </summary>
1011 protected void SetMovementAnimation(LLUUID anim, int seq) 1011 protected void SetMovementAnimation(LLUUID anim, int seq)
1012 { 1012 {
1013 if (m_animations[0] != anim) 1013 try
1014 {
1015 if (m_animations[0] != anim)
1016 {
1017 m_animations[0] = anim;
1018 m_animationSeqs[0] = seq;
1019 SendAnimPack();
1020 }
1021 }
1022 catch
1014 { 1023 {
1024 MainLog.Instance.Warn("AVATAR", "SetMovementAnimation for avatar failed. Attempting recovery...");
1015 m_animations[0] = anim; 1025 m_animations[0] = anim;
1016 m_animationSeqs[0] = seq; 1026 m_animationSeqs[0] = seq;
1017 SendAnimPack(); 1027 SendAnimPack();