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authorJeff Ames2008-11-22 02:33:18 +0000
committerJeff Ames2008-11-22 02:33:18 +0000
commit25d6b18bcda2cd173542550cc2a32252fdc49622 (patch)
treecd6c1496c3bbf31084d4c004425710f526ca2bd0
parentFirst stage group permissions plumbing (diff)
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Update svn properties, minor formatting cleanup.
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
index 89c8587..5e84948 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
@@ -133,7 +133,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
133 133
134 public void PostInitialise() 134 public void PostInitialise()
135 { 135 {
136 if(m_scenes.Count > 0) 136 if (m_scenes.Count > 0)
137 { 137 {
138 m_TransferModule = m_initialScene.RequestModuleInterface<IMessageTransferModule>(); 138 m_TransferModule = m_initialScene.RequestModuleInterface<IMessageTransferModule>();
139 } 139 }
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index 681182e..03933c7 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -950,7 +950,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
950 950
951 ILandObject land = m_scene.LandChannel.GetLandObject(newPoint.X, newPoint.Y); 951 ILandObject land = m_scene.LandChannel.GetLandObject(newPoint.X, newPoint.Y);
952 952
953 if(!enteringRegion) 953 if (!enteringRegion)
954 { 954 {
955 ILandObject fromland = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); 955 ILandObject fromland = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y);
956 956