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authorMelanie Thielker2009-05-01 16:47:53 +0000
committerMelanie Thielker2009-05-01 16:47:53 +0000
commit13c597baba5f5a968a0d47f11b33856b611da35b (patch)
treedc8b924f060762cf84e407246167ffbd8967b64b
parentImprove prim sending by combining multiple prim updates into a single packet (diff)
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Send the animations of all already present avatar to an avatar entering a sim
to stop the "folded legs" on simcross
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a352eac..72c6630 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -935,6 +935,12 @@ namespace OpenSim.Region.Framework.Scenes
935 935
936 m_isChildAgent = false; 936 m_isChildAgent = false;
937 937
938 List<ScenePresence> AnimAgents = m_scene.GetScenePresences();
939 foreach (ScenePresence p in AnimAgents)
940 {
941 if (p != this)
942 p.SendAnimPackToClient(ControllingClient);
943 }
938 m_scene.EventManager.TriggerOnMakeRootAgent(this); 944 m_scene.EventManager.TriggerOnMakeRootAgent(this);
939 945
940 } 946 }