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author | UbitUmarov | 2019-03-30 12:51:10 +0000 |
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committer | UbitUmarov | 2019-03-30 12:51:10 +0000 |
commit | fa4716955eeab003cf7096b1736661c2fa676b94 (patch) | |
tree | 7aebce9f4a383ea9a23f1ab3418b8d0df89e4661 | |
parent | a few more changes on initial objects send (diff) | |
download | opensim-SC-fa4716955eeab003cf7096b1736661c2fa676b94.zip opensim-SC-fa4716955eeab003cf7096b1736661c2fa676b94.tar.gz opensim-SC-fa4716955eeab003cf7096b1736661c2fa676b94.tar.bz2 opensim-SC-fa4716955eeab003cf7096b1736661c2fa676b94.tar.xz |
make 2 tests happy again
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs index 5457dc3..0e7be7d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs | |||
@@ -142,8 +142,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat.Tests | |||
142 | 142 | ||
143 | // We must update the scenes in order to make the root new root agents trigger position updates in their | 143 | // We must update the scenes in order to make the root new root agents trigger position updates in their |
144 | // children. | 144 | // children. |
145 | sceneWest.Update(1); | 145 | sceneWest.Update(3); |
146 | sceneEast.Update(1); | 146 | sceneEast.Update(3); |
147 | 147 | ||
148 | // Check child positions are correct. | 148 | // Check child positions are correct. |
149 | Assert.AreEqual( | 149 | Assert.AreEqual( |
@@ -233,8 +233,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat.Tests | |||
233 | 233 | ||
234 | // We must update the scenes in order to make the root new root agents trigger position updates in their | 234 | // We must update the scenes in order to make the root new root agents trigger position updates in their |
235 | // children. | 235 | // children. |
236 | sceneNorth.Update(1); | 236 | sceneNorth.Update(3); |
237 | sceneSouth.Update(1); | 237 | sceneSouth.Update(3); |
238 | 238 | ||
239 | // Check child positions are correct. | 239 | // Check child positions are correct. |
240 | Assert.AreEqual( | 240 | Assert.AreEqual( |