diff options
author | Melanie | 2011-10-11 21:22:58 +0100 |
---|---|---|
committer | Melanie | 2011-10-11 21:22:58 +0100 |
commit | 9d22110c239c008059aa825cf51c1cb302a72b26 (patch) | |
tree | 520494099fe8491187f35dd656a0bac3451a2e3a | |
parent | Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge (diff) | |
parent | Write code to create minimum necessary body parts/clothing and avatar entries... (diff) | |
download | opensim-SC-9d22110c239c008059aa825cf51c1cb302a72b26.zip opensim-SC-9d22110c239c008059aa825cf51c1cb302a72b26.tar.gz opensim-SC-9d22110c239c008059aa825cf51c1cb302a72b26.tar.bz2 opensim-SC-9d22110c239c008059aa825cf51c1cb302a72b26.tar.xz |
Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Services/UserAccountService/UserAccountService.cs | 152 | ||||
-rw-r--r-- | bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml | 10 | ||||
-rw-r--r-- | bin/assets/BodyPartsAssetSet/base_eyes.dat | 26 | ||||
-rw-r--r-- | bin/assets/BodyPartsAssetSet/base_hair.dat | 26 | ||||
-rw-r--r-- | bin/assets/BodyPartsAssetSet/base_shape.dat | 212 | ||||
-rw-r--r-- | bin/assets/BodyPartsAssetSet/newhair.dat | 63 | ||||
-rw-r--r-- | bin/assets/TexturesAssetSet/TexturesAssetSet.xml | 7 | ||||
-rw-r--r-- | bin/assets/TexturesAssetSet/default_iris.jp2 | bin | 0 -> 15719 bytes | |||
-rw-r--r-- | bin/config-include/Standalone.ini | 1 | ||||
-rw-r--r-- | bin/inventory/TexturesLibrary/TexturesLibraryItems.xml | 10 |
12 files changed, 362 insertions, 148 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index b6a1564..c5a1828 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -467,7 +467,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
467 | return; | 467 | return; |
468 | } | 468 | } |
469 | 469 | ||
470 | // m_log.WarnFormat("[AVFACTORY]: Received request for wearables of {0}", client.AgentId); | 470 | // m_log.DebugFormat("[AVFACTORY]: Received request for wearables of {0}", client.Name); |
471 | 471 | ||
472 | client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++); | 472 | client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++); |
473 | } | 473 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c5bb2b2..74ae47a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1265,6 +1265,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1265 | first, last); | 1265 | first, last); |
1266 | 1266 | ||
1267 | 1267 | ||
1268 | |||
1268 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", first, last); | 1269 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", first, last); |
1269 | 1270 | ||
1270 | m_regInfo.EstateSettings.EstateOwner = account.PrincipalID; | 1271 | m_regInfo.EstateSettings.EstateOwner = account.PrincipalID; |
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs index 7a46165..5f388a4 100644 --- a/OpenSim/Services/UserAccountService/UserAccountService.cs +++ b/OpenSim/Services/UserAccountService/UserAccountService.cs | |||
@@ -28,15 +28,15 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | ||
31 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenMetaverse; | ||
32 | using OpenSim.Data; | 34 | using OpenSim.Data; |
35 | using OpenSim.Framework; | ||
33 | using OpenSim.Services.Interfaces; | 36 | using OpenSim.Services.Interfaces; |
34 | using OpenSim.Framework.Console; | 37 | using OpenSim.Framework.Console; |
35 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | 38 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; |
36 | 39 | ||
37 | using OpenMetaverse; | ||
38 | using log4net; | ||
39 | |||
40 | namespace OpenSim.Services.UserAccountService | 40 | namespace OpenSim.Services.UserAccountService |
41 | { | 41 | { |
42 | public class UserAccountService : UserAccountServiceBase, IUserAccountService | 42 | public class UserAccountService : UserAccountServiceBase, IUserAccountService |
@@ -44,10 +44,16 @@ namespace OpenSim.Services.UserAccountService | |||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | private static UserAccountService m_RootInstance; | 45 | private static UserAccountService m_RootInstance; |
46 | 46 | ||
47 | /// <summary> | ||
48 | /// Should we create default entries (minimum body parts/clothing, avatar wearable entries) for a new avatar? | ||
49 | /// </summary> | ||
50 | private bool m_CreateDefaultAvatarEntries; | ||
51 | |||
47 | protected IGridService m_GridService; | 52 | protected IGridService m_GridService; |
48 | protected IAuthenticationService m_AuthenticationService; | 53 | protected IAuthenticationService m_AuthenticationService; |
49 | protected IGridUserService m_GridUserService; | 54 | protected IGridUserService m_GridUserService; |
50 | protected IInventoryService m_InventoryService; | 55 | protected IInventoryService m_InventoryService; |
56 | protected IAvatarService m_AvatarService; | ||
51 | 57 | ||
52 | public UserAccountService(IConfigSource config) | 58 | public UserAccountService(IConfigSource config) |
53 | : base(config) | 59 | : base(config) |
@@ -77,6 +83,12 @@ namespace OpenSim.Services.UserAccountService | |||
77 | if (invServiceDll != string.Empty) | 83 | if (invServiceDll != string.Empty) |
78 | m_InventoryService = LoadPlugin<IInventoryService>(invServiceDll, new Object[] { config }); | 84 | m_InventoryService = LoadPlugin<IInventoryService>(invServiceDll, new Object[] { config }); |
79 | 85 | ||
86 | string avatarServiceDll = userConfig.GetString("AvatarService", string.Empty); | ||
87 | if (avatarServiceDll != string.Empty) | ||
88 | m_AvatarService = LoadPlugin<IAvatarService>(avatarServiceDll, new Object[] { config }); | ||
89 | |||
90 | m_CreateDefaultAvatarEntries = userConfig.GetBoolean("CreateDefaultAvatarEntries", false); | ||
91 | |||
80 | if (MainConsole.Instance != null) | 92 | if (MainConsole.Instance != null) |
81 | { | 93 | { |
82 | MainConsole.Instance.Commands.AddCommand("UserService", false, | 94 | MainConsole.Instance.Commands.AddCommand("UserService", false, |
@@ -102,9 +114,7 @@ namespace OpenSim.Services.UserAccountService | |||
102 | "show account <first> <last>", | 114 | "show account <first> <last>", |
103 | "Show account details for the given user", HandleShowAccount); | 115 | "Show account details for the given user", HandleShowAccount); |
104 | } | 116 | } |
105 | |||
106 | } | 117 | } |
107 | |||
108 | } | 118 | } |
109 | 119 | ||
110 | #region IUserAccountService | 120 | #region IUserAccountService |
@@ -512,12 +522,20 @@ namespace OpenSim.Services.UserAccountService | |||
512 | { | 522 | { |
513 | success = m_InventoryService.CreateUserInventory(account.PrincipalID); | 523 | success = m_InventoryService.CreateUserInventory(account.PrincipalID); |
514 | if (!success) | 524 | if (!success) |
525 | { | ||
515 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to create inventory for account {0} {1}.", | 526 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to create inventory for account {0} {1}.", |
516 | firstName, lastName); | 527 | firstName, lastName); |
528 | } | ||
529 | else if (m_CreateDefaultAvatarEntries) | ||
530 | { | ||
531 | CreateDefaultAppearanceEntries(account.PrincipalID); | ||
532 | } | ||
517 | } | 533 | } |
518 | 534 | ||
519 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", firstName, lastName); | 535 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", firstName, lastName); |
520 | } else { | 536 | } |
537 | else | ||
538 | { | ||
521 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: Account creation failed for account {0} {1}", firstName, lastName); | 539 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: Account creation failed for account {0} {1}", firstName, lastName); |
522 | } | 540 | } |
523 | } | 541 | } |
@@ -526,5 +544,125 @@ namespace OpenSim.Services.UserAccountService | |||
526 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: A user with the name {0} {1} already exists!", firstName, lastName); | 544 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: A user with the name {0} {1} already exists!", firstName, lastName); |
527 | } | 545 | } |
528 | } | 546 | } |
547 | |||
548 | private void CreateDefaultAppearanceEntries(UUID principalID) | ||
549 | { | ||
550 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID); | ||
551 | |||
552 | InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Bodypart); | ||
553 | |||
554 | InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID); | ||
555 | eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); | ||
556 | eyes.Name = "Default Eyes"; | ||
557 | eyes.CreatorId = principalID.ToString(); | ||
558 | eyes.AssetType = (int)AssetType.Bodypart; | ||
559 | eyes.InvType = (int)InventoryType.Wearable; | ||
560 | eyes.Folder = bodyPartsFolder.ID; | ||
561 | eyes.BasePermissions = (uint)PermissionMask.All; | ||
562 | eyes.CurrentPermissions = (uint)PermissionMask.All; | ||
563 | eyes.EveryOnePermissions = (uint)PermissionMask.All; | ||
564 | eyes.GroupPermissions = (uint)PermissionMask.All; | ||
565 | eyes.NextPermissions = (uint)PermissionMask.All; | ||
566 | eyes.Flags = (uint)WearableType.Eyes; | ||
567 | m_InventoryService.AddItem(eyes); | ||
568 | |||
569 | InventoryItemBase shape = new InventoryItemBase(UUID.Random(), principalID); | ||
570 | shape.AssetID = AvatarWearable.DEFAULT_BODY_ASSET; | ||
571 | shape.Name = "Default Shape"; | ||
572 | shape.CreatorId = principalID.ToString(); | ||
573 | shape.AssetType = (int)AssetType.Bodypart; | ||
574 | shape.InvType = (int)InventoryType.Wearable; | ||
575 | shape.Folder = bodyPartsFolder.ID; | ||
576 | shape.BasePermissions = (uint)PermissionMask.All; | ||
577 | shape.CurrentPermissions = (uint)PermissionMask.All; | ||
578 | shape.EveryOnePermissions = (uint)PermissionMask.All; | ||
579 | shape.GroupPermissions = (uint)PermissionMask.All; | ||
580 | shape.NextPermissions = (uint)PermissionMask.All; | ||
581 | shape.Flags = (uint)WearableType.Shape; | ||
582 | m_InventoryService.AddItem(shape); | ||
583 | |||
584 | InventoryItemBase skin = new InventoryItemBase(UUID.Random(), principalID); | ||
585 | skin.AssetID = AvatarWearable.DEFAULT_SKIN_ASSET; | ||
586 | skin.Name = "Default Skin"; | ||
587 | skin.CreatorId = principalID.ToString(); | ||
588 | skin.AssetType = (int)AssetType.Bodypart; | ||
589 | skin.InvType = (int)InventoryType.Wearable; | ||
590 | skin.Folder = bodyPartsFolder.ID; | ||
591 | skin.BasePermissions = (uint)PermissionMask.All; | ||
592 | skin.CurrentPermissions = (uint)PermissionMask.All; | ||
593 | skin.EveryOnePermissions = (uint)PermissionMask.All; | ||
594 | skin.GroupPermissions = (uint)PermissionMask.All; | ||
595 | skin.NextPermissions = (uint)PermissionMask.All; | ||
596 | skin.Flags = (uint)WearableType.Skin; | ||
597 | m_InventoryService.AddItem(skin); | ||
598 | |||
599 | InventoryItemBase hair = new InventoryItemBase(UUID.Random(), principalID); | ||
600 | hair.AssetID = AvatarWearable.DEFAULT_HAIR_ASSET; | ||
601 | hair.Name = "Default Hair"; | ||
602 | hair.CreatorId = principalID.ToString(); | ||
603 | hair.AssetType = (int)AssetType.Bodypart; | ||
604 | hair.InvType = (int)InventoryType.Wearable; | ||
605 | hair.Folder = bodyPartsFolder.ID; | ||
606 | hair.BasePermissions = (uint)PermissionMask.All; | ||
607 | hair.CurrentPermissions = (uint)PermissionMask.All; | ||
608 | hair.EveryOnePermissions = (uint)PermissionMask.All; | ||
609 | hair.GroupPermissions = (uint)PermissionMask.All; | ||
610 | hair.NextPermissions = (uint)PermissionMask.All; | ||
611 | hair.Flags = (uint)WearableType.Hair; | ||
612 | m_InventoryService.AddItem(hair); | ||
613 | |||
614 | InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Clothing); | ||
615 | |||
616 | InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID); | ||
617 | shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; | ||
618 | shirt.Name = "Default Shirt"; | ||
619 | shirt.CreatorId = principalID.ToString(); | ||
620 | shirt.AssetType = (int)AssetType.Clothing; | ||
621 | shirt.InvType = (int)InventoryType.Wearable; | ||
622 | shirt.Folder = clothingFolder.ID; | ||
623 | shirt.BasePermissions = (uint)PermissionMask.All; | ||
624 | shirt.CurrentPermissions = (uint)PermissionMask.All; | ||
625 | shirt.EveryOnePermissions = (uint)PermissionMask.All; | ||
626 | shirt.GroupPermissions = (uint)PermissionMask.All; | ||
627 | shirt.NextPermissions = (uint)PermissionMask.All; | ||
628 | shirt.Flags = (uint)WearableType.Shirt; | ||
629 | m_InventoryService.AddItem(shirt); | ||
630 | |||
631 | InventoryItemBase pants = new InventoryItemBase(UUID.Random(), principalID); | ||
632 | pants.AssetID = AvatarWearable.DEFAULT_PANTS_ASSET; | ||
633 | pants.Name = "Default Pants"; | ||
634 | pants.CreatorId = principalID.ToString(); | ||
635 | pants.AssetType = (int)AssetType.Clothing; | ||
636 | pants.InvType = (int)InventoryType.Wearable; | ||
637 | pants.Folder = clothingFolder.ID; | ||
638 | pants.BasePermissions = (uint)PermissionMask.All; | ||
639 | pants.CurrentPermissions = (uint)PermissionMask.All; | ||
640 | pants.EveryOnePermissions = (uint)PermissionMask.All; | ||
641 | pants.GroupPermissions = (uint)PermissionMask.All; | ||
642 | pants.NextPermissions = (uint)PermissionMask.All; | ||
643 | pants.Flags = (uint)WearableType.Pants; | ||
644 | m_InventoryService.AddItem(pants); | ||
645 | |||
646 | if (m_AvatarService != null) | ||
647 | { | ||
648 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default avatar entries for {0}", principalID); | ||
649 | |||
650 | AvatarWearable[] wearables = new AvatarWearable[6]; | ||
651 | wearables[AvatarWearable.EYES] = new AvatarWearable(eyes.ID, eyes.AssetID); | ||
652 | wearables[AvatarWearable.BODY] = new AvatarWearable(shape.ID, shape.AssetID); | ||
653 | wearables[AvatarWearable.SKIN] = new AvatarWearable(skin.ID, skin.AssetID); | ||
654 | wearables[AvatarWearable.HAIR] = new AvatarWearable(hair.ID, hair.AssetID); | ||
655 | wearables[AvatarWearable.SHIRT] = new AvatarWearable(shirt.ID, shirt.AssetID); | ||
656 | wearables[AvatarWearable.PANTS] = new AvatarWearable(pants.ID, pants.AssetID); | ||
657 | |||
658 | AvatarAppearance ap = new AvatarAppearance(); | ||
659 | for (int i = 0; i < 6; i++) | ||
660 | { | ||
661 | ap.SetWearable(i, wearables[i]); | ||
662 | } | ||
663 | |||
664 | m_AvatarService.SetAppearance(principalID, ap); | ||
665 | } | ||
666 | } | ||
529 | } | 667 | } |
530 | } | 668 | } \ No newline at end of file |
diff --git a/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml index 8ef0fe7..a3d7ba3 100644 --- a/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml +++ b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml | |||
@@ -4,7 +4,7 @@ | |||
4 | <Key Name="assetID" Value="d342e6c0-b9d2-11dc-95ff-0800200c9a66"/> | 4 | <Key Name="assetID" Value="d342e6c0-b9d2-11dc-95ff-0800200c9a66"/> |
5 | <Key Name="name" Value="Hair"/> | 5 | <Key Name="name" Value="Hair"/> |
6 | <Key Name="assetType" Value="13" /> | 6 | <Key Name="assetType" Value="13" /> |
7 | <Key Name="fileName" Value="newhair.dat"/> | 7 | <Key Name="fileName" Value="base_hair.dat"/> |
8 | </Section> | 8 | </Section> |
9 | 9 | ||
10 | <Section Name="Skin"> | 10 | <Section Name="Skin"> |
@@ -34,6 +34,14 @@ | |||
34 | <Key Name="assetType" Value="13" /> | 34 | <Key Name="assetType" Value="13" /> |
35 | <Key Name="fileName" Value="base_shape.dat"/> | 35 | <Key Name="fileName" Value="base_shape.dat"/> |
36 | </Section> | 36 | </Section> |
37 | |||
38 | <Section Name="Eyes"> | ||
39 | <Key Name="assetID" Value="4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"/> | ||
40 | <Key Name="name" Value="Eyes"/> | ||
41 | <Key Name="assetType" Value="13" /> | ||
42 | <Key Name="fileName" Value="base_eyes.dat"/> | ||
43 | </Section> | ||
44 | |||
37 | <!-- | 45 | <!-- |
38 | <Section Name="Jim Shape"> | 46 | <Section Name="Jim Shape"> |
39 | <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab74"/> | 47 | <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab74"/> |
diff --git a/bin/assets/BodyPartsAssetSet/base_eyes.dat b/bin/assets/BodyPartsAssetSet/base_eyes.dat new file mode 100644 index 0000000..520157c --- /dev/null +++ b/bin/assets/BodyPartsAssetSet/base_eyes.dat | |||
@@ -0,0 +1,26 @@ | |||
1 | LLWearable version 22 | ||
2 | New Eyes | ||
3 | |||
4 | permissions 0 | ||
5 | { | ||
6 | base_mask 7fffffff | ||
7 | owner_mask 7fffffff | ||
8 | group_mask 00000000 | ||
9 | everyone_mask 00000000 | ||
10 | next_owner_mask 00082000 | ||
11 | creator_id 11111111-1111-0000-0000-000100bba000 | ||
12 | owner_id 11111111-1111-0000-0000-000100bba000 | ||
13 | last_owner_id 00000000-0000-0000-0000-000000000000 | ||
14 | group_id 00000000-0000-0000-0000-000000000000 | ||
15 | } | ||
16 | sale_info 0 | ||
17 | { | ||
18 | sale_type not | ||
19 | sale_price 10 | ||
20 | } | ||
21 | type 3 | ||
22 | parameters 2 | ||
23 | 98 0 | ||
24 | 99 0 | ||
25 | textures 1 | ||
26 | 3 6522e74d-1660-4e7f-b601-6f48c1659a77 | ||
diff --git a/bin/assets/BodyPartsAssetSet/base_hair.dat b/bin/assets/BodyPartsAssetSet/base_hair.dat new file mode 100644 index 0000000..520157c --- /dev/null +++ b/bin/assets/BodyPartsAssetSet/base_hair.dat | |||
@@ -0,0 +1,26 @@ | |||
1 | LLWearable version 22 | ||
2 | New Eyes | ||
3 | |||
4 | permissions 0 | ||
5 | { | ||
6 | base_mask 7fffffff | ||
7 | owner_mask 7fffffff | ||
8 | group_mask 00000000 | ||
9 | everyone_mask 00000000 | ||
10 | next_owner_mask 00082000 | ||
11 | creator_id 11111111-1111-0000-0000-000100bba000 | ||
12 | owner_id 11111111-1111-0000-0000-000100bba000 | ||
13 | last_owner_id 00000000-0000-0000-0000-000000000000 | ||
14 | group_id 00000000-0000-0000-0000-000000000000 | ||
15 | } | ||
16 | sale_info 0 | ||
17 | { | ||
18 | sale_type not | ||
19 | sale_price 10 | ||
20 | } | ||
21 | type 3 | ||
22 | parameters 2 | ||
23 | 98 0 | ||
24 | 99 0 | ||
25 | textures 1 | ||
26 | 3 6522e74d-1660-4e7f-b601-6f48c1659a77 | ||
diff --git a/bin/assets/BodyPartsAssetSet/base_shape.dat b/bin/assets/BodyPartsAssetSet/base_shape.dat index d9a361f..bf719c9 100644 --- a/bin/assets/BodyPartsAssetSet/base_shape.dat +++ b/bin/assets/BodyPartsAssetSet/base_shape.dat | |||
@@ -1,105 +1,165 @@ | |||
1 | LLWearable version 22 | 1 | LLWearable version 22 |
2 | Female Shape and Outfit 3 Shape | 2 | New Shape |
3 | Created by system from avatar's appearance. | 3 | |
4 | permissions 0 | 4 | permissions 0 |
5 | { | 5 | { |
6 | base_mask 00000000 | 6 | base_mask 7fffffff |
7 | owner_mask 00000000 | 7 | owner_mask 7fffffff |
8 | group_mask 00000000 | 8 | group_mask 00000000 |
9 | everyone_mask 00000000 | 9 | everyone_mask 00000000 |
10 | next_owner_mask 00000000 | 10 | next_owner_mask 00082000 |
11 | creator_id 11111111-1111-0000-0000-000100bba000 | 11 | creator_id 11111111-1111-0000-0000-000100bba000 |
12 | owner_id 11111111-1111-0000-0000-000100bba000 | 12 | owner_id 11111111-1111-0000-0000-000100bba000 |
13 | last_owner_id 11111111-1111-0000-0000-000100bba000 | 13 | last_owner_id 00000000-0000-0000-0000-000000000000 |
14 | group_id 00000000-0000-0000-0000-000000000000 | 14 | group_id 00000000-0000-0000-0000-000000000000 |
15 | } | 15 | } |
16 | sale_info 0 | 16 | sale_info 0 |
17 | { | 17 | { |
18 | sale_type not | 18 | sale_type not |
19 | sale_price 0 | 19 | sale_price 10 |
20 | } | 20 | } |
21 | type 0 | 21 | type 0 |
22 | parameters 82 | 22 | parameters 142 |
23 | 1 .21 | 23 | 1 0 |
24 | 2 -.5 | 24 | 2 0 |
25 | 4 -.11 | 25 | 4 0 |
26 | 5 -.1 | 26 | 5 0 |
27 | 6 -.3 | 27 | 6 0 |
28 | 7 -.4 | 28 | 7 0 |
29 | 8 -.5 | 29 | 8 0 |
30 | 10 .7 | 30 | 10 0 |
31 | 11 .34 | 31 | 11 0 |
32 | 12 -.5 | 32 | 12 0 |
33 | 13 0 | 33 | 13 0 |
34 | 14 .04 | 34 | 14 0 |
35 | 15 .58 | 35 | 15 0 |
36 | 17 .56 | 36 | 17 0 |
37 | 18 -.26 | 37 | 18 0 |
38 | 19 -.73 | 38 | 19 0 |
39 | 20 -.34 | 39 | 20 0 |
40 | 21 -.01 | 40 | 21 0 |
41 | 22 1 | 41 | 22 0 |
42 | 23 -.5 | 42 | 23 0 |
43 | 24 -.63 | 43 | 24 0 |
44 | 25 .44 | 44 | 25 0 |
45 | 27 .05 | 45 | 26 0 |
46 | 33 -.24 | 46 | 27 0 |
47 | 34 -.7 | 47 | 28 0 |
48 | 35 -.16 | 48 | 29 .12 |
49 | 36 -.2 | 49 | 30 .12 |
50 | 37 -.98 | 50 | 32 0 |
51 | 38 -.5 | 51 | 33 0 |
52 | 34 0 | ||
53 | 35 0 | ||
54 | 36 -.5 | ||
55 | 37 0 | ||
56 | 38 0 | ||
57 | 40 0 | ||
52 | 80 0 | 58 | 80 0 |
53 | 105 .07 | 59 | 100 0 |
54 | 155 -.22 | 60 | 104 0 |
61 | 105 .5 | ||
62 | 106 0 | ||
63 | 151 0 | ||
64 | 152 0 | ||
65 | 153 0 | ||
66 | 155 0 | ||
67 | 156 0 | ||
55 | 157 0 | 68 | 157 0 |
56 | 185 -1 | 69 | 185 0 |
57 | 193 .86 | 70 | 186 0 |
58 | 196 -.74 | 71 | 187 0 |
59 | 505 .65 | 72 | 188 0 |
60 | 506 .12 | 73 | 189 0 |
61 | 507 -1.5 | 74 | 193 .5 |
75 | 194 .67 | ||
76 | 195 .33 | ||
77 | 196 0 | ||
78 | 505 .5 | ||
79 | 506 0 | ||
80 | 507 0 | ||
62 | 515 0 | 81 | 515 0 |
63 | 517 .16 | 82 | 517 0 |
64 | 518 .8 | 83 | 518 0 |
65 | 629 0 | 84 | 626 0 |
85 | 627 0 | ||
86 | 629 .5 | ||
87 | 630 0 | ||
88 | 631 0 | ||
89 | 633 0 | ||
90 | 634 0 | ||
91 | 635 0 | ||
66 | 637 0 | 92 | 637 0 |
67 | 646 .4 | 93 | 646 0 |
68 | 647 1 | 94 | 647 0 |
69 | 649 .36 | 95 | 648 0 |
70 | 650 .85 | 96 | 649 .5 |
71 | 652 .49 | 97 | 650 0 |
72 | 653 -1 | 98 | 651 0 |
99 | 652 .5 | ||
100 | 653 0 | ||
101 | 655 -.08 | ||
73 | 656 0 | 102 | 656 0 |
74 | 659 .65 | 103 | 657 0 |
104 | 658 0 | ||
105 | 659 .5 | ||
106 | 660 0 | ||
107 | 661 0 | ||
75 | 662 .5 | 108 | 662 .5 |
76 | 663 0 | 109 | 663 0 |
77 | 664 0 | 110 | 664 0 |
78 | 665 0 | 111 | 665 0 |
79 | 675 -.15 | 112 | 675 0 |
80 | 676 .26 | 113 | 676 0 |
81 | 678 .28 | 114 | 677 0 |
82 | 682 .27 | 115 | 678 .5 |
83 | 683 -.19 | 116 | 679 -.08 |
84 | 684 -.09 | 117 | 680 -.08 |
118 | 681 -.08 | ||
119 | 682 .5 | ||
120 | 683 -.15 | ||
121 | 684 0 | ||
85 | 685 0 | 122 | 685 0 |
86 | 690 .45 | 123 | 686 0 |
87 | 692 .4 | 124 | 687 0 |
88 | 693 -0 | 125 | 688 0 |
89 | 753 -.5 | 126 | 689 0 |
90 | 756 -.08 | 127 | 690 .5 |
91 | 758 .24 | 128 | 691 0 |
92 | 759 .6 | 129 | 692 0 |
93 | 760 .11 | 130 | 693 .6 |
94 | 764 -.38 | 131 | 694 -.08 |
95 | 765 -.3 | 132 | 695 0 |
96 | 769 .42 | 133 | 753 0 |
97 | 773 .51 | 134 | 756 0 |
98 | 795 .16 | 135 | 758 0 |
99 | 796 .11 | 136 | 759 .5 |
100 | 799 .36 | 137 | 760 0 |
138 | 764 0 | ||
139 | 765 0 | ||
140 | 767 0 | ||
141 | 768 0 | ||
142 | 769 .5 | ||
143 | 770 0 | ||
144 | 772 0 | ||
145 | 773 .5 | ||
146 | 794 .17 | ||
147 | 795 .25 | ||
148 | 796 0 | ||
149 | 797 0 | ||
150 | 798 0 | ||
151 | 799 .5 | ||
101 | 841 0 | 152 | 841 0 |
102 | 842 -.82 | 153 | 842 0 |
154 | 843 0 | ||
155 | 853 0 | ||
156 | 854 0 | ||
157 | 855 0 | ||
103 | 879 0 | 158 | 879 0 |
104 | 880 0 | 159 | 880 0 |
160 | 1103 0 | ||
161 | 1104 0 | ||
162 | 1105 0 | ||
163 | 1200 0 | ||
164 | 1201 0 | ||
105 | textures 0 | 165 | textures 0 |
diff --git a/bin/assets/BodyPartsAssetSet/newhair.dat b/bin/assets/BodyPartsAssetSet/newhair.dat deleted file mode 100644 index 3c5a8c9..0000000 --- a/bin/assets/BodyPartsAssetSet/newhair.dat +++ /dev/null | |||
@@ -1,63 +0,0 @@ | |||
1 | LLWearable version 22 | ||
2 | New Hair | ||
3 | |||
4 | permissions 0 | ||
5 | { | ||
6 | base_mask 7fffffff | ||
7 | owner_mask 7fffffff | ||
8 | group_mask 00000000 | ||
9 | everyone_mask 00000000 | ||
10 | next_owner_mask 00082000 | ||
11 | creator_id a52db6d0-e96c-4454-85e5-3523722daa25 | ||
12 | owner_id a52db6d0-e96c-4454-85e5-3523722daa25 | ||
13 | last_owner_id 00000000-0000-0000-0000-000000000000 | ||
14 | group_id 00000000-0000-0000-0000-000000000000 | ||
15 | } | ||
16 | sale_info 0 | ||
17 | { | ||
18 | sale_type not | ||
19 | sale_price 10 | ||
20 | } | ||
21 | type 2 | ||
22 | parameters 39 | ||
23 | 16 0 | ||
24 | 31 .5 | ||
25 | 112 0 | ||
26 | 113 0 | ||
27 | 114 .5 | ||
28 | 115 0 | ||
29 | 119 .5 | ||
30 | 130 .45 | ||
31 | 131 .5 | ||
32 | 132 .39 | ||
33 | 133 .25 | ||
34 | 134 .5 | ||
35 | 135 .55 | ||
36 | 136 .5 | ||
37 | 137 .5 | ||
38 | 140 0 | ||
39 | 141 0 | ||
40 | 142 0 | ||
41 | 143 .13 | ||
42 | 166 0 | ||
43 | 167 0 | ||
44 | 168 0 | ||
45 | 169 0 | ||
46 | 177 0 | ||
47 | 181 .14 | ||
48 | 182 .7 | ||
49 | 183 .05 | ||
50 | 184 0 | ||
51 | 192 0 | ||
52 | 674 -.3 | ||
53 | 750 .7 | ||
54 | 752 .5 | ||
55 | 754 0 | ||
56 | 755 .05 | ||
57 | 757 -1 | ||
58 | 762 0 | ||
59 | 763 .55 | ||
60 | 785 0 | ||
61 | 789 0 | ||
62 | textures 1 | ||
63 | 4 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b | ||
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml index 3af9c99..ecf2005 100644 --- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml +++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml | |||
@@ -430,6 +430,13 @@ | |||
430 | <Key Name="fileName" Value="default_avatar.jp2" /> | 430 | <Key Name="fileName" Value="default_avatar.jp2" /> |
431 | </Section> | 431 | </Section> |
432 | 432 | ||
433 | <Section Name="Default Iris"> | ||
434 | <Key Name="assetID" Value="6522e74d-1660-4e7f-b601-6f48c1659a77"/> | ||
435 | <Key Name="name" Value="Default Iris"/> | ||
436 | <Key Name="assetType" Value="0" /> | ||
437 | <Key Name="fileName" Value="default_iris.jp2" /> | ||
438 | </Section> | ||
439 | |||
433 | <Section Name="Cypress 1"> | 440 | <Section Name="Cypress 1"> |
434 | <Key Name="assetID" Value="fb2ae204-3fd1-df33-594f-c9f882830e66"/> | 441 | <Key Name="assetID" Value="fb2ae204-3fd1-df33-594f-c9f882830e66"/> |
435 | <Key Name="name" Value="Cypress 1"/> | 442 | <Key Name="name" Value="Cypress 1"/> |
diff --git a/bin/assets/TexturesAssetSet/default_iris.jp2 b/bin/assets/TexturesAssetSet/default_iris.jp2 new file mode 100644 index 0000000..b932a06 --- /dev/null +++ b/bin/assets/TexturesAssetSet/default_iris.jp2 | |||
Binary files differ | |||
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini index bf89d0b..8aaa154 100644 --- a/bin/config-include/Standalone.ini +++ b/bin/config-include/Standalone.ini | |||
@@ -70,6 +70,7 @@ | |||
70 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" | 70 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" |
71 | GridService = "OpenSim.Services.GridService.dll:GridService" | 71 | GridService = "OpenSim.Services.GridService.dll:GridService" |
72 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" | 72 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" |
73 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" | ||
73 | 74 | ||
74 | [GridUserService] | 75 | [GridUserService] |
75 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" | 76 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" |
diff --git a/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml b/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml index a018a0d..e1452f6 100644 --- a/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml +++ b/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml | |||
@@ -561,4 +561,14 @@ | |||
561 | <Key Name="assetType" Value="0" /> | 561 | <Key Name="assetType" Value="0" /> |
562 | <Key Name="inventoryType" Value="0" /> | 562 | <Key Name="inventoryType" Value="0" /> |
563 | </Section> | 563 | </Section> |
564 | |||
565 | <Section Name="Default Iris Texture"> | ||
566 | <Key Name="inventoryID" Value="00000000-0000-2222-9999-000000000013"/> | ||
567 | <Key Name="assetID" Value="6e610cae-3b0d-4729-b482-2c31ab2e49f9"/> | ||
568 | <Key Name="folderID" Value="00000112-000f-0000-0000-000100bba001"/> | ||
569 | <Key Name="description" Value=""/> | ||
570 | <Key Name="name" Value="Default Iris Texture" /> | ||
571 | <Key Name="assetType" Value="0" /> | ||
572 | <Key Name="inventoryType" Value="0" /> | ||
573 | </Section> | ||
564 | </Nini> | 574 | </Nini> |