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authorBlueWall2014-09-17 20:03:54 -0400
committerBlueWall2014-09-17 20:03:54 -0400
commit96a24491222e29ba8d615d9ffaf63e72742a9cc7 (patch)
treeeddde1cac95af0c9ef1eec67f623ead3d49afc65
parentAdd eeyore to contributors (diff)
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Undo "Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects.""
Fix for break in next commit This reverts commit 376fab140227e92dbd841436509a97b87c9e7792.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Monitoring/Watchdog.cs13
-rw-r--r--OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs4
-rw-r--r--OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
-rw-r--r--ThirdParty/SmartThreadPool/SmartThreadPool.cs2
5 files changed, 14 insertions, 11 deletions
diff --git a/OpenSim/Framework/Monitoring/Watchdog.cs b/OpenSim/Framework/Monitoring/Watchdog.cs
index e9e7bd2..e9f22f1 100644
--- a/OpenSim/Framework/Monitoring/Watchdog.cs
+++ b/OpenSim/Framework/Monitoring/Watchdog.cs
@@ -87,7 +87,7 @@ namespace OpenSim.Framework.Monitoring
87 /// </summary> 87 /// </summary>
88 public Stat Stat { get; set; } 88 public Stat Stat { get; set; }
89 89
90 public ThreadWatchdogInfo(Thread thread, int timeout) 90 public ThreadWatchdogInfo(Thread thread, int timeout, string name)
91 { 91 {
92 Thread = thread; 92 Thread = thread;
93 Timeout = timeout; 93 Timeout = timeout;
@@ -96,8 +96,8 @@ namespace OpenSim.Framework.Monitoring
96 96
97 Stat 97 Stat
98 = new Stat( 98 = new Stat(
99 thread.Name, 99 name,
100 string.Format("Last update of thread {0}", thread.Name), 100 string.Format("Last update of thread {0}", name),
101 "", 101 "",
102 "ms", 102 "ms",
103 "server", 103 "server",
@@ -216,12 +216,11 @@ namespace OpenSim.Framework.Monitoring
216 bool alarmIfTimeout, Func<string> alarmMethod, int timeout, bool log = true) 216 bool alarmIfTimeout, Func<string> alarmMethod, int timeout, bool log = true)
217 { 217 {
218 Thread thread = new Thread(start); 218 Thread thread = new Thread(start);
219 thread.Name = name;
220 thread.Priority = priority; 219 thread.Priority = priority;
221 thread.IsBackground = isBackground; 220 thread.IsBackground = isBackground;
222 221
223 ThreadWatchdogInfo twi 222 ThreadWatchdogInfo twi
224 = new ThreadWatchdogInfo(thread, timeout) 223 = new ThreadWatchdogInfo(thread, timeout, name)
225 { AlarmIfTimeout = alarmIfTimeout, AlarmMethod = alarmMethod }; 224 { AlarmIfTimeout = alarmIfTimeout, AlarmMethod = alarmMethod };
226 225
227 if (log) 226 if (log)
@@ -230,8 +229,10 @@ namespace OpenSim.Framework.Monitoring
230 229
231 lock (m_threads) 230 lock (m_threads)
232 m_threads.Add(twi.Thread.ManagedThreadId, twi); 231 m_threads.Add(twi.Thread.ManagedThreadId, twi);
233 232
234 thread.Start(); 233 thread.Start();
234 thread.Name = name;
235
235 236
236 return thread; 237 return thread;
237 } 238 }
diff --git a/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs b/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
index 77cfb7e..bdea278 100644
--- a/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
+++ b/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
@@ -70,9 +70,9 @@ namespace OpenSim.Framework.Servers.HttpServer
70 _id = id; 70 _id = id;
71 71
72 _engine = new Thread(new ThreadStart(Engine)); 72 _engine = new Thread(new ThreadStart(Engine));
73 _engine.Name = EngineID;
74 _engine.IsBackground = true; 73 _engine.IsBackground = true;
75 _engine.Start(); 74 _engine.Start();
75 _engine.Name = string.Format ("Engine:{0}",EngineID);
76 76
77 ThreadTracker.Add(_engine); 77 ThreadTracker.Add(_engine);
78 } 78 }
@@ -91,9 +91,9 @@ namespace OpenSim.Framework.Servers.HttpServer
91 public void Start() 91 public void Start()
92 { 92 {
93 _engine = new Thread(new ThreadStart(Engine)); 93 _engine = new Thread(new ThreadStart(Engine));
94 _engine.Name = EngineID;
95 _engine.IsBackground = true; 94 _engine.IsBackground = true;
96 _engine.Start(); 95 _engine.Start();
96 _engine.Name = string.Format ("Engine:{0}",EngineID);
97 97
98 ThreadTracker.Add(_engine); 98 ThreadTracker.Add(_engine);
99 } 99 }
diff --git a/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs
index 84aa31b..cd62842 100644
--- a/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs
@@ -150,9 +150,9 @@ namespace OpenSim.Framework.Servers.HttpServer
150 public void Start() 150 public void Start()
151 { 151 {
152 _engine = new Thread(new ThreadStart(Engine)); 152 _engine = new Thread(new ThreadStart(Engine));
153 _engine.Name = _engineId;
154 _engine.IsBackground = true; 153 _engine.IsBackground = true;
155 _engine.Start(); 154 _engine.Start();
155 _engine.Name = string.Format ("Engine:{0}",_engineId);
156 156
157 ThreadTracker.Add(_engine); 157 ThreadTracker.Add(_engine);
158 158
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 28dbccb..7e4d9ed 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1079,6 +1079,8 @@ namespace OpenSim.Region.Framework.Scenes
1079 StatsReporter = new SimStatsReporter(this); 1079 StatsReporter = new SimStatsReporter(this);
1080 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 1080 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
1081 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 1081 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
1082
1083 Thread.CurrentThread.Name = string.Format ("Scene:{0}", regInfo.RegionName.Replace(" ", "_"));
1082 } 1084 }
1083 1085
1084 public Scene(RegionInfo regInfo, PhysicsScene physicsScene) : base(regInfo) 1086 public Scene(RegionInfo regInfo, PhysicsScene physicsScene) : base(regInfo)
@@ -1396,7 +1398,7 @@ namespace OpenSim.Region.Framework.Scenes
1396 1398
1397 m_heartbeatThread 1399 m_heartbeatThread
1398 = Watchdog.StartThread( 1400 = Watchdog.StartThread(
1399 Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false); 1401 Heartbeat, string.Format("Heartbeat-({0})", RegionInfo.RegionName.Replace(" ", "_")), ThreadPriority.Normal, false, false);
1400 1402
1401 StartScripts(); 1403 StartScripts();
1402 } 1404 }
diff --git a/ThirdParty/SmartThreadPool/SmartThreadPool.cs b/ThirdParty/SmartThreadPool/SmartThreadPool.cs
index a4f4ce5..615518e 100644
--- a/ThirdParty/SmartThreadPool/SmartThreadPool.cs
+++ b/ThirdParty/SmartThreadPool/SmartThreadPool.cs
@@ -677,7 +677,6 @@ namespace Amib.Threading
677 : new Thread(ProcessQueuedItems); 677 : new Thread(ProcessQueuedItems);
678#endif 678#endif
679 // Configure the new thread and start it 679 // Configure the new thread and start it
680 workerThread.Name = "STP " + Name + " Thread #" + _threadCounter;
681 workerThread.IsBackground = _stpStartInfo.AreThreadsBackground; 680 workerThread.IsBackground = _stpStartInfo.AreThreadsBackground;
682 681
683#if !(_SILVERLIGHT) && !(_WINDOWS_CE) && !(WINDOWS_PHONE) 682#if !(_SILVERLIGHT) && !(_WINDOWS_CE) && !(WINDOWS_PHONE)
@@ -691,6 +690,7 @@ namespace Amib.Threading
691 workerThread.Priority = _stpStartInfo.ThreadPriority; 690 workerThread.Priority = _stpStartInfo.ThreadPriority;
692#endif 691#endif
693 workerThread.Start(); 692 workerThread.Start();
693 workerThread.Name = string.Format("STP:{0}:{1}", Name, _threadCounter);
694 ++_threadCounter; 694 ++_threadCounter;
695 695
696 // Add it to the dictionary and update its creation time. 696 // Add it to the dictionary and update its creation time.